MOD_NAME = minetest.get_current_modname() -- Main settings dofile(minetest.get_modpath(MOD_NAME).."/settings.txt") -- Spawners configurations dofile(minetest.get_modpath(MOD_NAME).."/config.lua") -- API dofile(minetest.get_modpath(MOD_NAME).."/api.lua") -- Spawners for mobs dofile(minetest.get_modpath(MOD_NAME).."/spawners_env.lua") -- Spawners Pyramids - works best with mapgen v6 if SPAWN_PYRAMIDS then dofile(minetest.get_modpath(MOD_NAME).."/pyramids.lua") print("[Mod][spawners] Pyramids enabled") end -- include mummy mobs redo addon (mob) if minetest.get_modpath("mobs") then dofile(minetest.get_modpath(MOD_NAME).."/mob_env_mummy.lua") dofile(minetest.get_modpath(MOD_NAME).."/nodes_env_additional.lua") end -- Add Spawners to dungeons, temples.. if SPAWNERS_GENERATE then dofile(minetest.get_modpath(MOD_NAME).."/spawners_gen.lua") print("[Mod][spawners] Spawners generate enabled") end -- Add Chests to dungeons, temples.. if CHESTS_GENERATE then dofile(minetest.get_modpath(MOD_NAME).."/chests_gen.lua") print("[Mod][spawners] Chests generate enabled") end print ("[Mod] Spawners Environmental 0.7 Loaded.")