improve protaction against air_block
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parent
88cbd331b4
commit
f85ef21668
27
airblock.lua
27
airblock.lua
@ -3,6 +3,10 @@ local S = minetest.get_translator("tech_additions")
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local placeairblock = function ()
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return function(itemstack, user, pointed_thing)
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local name = user:get_player_name()
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if not minetest.is_creative_enabled(name) then
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return
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end
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local pos = user:getpos()
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local dir = user:get_look_dir()
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local distancefromplayer = 3
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@ -11,18 +15,19 @@ local placeairblock = function ()
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y = pos.y + 1 + (dir.y * distancefromplayer),
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z = pos.z + (dir.z * distancefromplayer),
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}
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if minetest.is_protected(new_pos, name) then
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minetest.record_protection_violation(new_pos, name)
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return
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end
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local getPos = minetest.get_node(new_pos)
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if
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not minetest.is_protected(new_pos, name) and
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minetest.is_creative_enabled(name)
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then
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if getPos.name == "air" or
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getPos.name == "default:water_source" or
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getPos.name == "default:water_flowing" or
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getPos.name == "default:river_water_source" or
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getPos.name == "default:river_water_flowing" then
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minetest.set_node(new_pos, {name="tech_additions:air_block"})
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end
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if getPos.name == "air" or
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getPos.name == "default:water_source" or
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getPos.name == "default:water_flowing" or
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getPos.name == "default:river_water_source" or
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getPos.name == "default:river_water_flowing" then
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minetest.set_node(new_pos, {name="tech_additions:air_block"})
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end
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end
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end
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