+
+
+## Introduction
+
+In this chapter we will learn how to create and optimise textures for
+Minetest. We will use techniques relevant for pixel art.
+
+* Resources
+* Editors
+* Common Mistakes
+* OptiPNG (todo)
+
+## Resources
+
+* [16×16 Pixel Art Tutorial](http://www.photonstorm.com/art/tutorials-art/16x16-pixel-art-tutorial)
+
+## Editors
+
+### MS Paint
+
+You need to be aware that MS Paint does not support transparency.
+This won't matter if you're making textures for the side of nodes,
+but generally you need transparency for craft items, etc.
+
+### GIMP
+
+GIMP is commonly used in the Minetest community. It has quite a high
+learning curve as lots of its features are hidden away.
+
+#### Use the pencil tool to edit individual pixels
+
+
+
+#### Set the rubber to hard edge
+
+
+
+## Common Mistakes
+
+### Blurred textures through incorrect tools
+
+For the most part, you want to manipulate pixels on an individual basis.
+The tool for this in most editors is the pencil tool.
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