Исправить звук

This commit is contained in:
Александр Авдеев 2024-11-30 13:48:21 +00:00
parent 3553dcaec8
commit 801e47c302

View File

@ -1,49 +1,35 @@
--_swap tool____________ --_swap tool____________
minetest.register_on_punchnode(function(pos, node, puncher, pointed_thing) minetest.register_on_punchnode(function(pos, node, puncher, pointed_thing)
pos.y = pos.y pos.y = pos.y --Непонятно зачем?
local name = minetest.get_node(pos).name local name = minetest.get_node(pos).name
if name ~= "default:sand" if name ~= "default:sand" and name ~= "default:silver_sand"
and name ~= "default:silver_sand" and name ~= "default:desert_sand" then
and name ~= "default:desert_sand" then return
return end
end pos.y = pos.y
pos.y = pos.y if puncher:get_wielded_item():get_name() == "summer:rake" then
if puncher:get_wielded_item():get_name() == "summer:rake" minetest.remove_node(pos)
then node.name = "summer:sabbia_mare"
minetest.remove_node(pos) minetest.set_node(pos, node)
node.name = "summer:sabbia_mare" minetest.sound_play("summer_n_swap",{pos=pos, max_hear_distance=10})
minetest.set_node(pos, node) end
end )
minetest.sound_play("summer_n_swap", {
to_player = "",
gain = 2.0,
})
end
end)
--SABBIA --SABBIA
minetest.register_node("summer:sabbia_mare", { minetest.register_node("summer:sabbia_mare", {
description = "Sabbiamare", description = "Sabbiamare",
tiles = { "sabbia_mare_2.png" }, tiles = {"sabbia_mare_2.png"},
--groups = {crumbly = 2, falling_node = 1}, --groups = {crumbly = 2, falling_node = 1},
--groups = {cracky = 3, stone = 1}, --groups = {cracky = 3, stone = 1},
drop = 'summer:sabbia_mare', drop = 'summer:sabbia_mare',
--legacy_mineral = true, --legacy_mineral = true,
groups = { crumbly = 3, falling_node = 1, sand = 1 }, groups = {crumbly = 3, falling_node = 1, sand = 1},
sounds = default.node_sound_sand_defaults(), sounds = default.node_sound_sand_defaults(),
--sounds = default.node_sound_stone_defaults(), --sounds = default.node_sound_stone_defaults(),
}) })
minetest.register_tool("summer:rake", { minetest.register_tool("summer:rake", {
description = "rake", description = "rake",
inventory_image = "rake.png", inventory_image = "rake.png",
[[on_place = function(itemstack, user, pointed_thing)
minetest.sound_play("summer_n_swap_2", {
to_player = user:get_player_name() ,
gain = 2.0
})]]
}) })