166 lines
5.8 KiB
Lua
166 lines
5.8 KiB
Lua
--[[
|
|
Let the player craft Mob Spawners. Mobs are spawning randomly in a short intervals, giving the option of creating mob farms and grinders.
|
|
Copyright (C) 2016 - 2023 SaKeL <juraj.vajda@gmail.com>
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it pos the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with this library; if not, write to juraj.vajda@gmail.com
|
|
--]]
|
|
|
|
--
|
|
-- CREATE ALL SPAWNERS NODES
|
|
--
|
|
function spawners_mobs.create(mob_table, idx)
|
|
local mob_name = mob_table.name
|
|
local mod_prefix = mob_table.mod_prefix
|
|
local size = mob_table.dummy_size
|
|
local mesh = mob_table.dummy_mesh
|
|
local texture = mob_table.dummy_texture
|
|
|
|
--
|
|
-- DUMMY INSIDE THE SPAWNER
|
|
--
|
|
minetest.register_entity('spawners_mobs:dummy_' .. mod_prefix .. '_' .. mob_name, {
|
|
hp_max = 1,
|
|
visual = 'mesh',
|
|
visual_size = size,
|
|
collisionbox = { 0, 0, 0, 0, 0, 0 },
|
|
mesh = mesh,
|
|
textures = texture,
|
|
physical = false,
|
|
makes_footstep_sound = false,
|
|
automatic_rotate = math.pi * -3,
|
|
static_save = false,
|
|
|
|
on_activate = function(self, staticdata, dtime_s)
|
|
self.object:set_velocity({ x = 0, y = 0, z = 0 })
|
|
self.object:set_acceleration({ x = 0, y = 0, z = 0 })
|
|
self.object:set_armor_groups({ immortal = 1 })
|
|
end
|
|
})
|
|
|
|
--
|
|
-- DEFAULT SPAWNER
|
|
--
|
|
minetest.register_node('spawners_mobs:' .. mod_prefix .. '_' .. mob_name .. '_spawner', {
|
|
description = mod_prefix .. '_' .. mob_name .. ' spawner',
|
|
paramtype = 'light',
|
|
paramtype2 = 'glasslikeliquidlevel',
|
|
drawtype = 'glasslike_framed_optional',
|
|
walkable = true,
|
|
sounds = default.node_sound_metal_defaults(),
|
|
sunlight_propagates = true,
|
|
tiles = { 'spawners_mobs_spawner_16.png' },
|
|
is_ground_content = false,
|
|
groups = { cracky = 1, level = 2 },
|
|
stack_max = 1,
|
|
light_source = 6,
|
|
|
|
on_timer = spawners_mobs.on_timer,
|
|
|
|
on_construct = function(pos)
|
|
-- set meta
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_int('idx', idx)
|
|
meta:set_int('tick', 0)
|
|
meta:set_int('tick_short', 0)
|
|
|
|
spawners_mobs.set_status(pos, 'active')
|
|
spawners_mobs.tick_short(pos)
|
|
end,
|
|
|
|
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string('owner', placer:get_player_name())
|
|
|
|
meta:set_string('infotext', mob_name .. ' spawner\nowner: ' .. placer:get_player_name() .. '\nspawner is active')
|
|
end,
|
|
|
|
on_destruct = function(pos)
|
|
-- delete particles and remove dummy
|
|
spawners_mobs.set_status(pos, 'waiting')
|
|
end
|
|
})
|
|
|
|
table.insert(spawners_mobs.registered_spawners_names, 'spawners_mobs:' .. mod_prefix .. '_' .. mob_name .. '_spawner')
|
|
|
|
--
|
|
-- WAITING SPAWNER
|
|
--
|
|
minetest.register_node('spawners_mobs:' .. mod_prefix .. '_' .. mob_name .. '_spawner_waiting', {
|
|
description = mod_prefix .. '_' .. mob_name .. ' spawner waiting',
|
|
paramtype = 'light',
|
|
paramtype2 = 'glasslikeliquidlevel',
|
|
drawtype = 'glasslike_framed_optional',
|
|
sounds = default.node_sound_metal_defaults(),
|
|
walkable = true,
|
|
sunlight_propagates = true,
|
|
tiles = {
|
|
{
|
|
name = 'spawners_mobs_spawner_waiting_animated_16.png',
|
|
animation = {
|
|
type = 'vertical_frames',
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0
|
|
},
|
|
}
|
|
},
|
|
is_ground_content = false,
|
|
groups = { cracky = 1, level = 2, not_in_creative_inventory = 1 },
|
|
light_source = 4,
|
|
drop = 'spawners_mobs:' .. mod_prefix .. '_' .. mob_name .. '_spawner',
|
|
|
|
on_timer = spawners_mobs.on_timer
|
|
})
|
|
|
|
--
|
|
-- RUSTY SPAWNER
|
|
--
|
|
minetest.register_node('spawners_mobs:' .. mod_prefix .. '_' .. mob_name .. '_spawner_rusty', {
|
|
description = mod_prefix .. '_' .. mob_name .. ' spawner rusty',
|
|
paramtype = 'light',
|
|
paramtype2 = 'glasslikeliquidlevel',
|
|
drawtype = 'glasslike_framed_optional',
|
|
sounds = default.node_sound_metal_defaults(),
|
|
walkable = true,
|
|
sunlight_propagates = true,
|
|
tiles = { 'spawners_mobs_spawner_rusty.png' },
|
|
is_ground_content = false,
|
|
groups = { cracky = 1, level = 2, not_in_creative_inventory = 1 },
|
|
drop = 'spawners_mobs:' .. mod_prefix .. '_' .. mob_name .. '_spawner'
|
|
})
|
|
|
|
--
|
|
-- replacement LBM for pre-nodetimer spawners
|
|
--
|
|
minetest.register_lbm({
|
|
name = 'spawners_mobs:start_nodetimer_' .. mod_prefix .. '_' .. mob_name .. '_spawner',
|
|
nodenames = 'spawners_mobs:' .. mod_prefix .. '_' .. mob_name .. '_spawner',
|
|
action = function(pos)
|
|
spawners_mobs.tick_short(pos)
|
|
end,
|
|
})
|
|
|
|
--
|
|
-- COMPATIBILITY
|
|
--
|
|
minetest.register_alias('spawners_mobs:' .. mod_prefix .. '_' .. mob_name .. '_spawner_active', 'spawners_mobs:' .. mod_prefix .. '_' .. mob_name .. '_spawner')
|
|
end
|
|
|
|
--
|
|
-- INIT 'CREATE' FOR ALL SPAWNERS
|
|
--
|
|
for i, mob_table in ipairs(spawners_mobs.mob_tables) do
|
|
spawners_mobs.create(mob_table, i)
|
|
end
|