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-- * [name : string] - Name of the mob used in the mod.
-- [egg_name_custom : string] - Custom name for the egg item. If empty default name will be used i.e. 'mobs:chicken'.
-- * [dummy_size : table] - Size of the rotating dummy inside the node.
-- * [dummy_offset : integer] - Offset on Y axis of the dummy inside the node.
-- * [dummy_mesh : string] - Filename of the model used fot he mob.
-- * [dummy_texture : table] - Textures used for the mob.
-- * [night_only : boolean : string] - If true mobs will spawn "only" during the night or in dark areas, default:true. Writing "disable" will disable light check and it will spawn in both states (night and day)
-- [sound_custom : string] - Custom name for the sound file name if differ from default: i.e 'mobs_cow'.
-- [*] -> MANDATORY - has to be filled in!
-- mods what should be enabled and loded, remove/add the one you want to load
ENABLED_MODS = { " mobs " , " creatures " }
-- mobs properties - setup all you mobs here
MOBS_PROPS = {
[ " mobs " ] = { -- MOBS REDO CONFIG
{
name = " sheep_white " ,
egg_name_custom = " " ,
dummy_size = { x = 0.52 , y = 0.52 } ,
dummy_offset = 0.2 ,
dummy_mesh = " mobs_sheep.b3d " ,
dummy_texture = { " mobs_sheep_wool.png^mobs_sheep_base.png " } ,
night_only = false ,
sound_custom = " mobs_sheep "
} ,
{
name = " cow " ,
egg_name_custom = " " ,
dummy_size = { x = 0.3 , y = 0.3 } ,
dummy_offset = - 0.3 ,
dummy_mesh = " mobs_cow.x " ,
dummy_texture = { " mobs_cow.png " } ,
night_only = false ,
sound_custom = " "
} ,
{
name = " chicken " ,
egg_name_custom = " " ,
dummy_size = { x = 0.9 , y = 0.9 } ,
dummy_offset = 0.2 ,
dummy_mesh = " mobs_chicken.x " ,
dummy_texture = { " mobs_chicken.png " , " mobs_chicken.png " , " mobs_chicken.png " , " mobs_chicken.png " , " mobs_chicken.png " , " mobs_chicken.png " , " mobs_chicken.png " , " mobs_chicken.png " , " mobs_chicken.png " } ,
night_only = false ,
sound_custom = " "
} ,
{
name = " pumba " ,
egg_name_custom = " " ,
dummy_size = { x = 0.62 , y = 0.62 } ,
dummy_offset = - 0.3 ,
dummy_mesh = " mobs_pumba.x " ,
dummy_texture = { " mobs_pumba.png " } ,
night_only = false ,
sound_custom = " mobs_pig "
} ,
-- {
-- name = "bunny",
-- egg_name_custom = "",
-- dummy_size = {x = 1, y = 1},
-- dummy_offset = 0.2,
-- dummy_mesh = "mobs_bunny.b3d",
-- dummy_texture = {"mobs_bunny_brown.png"},
-- night_only = false,
-- sound_custom = "spawners_mobs_bunny"
-- },
-- {
-- name = "kitten",
-- egg_name_custom = "",
-- dummy_size = {x = 0.32, y = 0.32},
-- dummy_offset = 0,
-- dummy_mesh = "mobs_kitten.b3d",
-- dummy_texture = {"mobs_kitten_ginger.png"},
-- night_only = false,
-- sound_custom = ""
-- },
{
name = " spider " ,
egg_name_custom = " " ,
dummy_size = { x = 2 , y = 2 } ,
dummy_offset = - 0.2 ,
dummy_mesh = " mobs_spider.x " ,
dummy_texture = { " mobs_spider.png " } ,
night_only = true ,
sound_custom = " " ,
env = true
} ,
{
name = " stone_monster " ,
egg_name_custom = " " ,
dummy_size = { x = 0.5 , y = 0.5 } ,
dummy_offset = 0.05 ,
dummy_mesh = " mobs_stone_monster.b3d " ,
dummy_texture = { " mobs_stone_monster.png " } ,
night_only = true ,
sound_custom = " mobs_stonemonster "
} ,
{
name = " oerkki " ,
egg_name_custom = " " ,
dummy_size = { x = 0.5 , y = 0.5 } ,
dummy_offset = 0.05 ,
dummy_mesh = " mobs_oerkki.b3d " ,
dummy_texture = { " mobs_oerkki.png " } ,
night_only = true ,
sound_custom = " "
} ,
{
name = " tree_monster " ,
