279 lines
7.7 KiB
Lua
279 lines
7.7 KiB
Lua
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--[[
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TechAge
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=======
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Copyright (C) 2017-2019 Joachim Stolberg
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GPL v3
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See LICENSE.txt for more information
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TA3 Sequencer
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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local logic = techage.logic
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local NUM_SLOTS = 8
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local sAction = ",on,off"
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local kvAction = {[""]=1, ["on"]=2, ["off"]=3}
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local tAction = {nil, "on", "off"}
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local function new_rules()
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local tbl = {}
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for idx = 1,NUM_SLOTS do
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tbl[idx] = {offs = "", num = "", act = 1}
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end
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return tbl
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end
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local function formspec(state, rules, endless)
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local tbl = {"size[8,9.2]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"label[0,0;Number(s)]label[2.1,0;Command]label[6.4,0;Offset/s]"}
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for idx, rule in ipairs(rules or {}) do
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tbl[#tbl+1] = "field[0.2,"..(-0.2+idx)..";2,1;num"..idx..";;"..(rule.num or "").."]"
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tbl[#tbl+1] = "dropdown[2,"..(-0.4+idx)..";3.9,1;act"..idx..";"..sAction..";"..(rule.act or "").."]"
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tbl[#tbl+1] = "field[6.2,"..(-0.2+idx)..";2,1;offs"..idx..";;"..(rule.offs or "").."]"
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end
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tbl[#tbl+1] = "checkbox[0,8.5;endless;Run endless;"..dump(endless).."]"
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tbl[#tbl+1] = "image_button[5,8.5;1,1;".. techage.state_button(state) ..";button;]"
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tbl[#tbl+1] = "button[6.2,8.5;1.5,1;help;help]"
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return table.concat(tbl)
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end
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local function formspec_help()
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return "size[8,9.2]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"label[2,0;TA3 Sequencer Help]"..
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"label[0,1;Define a sequence of commands\nto control other machines.]"..
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"label[0,2.2;Numbers(s) are the node numbers,\nthe command shall sent to.]"..
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"label[0,3.4;The commands 'on'/'off' are used\n for machines and other nodes.]"..
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"label[0,4.6;Offset is the time to the\nnext line in seconds (1..999).]"..
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"label[0,5.8;If endless is set, the Sequencer\nrestarts again and again.]"..
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"label[0,7;The command ' ' does nothing,\nonly consuming the offset time.]"..
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"button[3,8;2,1;exit;close]"
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end
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local function stop_the_sequencer(pos)
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local mem = tubelib2.get_mem(pos)
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local meta = M(pos)
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mem.running = false
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mem.endless = mem.endless or false
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mem.rules = mem.rules or new_rules()
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logic.infotext(meta, S("TA3 Sequencer"), "stopped")
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meta:set_string("formspec", formspec(techage.STOPPED, mem.rules, mem.endless))
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minetest.get_node_timer(pos):stop()
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return false
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end
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local function get_next_slot(idx, rules, endless)
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idx = idx + 1
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if idx <= #rules and rules[idx].offs ~= "" and rules[idx].num ~= "" then
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return idx
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elseif endless then
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return 1
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end
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return nil
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end
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local function restart_timer(pos, time)
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local timer = minetest.get_node_timer(pos)
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if timer:is_started() then
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timer:stop()
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end
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if type(time) == "number" then
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timer:start(time)
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end
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end
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local function check_rules(pos, elapsed)
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local mem = tubelib2.get_mem(pos)
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local own_num = M(pos):get_string("node_number")
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mem.rules = mem.rules or new_rules()
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mem.running = mem.running or false
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mem.index = mem.index or 1
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mem.endless = mem.endless or false
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while true do -- process all rules as long as offs == 0
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local rule = mem.rules[mem.index]
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local offs = tonumber(mem.rules[mem.index].offs or 1)
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techage.send_multi(rule.num, tAction[rule.act], own_num)
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mem.index = get_next_slot(mem.index, mem.rules, mem.endless)
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if mem.index ~= nil and offs ~= nil and mem.running then
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-- after the last rule a pause with 1 or more sec is required
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if mem.index == 1 and offs < 1 then
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offs = 1
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end
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if offs > 0 then
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minetest.after(0, restart_timer, pos, offs)
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return false
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end
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else
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return stop_the_sequencer(pos)
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end
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end
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return false
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end
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local function start_the_sequencer(pos)
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local mem = tubelib2.get_mem(pos)
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local meta = M(pos)
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mem.running = true
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mem.endless = mem.endless or false
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mem.rules = mem.rules or new_rules()
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logic.infotext(meta, S("TA3 Sequencer"), "running")
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meta:set_string("formspec", formspec(techage.RUNNING, mem.rules, mem.endless))
