Added desert cobblestone Stairs+ nodes, circular saw cosmetic changes, remove obsolete code.
This commit is contained in:
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3ef8750947
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008ade61de
@ -5,8 +5,8 @@ circular_saw = {}
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circular_saw.known_stairs = setmetatable({}, {
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__newindex = function(k, v)
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local modname = minetest.get_current_modname()
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print(("Mod %s tried to add node %s to the circular saw"
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.." manually!"):format(modname, v))
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print(("WARNING: mod %s tried to add node %s to the circular saw"
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.." manually."):format(modname, v))
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end,
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})
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@ -94,7 +94,7 @@ function circular_saw:reset(pos)
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meta:set_int("anz", 0)
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meta:set_string("infotext",
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S("Circular saw, empty (owned by %s)")
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S("Circular Saw is empty (owned by %s)")
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:format(meta:get_string("owner") or ""))
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end
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@ -153,7 +153,7 @@ function circular_saw:update_inventory(pos, amount)
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meta:set_int("anz", amount)
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meta:set_string("infotext",
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S("Circular saw, working with %s (owned by %s)")
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S("Circular Saw is working on %s (owned by %s)")
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:format(material, meta:get_string("owner") or ""))
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end
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@ -284,15 +284,15 @@ function circular_saw.on_construct(pos)
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"list[current_name;output;2.8,0;8,4;]"..
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"list[current_player;main;1.5,5;8,4;]")
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meta:set_int("anz", 0) -- No microblocks inside yet
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meta:set_int("anz", 0) -- No microblocks inside yet.
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meta:set_string("max_offered", 99) -- How many items of this kind are offered by default?
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meta:set_string("infotext", S("Circular saw, empty"))
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meta:set_string("infotext", S("Circular Saw is empty"))
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local inv = meta:get_inventory()
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inv:set_size("input", 1) -- Input slot for full blocks of material x
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inv:set_size("micro", 1) -- Storage for 1-7 surplus microblocks
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inv:set_size("recycle", 1) -- Surplus partial blocks can be placed here
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inv:set_size("output", 4*8) -- 4x8 versions of stair-parts of material x
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inv:set_size("input", 1) -- Input slot for full blocks of material x.
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inv:set_size("micro", 1) -- Storage for 1-7 surplus microblocks.
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inv:set_size("recycle", 1) -- Surplus partial blocks can be placed here.
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inv:set_size("output", 4*8) -- 4x8 versions of stair-parts of material x.
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circular_saw:reset(pos)
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end
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@ -307,7 +307,7 @@ function circular_saw.can_dig(pos,player)
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return false
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end
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-- Can be dug by anyone when empty (not only by the owner)
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-- Can be dug by anyone when empty ,not only by the owner.
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return true
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end
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@ -333,26 +333,27 @@ minetest.register_node("moreblocks:circular_saw", {
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {cracky=2},
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groups = {choppy = 2,oddly_breakable_by_hand = 2},
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sounds = default.node_sound_wood_defaults(),
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on_construct = circular_saw.on_construct,
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can_dig = circular_saw.can_dig,
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-- Set owner of this circular saw
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-- Set the owner of this circular saw.
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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local owner = placer and placer:get_player_name() or ""
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meta:set_string("owner", owner)
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meta:set_string("infotext",
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S("Circular saw is empty (owned by %s)")
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S("Circular Saw is empty (owned by %s)")
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:format(owner))
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end,
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-- The amount of items offered per shape can be configured
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-- The amount of items offered per shape can be configured.
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on_receive_fields = circular_saw.on_receive_fields,
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allow_metadata_inventory_move = circular_saw.allow_metadata_inventory_move,
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-- Only input- and recycle-slot are intended as input slots
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-- Only input- and recycle-slot are intended as input slots.
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allow_metadata_inventory_put = circular_saw.allow_metadata_inventory_put,
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-- Taking is allowed from all slots (even the internal microblock slot). Moving is forbidden.
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-- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material
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-- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material.
