techage/collider/cooler.lua

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--[[
TechAge
=======
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
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TA4 Cooler as part of the Collider
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local Pipe = techage.LiquidPipe
minetest.register_node("techage:ta4_collider_cooler", {
description = S("TA4 Collider Cooler"),
tiles = {
-- up, down, right, left, back, front
{
name = "techage_appl_cooler4.png^techage_frame4_ta4_top.png",
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backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.4,
},
},
{
name = "techage_appl_cooler4.png^techage_frame4_ta4_top.png",
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backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.4,
},
},
"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_hole_pipe.png",
"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_hole_pipe.png",
"techage_filling_ta4.png^techage_frame_ta4.png^techage_cooler.png",
"techage_filling_ta4.png^techage_frame_ta4.png^techage_cooler.png",
},
drawtype = "nodebox",
paramtype2 = "facedir",
groups = {cracky = 1},
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
networks = {
pipe2 = {},
},
after_place_node = function(pos, placer, itemstack)
Pipe:after_place_node(pos)
end,
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after_dig_node = function(pos, oldnode)
Pipe:after_dig_node(pos)
techage.del_mem(pos)
end,
})
Pipe:add_secondary_node_names({"techage:ta4_collider_cooler"})
Pipe:set_valid_sides("techage:ta4_collider_cooler", {"R", "L"})
techage.register_node({"techage:ta4_collider_cooler"}, {
on_transfer = function(pos, in_dir, topic, payload)
if topic == "cooler" then
return true
else
return false
end
end,
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})
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minetest.register_craft({
output = "techage:ta4_collider_cooler",
recipe = {
{'', 'dye:blue', ''},
{'', 'techage:cooler', ''},
{'', 'techage:aluminum', ''},
},
})