diff --git a/spawners_mobs/mob_balrog.lua b/spawners_mobs/mob_balrog.lua index 3b98b55..2a69daa 100644 --- a/spawners_mobs/mob_balrog.lua +++ b/spawners_mobs/mob_balrog.lua @@ -37,40 +37,12 @@ local balrog_def = { jump = true, floats = 1, drops = { - {name = "default:diamondblock", chance = 2, min = 1, max = 4}, - {name = "default:diamondblock", chance = 2, min = 1, max = 4}, - {name = "default:diamondblock", chance = 2, min = 1, max = 4}, - {name = "default:diamondblock", chance = 2, min = 1, max = 4}, - {name = "default:diamondblock", chance = 2, min = 1, max = 4}, - {name = "default:diamondblock", chance = 2, min = 1, max = 4}, - {name = "default:diamondblock", chance = 2, min = 1, max = 4}, {name = "default:diamondblock", chance = 2, min = 1, max = 4}, {name = "default:diamondblock", chance = 2, min = 1, max = 4}, {name = "default:diamondblock", chance = 2, min = 1, max = 4}, {name = "default:diamond", chance = 2, min = 1, max = 4}, {name = "default:diamond", chance = 2, min = 1, max = 4}, {name = "default:diamond", chance = 2, min = 1, max = 4}, - {name = "default:diamond", chance = 2, min = 1, max = 4}, - {name = "default:diamond", chance = 2, min = 1, max = 4}, - {name = "default:diamond", chance = 2, min = 1, max = 4}, - {name = "default:diamond", chance = 2, min = 1, max = 4}, - {name = "default:diamond", chance = 2, min = 1, max = 4}, - {name = "default:diamond", chance = 2, min = 1, max = 4}, - {name = "default:diamond", chance = 2, min = 1, max = 4}, - {name = "default:mese", chance = 2, min = 1, max = 4}, - {name = "default:mese_crystal", chance = 2, min = 1, max = 4}, - {name = "default:mese", chance = 2, min = 1, max = 4}, - {name = "default:mese_crystal", chance = 2, min = 1, max = 4}, - {name = "default:mese", chance = 2, min = 1, max = 4}, - {name = "default:mese_crystal", chance = 2, min = 1, max = 4}, - {name = "default:mese", chance = 2, min = 1, max = 4}, - {name = "default:mese_crystal", chance = 2, min = 1, max = 4}, - {name = "default:mese", chance = 2, min = 1, max = 4}, - {name = "default:mese_crystal", chance = 2, min = 1, max = 4}, - {name = "default:mese", chance = 2, min = 1, max = 4}, - {name = "default:mese_crystal", chance = 2, min = 1, max = 4}, - {name = "default:mese", chance = 2, min = 1, max = 4}, - {name = "default:mese_crystal", chance = 2, min = 1, max = 4}, {name = "default:mese", chance = 2, min = 1, max = 4}, {name = "default:mese_crystal", chance = 2, min = 1, max = 4}, {name = "default:mese", chance = 2, min = 1, max = 4}, @@ -81,27 +53,9 @@ local balrog_def = { {name = "3d_armor:chestplate_diamond", chance = 2, min = 1, max = 1}, {name = "3d_armor:helmet_diamond", chance = 2, min = 1, max = 1}, {name = "3d_armor:leggings_diamond", chance = 2, min = 1, max = 1}, - {name = "3d_armor:chestplate_diamond", chance = 2, min = 1, max = 1}, - {name = "3d_armor:helmet_diamond", chance = 2, min = 1, max = 1}, - {name = "3d_armor:leggings_diamond", chance = 2, min = 1, max = 1}, - {name = "3d_armor:chestplate_diamond", chance = 2, min = 1, max = 1}, - {name = "3d_armor:helmet_diamond", chance = 2, min = 1, max = 1}, - {name = "3d_armor:leggings_diamond", chance = 2, min = 1, max = 1}, {name = "3d_armor:chestplate_bronze", chance = 2, min = 1, max = 1}, {name = "3d_armor:helmet_bronze", chance = 2, min = 1, max = 1}, {name = "3d_armor:leggings_bronze", chance = 2, min = 1, max = 1}, - {name = "3d_armor:chestplate_bronze", chance = 2, min = 1, max = 1}, - {name = "3d_armor:helmet_bronze", chance = 2, min = 1, max = 1}, - {name = "3d_armor:leggings_bronze", chance = 2, min = 1, max = 1}, - {name = "3d_armor:chestplate_bronze", chance = 2, min = 1, max = 1}, - {name = "3d_armor:helmet_bronze", chance = 2, min = 1, max = 1}, - {name = "3d_armor:leggings_bronze", chance = 2, min = 1, max = 1}, - {name = "3d_armor:chestplate_gold", chance = 2, min = 1, max = 1}, - {name = "3d_armor:helmet_gold", chance = 2, min = 1, max = 1}, - {name = "3d_armor:leggings_gold", chance = 2, min = 1, max = 1}, - {name = "3d_armor:chestplate_gold", chance = 2, min = 1, max = 1}, - {name = "3d_armor:helmet_gold", chance = 2, min = 1, max = 1}, - {name = "3d_armor:leggings_gold", chance = 2, min = 1, max = 1}, {name = "3d_armor:chestplate_gold", chance = 2, min = 1, max = 1}, {name = "3d_armor:helmet_gold", chance = 2, min = 1, max = 1}, {name = "3d_armor:leggings_gold", chance = 2, min = 1, max = 1},