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on_metadata_inventory_put = circular_saw.on_metadata_inventory_put,
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on_metadata_inventory_take = circular_saw.on_metadata_inventory_take,
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})
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413
stairsplus.lua
413
stairsplus.lua
@ -1,413 +0,0 @@
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-- Nodes will be called <modname>:{stair,slab,panel,micro}_<subname>
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if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
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stairsplus_expect_infinite_stacks = false
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else
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stairsplus_expect_infinite_stacks = true
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end
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-- These vales are in order: facedir in degrees = 90, 0, 270, 180, 90
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local dirs1 = { 21, 20, 23, 22, 21 }
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local dirs2 = { 15, 8, 17, 6, 15 }
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local dirs3 = { 14, 11, 16, 5, 14 }
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stairsplus_can_it_stack = function(itemstack, placer, pointed_thing)
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return false
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--[[
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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-- If it's being placed on an another similar one, replace it with
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-- a full block
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local slabpos = nil
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local slabnode = nil
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local p1 = pointed_thing.above
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p1 = {x = p1.x, y = p1.y - 1, z = p1.z}
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local n1 = minetest.env:get_node(p1)
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if n1.name == modname .. ":slab_" .. subname then
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slabpos = p1
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slabnode = n1
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end
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if slabpos then
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-- Remove the slab at slabpos
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minetest.env:remove_node(slabpos)
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-- Make a fake stack of a single item and try to place it
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local fakestack = ItemStack(recipeitem)
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pointed_thing.above = slabpos
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fakestack = minetest.item_place(fakestack, placer, pointed_thing)
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-- If the item was taken from the fake stack, decrement original
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if not fakestack or fakestack:is_empty() then
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itemstack:take_item(1)
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-- Else put old node back
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else
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minetest.env:set_node(slabpos, slabnode)
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end
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return itemstack
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end
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if n1.name == modname .. ":slab_" .. subname .. "_quarter" then
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slabpos = p1
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slabnode = n1
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end
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if slabpos then
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-- Remove the slab at slabpos
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minetest.env:remove_node(slabpos)
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-- Make a fake stack of a single item and try to place it
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local fakestack = ItemStack(modname .. ":slab_" .. subname .. "_three_quarter")
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pointed_thing.above = slabpos
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fakestack = minetest.item_place(fakestack, placer, pointed_thing)
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-- If the item was taken from the fake stack, decrement original
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if not fakestack or fakestack:is_empty() then
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itemstack:take_item(1)
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-- Else put old node back
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else
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minetest.env:set_node(slabpos, slabnode)
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end
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return itemstack
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end
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-- Otherwise place regularly
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return minetest.item_place(itemstack, placer, pointed_thing)
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]]--
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end
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local function get_nodedef_field(nodename, fieldname)
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if not minetest.registered_nodes[nodename] then
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return nil
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end
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return minetest.registered_nodes[nodename][fieldname]
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end
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--[[
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function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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]]--
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function stairsplus_rotate_and_place(itemstack, placer, pointed_thing)
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if not moreblocks.node_is_owned(pointed_thing.under, placer) then
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local keys=placer:get_player_control()
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minetest.rotate_and_place(itemstack, placer, pointed_thing,
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stairsplus_expect_infinite_stacks, {force_wall = keys.sneak})
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end
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return itemstack
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end
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function register_stair_slab_panel_micro(modname, subname, recipeitem, groups, images, description, drop, light)
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if show_stairsplus_creative_inv then
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groups.not_in_creative_inventory = 0
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else
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groups.not_in_creative_inventory = 1
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end
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register_stair(modname, subname, recipeitem, groups, images, description, drop, light)
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register_slab( modname, subname, recipeitem, groups, images, description, drop, light)
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register_panel(modname, subname, recipeitem, groups, images, description, drop, light)
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register_micro(modname, subname, recipeitem, groups, images, description, drop, light)
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register_6dfacedir_conversion(modname, subname)
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end
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-- Default stairs/slabs/panels/microblocks.
