Add some num/string corrections
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@ -34,12 +34,21 @@ https://github.com/joe7575/techage/blob/master/manuals/ta4_lua_controller_EN.pdf
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- [Further Functions](#Further-Functions)
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- [Example Scripts](#Example-Scripts)
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- [Simple Counter](#Simple-Counter)
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- [Hello World](#Hello-World)
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- [For Loop with range(from, to)](#For-Loop-with-range(from,-to))
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- [Monitoring Chest & Furnace](#Monitoring-Chest-&-Furnace)
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- [Simple Calculator](#Simple-Calculator)
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- [Welcome Display](#Welcome-Display)
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- [Sensor Chest](#Sensor-Chest)
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- [Read the "TA4 4x Button"](#Read-the-"TA4-4x-Button")
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- [Emails](#Emails)
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@ -277,7 +286,7 @@ table = Store()
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player_name = "unknown"
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# reset blocks
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$clear_screen("123") -- "123" is the number of the display
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$clear_screen("123") -- "123" is the number-string of the display
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$send_cmnd("2345", "off") -- turn off the blocks with the number "2345"
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```
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@ -335,7 +344,7 @@ In addition to Lua standard function the Lua Controller provides the following f
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- `get_gametime()` - Returns the time, in seconds, since the world was created
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- `$time_as_str()` - Read the time of day (ingame) as text string in 24h format, like "18:45"
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- `$time_as_num()` - Read the time of day (ingame) as integer number in 24h format, like 1845
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- `$get_input(num)` - Read an input value provided by an external block with the given number _num_. The block has to be configured with the number of the controller to be able to send status messages (on/off commands) to the controller. _num_ is the number of the remote block, like "1234".
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- `$get_input(num)` - Read an input value provided by an external block with the given number _num_. The block has to be configured with the number of the controller to be able to send status messages (on/off commands) to the controller. _num_ is the number (data type string) of the remote block, like "1234".
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#### Input Example
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- A Player Detector with number "456" is configured to send on/off commands to the TA4 Lua Controller with number "345".
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@ -442,8 +451,8 @@ In contrast the Controller can send text strings to the terminal.
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Messages are used to transport data between Controllers. Messages can contain arbitrary data. Incoming messages are stored in order (up to 10) and can be read one after the other.
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* `$get_msg([raw])` - Read a received message. The function returns the sender number and the message. (see example "Emails"). If the _raw_ parameter is not set or false, the message is guaranteed to be a string.
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* `$send_msg(num, msg)` - Send a message to another Controller. _num_ is the destination number. (see example "Emails")
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* `$get_msg([raw])` - Read a received message. The function returns the sender number as string and the message. (see example "Emails"). If the _raw_ parameter is not set or false, the message is guaranteed to be a string.
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* `$send_msg(num, msg)` - Send a message to another Controller. _num_ is the destination number as string. (see example "Emails")
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### Further Functions
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@ -658,7 +667,7 @@ end
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For the `$get_input(...)` function, the Lua controller expects received `on`/`off` commands. However, the "TA4 4x Button" is not able to send an `on` command followed by an `off` command. To be able to receive commands from "TA4 4x Button", the `$get_msg()` function has to be used.
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Therefore, the "TA4 4x Button" has to be programmed with commands like: `msg 1`, `msg 2`, `msg 3`, `msg 4`.
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Therefore, the "TA4 4x Button" (Type set to "button") has to be programmed with commands like: `msg 1`, `msg 2`, `msg 3`, `msg 4`.
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The following example demonstrates receiving "TA4 4x Button" commands:
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