small code clean-up
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2812d1a25f
commit
9bea61445b
11
API.lua
11
API.lua
@ -89,7 +89,6 @@ end
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-- start spawning ores
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function spawners.start_spawning_ores(pos, ore_name, sound_custom, spawners_pos)
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if not pos or not ore_name then return end
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local sound_name
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local player_near = false
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@ -101,7 +100,7 @@ function spawners.start_spawning_ores(pos, ore_name, sound_custom, spawners_pos)
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end
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local how_many = math.random(0,2)
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how_many = how_many+1
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-- how_many = how_many+1
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print("how_many: "..how_many)
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for i=1, how_many do
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@ -116,9 +115,9 @@ function spawners.start_spawning_ores(pos, ore_name, sound_custom, spawners_pos)
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gain = 10,
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})
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print("#2 spawing "..ore_name.." at "..minetest.pos_to_string(pos))
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minetest.set_node(pos, {name=ore_name})
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spawners.add_effects(pos, 1)
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print("#2 spawing "..ore_name.." at "..minetest.pos_to_string(pos))
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else
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minetest.sound_play(sound_name, {
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pos = pos,
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@ -126,9 +125,9 @@ function spawners.start_spawning_ores(pos, ore_name, sound_custom, spawners_pos)
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gain = 10,
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})
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print("#1 spawing "..ore_name.." at "..minetest.pos_to_string(pos))
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minetest.set_node(pos, {name=ore_name})
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spawners.add_effects(pos, 1)
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print("#1 spawing "..ore_name.." at "..minetest.pos_to_string(pos))
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end
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end
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@ -161,6 +160,8 @@ function spawners.check_around_radius_ores(pos, check_node)
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if node_ore_pos then
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found_node = node_ore_pos
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print("found stone: "..minetest.pos_to_string(found_node));
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else
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found_node = false
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end
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end
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@ -262,7 +263,7 @@ function spawners.check_node_status_ores(pos, ore_name, check_node)
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local player_near, found_node = spawners.check_around_radius_ores(pos, check_node)
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if player_near then
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return false, found_node
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return true, found_node
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else
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return true, false
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end
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@ -1,24 +1,5 @@
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--
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-- Formspecs
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--
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local function active_formspec(fuel_percent, item_percent)
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local formspec =
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"size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[current_name;fuel;3.5,1.5;1,1;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"button_exit[5,1.5;2,1;exit;Save]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
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return formspec
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end
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local inactive_formspec =
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local ore_formspec =
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"size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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@ -31,10 +12,6 @@ local inactive_formspec =
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
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--
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-- Node callback functions that are the same for active and inactive furnace
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--
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function spawners.get_formspec(pos)
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-- Inizialize metadata
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@ -52,104 +29,10 @@ function spawners.get_formspec(pos)
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local fuellist = inv:get_list("fuel")
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--
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-- Cooking
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--
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-- Check if we have cookable content
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-- local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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-- local cookable = true
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-- if cooked.time == 0 then
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-- cookable = false
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-- end
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-- Check if we have enough fuel to burn
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-- if fuel_time < fuel_totaltime then
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-- -- The furnace is currently active and has enough fuel
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-- fuel_time = fuel_time + 1
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-- -- If there is a cookable item then check if it is ready yet
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-- if cookable then
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-- src_time = src_time + 1
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-- if src_time >= cooked.time then
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-- -- Place result in dst list if possible
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-- if inv:room_for_item("dst", cooked.item) then
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-- inv:add_item("dst", cooked.item)
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-- inv:set_stack("src", 1, aftercooked.items[1])
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-- src_time = 0
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-- end
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-- end
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-- end
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-- else
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-- -- Furnace ran out of fuel
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-- if cookable then
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-- -- We need to get new fuel
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-- local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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-- if fuel.time == 0 then
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-- -- No valid fuel in fuel list
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-- fuel_totaltime = 0
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-- fuel_time = 0
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-- src_time = 0
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-- else
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-- -- Take fuel from fuel list
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-- inv:set_stack("fuel", 1, afterfuel.items[1])
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-- fuel_totaltime = fuel.time
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-- fuel_time = 0
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-- end
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-- else
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-- -- We don't need to get new fuel since there is no cookable item
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-- fuel_totaltime = 0
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-- fuel_time = 0
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-- src_time = 0
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-- end
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-- end
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--
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-- Update formspec, infotext and node
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--
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local formspec = inactive_formspec
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-- local item_state = ""
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-- local item_percent = 0
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-- if cookable then
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-- item_percent = math.floor(src_time / cooked.time * 100)
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-- item_state = item_percent .. "%"
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-- else
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-- if srclist[1]:is_empty() then
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-- item_state = "Empty"
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-- else
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-- item_state = "Not cookable"
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-- end
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-- end
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local formspec = ore_formspec
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-- local fuel_state = "Empty"
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-- local active = "inactive "
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-- if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
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-- active = "active "
