spawners/spawners_ores/spawners_ores.lua

324 lines
8.5 KiB
Lua

--
-- Colorize HEX
--
local colorize = {
stone_with_gold = "^[colorize:#ffe40030",
stone_with_tin = "^[colorize:#d0d0d040",
stone_with_iron = "^[colorize:#b66d4940",
stone_with_copper = "^[colorize:#b5875240",
}
--
-- Handle formspec and inventory management
--
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
minetest.record_protection_violation(pos, player:get_player_name())
return 0
end
local meta = minetest.get_meta(pos)
local mineral = meta:get_string("mineral")
if mineral == "iron" then
mineral = "steel"
end
if stack:get_name() == "default:"..mineral.."_ingot" then
minetest.get_node_timer(pos):start(1.0)
return stack:get_count()
else
return 0
end
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
minetest.record_protection_violation(pos, player:get_player_name())
return 0
end
minetest.get_node_timer(pos):start(1.0)
return stack:get_count()
end
--
-- Spawners Ores creation function
--
function spawners_ores.create(def)
local ore_name = def.ore_name or nil
local size = def.size or {x = 0.33, y = 0.33}
local offset = def.offset or 0
-- these must be defined
if ore_name == nil then
return false
end
-- dummy inside the spawner
local dummy_ore_definition = {
hp_max = 1,
physical = false,
collisionbox = {0,0,0,0,0,0},
visual = "wielditem",
visual_size = size,
timer = 0,
textures={"default:"..ore_name},
makes_footstep_sound = false,
automatic_rotate = math.pi * -3,
m_name = "dummy_ore"
}
local ore = string.split(ore_name, "_")
dummy_ore_definition.on_activate = function(self)
self.object:setvelocity({x=0, y=0, z=0})
self.object:setacceleration({x=0, y=0, z=0})
self.object:set_armor_groups({immortal=1})
end
-- remove dummy after dug up the spawner
dummy_ore_definition.on_step = function(self, dtime)
self.timer = self.timer + dtime
local n = minetest.get_node_or_nil(self.object:getpos())
if self.timer > 2 then
if n and n.name and n.name ~= "spawners_ores:"..ore_name.."_spawner_active" and n.name ~= "spawners_ores:"..ore_name.."_spawner_waiting" and n.name ~= "spawners_ores:"..ore_name.."_spawner" then
self.object:remove()
end
end
end
minetest.register_entity("spawners_ores:dummy_ore_"..ore_name, dummy_ore_definition)
-- node spawner active
minetest.register_node("spawners_ores:"..ore_name.."_spawner_active", {
description = ore_name.." spawner active",
paramtype = "light",
light_source = 4,
paramtype2 = "glasslikeliquidlevel",
drawtype = "glasslike_framed_optional",
walkable = true,
sounds = default.node_sound_metal_defaults(),
damage_per_second = 4,
sunlight_propagates = true,
tiles = {
{
name = "spawners_ores_spawner_animated_magma_16.png"..colorize[ore_name],
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0
},
}
},
is_ground_content = true,
groups = {cracky=1,level=2,igniter=1,not_in_creative_inventory=1},
drop = "spawners_ores:"..ore_name.."_spawner",
can_dig = spawners_ores.can_dig,
on_timer = spawners_ores.on_timer,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "fuel", drops)
drops[#drops+1] = "spawners_ores:"..ore_name.."_spawner_active"
minetest.remove_node(pos)
return drops
end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
})
-- node spawner waiting - no stone around or no fuel
minetest.register_node("spawners_ores:"..ore_name.."_spawner_waiting", {
description = ore_name.." spawner waiting",
paramtype = "light",
light_source = 2,
paramtype2 = "glasslikeliquidlevel",
drawtype = "glasslike_framed_optional",
walkable = true,
sounds = default.node_sound_metal_defaults(),
sunlight_propagates = true,
tiles = {
{
name = "spawners_ores_spawner_waiting_animated_16.png"..colorize[ore_name],
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 2.0
},
}
},
is_ground_content = true,
groups = {cracky=1,level=2,not_in_creative_inventory=1},
drop = "spawners_ores:"..ore_name.."_spawner_waiting",
