techage/logic/collector.lua

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--[[
TechAge
=======
Copyright (C) 2017-2020 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA4 Collector
Collects states from other nodes, acting as a state concentrator.
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local NDEF = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}) end
local logic = techage.logic
local CYCLE_TIME = 1
local tStates = {stopped = 0, running = 0, standby = 1, blocked = 2, nopower = 3, fault = 4}
local tDropdownPos = {["1 standby"] = 1, ["2 blocked"] = 2, ["3 nopower"] = 3, ["4 fault"] = 4}
local lStates = {[0] = "stopped", "standby", "blocked", "nopower", "fault"}
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local function formspec(nvm, meta)
nvm.poll_numbers = nvm.poll_numbers or {}
local poll_numbers = table.concat(nvm.poll_numbers, " ")
local event_number = meta:get_string("event_number")
local dropdown_pos = meta:get_int("dropdown_pos")
if dropdown_pos == 0 then dropdown_pos = 1 end
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return "size[9,6]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"field[0.3,0.6;9,1;poll_numbers;"..S("Node numbers to read the states from")..":;"..poll_numbers.."]" ..
"field[0.3,2;9,1;event_number;"..S("Node number to send the events to")..":;"..event_number.."]" ..
"label[1.3,2.8;"..S("Send an event if state is equal or larger than")..":]"..
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"dropdown[1.2,3.4;7,4;severity;1 standby,2 blocked,3 nopower,4 fault;"..dropdown_pos.."]"..
"button_exit[3,5;2,1;exit;Save]"
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end
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local function send_event(nvm, meta)
local event_number = meta:get_string("event_number")
if event_number ~= "" then
local severity = meta:get_int("dropdown_pos")
local own_number = meta:get_string("own_number")
if nvm.common_state >= severity then
techage.send_multi(own_number, event_number, "on")
else
techage.send_multi(own_number, event_number, "off")
end
end
end
local function request_state(nvm, meta)
local number = nvm.poll_numbers and nvm.poll_numbers[nvm.idx]
if number then
local own_number = meta:get_string("own_number")
local state = techage.send_single(own_number, number, "state", nil)
if state then
state = tStates[state] or 0
nvm.common_state = math.max(nvm.common_state, state)
end
end
end
local function on_timer(pos,elapsed)
local nvm = techage.get_nvm(pos)
local meta = minetest.get_meta(pos)
nvm.idx = (nvm.idx or 0) + 1
nvm.common_state = nvm.common_state or 0
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if not nvm.poll_numbers then
local own_number = meta:get_string("own_number")
meta:set_string("infotext", S("TA4 State Collector").." "..own_number..": stopped")
nvm.common_state = 0
nvm.idx = 1
return false
end
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if nvm.idx > #nvm.poll_numbers then
nvm.idx = 1
if nvm.stored_state ~= nvm.common_state then
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send_event(nvm, meta)
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local own_number = meta:get_string("own_number")
meta:set_string("infotext", S("TA4 State Collector").." "..own_number..': "'..lStates[nvm.common_state]..'"')
nvm.stored_state = nvm.common_state
end
nvm.common_state = 0 -- reset for the next round
end
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request_state(nvm, meta)
return true
end
minetest.register_node("techage:ta4_collector", {
description = S("TA4 State Collector"),
inventory_image = "techage_smartline_collector_inv.png",
tiles = {
-- up, down, right, left, back, front
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png^techage_smartline_collector.png",
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{ -6/32, -6/32, 14/32, 6/32, 6/32, 16/32},
},
},
after_place_node = function(pos, placer)
local nvm = techage.get_nvm(pos)
local meta = minetest.get_meta(pos)
local own_number = techage.add_node(pos, "techage:ta4_collector")
meta:set_string("own_number", own_number)
meta:set_string("formspec", formspec(nvm, meta))
meta:set_string("infotext", S("TA4 State Collector").." "..own_number)
meta:set_string("owner", placer:get_player_name())
end,
on_receive_fields = function(pos, formname, fields, player)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
if owner ~= player:get_player_name() then
return
end
local nvm = techage.get_nvm(pos)
local timer = minetest.get_node_timer(pos)
local own_number = meta:get_string("own_number")
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if fields.quit == "true" and fields.poll_numbers then
if techage.check_numbers(fields.event_number, player:get_player_name()) then
meta:set_string("event_number", fields.event_number)
end
if techage.check_numbers(fields.poll_numbers, player:get_player_name()) then
nvm.poll_numbers = string.split(fields.poll_numbers, " ")
nvm.idx = 0
if not timer:is_started() then
timer:start(CYCLE_TIME)
end
meta:set_string("infotext", S("TA4 State Collector").." "..own_number..": running")
else
if timer:is_started() then
timer:stop()
end
meta:set_string("infotext", S("TA4 State Collector").." "..own_number..": stopped")
nvm.common_state = 0
nvm.stored_state = 0
end
if fields.severity then
meta:set_int("dropdown_pos", tDropdownPos[fields.severity])
end
meta:set_string("formspec", formspec(nvm, meta))
end
end,
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techage_set_numbers = function(pos, numbers, player_name)
local nvm = techage.get_nvm(pos)
local meta = M(pos)
local res = logic.set_numbers(pos, numbers, player_name, NDEF(pos).description)
meta:set_string("formspec", formspec(nvm, meta))
return res
end,
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on_timer = on_timer,
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after_dig_node = function(pos, oldnode, oldmetadata)
techage.remove_node(pos, oldnode, oldmetadata)
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end,
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
})
minetest.register_craft({
output = "techage:ta4_collector",
recipe = {
{"", "techage:aluminum", "dye:blue"},
{"", "default:mese_crystal_fragment", "techage:ta4_wlanchip"},
},
})
techage.register_node({"techage:ta4_collector"}, {
on_recv_message = function(pos, src, topic, payload)
if topic == "state" then
local nvm = techage.get_nvm(pos)
return lStates[nvm.stored_state or 0]
else
return "unsupported"
end
end,
on_node_load = function(pos)
minetest.get_node_timer(pos):start(CYCLE_TIME)
end,
})