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register_stair_slab_panel_micro("moreblocks", "wood", "default:wood",
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{snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3},
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{"default_wood.png"},
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"Wooden",
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"wood",
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0)
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register_stair_slab_panel_micro("moreblocks", "stone", "default:stone",
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{cracky=3},
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{"default_stone.png"},
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"Stone",
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"cobble",
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0)
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register_stair_slab_panel_micro("moreblocks", "cobble", "default:cobble",
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{cracky=3},
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{"default_cobble.png"},
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"Cobblestone",
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"cobble",
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0)
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register_stair_slab_panel_micro("moreblocks", "mossycobble", "default:mossycobble",
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{cracky=3},
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{"default_mossycobble.png"},
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"Mossy Cobblestone",
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"mossycobble",
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0)
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register_stair_slab_panel_micro("moreblocks", "brick", "default:brick",
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{cracky=3},
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{"default_brick.png"},
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"Brick",
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"brick",
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0)
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register_stair_slab_panel_micro("moreblocks", "sandstone", "default:sandstone",
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{crumbly=2, cracky=2},
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{"default_sandstone.png"},
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"Sandstone",
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"sandstone",
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0)
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register_stair_slab_panel_micro("moreblocks", "steelblock", "default:steelblock",
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{cracky=1, level=2},
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{"default_steel_block.png"},
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"Steel Block",
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"steelblock",
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0)
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register_stair_slab_panel_micro("moreblocks", "goldblock", "default:goldblock",
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{cracky=1},
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{"default_gold_block.png"},
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"Gold Block",
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"goldblock",
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0)
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register_stair_slab_panel_micro("moreblocks", "copperblock", "default:copperblock",
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{cracky=1, level=2},
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{"default_copper_block.png"},
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"Copper Block",
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"copperblock",
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0)
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register_stair_slab_panel_micro("moreblocks", "bronzeblock", "default:bronzeblock",
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{cracky=1, level=2},
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{"default_bronze_block.png"},
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"Bronze Block",
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"bronzeblock",
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0)
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register_stair_slab_panel_micro("moreblocks", "diamondblock", "default:diamondblock",
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{cracky=1, level=3},
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{"default_diamond_block.png"},
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"Diamond Block",
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"diamondblock",
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0)
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register_stair_slab_panel_micro("moreblocks", "desert_stone", "default:desert_stone",
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{cracky=3},
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{"default_desert_stone.png"},
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"Desert Stone",
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"desert_stone",
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0)
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register_stair_slab_panel_micro("moreblocks", "glass", "default:glass",
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{snappy=2, cracky=3, oddly_breakable_by_hand=3},
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{"moreblocks_glass_stairsplus.png"},
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"Glass",
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"glass",
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0)
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register_stair_slab_panel_micro("moreblocks", "tree", "default:tree",
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{tree=1, snappy=1, choppy=2, oddly_breakable_by_hand=1, flammable=2},
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{"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
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"Tree",