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minetest.get_node_timer(pos):start(0.1)
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return false
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local meta = M(pos)
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local mem = tubelib2.get_mem(pos)
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mem.running = mem.running or false
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mem.endless = mem.endless or false
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mem.rules = mem.rules or new_rules()
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if fields.help ~= nil then
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meta:set_string("formspec", formspec_help())
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return
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end
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if fields.endless ~= nil then
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mem.endless = fields.endless == "true"
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mem.index = 1
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end
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if fields.exit ~= nil then
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if mem.running then
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meta:set_string("formspec", formspec(techage.RUNNING, mem.rules, mem.endless))
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else
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meta:set_string("formspec", formspec(techage.STOPPED, mem.rules, mem.endless))
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end
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return
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end
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for idx = 1,NUM_SLOTS do
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if fields["offs"..idx] ~= nil then
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mem.rules[idx].offs = tonumber(fields["offs"..idx]) or ""
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end
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if fields["num"..idx] ~= nil and
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techage.check_numbers(fields["num"..idx], player:get_player_name()) then
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mem.rules[idx].num = fields["num"..idx]
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end
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if fields["act"..idx] ~= nil then
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mem.rules[idx].act = kvAction[fields["act"..idx]]
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end
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end
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if fields.button ~= nil then
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if mem.running then
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stop_the_sequencer(pos)
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else
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start_the_sequencer(pos)
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end
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elseif fields.num1 ~= nil then -- any other change?
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stop_the_sequencer(pos)
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else
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if mem.running then
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meta:set_string("formspec", formspec(techage.RUNNING, mem.rules, mem.endless))
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else
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meta:set_string("formspec", formspec(techage.STOPPED, mem.rules, mem.endless))
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end
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end
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end
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minetest.register_node("techage:ta3_sequencer", {
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description = S("TA3 Sequencer"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_sequencer.png",
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},
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after_place_node = function(pos, placer)
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local meta = M(pos)
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local mem = tubelib2.init_mem(pos)
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logic.after_place_node(pos, placer, "techage:ta3_sequencer", S("TA3 Sequencer"))
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logic.infotext(meta, S("TA3 Sequencer", "stopped"))
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mem.rules = new_rules()
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mem.index = 1
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mem.running = false
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mem.endless = false
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meta:set_string("formspec", formspec(techage.STOPPED, mem.rules, mem.endless))
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end,
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on_receive_fields = on_receive_fields,
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on_dig = function(pos, node, puncher, pointed_thing)
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if minetest.is_protected(pos, puncher:get_player_name()) then
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return
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end
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local mem = tubelib2.get_mem(pos)
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if not mem.running then
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minetest.node_dig(pos, node, puncher, pointed_thing)
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techage.remove_node(pos)
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tubelib2.del_mem(pos)
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end
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end,
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on_timer = check_rules,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_craft({
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output = "techage:ta3_sequencer",
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recipe = {
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{"group:wood", "group:wood", ""},
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{"default:mese_crystal", "techage:vacuum_tube", ""},
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{"group:wood", "group:wood", ""},
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},
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})
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techage.register_node({"techage:ta3_sequencer"}, {
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on_recv_message = function(pos, topic, payload)
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if topic == "on" then
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start_the_sequencer(pos)
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elseif topic == "off" then
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-- do not stop immediately
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local mem = tubelib2.get_mem(pos)
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mem.endless = false
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end
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end,
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on_node_load = function(pos)
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local mem = tubelib2.get_mem(pos)
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if mem.running then
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minetest.get_node_timer(pos):start(1)
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end
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end,
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})
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techage.register_entry_page("ta3l", "sequencer",
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S("TA3 Sequencer"),
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S("The Sequencer block allows to define sequences of on/off commands@n"..
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"with time delays in between. A sequence of up to 8 steps@n"..
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"can be programmed, each with destination block numbers, on/off command,@n"..
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"and time gap to the next step in seconds. The Sequencer can run endless@n"..
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"or only once and can be switches on/off by other blocks."),
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"techage:ta3_sequencer")
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