egg_name_custom = " " ,
dummy_size = { x = 0.4 , y = 0.4 } ,
dummy_offset = 0.05 ,
dummy_mesh = " mobs_tree_monster.b3d " ,
dummy_texture = { " mobs_tree_monster.png " } ,
night_only = true ,
sound_custom = " mobs_treemonster "
}
} ,
[ " creatures " ] = { -- CREATURES MOD CONFIG
{
name = " chicken " ,
egg_name_custom = " creatures:chicken_spawn_egg " ,
dummy_size = { x = 0.9 , y = 0.9 } ,
dummy_offset = - 0.3 ,
dummy_mesh = " creatures_chicken.b3d " ,
dummy_texture = { " creatures_chicken.png " } ,
night_only = false ,
sound_custom = " "
} ,
{
name = " ghost " ,
egg_name_custom = " creatures:ghost_spawn_egg " ,
dummy_size = { x = 0.7 , y = 0.7 } ,
dummy_offset = - 0.5 ,
dummy_mesh = " creatures_ghost.b3d " ,
dummy_texture = { " creatures_ghost.png " } ,
night_only = true ,
sound_custom = " "
} ,
{
name = " sheep " ,
egg_name_custom = " creatures:sheep_spawn_egg " ,
dummy_size = { x = 0.6 , y = 0.6 } ,
dummy_offset = - 0.3 ,
dummy_mesh = " creatures_sheep.b3d " ,
dummy_texture = { " creatures_sheep.png^creatures_sheep_white.png " } ,
night_only = false ,
sound_custom = " "
} ,
{
name = " zombie " ,
egg_name_custom = " creatures:zombie_spawn_egg " ,
dummy_size = { x = 0.5 , y = 0.5 } ,
dummy_offset = - 0.5 ,
dummy_mesh = " creatures_zombie.b3d " ,
dummy_texture = { " creatures_zombie.png " } ,
night_only = false ,
sound_custom = " "
} ,
{
name = " oerrki " ,
egg_name_custom = " creatures:oerrki_spawn_egg " ,
dummy_size = { x = 0.4 , y = 0.4 } ,
dummy_offset = - 0.5 ,
dummy_mesh = " creatures_oerrki.b3d " ,
dummy_texture = { " creatures_oerrki.png " } ,
night_only = false ,
sound_custom = " creatures_oerrki_idle "
}
}
}
--
-- check for 3rd party dependencies
--
-- include mummy mobs redo addon (spawner)
if minetest.get_modpath ( " mobs " ) ~= nil then
-- enable spawner
table.insert ( ENABLED_MODS , " spawners_mobs " )
-- configure spawner
MOBS_PROPS [ " spawners_mobs " ] = {
{
name = " mummy " ,
egg_name_custom = " " ,
dummy_size = { x = 0.4 , y = 0.4 } ,
dummy_offset = 0 ,
dummy_mesh = " spawners_mobs_mummy.b3d " ,
dummy_texture = { " spawners_mobs_mummy.png " } ,
night_only = true ,
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sound_custom = " spawners_mobs_mummy_neutral "
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} ,
{
name = " bunny_evil " ,
egg_name_custom = " " ,
dummy_size = { x = 1 , y = 1 } ,
dummy_offset = 0.2 ,
dummy_mesh = " spawners_mobs_evil_bunny.b3d " ,
dummy_texture = { " spawners_mobs_evil_bunny.png " } ,
night_only = true ,
sound_custom = " spawners_mobs_bunny "
} ,
{
name = " uruk_hai " ,
egg_name_custom = " " ,
dummy_size = { x = 0.5 , y = 0.5 } ,
dummy_offset = 0 ,
dummy_mesh = " spawners_mobs_character.b3d " ,
dummy_texture = { " spawners_mobs_uruk_hai.png " , " spawners_mobs_trans.png " , " spawners_mobs_galvornsword.png " , " spawners_mobs_trans.png " } ,
night_only = true ,
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sound_custom = " spawners_mobs_uruk_hai_neutral " ,
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env = true
} ,
{
name = " balrog " ,
egg_name_custom = " " ,
dummy_size = { x = 0.2 , y = 0.2 } ,
dummy_offset = 0 ,
dummy_mesh = " spawners_mobs_balrog.b3d " ,
dummy_texture = { " spawners_mobs_balrog.png " } ,
night_only = " disable " ,
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sound_custom = " spawners_mobs_balrog_neutral " ,
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env = true ,
boss = true
}
}
end