techage/basic_machines/pusher.lua

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--[[
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
TA2/TA3/TA4 Pusher
Simple node for push/pull operation of StackItems from chests or other
inventory/server nodes to tubes or other inventory/server nodes.
+--------+
/ /|
+--------+ |
IN (L) -->| |X--> OUT (R)
| PUSHER | +
| |/
+--------+
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
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-- Consumer Related Data
local CRD = function(pos) return (minetest.registered_nodes[minetest.get_node(pos).name] or {}).consumer end
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local STANDBY_TICKS = 10
local COUNTDOWN_TICKS = 10
local CYCLE_TIME = 2
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local function pushing(pos, crd, meta, mem)
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local pull_dir = meta:get_int("pull_dir")
local push_dir = meta:get_int("push_dir")
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local items = techage.pull_items(pos, pull_dir, crd.num_items)
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if items ~= nil then
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if techage.push_items(pos, push_dir, items) ~= true then
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-- place item back
techage.unpull_items(pos, pull_dir, items)
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crd.State:blocked(pos, mem)
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return
end
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crd.State:keep_running(pos, mem, COUNTDOWN_TICKS)
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return
end
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crd.State:idle(pos, mem)
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end
local function keep_running(pos, elapsed)
local mem = tubelib2.get_mem(pos)
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local crd = CRD(pos)
pushing(pos, crd, M(pos), mem)
return crd.State:is_active(mem)
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end
local function on_rightclick(pos, node, clicker)
local mem = tubelib2.get_mem(pos)
if not minetest.is_protected(pos, clicker:get_player_name()) then
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if CRD(pos).State:get_state(mem) == techage.STOPPED then
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CRD(pos).State:start(pos, mem)
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else
CRD(pos).State:stop(pos, mem)
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end
end
end
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local tiles = {}
-- '#' will be replaced by the stage number
-- '{power}' will be replaced by the power PNG
tiles.pas = {
"techage_filling_ta#.png^techage_frame_ta#_top.png^techage_appl_arrow.png",
"techage_filling_ta#.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
"techage_appl_pusher.png^[transformR180]^techage_frame_ta#.png",
"techage_appl_pusher.png^techage_frame_ta#.png",
}
tiles.act = {
-- up, down, right, left, back, front
"techage_filling_ta#.png^techage_frame_ta#_top.png^techage_appl_arrow.png",
"techage_filling_ta#.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
{
image = "techage_appl_pusher14.png^[transformR180]^techage_frame14_ta#.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 2.0,
},
},
{
image = "techage_appl_pusher14.png^techage_frame14_ta#.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 2.0,
},
},
}
local tubing = {
is_pusher = true, -- is a pulling/pushing node
on_recv_message = function(pos, topic, payload)
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local resp = CRD(pos).State:on_receive_message(pos, topic, payload)
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if resp then
return resp
else
return "unsupported"
end
end,
on_node_load = function(pos)
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CRD(pos).State:on_node_load(pos)
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end,
}
local node_name_ta2, node_name_ta3, node_name_ta4 =
techage.register_consumer("pusher", S("Pusher"), tiles, {
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cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
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tubing = tubing,
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after_place_node = function(pos, placer)
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local mem = tubelib2.get_mem(pos)
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local meta = M(pos)
local node = minetest.get_node(pos)
meta:set_int("pull_dir", techage.side_to_outdir("L", node.param2))
meta:set_int("push_dir", techage.side_to_outdir("R", node.param2))
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end,
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on_rightclick = on_rightclick,
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node_timer = keep_running,
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on_rotate = screwdriver.disallow,
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
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num_items = {0,2,6,18},
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})
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minetest.register_craft({
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output = node_name_ta2.." 2",
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recipe = {
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{"group:wood", "wool:dark_green", "group:wood"},
{"techage:tubeS", "default:mese_crystal", "techage:tubeS"},
{"group:wood", "techage:iron_ingot", "group:wood"},
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},
})
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minetest.register_craft({
output = node_name_ta3,
recipe = {
{"", "techage:iron_ingot", ""},
{"", node_name_ta2, ""},
{"", "techage:vacuum_tube", ""},
},
})
techage.register_entry_page("ta2", "pusher",
S("TA2 Pusher"),
S("The Pusher is a pulling/pushing block, moving items from one inventory block to another (e.g. chests). "..
"Start the Pusher with a right-click. It shows the state 'running' as infotext. "..
"The Pusher moves items from left to right (IN to OUT).@n"..
"If the source chest is empty, the Pusher goes into 'standby' state for some seconds. If the destination "..
"chest is full, the Pusher goes into 'blocked' state.@n"..
"The TA2 Pusher moves two items every 2 seconds."),
"techage:ta2_pusher_pas")
techage.register_entry_page("ta3m", "pusher",
S("TA3 Pusher"),
S("The Pusher is a pulling/pushing block, moving items from one inventory block to another (e.g. chests). "..
"Start the Pusher with a right-click. It shows the state 'running' as infotext. "..
"The Pusher moves items from left to right (IN to OUT).@n"..
"If the source chest is empty, the Pusher goes into 'standby' state for some seconds. If the destination "..
"chest is full, the Pusher goes into 'blocked' state.@n"..
"The TA3 Pusher moves 6 items every 2 seconds."),
"techage:ta3_pusher_pas")