mobs float on water
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@ -26,7 +26,7 @@ local bunny_evil_def = {
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run_velocity = 4,
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view_range = 15,
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jump = true,
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floats = 0,
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floats = 1,
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drops = {
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{name = "mobs:meat_raw", chance = 5, min = 1, max = 1},
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},
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@ -31,7 +31,7 @@ local mummy_def = {
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run_velocity = 1.5,
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view_range = 15,
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jump = true,
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floats = 0,
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floats = 1,
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drops = {
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{name = "default:sandstone", chance = 5, min = 1, max = 2},
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{name = "default:sandstonebrick", chance = 5, min = 1, max = 2},
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