336 lines
9.8 KiB
Lua
336 lines
9.8 KiB
Lua
-- Formspecs
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local ore_formspec =
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"size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"label[2,1.7;Input Ingot]"..
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"list[current_name;fuel;3.5,1.5;1,1;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"button_exit[5,1.5;2,1;exit;Save]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
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function spawners.get_formspec(pos)
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-- Inizialize metadata
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local meta = minetest.get_meta(pos)
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-- Inizialize inventory
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local inv = meta:get_inventory()
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for listname, size in pairs({
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fuel = 1,
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}) do
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if inv:get_size(listname) ~= size then
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inv:set_size(listname, size)
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end
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end
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-- Update formspec, infotext and node
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meta:set_string("formspec", ore_formspec)
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end
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local function can_dig(pos, player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("fuel")
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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minetest.record_protection_violation(pos, player:get_player_name())
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return
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local ingot = minetest.get_node_or_nil(pos).name
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ingot = string.split(ingot, ":")
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ingot = string.split(ingot[2], "_")
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if ingot[3] == "iron" then
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ingot[3] = "steel"
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end
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if stack:get_name() == "default:"..ingot[3].."_ingot" then
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return stack:get_count()
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else
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return 0
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end
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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minetest.record_protection_violation(pos, player:get_player_name())
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return 0
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end
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return stack:get_count()
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end
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local function on_receive_fields(pos, formname, fields, sender)
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local ore_node = minetest.get_node_or_nil(pos)
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if minetest.is_protected(pos, sender:get_player_name()) then
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minetest.record_protection_violation(pos, sender:get_player_name())
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return
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end
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-- get the ore name
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local ingot = ore_node.name
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ingot = string.split(ingot, ":")
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ingot = string.split(ingot[2], "_")
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local fuellist = inv:get_list("fuel")
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if inv:is_empty("fuel") then
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if ore_node.name ~= "spawners:stone_with_"..ingot[3].."_spawner" then
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minetest.swap_node(pos, {name="spawners:stone_with_"..ingot[3].."_spawner"})
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end
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meta:set_string("infotext", ingot[3].." ore spawner is empty")
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else
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meta:set_string("infotext", ingot[3].." ore spawner fuel: "..inv:get_stack("fuel", 1):get_count())
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end
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-- fix iron vs. steel issue
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if ingot[3] == "iron" then
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ingot[3] = "steel"
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end
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if not fuellist[1]:is_empty() and inv:get_stack("fuel", 1):get_name() == "default:"..ingot[3].."_ingot" then
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-- fix iron vs. steel issue
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if ingot[3] == "steel" then
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ingot[3] = "iron"
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end
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local waiting, found_node = spawners.check_node_status_ores(pos, "stone_with_"..ingot[3], "default:stone")
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if found_node then
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minetest.swap_node(pos, {name="spawners:stone_with_"..ingot[3].."_spawner_active"})
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elseif waiting then
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minetest.swap_node(pos, {name="spawners:stone_with_"..ingot[3].."_spawner_waiting"})
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meta:set_string("infotext", "Waiting status - player was away or no stone around, "..ingot[3].." ore spawner fuel: "..inv:get_stack("fuel", 1):get_count())
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else
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return
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end
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end
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end
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-- Ores creation
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function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_custom)
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-- dummy inside the spawner
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local dummy_ore_definition = {
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hp_max = 1,
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physical = false,
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collisionbox = {0,0,0,0,0,0},
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visual = "wielditem",
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visual_size = size,
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timer = 0,
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textures={"default:"..ore_name},
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makes_footstep_sound = false,
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automatic_rotate = math.pi * -3,
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m_name = "dummy_ore"
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}
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local ore = string.split(ore_name, "_")
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dummy_ore_definition.on_activate = function(self)
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self.object:setvelocity({x=0, y=0, z=0})
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self.object:setacceleration({x=0, y=0, z=0})
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self.object:set_armor_groups({immortal=1})
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end
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-- remove dummy after dug up the spawner
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dummy_ore_definition.on_step = function(self, dtime)
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self.timer = self.timer + dtime
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local n = minetest.get_node_or_nil(self.object:getpos())
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if self.timer > 2 then
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if n and n.name and n.name ~= "spawners:"..ore_name.."_spawner_active" and n.name ~= "spawners:"..ore_name.."_spawner_waiting" and n.name ~= "spawners:"..ore_name.."_spawner" then
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self.object:remove()
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end
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end
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end
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minetest.register_entity("spawners:dummy_ore_"..ore_name, dummy_ore_definition)
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-- node spawner active
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minetest.register_node("spawners:"..ore_name.."_spawner_active", {
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description = ore_name.." spawner active",
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paramtype = "light",
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light_source = 4,
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drawtype = "allfaces",
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walkable = true,
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sounds = default.node_sound_stone_defaults(),
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damage_per_second = 4,
