diff --git a/spawners_mobs/mob_bunny_evil.lua b/spawners_mobs/mob_bunny_evil.lua index 2342ff3..40b7b00 100644 --- a/spawners_mobs/mob_bunny_evil.lua +++ b/spawners_mobs/mob_bunny_evil.lua @@ -7,7 +7,7 @@ local bunny_evil_def = { group_attack = true, pathfinding = true, reach = 2, - damage = 5, + damage = 3, hp_min = 25, hp_max = 35, armor = 200, @@ -32,7 +32,7 @@ local bunny_evil_def = { }, water_damage = 3, lava_damage = 4, - light_damage = 2, + light_damage = 0, fear_height = 2, animation = { speed_normal = 15, @@ -48,6 +48,6 @@ local bunny_evil_def = { mobs:register_mob("spawners_mobs:bunny_evil", bunny_evil_def) mobs:register_spawn("spawners_mobs:bunny_evil", - {"default:snow", "default:snowblock", "default:dirt_with_snow"}, 7, 0, 7000, 2, 31000) + {"default:snow", "default:snowblock", "default:dirt_with_snow"}, 20, 0, 1, 3, 31000, false) mobs:register_egg("spawners_mobs:bunny_evil", "Evil Bunny", "mobs_bunny_inv.png", 0) diff --git a/spawners_mobs/mob_mummy.lua b/spawners_mobs/mob_mummy.lua index f6427bc..edf207b 100644 --- a/spawners_mobs/mob_mummy.lua +++ b/spawners_mobs/mob_mummy.lua @@ -11,9 +11,9 @@ local mummy_def = { arrow = "spawners_mobs:black_skull", shoot_offset = 2, reach = 3, - damage = 4, - hp_min = 25, - hp_max = 45, + damage = 5, + hp_min = 35, + hp_max = 65, armor = 100, collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4}, visual = "mesh", @@ -33,15 +33,16 @@ local mummy_def = { jump = true, floats = 0, drops = { - {name = "default:sandstone", chance = 1, min = 1, max = 3}, - {name = "default:sandstonebrick", chance = 2, min = 1, max = 2}, - {name = "spawners_mobs:deco_stone_eye", chance = 15, min = 1, max = 1}, - {name = "spawners_mobs:deco_stone_men", chance = 15, min = 1, max = 1}, - {name = "spawners_mobs:deco_stone_sun", chance = 15, min = 1, max = 1}, + {name = "default:sandstone", chance = 5, min = 1, max = 2}, + {name = "default:sandstonebrick", chance = 5, min = 1, max = 2}, + {name = "spawners_mobs:deco_stone_eye", chance = 25, min = 1, max = 1}, + {name = "spawners_mobs:deco_stone_men", chance = 25, min = 1, max = 1}, + {name = "spawners_mobs:deco_stone_sun", chance = 25, min = 1, max = 1}, + {name = "spawners_mobs:mummy", chance = 50, min = 1, max = 1}, }, water_damage = 4, lava_damage = 8, - light_damage = 0, + light_damage = 5, fear_height = 4, animation = { speed_normal = 15, @@ -66,7 +67,7 @@ local mummy_def = { mobs:register_mob("spawners_mobs:mummy", mummy_def) -mobs:register_spawn("spawners_mobs:mummy", {"default:desert_sand", "default:desert_stone", "default:sand", "default:sandstone", "default:silver_sand"}, 20, 0, 14000, 2, 31000) +mobs:register_spawn("spawners_mobs:mummy", {"default:desert_sand", "default:desert_stone", "default:sand", "default:sandstone", "default:silver_sand"}, 20, 0, 1, 2, 31000, false) mobs:register_egg("spawners_mobs:mummy", "Mummy Monster", "default_sandstone_brick.png", 1) @@ -76,8 +77,8 @@ mobs:register_arrow("spawners_mobs:black_skull", { visual_size = {x = 1, y = 1}, textures = {"spawners_mobs_black_skull.png"}, velocity = 7, - -- tail = 1, - -- tail_texture = "spawners_mobs_black_skull.png", + tail = 1, + tail_texture = "spawners_mobs_black_skull.png", -- tail_size = 10, -- direct hit, no fire... just plenty of pain