summer/sabbia.lua

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--_swap tool____________
minetest.register_on_punchnode(function(pos, node, puncher, pointed_thing)
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pos.y = pos.y --Непонятно зачем?
local name = minetest.get_node(pos).name
if name ~= "default:sand" and name ~= "default:silver_sand"
and name ~= "default:desert_sand" then
return
end
pos.y = pos.y
if puncher:get_wielded_item():get_name() == "summer:rake" then
minetest.remove_node(pos)
node.name = "summer:sabbia_mare"
minetest.set_node(pos, node)
minetest.sound_play("summer_n_swap",{pos=pos, max_hear_distance=10})
end
end )
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--SABBIA
minetest.register_node("summer:sabbia_mare", {
description = "Sabbiamare",
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tiles = {"sabbia_mare_2.png"},
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--groups = {crumbly = 2, falling_node = 1},
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--groups = {cracky = 3, stone = 1},
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drop = 'summer:sabbia_mare',
--legacy_mineral = true,
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groups = {crumbly = 3, falling_node = 1, sand = 1},
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sounds = default.node_sound_sand_defaults(),
--sounds = default.node_sound_stone_defaults(),
})
minetest.register_tool("summer:rake", {
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description = "rake",
inventory_image = "rake.png",
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})