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"tree",
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0)
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register_stair_slab_panel_micro("moreblocks", "jungletree", "default:jungletree",
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{tree=1, snappy=1, choppy=2, oddly_breakable_by_hand=1, flammable=2},
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{"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
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"Jungle Tree",
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"jungletree",
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0)
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register_stair_slab_panel_micro("moreblocks", "obsidian", "default:obsidian",
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{cracky=1, level=2},
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{"default_obsidian.png"},
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"Obsidian",
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"obsidian",
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0)
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register_stair_slab_panel_micro("moreblocks", "obsidian_glass", "default:obsidian_glass",
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{cracky=3, oddly_breakable_by_hand=3},
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{"moreblocks_obsidian_glass_stairsplus.png"},
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"Obsidian Glass",
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"obsidian_glass",
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0)
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register_stair_slab_panel_micro("moreblocks", "stonebrick", "default:stonebrick",
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{cracky=3},
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{"default_stone_brick.png"},
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"Stone Bricks",
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"stonebrick",
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0)
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register_stair_slab_panel_micro("moreblocks", "desert_stonebrick", "default:desert_stonebrick",
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{cracky=3},
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{"default_desert_stone_brick.png"},
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"Desert Stone Bricks",
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"desert_stonebrick",
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0)
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register_stair_slab_panel_micro("moreblocks", "sandstonebrick", "default:sandstonebrick",
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{cracky=3},
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{"default_sandstone_brick.png"},
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"Sandstone Bricks",
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"sandstonebrick",
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0)
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-- More Blocks stairs/slabs/panels/microblocks
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register_stair_slab_panel_micro("moreblocks", "invisible", "air",
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{unbreakable=1, not_in_creative_inventory=1},
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{"invisible.png"},
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"Invisible",
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"invisible",
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0)
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register_stair_slab_panel_micro("moreblocks", "circle_stone_bricks", "moreblocks:circle_stone_bricks",
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{cracky=3},
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{"moreblocks_circle_stone_bricks.png"},
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"Circle Stone Bricks",
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"circle_stone_bricks",
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0)
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register_stair_slab_panel_micro("moreblocks", "coal_stone_bricks", "moreblocks:coal_stone_bricks",
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{cracky=3},
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{"moreblocks_coal_stone_bricks.png"},
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"Coal Stone Bricks",
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"Coal_stone_bricks",
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0)
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register_stair_slab_panel_micro("moreblocks", "iron_stone_bricks", "moreblocks:iron_stone_bricks",
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{cracky=3},
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{"moreblocks_iron_stone_bricks.png"},
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"Iron Stone Bricks",
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"iron_stone_bricks",
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0)
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register_stair_slab_panel_micro("moreblocks", "stone_tile", "moreblocks:stone_tile",
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{cracky=3},
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{"moreblocks_stone_tile.png"},
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"Stonesquare",
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"stone_tile",
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0)
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register_stair_slab_panel_micro("moreblocks", "split_stone_tile", "moreblocks:split_stone_tile",
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{cracky=3},
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{"moreblocks_split_stone_tile_top.png", "moreblocks_split_stone_tile.png"},
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"Split Stonesquare",
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"split_stone_tile",
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0)
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register_stair_slab_panel_micro("moreblocks", "jungle_wood", "default:junglewood", -- Compatibility
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{snappy=1, choppy=2, oddly_breakable_by_hand=2,flammable=3},
