Handle shapeless recipes in redefinitions (#171)
They can be recognized from having width == 0, and don't need the items list to be massaged to be transformed into the recipe field for the Lua API.
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@ -17,9 +17,10 @@ local reconstruct_internal_craft = function(recipe)
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{ "", "", "" },
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{ "", "", "" },
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}
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local width = recipe.width
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for idx, item in pairs(recipe.items) do
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local row = math.ceil(idx / recipe.width)
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local col = idx - (row-1)*recipe.width
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local row = math.ceil(idx / width)
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local col = idx - (row-1)*width
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recp[row][col] = item
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end
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return recp
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@ -27,7 +28,11 @@ end
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-- Change the amount produced by recipe by apply func to the old amount
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local change_recipe_amount = function(product, recipe, func)
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local recp = reconstruct_internal_craft(recipe)
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-- if width == 0, this is a shapeless recipe, for which the
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-- internal and Lua API recipe table is the same.
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-- Otherwise we need to reconstruct the table for the shaped recipe.
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local shapeless = (recipe.width == 0)
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local recp = shapeless and recipe.items or reconstruct_internal_craft(recipe)
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local oldamount = tonumber(recipe.output:match(" [0-9]+$") or "1")
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@ -35,6 +40,10 @@ local change_recipe_amount = function(product, recipe, func)
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-- remove old crafting recipe
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local redo = { recipe = recp }
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-- preserve shapelessness
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if shapeless then
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redo.type = "shapeless"
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end
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minetest.clear_craft(redo)
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-- new output
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