New slab types: 1/16, 1/8, 7/8, 15/16 slabs (suggested by VanessaE), reorganized circular saw
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@ -55,17 +55,22 @@ circular_saw.get_stair_output_inv = function(modname, material, anz, max)
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end
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return {
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modname .. ":micro_" .. material .. "_bottom " .. math.min(math.floor(anz/1), max_offered),
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modname .. ":panel_" .. material .. "_bottom " .. math.min(math.floor(anz/2), max_offered),
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modname .. ":stair_" .. material .. "_half " .. math.min(math.floor(anz/3), max_offered),
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modname .. ":stair_" .. material .. "_alt " .. math.min(math.floor(anz/4), max_offered),
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modname .. ":stair_" .. material .. "_outer " .. math.min(math.floor(anz/5), max_offered),
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modname .. ":stair_" .. material .. " " .. math.min(math.floor(anz/6), max_offered),
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modname .. ":stair_" .. material .. "_inner " .. math.min(math.floor(anz/7), max_offered),
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modname .. ":stair_" .. material .. "_outer " .. math.min(math.floor(anz/5), max_offered),
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modname .. ":stair_" .. material .. "_half " .. math.min(math.floor(anz/3), max_offered),
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modname .. ":slab_" .. material .. "_1 " .. math.min(math.floor(anz/1), max_offered),
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modname .. ":slab_" .. material .. "_2 " .. math.min(math.floor(anz/1), max_offered),
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modname .. ":slab_" .. material .. "_quarter " .. math.min(math.floor(anz/2), max_offered),
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modname .. ":slab_" .. material .. " " .. math.min(math.floor(anz/4), max_offered),
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modname .. ":slab_" .. material .. "_three_quarter " .. math.min(math.floor(anz/6), max_offered),
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modname .. ":panel_" .. material .. "_bottom " .. math.min(math.floor(anz/2), max_offered),
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modname .. ":micro_" .. material .. "_bottom " .. math.min(math.floor(anz/1), max_offered),
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modname .. ":stair_" .. material .. "_alt " .. math.min(math.floor(anz/4), max_offered),
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modname .. ":slab_" .. material .. "_14 " .. math.min(math.floor(anz/7), max_offered),
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modname .. ":slab_" .. material .. "_15 " .. math.min(math.floor(anz/8), max_offered),
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"",
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}
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end
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@ -114,6 +114,110 @@ function register_slab(modname, subname, recipeitem, groups, images, description
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return itemstack
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end
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})
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minetest.register_node(":"..modname .. ":slab_" .. subname .. "_2", {
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description = S("%s Slab"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":slab_" .. drop .. "_quarter",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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})
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minetest.register_node(":"..modname .. ":slab_" .. subname .. "_1", {
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description = S("%s Slab"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":slab_" .. drop .. "_quarter",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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})
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minetest.register_node(":"..modname .. ":slab_" .. subname .. "_14", {
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description = S("%s Slab"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":slab_" .. drop .. "_quarter",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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})
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minetest.register_node(":"..modname .. ":slab_" .. subname .. "_15", {
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description = S("%s Slab"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":slab_" .. drop .. "_quarter",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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})
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-- Unregister default recipes, optional, see _config.txt
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