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{"default_junglewood.png"},
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"Jungle Wood",
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"jungle_wood",
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0)
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register_stair_slab_panel_micro("moreblocks", "junglewood", "default:junglewood",
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{snappy=1, choppy=2, oddly_breakable_by_hand=2,flammable=3},
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{"default_junglewood.png"},
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"Jungle Wood",
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"jungle_wood",
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0)
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register_stair_slab_panel_micro("moreblocks", "plankstone", "moreblocks:plankstone",
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{cracky=3},
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{"moreblocks_plankstone.png", "moreblocks_plankstone.png", "moreblocks_plankstone.png",
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"moreblocks_plankstone.png", "moreblocks_plankstone.png^[transformR90", "moreblocks_plankstone.png^[transformR90"},
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"Plankstone",
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"plankstone",
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0)
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register_stair_slab_panel_micro("moreblocks", "coal_checker", "moreblocks:coal_checker",
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{cracky=3},
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{"moreblocks_coal_checker.png", "moreblocks_coal_checker.png", "moreblocks_coal_checker.png",
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"moreblocks_coal_checker.png", "moreblocks_coal_checker.png^[transformR90", "moreblocks_coal_checker.png^[transformR90"},
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"Coal Checker",
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"coal_checker",
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0)
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register_stair_slab_panel_micro("moreblocks", "iron_checker", "moreblocks:iron_checker",
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{cracky=3},
|
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{"moreblocks_iron_checker.png", "moreblocks_iron_checker.png", "moreblocks_iron_checker.png",
|
||||
"moreblocks_iron_checker.png", "moreblocks_iron_checker.png^[transformR90", "moreblocks_iron_checker.png^[transformR90"},
|
||||
"Iron Checker",
|
||||
"iron_checker",
|
||||
0)
|
||||
|
||||
register_stair_slab_panel_micro("moreblocks", "cactus_checker", "moreblocks:cactus_checker",
|
||||
{cracky=3},
|
||||
{"moreblocks_cactus_checker.png", "moreblocks_cactus_checker.png", "moreblocks_cactus_checker.png",
|
||||
"moreblocks_cactus_checker.png", "moreblocks_cactus_checker.png^[transformR90", "moreblocks_cactus_checker.png^[transformR90"},
|
||||
"Cactus Checker",
|
||||
"cactus_checker",
|
||||
0)
|
||||
|
||||
register_stair_slab_panel_micro("moreblocks", "coal_stone", "moreblocks:coal_stone",
|
||||
{cracky=3},
|
||||
{"moreblocks_coal_stone.png"},
|
||||
"Coal Stone",
|
||||
"coal_stone",
|
||||
0)
|
||||
|
||||
register_stair_slab_panel_micro("moreblocks", "iron_stone", "moreblocks:iron_stone",
|
||||
{cracky=3},
|
||||
{"moreblocks_iron_stone.png"},
|
||||
"Iron Stone",
|
||||
"iron_stone",
|
||||
0)
|
||||
|
||||
register_stair_slab_panel_micro("moreblocks", "glow_glass", "moreblocks:glow_glass",
|
||||
{snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
{"moreblocks_glow_glass_stairsplus.png"},
|
||||
"Glow Glass",
|
||||
"glow_glass",
|
||||
11)
|
||||
|
||||
register_stair_slab_panel_micro("moreblocks", "super_glow_glass", "moreblocks:super_glow_glass",
|
||||
{snappy=2, cracky=3, oddly_breakable_by_hand=3},
|
||||
{"moreblocks_super_glow_glass_stairsplus.png"},
|
||||
"Super Glow Glass",
|
||||
"super_glow_glass",
|
||||
15)
|
||||
|
||||
register_stair_slab_panel_micro("moreblocks", "coal_glass", "moreblocks:coal_glass",
|
||||
{snappy=2, cracky=3, oddly_breakable_by_hand=3},
|
||||
{"moreblocks_coal_glass_stairsplus.png"},
|
||||
"Coal Glass",
|
||||
"coal_glass",
|
||||
0)
|
||||
|
||||
register_stair_slab_panel_micro("moreblocks", "iron_glass", "moreblocks:iron_glass",
|
||||
{snappy=2, cracky=3, oddly_breakable_by_hand=3},
|
||||
{"moreblocks_iron_glass_stairsplus.png"},
|
||||
"Iron Glass",
|
||||
"iron_glass",
|
||||
0)
|
||||
|
||||
register_stair_slab_panel_micro("moreblocks", "wood_tile", "moreblocks:wood_tile",
|
||||
{snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3},
|
||||
{"moreblocks_wood_tile.png", "moreblocks_wood_tile.png", "moreblocks_wood_tile.png",
|
||||
"moreblocks_wood_tile.png", "moreblocks_wood_tile.png^[transformR90", "moreblocks_wood_tile.png^[transformR90"},
|
||||
"Wooden Tile",
|
||||
"wood_tile",
|
||||
0)
|
||||
|
||||
register_stair_slab_panel_micro("moreblocks", "wood_tile_center", "moreblocks:wood_tile_center",
|
||||
{snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3},
|
||||
{"moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png",
|
||||
"moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png^[transformR90", "moreblocks_wood_tile_center.png^[transformR90"},
|
||||
"Centered Wooden Tile",
|
||||
"wood_tile_center",
|
||||
0)
|
||||
|
||||
register_stair_slab_panel_micro("moreblocks", "wood_tile_full", "moreblocks:wood_tile_full",
|
||||
{snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3},
|
||||
{"moreblocks_wood_tile_full.png", "moreblocks_wood_tile_full.png", "moreblocks_wood_tile_full.png",
|
||||
"moreblocks_wood_tile_full.png", "moreblocks_wood_tile_full.png^[transformR90", "moreblocks_wood_tile_full.png^[transformR90"},
|
||||
"Full Wooden Tile",
|
||||
"wood_tile_full",
|
||||
0)
|
@ -1,3 +1,4 @@
|
||||
|
||||
-- Nodes will be called <modname>:{stair,slab,panel,micro}_<subname>
|
||||
|
||||
local modpath = minetest.get_modpath("moreblocks").."/stairsplus"
|
||||
|
@ -1,4 +1,4 @@
|
||||
-- Default stairs/slabs/panels/microblocks
|
||||
-- Default stairs/slabs/panels/microblocks.
|
||||
|
||||
local default_nodes = {
|
||||
"stone",
|
||||
@ -12,6 +12,7 @@ local default_nodes = {
|
||||
"bronzeblock",
|
||||
"diamondblock",
|
||||
"desert_stone",
|
||||
"desert_cobble",
|
||||
"glass",
|
||||
"tree",
|
||||
"wood",
|
||||
|
Loading…
Reference in New Issue
Block a user