191 lines
5.4 KiB
Lua
191 lines
5.4 KiB
Lua
--ROCCIA
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minetest.register_alias("desert_roccia_1","desert_roccia")
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minetest.register_alias("roccia_1","roccia")
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minetest.register_node("summer:roccia_1", {
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description = "Roccia",
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drawtype = "mesh",
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mesh = "roccia.obj",
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tiles = {"roccia.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = true,
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groups = {cracky = 3, stone = 1},
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drop = '"summer:pietra" 5',
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5,-0.5, 0.5,0.1, 0.5 },
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},
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random pebble node
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local stack = ItemStack("summer:roccia_"..math.random(1,2))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack("summer:roccia_1 "..itemstack:get_count()-(1-ret:get_count()))
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end,--legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("summer:desert_roccia_1", {
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description = "Desert Roccia",
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drawtype = "mesh",
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mesh = "desert_roccia.obj",
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tiles = {"desert_roccia.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = true,
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groups = {cracky = 3, stone = 1},
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drop = '"summer:desert_pietra" 5',
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5,-0.5, 0.5,0.1, 0.5 },
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},
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random pebble node
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local stack = ItemStack("summer:desert_roccia_"..math.random(1,2))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack("summer:desert_roccia_1 "..itemstack:get_count()-(1-ret:get_count()))
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end,
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--legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("summer:roccia_2", {
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description = "Roccia",
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drawtype = "mesh",
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mesh = "roccia.obj",
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tiles = {"roccia.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = true,
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groups = {cracky=3, stone=1, not_in_creative_inventory=1},
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drop = '"summer:pietra" 5',
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5,-0.5, 0.5,0.1, 0.5 },
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},
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--legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("summer:desert_roccia_2", {
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description = "Desert Roccia",
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drawtype = "mesh",
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mesh = "desert_roccia.obj",
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tiles = {"desert_roccia.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = true,
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groups = {cracky=3, stone=1, not_in_creative_inventory=1},
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drop = '"summer:desert_pietra" 5',
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5,-0.5, 0.5,0.1, 0.5 },
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},
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--legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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--MAPGEN
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minetest.register_on_generated(function(minp, maxp, seed)
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if maxp.y >= 2 and minp.y <= 0 then
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-- Generate roccias
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local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
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-- Assume X and Z lengths are equal
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local divlen = 16
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local divs = (maxp.x-minp.x)/divlen+1;
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for divx=0,divs-1 do
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for divz=0,divs-1 do
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local x0 = minp.x + math.floor((divx+0)*divlen)
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local z0 = minp.z + math.floor((divz+0)*divlen)
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local x1 = minp.x + math.floor((divx+1)*divlen)
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local z1 = minp.z + math.floor((divz+1)*divlen)
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-- Determine roccia amount from perlin noise
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local roccia_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 2 * 2)
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-- Find random positions for roccias based on this random
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local pr = PseudoRandom(seed+1)
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for i=0,roccia_amount do
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local x = pr:next(x0, x1)
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local z = pr:next(z0, z1)
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-- Find ground level (0...15)
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local ground_y = nil
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for y=30,0,-1 do
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if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
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ground_y = y
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break
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end
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end
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if ground_y then
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local p = {x=x,y=ground_y+1,z=z}
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local nn = minetest.get_node(p).name
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-- Check if the node can be replaced
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if minetest.registered_nodes[nn] and
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minetest.registered_nodes[nn].buildable_to then
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nn = minetest.get_node({x=x,y=ground_y,z=z}).name
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-- If desert sand, add dry shrub
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if nn == "default:dirt_with_grass" then
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minetest.set_node(p,{name="summer:roccia_"..pr:next(1,2), param2=math.random(0,3)})
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elseif nn == "default:desert_sand" then
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minetest.set_node(p,{name="summer:desert_roccia_"..pr:next(1,2), param2=math.random(0,3)})
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end
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end
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end
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end
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end
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end
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end
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end)
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--craft PIETRA
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minetest.register_craft({
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output = '"summer:pietraA" 2',
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recipe = {
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{ "", "", "" },
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{ "", "", "" },
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{ "summer:pietra", "summer:desert_pietra", "" },
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},
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})
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minetest.register_craft({
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output = '"summer:pietraP" 2',
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recipe = {
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{ "", "", "" },
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{ "", "", "" },
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{ "summer:pietraA", "summer:desert_pietra", "" },
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},
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})
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--craftitem PIETRA
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minetest.register_craftitem("summer:desert_pietra", {
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description = "Desert Pietra",
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inventory_image = "desert_pietra.png",
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})
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minetest.register_craftitem("summer:pietraA", {
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description = "pietraA",
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inventory_image = "pietraA.png",
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})
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minetest.register_craftitem("summer:pietra", {
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description = "pietra",
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inventory_image = "pietra.png",
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})
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minetest.register_craftitem("summer:pietraP", {
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description = "pietraP",
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inventory_image = "pietraP.png",
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})
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-- craftitem MATTONE
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