techage/coal_power_station/generator.lua

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--[[
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
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TA3 Power Station Generator
]]--
-- for lazy programmers
local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P = minetest.string_to_pos
local M = minetest.get_meta
-- Load support for intllib.
local MP = minetest.get_modpath("techage")
local I,_ = dofile(MP.."/intllib.lua")
local STANDBY_TICKS = 4
local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 2
local PWR_CAPA = 80
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local Cable = techage.ElectricCable
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local provide_power = techage.power.provide_power
local power_switched = techage.power.power_switched
local function formspec(self, pos, mem)
return "size[8,7]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
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"image[6,0.5;1,2;"..techage.power.formspec_power_bar(PWR_CAPA, mem.provided).."]"..
"image_button[5,1;1,1;".. self:get_state_button_image(mem) ..";state_button;]"..
"button[2,1.5;2,1;update;"..I("Update").."]"..
"list[current_player;main;0,3;8,4;]"..
default.get_hotbar_bg(0, 3)
end
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local function can_start(pos, mem, state)
return (mem.triggered or 0) > 0 -- by means of firebox
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end
local function start_node(pos, mem, state)
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mem.generating = true -- needed for power distribution
minetest.get_node_timer(pos):start(CYCLE_TIME)
power_switched(pos)
end
local function stop_node(pos, mem, state)
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mem.generating = false
minetest.get_node_timer(pos):stop()
power_switched(pos)
mem.provided = 0
end
local State = techage.NodeStates:new({
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node_name_passive = "techage:generator",
node_name_active = "techage:generator_on",
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
formspec_func = formspec,
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can_start = can_start,
start_node = start_node,
stop_node = stop_node,
})
local function node_timer(pos, elapsed)
local mem = tubelib2.get_mem(pos)
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--print("generator", mem.triggered, mem.generating, PWR_CAPA * (mem.power_level or 0))
mem.triggered = mem.triggered or 0
if mem.triggered > 0 and mem.generating then
mem.provided = provide_power(pos, PWR_CAPA * (mem.power_level or 0))
mem.triggered = mem.triggered - 1
State:keep_running(pos, mem, COUNTDOWN_TICKS)
elseif mem.generating then -- trigger missing
State:stop(pos, mem)
mem.generating = 0
mem.provided = 0
else
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mem.provided = 0
end
return State:is_active(mem)
end
local function on_receive_fields(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
local mem = tubelib2.get_mem(pos)
State:state_button_event(pos, mem, fields)
if fields.update then
M(pos):set_string("formspec", formspec(State, pos, mem))
end
end
local function on_rightclick(pos)
local mem = tubelib2.get_mem(pos)
M(pos):set_string("formspec", formspec(State, pos, mem))
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if mem.generating then
minetest.get_node_timer(pos):start(CYCLE_TIME)
end
end
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minetest.register_node("techage:generator", {
description = I("TA3 Generator"),
tiles = {
-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_hole_electric.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_open.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_generator.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_generator.png^[transformFX]",
},
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on_construct = tubelib2.init_mem,
after_place_node = function(pos, placer)
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local mem = tubelib2.get_mem(pos)
State:node_init(pos, mem, "")
on_rightclick(pos)
end,
on_receive_fields = on_receive_fields,
on_rightclick = on_rightclick,
on_timer = node_timer,
paramtype2 = "facedir",
groups = {cracky=2, crumbly=2, choppy=2},
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
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minetest.register_node("techage:generator_on", {
description = I("TA3 Generator"),
tiles = {
-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_hole_electric.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_open.png^techage_frame_ta3.png",
{
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image = "techage_filling4_ta3.png^techage_appl_generator4.png^techage_frame4_ta3.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
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length = 0.3,
},
},
{
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image = "techage_filling4_ta3.png^techage_appl_generator4.png^[transformFX]^techage_frame4_ta3.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
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length = 0.3,
},
},
},
on_receive_fields = on_receive_fields,
on_rightclick = on_rightclick,
on_timer = node_timer,
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drop = "",
paramtype2 = "facedir",
groups = {not_in_creative_inventory=1},
diggable = false,
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
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minetest.register_craft({
output = "techage:generator",
recipe = {
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{"basic_materials:steel_bar", "dye:green", "default:wood"},
{"", "basic_materials:gear_steel", "techage:electric_cableS"},
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{"default:wood", "techage:iron_ingot", "basic_materials:steel_bar"},
},
})
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techage.power.register_node({"techage:generator", "techage:generator_on"}, {
conn_sides = {"R"},
power_network = Cable,
})
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-- for logical communication
techage.register_node({"techage:generator", "techage:generator_on"}, {
on_transfer = function(pos, in_dir, topic, payload)
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--print("generator", topic, payload)
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local mem = tubelib2.get_mem(pos)
if topic == "power_level" then
local mem = tubelib2.get_mem(pos)
mem.power_level = payload
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elseif topic == "trigger" then
mem.triggered = 2
mem.power_level = payload
if mem.generating then
return math.max((mem.provided or PWR_CAPA) / PWR_CAPA, 0.1)
else
return 0
end
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end
end
})
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techage.register_help_page(I("TA3 Generator"),
I([[Part of the Coal Power Station.
Has to be placed side by side
with the TA3 Turbine.
Connect the Generator with your TA3 machines
by means of Electric Cables and Junction Boxes
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(see TA3 Coal Power Station)]]), "techage:generator")