adjusted abm
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@ -236,7 +236,7 @@ function spawners_mobs.create(mob_name, mod_prefix, size, offset, mesh, texture,
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"spawners_mobs:"..mod_prefix.."_"..mob_name.."_spawner_waiting"
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},
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neighbors = {"air"},
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interval = 10,
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interval = 60,
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chance = 20,
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catch_up = false,
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action = function(pos, node, active_object_count, active_object_count_wider)
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