techage/logic/detector.lua

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--[[
TechAge
=======
Copyright (C) 2017-2019 Joachim Stolberg
GPL v3
See LICENSE.txt for more information
Item detector
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local logic = techage.logic
local BLOCKING_TIME = 8 -- seconds
local function switch_on(pos)
local mem = tubelib2.get_mem(pos)
local t = minetest.get_gametime()
if t > (mem.time or 0) then
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logic.swap_node(pos, "techage:ta3_detector_on")
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logic.send_on(pos, M(pos), 1)
mem.time = t + BLOCKING_TIME
end
end
local function switch_off(pos)
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logic.swap_node(pos, "techage:ta3_detector_off")
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logic.send_off(pos, M(pos))
end
local function formspec(meta)
local numbers = meta:get_string("numbers") or ""
return "size[7.5,3]"..
"field[0.5,1;7,1;numbers;"..S("Insert destination node number(s)")..";"..numbers.."]" ..
"button_exit[2,2;3,1;exit;"..S("Save").."]"
end
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minetest.register_node("techage:ta3_detector_off", {
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description = S("TA3 Detector"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta3.png^techage_frame_ta3_top.png^techage_appl_arrow.png",
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_outp.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_inp.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_detector.png^[transformFX",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_detector.png",
},
after_place_node = function(pos, placer)
local meta = M(pos)
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logic.after_place_node(pos, placer, "techage:ta3_detector_off", S("TA3 Detector"))
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logic.infotext(meta, S("TA3 Detector"))
meta:set_string("formspec", formspec(meta))
end,
on_receive_fields = function(pos, formname, fields, player)
local meta = minetest.get_meta(pos)
if techage.check_numbers(fields.numbers, player:get_player_name()) then
meta:set_string("numbers", fields.numbers)
logic.infotext(M(pos), S("TA3 Detector"))
meta:set_string("formspec", formspec(M(pos)))
end
end,
techage_set_numbers = function(pos, numbers, player_name)
local meta = M(pos)
local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Detector"))
meta:set_string("formspec", formspec(meta))
return res
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
techage.remove_node(pos)
end,
on_rotate = screwdriver.disallow,
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
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minetest.register_node("techage:ta3_detector_on", {
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description = S("TA3 Detector"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta3.png^techage_frame_ta3_top.png^techage_appl_arrow.png",
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_outp.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_inp.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_detector_on.png^[transformFX",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_detector_on.png",
},
on_timer = switch_off,
on_rotate = screwdriver.disallow,
techage_set_numbers = function(pos, numbers, player_name)
local meta = M(pos)
local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Detector"))
meta:set_string("formspec", formspec(meta))
return res
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
techage.remove_node(pos)
end,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
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drop = "techage:ta3_detector_off",
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})
minetest.register_craft({
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output = "techage:ta3_detector_off",
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recipe = {
{"", "group:wood", ""},
{"techage:tubeS", "techage:vacuum_tube", "techage:tubeS"},
{"", "group:wood", ""},
},
})
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techage.register_node({"techage:ta3_detector_off", "techage:ta3_detector_on"}, {
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on_push_item = function(pos, in_dir, stack)
if techage.push_items(pos, in_dir, stack) then
switch_on(pos)
return true
end
return false
end,
is_pusher = true, -- is a pulling/pushing node
})
techage.register_entry_page("ta3l", "detector",
S("TA3 Detector"),
S("The Detector is a special kind of tube block that@n"..
"outputs an event when items pass through.@n"..
"It sends an 'on' when an item goes through,@n"..
"followed by an 'off' event one second later.@n"..
"After that it blocks further events for 8 seconds."),
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"techage:ta3_detector_on")