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sunlight_propagates = true,
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tiles = {
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{
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name = "spawners_spawner_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 2.0
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},
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}
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},
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is_ground_content = true,
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groups = {cracky=1,level=2,igniter=1,not_in_creative_inventory=1},
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drop = "spawners:"..ore_name.."_spawner",
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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on_receive_fields = on_receive_fields,
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})
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-- node spawner waiting - no stone around or no fuel
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minetest.register_node("spawners:"..ore_name.."_spawner_waiting", {
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description = ore_name.." spawner waiting",
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paramtype = "light",
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light_source = 2,
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drawtype = "allfaces",
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walkable = true,
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sounds = default.node_sound_stone_defaults(),
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sunlight_propagates = true,
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tiles = {
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{
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name = "spawners_spawner_waiting_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 2.0
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},
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}
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},
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is_ground_content = true,
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groups = {cracky=1,level=2,not_in_creative_inventory=1},
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drop = "spawners:"..ore_name.."_spawner",
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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on_receive_fields = on_receive_fields,
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})
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-- node spawner inactive (default)
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minetest.register_node("spawners:"..ore_name.."_spawner", {
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description = ore_name.." spawner",
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paramtype = "light",
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drawtype = "allfaces",
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walkable = true,
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sounds = default.node_sound_stone_defaults(),
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sunlight_propagates = true,
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tiles = {"spawners_spawner.png"},
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is_ground_content = true,
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groups = {cracky=1,level=2},
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stack_max = 1,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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spawners.get_formspec(pos)
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pos.y = pos.y + offset
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minetest.add_entity(pos,"spawners:dummy_ore_"..ore_name)
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meta:set_string("infotext", ore[3].." ore spawner is empty")
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end,
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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on_receive_fields = on_receive_fields,
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})
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-- ABM
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minetest.register_abm({
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nodenames = {"spawners:"..ore_name.."_spawner_active", "spawners:"..ore_name.."_spawner_waiting"},
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interval = 5.0,
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chance = 5,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local waiting, found_node = spawners.check_node_status_ores(pos, ore_name, "default:stone")
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if found_node then
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-- make sure the right node status is shown
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if node.name ~= "spawners:"..ore_name.."_spawner_active" then
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minetest.swap_node(pos, {name="spawners:"..ore_name.."_spawner_active"})
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end
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-- take fuel
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local stack = inv:get_stack("fuel", 1)
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stack:take_item()
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inv:set_stack("fuel", 1, stack)
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meta:set_string("infotext", ore[3].." ore spawner fuel: "..inv:get_stack("fuel", 1):get_count())
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-- enough place to spawn more ores
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spawners.start_spawning_ores(found_node, "default:"..ore_name, sound_custom)
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-- empty / no fuel
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if inv:is_empty("fuel") then
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minetest.swap_node(pos, {name="spawners:"..ore_name.."_spawner"})
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meta:set_string("infotext", ore[3].." ore spawner is empty.")
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end
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else
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-- waiting status
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if node.name ~= "spawners:"..ore_name.."_spawner_waiting" then
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minetest.swap_node(pos, {name="spawners:"..ore_name.."_spawner_waiting"})
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meta:set_string("infotext", "Waiting status - player was away or no stone around, "..ore[3].." ore spawner fuel: "..inv:get_stack("fuel", 1):get_count())
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end
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end
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end
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})
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end
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-- default:stone_with_gold
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spawners.create_ore("stone_with_gold", "", {x=.33,y=.33}, 0, {"default_stone.png^default_mineral_gold.png"}, "strike")
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-- default:stone_with_iron
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spawners.create_ore("stone_with_iron", "", {x=.33,y=.33}, 0, {"default_stone.png^default_mineral_gold.png"}, "strike")
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-- default:stone_with_copper
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spawners.create_ore("stone_with_copper", "", {x=.33,y=.33}, 0, {"default_stone.png^default_mineral_gold.png"}, "strike")
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-- recipes
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minetest.register_craft({
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output = "spawners:stone_with_gold_spawner",
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recipe = {
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{"default:diamondblock", "fake_fire:flint_and_steel", "default:diamondblock"},
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{"xpanes:bar", "default:goldblock", "xpanes:bar"},
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{"default:diamondblock", "xpanes:bar", "default:diamondblock"},
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}
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})
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minetest.register_craft({
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output = "spawners:stone_with_iron_spawner",
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recipe = {
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{"default:diamondblock", "fake_fire:flint_and_steel", "default:diamondblock"},
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{"xpanes:bar", "default:steelblock", "xpanes:bar"},
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{"default:diamondblock", "xpanes:bar", "default:diamondblock"},
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}
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})
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minetest.register_craft({
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output = "spawners:stone_with_copper_spawner",
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recipe = {
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{"default:diamondblock", "fake_fire:flint_and_steel", "default:diamondblock"},
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{"xpanes:bar", "default:copperblock", "xpanes:bar"},
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{"default:diamondblock", "xpanes:bar", "default:diamondblock"},
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}
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})
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