techage/furnace/booster.lua

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--[[
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
TA3 Booster
]]--
-- for lazy programmers
local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P = minetest.string_to_pos
local M = minetest.get_meta
-- Load support for intllib.
local MP = minetest.get_modpath("techage")
local I,_ = dofile(MP.."/intllib.lua")
local POWER_CONSUMPTION = 3
local Power = techage.ElectricCable
local function infotext(pos, state)
M(pos):set_string("infotext", I("TA3 Booster")..": "..state)
end
local function swap_node(pos, name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
local function play_sound(pos)
local mem = tubelib2.get_mem(pos)
if mem.running then
mem.handle = minetest.sound_play("techage_booster", {
pos = pos,
gain = 1,
max_hear_distance = 7})
minetest.after(2, play_sound, pos)
end
end
local function stop_sound(pos)
local mem = tubelib2.get_mem(pos)
if mem.handle then
minetest.sound_stop(mem.handle)
mem.handle = nil
end
end
local function on_power_pass1(pos, mem)
--print("on_power_pass1")
if mem.running then
mem.correction = POWER_CONSUMPTION
else
mem.correction = 0
end
return mem.correction
end
local function on_power_pass2(pos, mem, sum)
if sum > 0 then
mem.has_power = true
return 0
else
mem.has_power = false
return -mem.correction
end
end
minetest.register_node("techage:ta3_booster", {
description = I("TA3 Booster"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta3.png^techage_appl_arrow.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_hole_biogas.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_hole_biogas.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_compressor.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_compressor.png^[transformFX^techage_frame_ta3.png",
},
on_construct = tubelib2.init_mem,
after_place_node = function(pos, placer)
local node = minetest.get_node(pos)
local indir = techage.side_to_indir("R", node.param2)
M(pos):set_int("indir", indir)
infotext(pos, "stopped")
end,
paramtype2 = "facedir",
groups = {cracky=2, crumbly=2, choppy=2},
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("techage:ta3_booster_on", {
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta3.png^techage_appl_arrow.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_hole_biogas.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_hole_biogas.png^techage_frame_ta3.png",
{
image = "techage_filling4_ta3.png^techage_appl_compressor4.png^techage_frame4_ta3.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.2,
},
},
{
image = "techage_filling4_ta3.png^techage_appl_compressor4.png^[transformFX]^techage_frame4_ta3.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.2,
},
},
},
paramtype2 = "facedir",
groups = {not_in_creative_inventory = 1},
diggable = false,
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
techage.power.register_node({"techage:ta3_booster", "techage:ta3_booster_on"}, {
on_power_pass1 = on_power_pass1,
on_power_pass2 = on_power_pass2,
power_network = Power,
conn_sides = {"F", "B", "U", "D"},
})
-- for intra machine communication
techage.register_node({"techage:ta3_booster", "techage:ta3_booster_on"}, {
on_transfer = function(pos, in_dir, topic, payload)
--print("ta3_booster", topic, payload, in_dir)
if M(pos):get_int("indir") == in_dir then
local mem = tubelib2.get_mem(pos)
if topic == "power" then
return mem.has_power
elseif topic == "start" then
if mem.has_power then
mem.running = true
play_sound(pos)
swap_node(pos, "techage:ta3_booster_on")
infotext(pos, "running")
techage.power.power_distribution(pos)
else
infotext(pos, "no power")
end
elseif topic == "stop" then
mem.running = false
stop_sound(pos)
swap_node(pos, "techage:ta3_booster")
if mem.has_power then
infotext(pos, "stopped")
else
infotext(pos, "no power")
end
techage.power.power_distribution(pos)
end
end
end
})
minetest.register_craft({
output = "techage:ta3_booster",
recipe = {
{"basic_materials:steel_bar", "default:wood", "basic_materials:steel_bar"},
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{"", "basic_materials:gear_steel", ""},
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{"basic_materials:steel_bar", "default:wood", "basic_materials:steel_bar"},
},
})
techage.register_help_page(I("TA3 Booster"),
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I([[Part of the TA3 Industrial Furnace
and further machines.
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Used to increase the air/gas pressure.]]), "techage:ta3_booster")
minetest.register_lbm({
label = "[techage] Booster sound",
name = "techage:booster",
nodenames = {"techage:ta3_booster_on"},
run_at_every_load = true,
action = function(pos, node)
play_sound(pos)
end
})