the parameter passed to the set_physics_override function has been changed
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@ -85,7 +85,7 @@ minetest.sleep_in_asciugamano = function( pos, node, clicker, itemstack, pointed
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default.player_attached[pname] = false
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clicker:setpos({x=pos.x,y=pos.y-0.5,z=pos.z})
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clicker:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
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clicker:set_physics_override(1, 1, 1)
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clicker:set_physics_override({1, 1, 1})
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default.player_set_animation(clicker, "stand", 30)
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minetest.chat_send_player( pname, 'That was enough sleep for now. You stand up again.');
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return;
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@ -186,7 +186,7 @@ minetest.sleep_in_asciugamano = function( pos, node, clicker, itemstack, pointed
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default.player_attached[pname] = false
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clicker:setpos({x=pos.x,y=pos.y-0.5,z=pos.z})
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clicker:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
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clicker:set_physics_override(1, 1, 1)
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clicker:set_physics_override({1, 1, 1})
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default.player_set_animation(clicker, "stand", 30)
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minetest.chat_send_player( pname, 'That was enough sitting around for now. You stand up again.');
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return;
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@ -197,7 +197,7 @@ minetest.sleep_in_asciugamano = function( pos, node, clicker, itemstack, pointed
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clicker:set_eye_offset({x=0,y=-7,z=2}, {x=0,y=0,z=0})
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clicker:setpos( p );
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default.player_set_animation(clicker, new_animation, 30)
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clicker:set_physics_override(0, 0, 0)
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clicker:set_physics_override({0, 0, 0})
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default.player_attached[pname] = true
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if( allow_sleep==true) then
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@ -31,7 +31,7 @@ for i in ipairs(sdraia_list) do
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default.player_attached[pname] = false
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clicker:setpos({x=pos.x,y=pos.y-0.5,z=pos.z})
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clicker:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
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clicker:set_physics_override(1, 1, 1)
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clicker:set_physics_override({1, 1, 1})
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default.player_set_animation(clicker, "stand", 30)
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minetest.chat_send_player( pname, 'You stand up again.');
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return;
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@ -132,7 +132,7 @@ for i in ipairs(sdraia_list) do
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default.player_attached[pname] = false
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clicker:setpos({x=pos.x,y=pos.y-0.5,z=pos.z})
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clicker:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
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clicker:set_physics_override(1, 1, 1)
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clicker:set_physics_override({1, 1, 1})
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default.player_set_animation(clicker, "stand", 30)
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minetest.chat_send_player( pname, 'That was enough sitting around for now. You stand up again.');
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return;
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@ -140,10 +140,10 @@ for i in ipairs(sdraia_list) do
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end
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clicker:set_eye_offset({x=0,y=3,z=2}, {x=0,y=10,z=0})
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clicker:set_eye_offset({x=0,y=3,z=2}, {x=0,y=3,z=0})
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clicker:setpos( p );
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default.player_set_animation(clicker, new_animation, 30)
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clicker:set_physics_override()
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clicker:set_physics_override({0,0,0})
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default.player_attached[pname] = true
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return;
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