Fix bug in get_node_lvm()
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5126bfb595
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@ -17,24 +17,6 @@ local S = techage.S
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local COAL_BURN_TIME = 1200
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local COAL_BURN_TIME = 1200
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local CYCLE_TIME = 5
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local CYCLE_TIME = 5
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local function get_node_lvm(pos)
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local node = minetest.get_node_or_nil(pos)
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if node then
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return node
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end
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local vm = minetest.get_voxel_manip()
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local MinEdge, MaxEdge = vm:read_from_map(pos, pos)
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local data = vm:get_data()
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local param2_data = vm:get_param2_data()
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local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge})
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local idx = area:indexp(pos)
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node = {
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name = minetest.get_name_from_content_id(data[idx]),
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param2 = param2_data[idx]
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}
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return node
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end
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local function num_coal(pos)
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local function num_coal(pos)
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local pos1 = {x=pos.x, y=pos.y+1, z=pos.z}
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local pos1 = {x=pos.x, y=pos.y+1, z=pos.z}
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local pos2 = {x=pos.x, y=pos.y+32, z=pos.z}
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local pos2 = {x=pos.x, y=pos.y+32, z=pos.z}
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@ -77,7 +59,7 @@ local function remove_flame(pos, height)
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pos = {x=pos.x, y=pos.y+height, z=pos.z}
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pos = {x=pos.x, y=pos.y+height, z=pos.z}
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for idx=height,1,-1 do
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for idx=height,1,-1 do
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pos = {x=pos.x, y=pos.y+1, z=pos.z}
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pos = {x=pos.x, y=pos.y+1, z=pos.z}
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local node = get_node_lvm(pos)
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local node = techage.get_node_lvm(pos)
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if string.find(node.name, "techage:flame") then
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if string.find(node.name, "techage:flame") then
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minetest.remove_node(pos)
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minetest.remove_node(pos)
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elseif node.name == "techage:meltingpot" then
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elseif node.name == "techage:meltingpot" then
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@ -102,7 +84,7 @@ local function flame(pos, height, heat, first_time)
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for idx=heat,1,-1 do
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for idx=heat,1,-1 do
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pos = {x=pos.x, y=pos.y+1, z=pos.z}
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pos = {x=pos.x, y=pos.y+1, z=pos.z}
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idx = math.min(idx, 12)
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idx = math.min(idx, 12)
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local node = get_node_lvm(pos)
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local node = techage.get_node_lvm(pos)
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if node.name == "techage:meltingpot_active" or node.name == "ignore" then
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if node.name == "techage:meltingpot_active" or node.name == "ignore" then
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return
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return
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end
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end
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@ -144,7 +126,7 @@ for idx,ratio in ipairs(lRatio) do
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after_destruct = function(pos, oldnode)
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after_destruct = function(pos, oldnode)
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pos.y = pos.y + 1
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pos.y = pos.y + 1
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local node = get_node_lvm(pos)
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local node = techage.get_node_lvm(pos)
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if minetest.get_item_group(node.name, "techage_flame") > 0 then
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if minetest.get_item_group(node.name, "techage_flame") > 0 then
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minetest.remove_node(pos)
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minetest.remove_node(pos)
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end
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end
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