4b4e10ff1d
Keeps the old behavior of sneak == force wall (rather than invert). Add protection/ownership checking. Can be phased out later after protection mods start taking advantage of the engine's built-in ownershi-checking functions. Got rid of the /st command, since it didn't work anyway. Minor re-arrangement of init.lua to put the mod's title block at the top where it belongs :-)
224 lines
5.3 KiB
Lua
224 lines
5.3 KiB
Lua
-- Load translation library if intllib is installed
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local S
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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-- Node will be called <modname>:stair_<subname>
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function register_stair(modname, subname, recipeitem, groups, images, description, drop, light)
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minetest.register_node(":" .. modname .. ":stair_" .. subname, {
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description = S("%s Stairs"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = stairsplus_rotate_and_place
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})
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minetest.register_node(":stairs:stair_" .. subname, {
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description = S("%s Stairs"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = {cracky=3, not_in_creative_inventory=1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = stairsplus_rotate_and_place
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})
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minetest.register_node(":" .. modname .. ":stair_" .. subname .. "_half", {
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description = S("%s Stairs"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0, 0, 0.5},
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{-0.5, 0, 0, 0, 0.5, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0, 0, 0.5},
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{-0.5, 0, 0, 0, 0.5, 0.5},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = stairsplus_rotate_and_place
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})
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minetest.register_node(":"..modname .. ":stair_" .. subname .. "_right_half", {
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description = S("%s Stairs"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {
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{0, -0.5, -0.5, 0.5, 0, 0.5},
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{0, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{0, -0.5, -0.5, 0.5, 0, 0.5},
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{0, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = stairsplus_rotate_and_place
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})
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minetest.register_node(":"..modname .. ":stair_" .. subname .. "_inner", {
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description = S("%s Stairs"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":stair_" .. drop .. "_inner",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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{-0.5, 0, -0.5, 0, 0.5, 0},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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{-0.5, 0, -0.5, 0, 0.5, 0},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = stairsplus_rotate_and_place
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})
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minetest.register_node(":"..modname .. ":stair_" .. subname .. "_outer", {
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description = S("%s Stairs"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":stair_" .. drop .. "_outer",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0, 0.5, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0, 0.5, 0.5},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = stairsplus_rotate_and_place
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})
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minetest.register_node(":" .. modname .. ":stair_" .. subname .. "_alt", {
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description = S("%s Stairs"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = stairsplus_rotate_and_place
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})
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-- Unregister default recipes, optional, see _config.txt
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if allow_stair_slab_crafting == false
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then
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minetest.register_craft({
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output = "moreblocks:nothing 1",
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recipe = {
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{recipeitem, "", ""},
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{recipeitem, recipeitem, ""},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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minetest.register_craft({
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output = "moreblocks:nothing 1",
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recipe = {
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{"", "", recipeitem},
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{"", recipeitem, recipeitem},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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end
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