117 lines
2.7 KiB
Plaintext
117 lines
2.7 KiB
Plaintext
Active Block Modifiers = Aktive Mapblock Modifikatoren
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Admin = Admin
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Administrator = Administrator
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Alignment = Ausrichtung
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anchor = Anker
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Armor Groups = Armor Groups
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Attachment = Anhang
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block = Mapblock
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bulk = bulk
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callback = Callback
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Chapter = Kapitel
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chat message = Chat-Nachricht
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child = Kind
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client = Client
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Command = Befehl
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Context = Context
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Cubic Nodes = Würfelförmiger Block
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craft slots = Handwerksplätze
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Damage = Schaden
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Damage Groups = Damage Groups
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database = Datenbank
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Degrees = Grad
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detached inventory = freistehendes Inventar
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dig = abbauen
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Dig Types = Grabungstypen
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drawtype = Zeichnungstyp
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element = Element
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Entities = Entities
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Entity = Entity
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false = falsch
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Folder = Verzeichnis
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form = Form
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forms = Forms
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formspec = formspec
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formspec slot = formspec-Slot
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formspec language version = formspec-Sprachversion
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games = Spiele
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getter = Getter
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glasslike = Glasartig
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grid = Raster
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Header = Header
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Heads Up Display = Heads Up Display
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Health = Leben
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Health Points = Lebenspunkte
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HP = HP
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hud = hud
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HUD = HUD
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initial properties = Erst-Eigenschaften
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insecure environment = unsichere Umgebung
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Introduction = Einleitung
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Inventory = Inventar
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Inventory List = Inventarliste
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Inventory Location = Inventarstandort
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Inventory reference = Inventar-Referenz
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Item metadata = Item-Metadaten
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ItemStack = ItemStack
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key = Schlüssel
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key-value table = Schlüssel-Wert-Tabelle
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large data = große Daten
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Legacy Coordinates = Legacy-Koordinaten
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Lua entity = Lua entity
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main inventory = Hauptinventar
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map = Karte
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MapBlock = Map-Block
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medium data = mittlere Daten
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Mesh = Mesh
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Mesh Nodes = Mesh Nodes
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Metadata Object = Metadatenobjekt
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mod load paths = Mod-Lade-Verzeichnisse
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mod's folder = Mod-Verzeichnis
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mods = Mods
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Mod storage = Mod-Storage
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module = Modul
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network latency = Latenzzeit im Netz
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node = Node
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Node metadata = Node-Metadaten
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nodes = Blöcke
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nodebox = Nodebox
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nodeboxes = Nodeboxen
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Node inventory = Blockinventar
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node timer = Blocktimer
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Object properties = Objekt-Eigenschaften
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offset = Versatz
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Overrides = Overrides
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path = Verzeichnis
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parent = Elternteil
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per-player = pro-Spieler
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pixel art = Pixel-Art
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physics overrides = Physik-Overrides
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placer = plazierer
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player = Spieler
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player inventory = Spielerinventar
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player reference = Spielerreferenz
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Player Physic = Spielerphysik
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pointed_thing = angeschautes_ding
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priv = priv
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privilege = Privileg
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punch = schlagen
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put = ablegen
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Radians = Radiant
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Real Coordinates = Reale Koordinaten
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scale = scale
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shout = shout
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small data = kleine Daten
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sneak elevators = Schleichfahrstühle
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sneak glitch = sneak glitch
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Stack = Stack
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storage = Storage
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Subcommand = Unterbefehl
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table = Tabelle
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tile = Kachel
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tiles = Kacheln
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timer = timer
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true = wahr
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wear = Abnutzung
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Your turn = Sie sind dran
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