From d2252cfd9559220029e37fa99109dfc84e38e85e Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Wed, 27 Jan 2021 18:43:06 +0000 Subject: [PATCH] Objects: HitPoints -> Health Points --- _en/map/objects.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/_en/map/objects.md b/_en/map/objects.md index e5feafd..bd14f97 100644 --- a/_en/map/objects.md +++ b/_en/map/objects.md @@ -239,9 +239,9 @@ use a [chat command](../players/chat.html) to spawn entities: ## Health and Damage -### HitPoints (HP) +### Health Points (HP) -Each object has a HitPoints (HP) number, which represents the current health. +Each object has a Health Points (HP) number, which represents the current health. Players have a maximum hp set using the `hp_max` object property. An object will die if its hp reaches 0.