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-- local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
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-- fuel_state = fuel_percent .. "%"
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-- formspec = active_formspec(fuel_percent, item_percent)
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-- -- swap_node(pos, "default:furnace_active")
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-- else
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-- if not fuellist[1]:is_empty() then
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-- fuel_state = "0%"
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-- end
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-- -- swap_node(pos, "default:furnace")
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-- end
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-- local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
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--
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-- Set meta values
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--
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-- meta:set_float("fuel_totaltime", fuel_totaltime)
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-- meta:set_float("fuel_time", fuel_time)
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-- meta:set_float("src_time", src_time)
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meta:set_string("formspec", formspec)
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-- meta:set_string("infotext", infotext)
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end
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local function can_dig(pos, player)
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@ -200,14 +83,13 @@ local function on_receive_fields(pos, formname, fields, sender)
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return
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end
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-- get the ore name
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local ingot = ore_node.name
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ingot = string.split(ingot, ":")
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ingot = string.split(ingot[2], "_")
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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-- inv:set_size("fuel", 1)
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local fuellist = inv:get_list("fuel")
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if inv:is_empty("fuel") then
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@ -216,13 +98,12 @@ local function on_receive_fields(pos, formname, fields, sender)
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end
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meta:set_string("infotext", ingot[3].." ore spawner is empty")
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else
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meta:set_string("infotext", ingot[3].." ore spawner has "..inv:get_stack("fuel", 1):get_count().." ingots")
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meta:set_string("infotext", ingot[3].." ore spawner fuel: "..inv:get_stack("fuel", 1):get_count())
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end
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-- fix iron vs. steel issue
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if ingot[3] == "iron" then
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ingot[3] = "steel"
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print("changing ingot name to: "..ingot[3])
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end
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if not fuellist[1]:is_empty() and inv:get_stack("fuel", 1):get_name() == "default:"..ingot[3].."_ingot" then
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@ -230,7 +111,6 @@ local function on_receive_fields(pos, formname, fields, sender)
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-- fix iron vs. steel issue
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if ingot[3] == "steel" then
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ingot[3] = "iron"
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print("changing ingot name to: "..ingot[3])
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end
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local waiting, found_node = spawners.check_node_status_ores(pos, "stone_with_"..ingot[3], "default:stone")
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@ -245,22 +125,9 @@ local function on_receive_fields(pos, formname, fields, sender)
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return
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end
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end
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print("get_stack: "..inv:get_stack("fuel", 1):get_count())
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print("get_stack: "..inv:get_stack("fuel", 1):take_item():to_string())
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print("take_item: "..inv:get_stack("fuel", 1):take_item():get_count())
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-- inv:set_stack("fuel", 1, aftercooked.items[1])
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-- print("get_stack: "..inv:get_stack("fuel", 1))
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-- inv:set_stack("fuel", 1, inv:get_stack("fuel", 1):take_item())
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end
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--
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-- Ores creation
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--
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function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_custom)
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-- dummy inside the spawner
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local dummy_ore_definition = {
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@ -319,13 +186,7 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
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is_ground_content = true,
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groups = {cracky=1,level=2,igniter=1,not_in_creative_inventory=1},
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drop = "spawners:"..ore_name.."_spawner",
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-- on_construct = function(pos)
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-- pos.y = pos.y + offset
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-- minetest.add_entity(pos,"spawners:dummy_ore_"..ore_name)
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-- end,
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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on_receive_fields = on_receive_fields,
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@ -354,13 +215,7 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
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is_ground_content = true,
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groups = {cracky=1,level=2,not_in_creative_inventory=1},
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drop = "spawners:"..ore_name.."_spawner",
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-- on_construct = function(pos)
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-- spawners.get_formspec(pos)
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-- pos.y = pos.y + offset
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-- minetest.add_entity(pos,"spawners:dummy_ore_"..ore_name)
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-- end,
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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on_receive_fields = on_receive_fields,
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@ -378,17 +233,7 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
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is_ground_content = true,
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groups = {cracky=1,level=2},
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on_construct = function(pos)
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-- local waiting, found_node = spawners.check_node_status_ores(pos, ore_name, "default:stone")
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spawners.get_formspec(pos)
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-- if found_node then
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-- minetest.swap_node(pos, {name="spawners:"..ore_name.."_spawner_active"})
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-- elseif waiting then
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-- minetest.swap_node(pos, {name="spawners:"..ore_name.."_spawner_waiting"})
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-- else
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-- end
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pos.y = pos.y + offset
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minetest.add_entity(pos,"spawners:dummy_ore_"..ore_name)
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end,
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@ -400,9 +245,7 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
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on_receive_fields = on_receive_fields,
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})
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--
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-- ABM
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--
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minetest.register_abm({
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nodenames = {"spawners:"..ore_name.."_spawner_active", "spawners:"..ore_name.."_spawner_waiting"},
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interval = 5.0,
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@ -437,15 +280,6 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
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meta:set_string("infotext", ore_name.." ore spawner has "..inv:get_stack("fuel", 1):get_count().." ingots")
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end
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-- print("get_stack: "..inv:get_stack("fuel", 1):get_count())
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-- print("get_stack: "..inv:get_stack("fuel", 1):take_item():to_string())
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-- print("take_item: "..inv:get_stack("fuel", 1):take_item():get_count())
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-- print(inv:get_stack("fuel", 1):get_count()-inv:get_stack("fuel", 1):take_item():get_count())
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-- inv:set_stack("fuel", 1, aftercooked.items[1])
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-- print("get_stack: "..inv:get_stack("fuel", 1))
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-- inv:set_stack("fuel", 1, inv:get_stack("fuel", 1):take_item())
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-- enough place to spawn more ores
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spawners.start_spawning_ores(found_node, "default:"..ore_name, sound_custom)
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