can_dig = spawners_ores.can_dig,
on_timer = spawners_ores.on_timer,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "fuel", drops)
drops[#drops+1] = "spawners_ores:"..ore_name.."_spawner"
minetest.remove_node(pos)
return drops
end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
})
-- node spawner inactive (default)
minetest.register_node("spawners_ores:"..ore_name.."_spawner", {
description = ore_name.." spawner",
paramtype = "light",
paramtype2 = "glasslikeliquidlevel",
drawtype = "glasslike_framed_optional",
walkable = true,
sounds = default.node_sound_metal_defaults(),
sunlight_propagates = true,
tiles = {"spawners_ores_spawner_16.png"..colorize[ore_name]},
is_ground_content = true,
groups = {cracky = 1, level = 2},
stack_max = 1,
can_dig = spawners_ores.can_dig,
on_timer = spawners_ores.on_timer,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local formspec = spawners_ores.get_formspec(pos, {ore=ore[3]})
-- Inizialize inventory
local inv = meta:get_inventory()
inv:set_size('fuel', 1)
-- custom meta
meta:set_string("mineral", ore[3])
meta:set_string("ore_name", ore_name)
meta:set_string("status", "")
-- add spinning entity inside the spawner
pos.y = pos.y + offset
minetest.add_entity(pos,"spawners_ores:dummy_ore_"..ore_name)
-- Update formspec, infotext and node
meta:set_string("formspec", formspec)
meta:set_string("infotext", ore[3].." ore spawner is empty")
end,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "fuel", drops)
drops[#drops+1] = "spawners_ores:"..ore_name.."_spawner"
minetest.remove_node(pos)
return drops
end,
on_metadata_inventory_put = function(pos)
-- start timer function, it will sort out whether ingots can burn in to stone and create minerals or not.
minetest.get_node_timer(pos):start(1.0)
end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
})
-- replacement LBM for pre-nodetimer plants
minetest.register_lbm({
name = "spawners_ores:start_nodetimer_"..ore_name,
nodenames = {
"spawners_ores:"..ore_name.."_spawner_active",
"spawners_ores:"..ore_name.."_spawner_waiting"
},
action = function(pos, node)
spawners_ores.tick_short(pos)
end,
})
end
--
-- Ore Spawners Definitions
--
-- default:stone_with_gold
spawners_ores.create({
ore_name = "stone_with_gold",
size = {x = 0.33, y = 0.33},
offset = 0
})
-- default:stone_with_iron
spawners_ores.create({
ore_name = "stone_with_iron",
size = {x = 0.33, y = 0.33},
offset = 0
})
-- default:stone_with_copper
spawners_ores.create({
ore_name = "stone_with_copper",
size = {x = 0.33, y = 0.33},
offset = 0
})
-- default:stone_with_tin
spawners_ores.create({
ore_name = "stone_with_tin",
size = {x = 0.33, y = 0.33},
offset = 0
})
--
-- Recipes
--
minetest.register_craft({
output = "spawners_ores:stone_with_gold_spawner",
recipe = {
{"default:diamondblock", "fire:flint_and_steel", "default:diamondblock"},
{"xpanes:bar_flat", "default:goldblock", "xpanes:bar_flat"},
{"default:diamondblock", "xpanes:bar_flat", "default:diamondblock"},
}
})
minetest.register_craft({
output = "spawners_ores:stone_with_iron_spawner",
recipe = {
{"default:diamondblock", "fire:flint_and_steel", "default:diamondblock"},
{"xpanes:bar_flat", "default:steelblock", "xpanes:bar_flat"},
{"default:diamondblock", "xpanes:bar_flat", "default:diamondblock"},
}
})
minetest.register_craft({
output = "spawners_ores:stone_with_copper_spawner",
recipe = {
{"default:diamondblock", "fire:flint_and_steel", "default:diamondblock"},
{"xpanes:bar_flat", "default:copperblock", "xpanes:bar_flat"},
{"default:diamondblock", "xpanes:bar_flat", "default:diamondblock"},
}
})
minetest.register_craft({
output = "spawners_ores:stone_with_tin_spawner",
recipe = {
{"default:diamondblock", "fire:flint_and_steel", "default:diamondblock"},
{"xpanes:bar_flat", "default:tinblock", "xpanes:bar_flat"},
{"default:diamondblock", "xpanes:bar_flat", "default:diamondblock"},
}
})