techage/test/sink.lua

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Lua
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2019-06-15 17:14:46 +03:00
-- for lazy programmers
local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P = minetest.string_to_pos
local M = minetest.get_meta
local PWR_NEEDED = 2
local CYCLE_TIME = 2
local Cable = techage.ElectricCable
local consume_power = techage.power2.consume_power
local function swap_node(pos, name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
local function node_timer(pos, elapsed)
--print("node_timer sink "..S(pos))
local mem = tubelib2.get_mem(pos)
if mem.running then
local got = consume_power(pos, PWR_NEEDED)
if got < PWR_NEEDED then
swap_node(pos, "techage:sink")
else
swap_node(pos, "techage:sink_on")
end
return true
end
swap_node(pos, "techage:sink")
return false
end
local function on_rightclick(pos, node, clicker)
local mem = tubelib2.get_mem(pos)
if not mem.running then
mem.running = true
node_timer(pos, 2)
minetest.get_node_timer(pos):start(CYCLE_TIME)
else
swap_node(pos, "techage:sink")
minetest.get_node_timer(pos):stop()
mem.running = false
end
end
minetest.register_node("techage:sink", {
description = "Sink",
tiles = {'techage_electric_button.png'},
on_timer = node_timer,
on_rightclick = on_rightclick,
paramtype = "light",
light_source = 0,
sunlight_propagates = true,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("techage:sink_on", {
description = "Sink",
tiles = {'techage_electric_button.png'},
on_timer = node_timer,
on_rightclick = on_rightclick,
paramtype = "light",
light_source = minetest.LIGHT_MAX,
sunlight_propagates = true,
paramtype2 = "facedir",
diggable = false,
drop = "",
groups = {not_in_creative_inventory=1},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
techage.power2.register_node({"techage:sink", "techage:sink_on"}, {
power_network = Cable,
})