techage/iron_age/coalburner.lua

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--[[
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
Coalburner as heater for the Meltingpot
]]--
-- Load support for intllib.
local MP = minetest.get_modpath("techage")
local S, NS = dofile(MP.."/intllib.lua")
local function num_coal(pos)
local pos1 = {x=pos.x, y=pos.y+1, z=pos.z}
local pos2 = {x=pos.x, y=pos.y+32, z=pos.z}
local nodes = minetest.find_nodes_in_area(pos1, pos2, {"techage:charcoal", "techage:charcoal_burn"})
return #nodes
end
local function num_cobble(pos, height)
local pos1 = {x=pos.x-1, y=pos.y+1, z=pos.z-1}
local pos2 = {x=pos.x+1, y=pos.y+height, z=pos.z+1}
local nodes = minetest.find_nodes_in_area(pos1, pos2, {"default:cobble", "default:desert_cobble"})
return #nodes
end
local function start_burner(pos, height)
local pos1 = {x=pos.x-1, y=pos.y+1, z=pos.z-1}
local pos2 = {x=pos.x+1, y=pos.y+height, z=pos.z+1}
techage.ironage_swap_nodes(pos1, pos2, "techage:charcoal", "techage:charcoal_burn")
end
local function remove_flame(pos, height)
local idx
pos = {x=pos.x, y=pos.y+height, z=pos.z}
for idx=height,1,-1 do
pos = {x=pos.x, y=pos.y+1, z=pos.z}
local node = minetest.get_node(pos)
if string.find(node.name, "techage:flame") then
minetest.remove_node(pos)
elseif node.name == "techage:meltingpot" then
techage.update_heat(pos)
end
end
end
local function flame(pos, height, heat, first_time)
local idx
pos = {x=pos.x, y=pos.y+height, z=pos.z}
for idx=heat,1,-1 do
pos = {x=pos.x, y=pos.y+1, z=pos.z}
idx = math.min(idx, 12)
local node = minetest.get_node(pos)
if node.name == "techage:meltingpot_active" then
return
end
if node.name == "techage:meltingpot" then
if first_time then
techage.switch_to_active(pos)
else
techage.update_heat(pos)
end
return
end
minetest.add_node(pos, {name = "techage:flame"..math.min(idx,7)})
local meta = minetest.get_meta(pos)
meta:set_int("heat", idx)
end
end
lRatio = {120, 110, 95, 75, 55, 28, 0}
lColor = {"000080", "400040", "800000", "800000", "800000", "800000", "800000"}
for idx,ratio in ipairs(lRatio) do
local color = "techage_flame_animated.png^[colorize:#"..lColor[idx].."B0:"..ratio
minetest.register_node("techage:flame"..idx, {
tiles = {
{
name = color,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1
},
},
},
after_destruct = function(pos, oldnode)
pos.y = pos.y + 1
local node = minetest.get_node(pos)
if minetest.get_item_group(node.name, "techage_flame") > 0 then
minetest.remove_node(pos)
end
end,
use_texture_alpha = true,
inventory_image = "techage_flame.png",
paramtype = "light",
light_source = 13,
walkable = false,
buildable_to = true,
floodable = true,
sunlight_propagates = true,
damage_per_second = 4 + idx,
groups = {igniter = 2, dig_immediate = 3, techage_flame=1, not_in_creative_inventory=1},
drop = "",
})
end
minetest.register_node("techage:ash", {
description = S("Ash"),
tiles = {"techage_ash.png"},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-4/8, -4/8, -4/8, 4/8, -3/8, 4/8},
},
},
is_ground_content = false,
groups = {crumbly = 3, not_in_creative_inventory=1},
drop = "",
sounds = default.node_sound_defaults(),
})
function techage.start_burner(pos, playername)
local height = num_coal(pos)
if minetest.is_protected(
{x=pos.x, y=pos.y+height, z=pos.z},
playername) then
return
end
if num_cobble(pos, height) == height * 8 then
local meta = minetest.get_meta(pos)
meta:set_int("ignite", minetest.get_gametime())
meta:set_int("height", height)
start_burner(pos, height)
flame(pos, height, height, true)
local handle = minetest.sound_play("techage_gasflare", {
pos = {x=pos.x, y=pos.y+height, z=pos.z},
max_hear_distance = 20,
gain = height/12.0,
loop = true})
meta:set_int("handle", handle)
minetest.get_node_timer(pos):start(5)
end
end
function techage.keep_running_burner(pos)
local meta = minetest.get_meta(pos)
local height = meta:get_int("height")
remove_flame(pos, height)
local handle = meta:get_int("handle")
if handle then
minetest.sound_stop(handle)
meta:set_int("handle", 0)
end
if num_cobble(pos, height) == height * 8 then
local new_height = num_coal(pos)
if new_height > 0 then
flame(pos, height, new_height, false)
handle = minetest.sound_play("techage_gasflare", {
pos = {x=pos.x, y=pos.y+height, z=pos.z},
max_hear_distance = 32,
gain = new_height/12.0,
loop = true})
meta:set_int("handle", handle)
else
minetest.swap_node(pos, {name="techage:ash"})
return false
end
return true
end
return true
end
function techage.stop_burner(pos)
local meta = minetest.get_meta(pos)
local height = meta:get_int("height")
remove_flame(pos, height)
local handle = meta:get_int("handle")
minetest.sound_stop(handle)
end
2019-05-01 00:58:42 +03:00
local BurnerHelp = S([[Coal Burner to heat the melting pot:
- build a 3x3xN cobble tower
- more height means more flame heat
- keep a hole open on one side
- put a lighter in
- fill the tower from the top with charcoal
- ignite the lighter
- place the pot in the flame, (one block above the tower)
(see plan)]])
local BurnerImages = {
{false, false, false, "default_cobble.png^techage_meltingpot", false},
{false, false, false, false, false},
{false, false, "default_cobble", "techage_charcoal", "default_cobble"},
{false, false, "default_cobble", "techage_charcoal", "default_cobble"},
{false, false, "default_cobble", "techage_charcoal", "default_cobble"},
{false, false, "default_cobble", "techage_charcoal", "default_cobble"},
{false, false, false, "techage_lighter", "default_cobble"},
{false, false, "default_cobble", "default_cobble", "default_cobble"},
}
techage.register_help_page("Coal Burner", BurnerHelp, nil, BurnerImages)