higher interval
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@ -38,7 +38,7 @@ local uruk_hai_def = {
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{name = "default:wood", chance = 4, min = 1, max = 2},
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{name = "default:stick", chance = 2, min = 1, max = 2},
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{name = "default:torch", chance = 3, min = 1, max = 2},
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{name = "spawners_mobs:uruk_hai", chance = 20, min = 1, max = 1},
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{name = "spawners_mobs:uruk_hai", chance = 30, min = 1, max = 1},
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},
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water_damage = 0,
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lava_damage = 0,
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@ -240,7 +240,7 @@ function spawners_mobs.create(mob_name, mod_prefix, size, offset, mesh, texture,
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"spawners_mobs:"..mod_prefix.."_"..mob_name.."_spawner_waiting"
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},
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neighbors = {"air"},
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interval = 60,
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interval = 180,
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chance = 5,
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catch_up = false,
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action = function(pos, node, active_object_count, active_object_count_wider)
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