XL display, stackable 8x2000 chests added
This commit is contained in:
parent
7e40b18cf1
commit
3dbf81365b
@ -13,6 +13,7 @@
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]]--
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]]--
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-- for lazy programmers
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-- for lazy programmers
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local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local M = minetest.get_meta
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local M = minetest.get_meta
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local S = techage.S
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local S = techage.S
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@ -162,16 +163,65 @@ end
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local function formspec(pos)
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local function formspec(pos)
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local nvm = techage.get_nvm(pos)
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local nvm = techage.get_nvm(pos)
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local inv = M(pos):get_inventory()
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local inv = M(pos):get_inventory()
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return "size[8,7.2]"..
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local size = M(pos):get_int("stacksize")
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if size == 0 then size = STACK_SIZE end
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return "size[8,7.6]"..
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default.gui_bg..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_bg_img..
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default.gui_slots..
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default.gui_slots..
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formspec_container(0, 0, nvm, inv)..
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"label[0,-0.2;"..S("Size")..": 8x"..size.."]"..
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"list[current_player;main;0,3.5;8,4;]"..
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formspec_container(0, 0.4, nvm, inv)..
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"list[current_player;main;0,3.9;8,4;]"..
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"listring[context;main]"..
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"listring[context;main]"..
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"listring[current_player;main]"
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"listring[current_player;main]"
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end
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end
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local function count_number_of_chests(pos)
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local node = techage.get_node_lvm(pos)
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local dir = techage.side_to_outdir("B", node.param2)
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local pos1 = tubelib2.get_pos(pos, dir)
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local cnt = 1
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while cnt < 50 do
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node = techage.get_node_lvm(pos1)
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if node.name ~= "techage:ta4_chest_dummy" then
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break
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end
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pos1 = tubelib2.get_pos(pos1, dir)
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cnt = cnt + 1
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end
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M(pos):set_int("stacksize", STACK_SIZE * cnt)
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end
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local function search_chest_in_front(pos, node)
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local dir = techage.side_to_outdir("F", node.param2)
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local pos1 = tubelib2.get_pos(pos, dir)
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local cnt = 1
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while cnt < 50 do
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node = techage.get_node_lvm(pos1)
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if node.name ~= "techage:ta4_chest_dummy" then
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break
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end
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pos1 = tubelib2.get_pos(pos1, dir)
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cnt = cnt + 1
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end
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if node.name == "techage:ta4_chest" then
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minetest.after(1, count_number_of_chests, pos1)
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return true
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end
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return false
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end
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local function convert_to_chest_again(pos, node, player)
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local dir = techage.side_to_outdir("B", node.param2)
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local pos1 = tubelib2.get_pos(pos, dir)
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local node1 = techage.get_node_lvm(pos1)
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if node1.name == "techage:ta4_chest_dummy" then
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node1.name = "techage:ta4_chest"
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minetest.swap_node(pos1, node1)
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M(pos1):set_int("disabled", 1)
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end
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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return 0
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@ -209,8 +259,10 @@ local function on_metadata_inventory_take(pos, listname, index, stack, player)
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end
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end
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local function on_rightclick(pos, node, clicker)
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local function on_rightclick(pos, node, clicker)
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M(pos):set_string("formspec", formspec(pos))
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if M(pos):get_int("disabled") ~= 1 then
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techage.set_activeformspec(pos, clicker)
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M(pos):set_string("formspec", formspec(pos))
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techage.set_activeformspec(pos, clicker)
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end
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end
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end
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-- take items from chest
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-- take items from chest
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@ -276,6 +328,7 @@ end
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local function after_dig_node(pos, oldnode, oldmetadata, digger)
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local function after_dig_node(pos, oldnode, oldmetadata, digger)
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techage.remove_node(pos)
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techage.remove_node(pos)
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convert_to_chest_again(pos, oldnode, digger)
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end
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end
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minetest.register_node("techage:ta4_chest", {
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minetest.register_node("techage:ta4_chest", {
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@ -287,7 +340,7 @@ minetest.register_node("techage:ta4_chest", {
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_chest_back_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_chest_back_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_chest_back_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_chest_back_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_chest_back_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_chest_back_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_chest_front_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_chest_front_ta4.png^techage_appl_warehouse.png",
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},
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},
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on_construct = function(pos)
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on_construct = function(pos)
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@ -296,12 +349,18 @@ minetest.register_node("techage:ta4_chest", {
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end,
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end,
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after_place_node = function(pos, placer)
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after_place_node = function(pos, placer)
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local nvm = techage.get_nvm(pos)
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local node = minetest.get_node(pos)
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gen_inv(nvm)
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if search_chest_in_front(pos, node) then
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local number = techage.add_node(pos, "techage:ta4_chest")
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node.name = "techage:ta4_chest_dummy"
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M(pos):set_string("owner", placer:get_player_name())
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minetest.swap_node(pos, node)
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M(pos):set_string("formspec", formspec(pos))
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else
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M(pos):set_string("infotext", DESCRIPTION.." "..number)
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local nvm = techage.get_nvm(pos)
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gen_inv(nvm)
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local number = techage.add_node(pos, "techage:ta4_chest")
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M(pos):set_string("owner", placer:get_player_name())
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M(pos):set_string("formspec", formspec(pos))
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M(pos):set_string("infotext", DESCRIPTION.." "..number)
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end
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end,
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end,
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techage_set_numbers = function(pos, numbers, player_name)
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techage_set_numbers = function(pos, numbers, player_name)
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@ -320,7 +379,28 @@ minetest.register_node("techage:ta4_chest", {
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on_metadata_inventory_take = on_metadata_inventory_take,
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on_metadata_inventory_take = on_metadata_inventory_take,
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory = 1},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("techage:ta4_chest_dummy", {
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description = DESCRIPTION,
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png",
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"techage_filling_ta4.png^techage_frame_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_chest_back_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_chest_back_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_chest_back_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_chest_front_ta4.png^techage_appl_warehouse.png",
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},
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on_rightclick = function(pos, node, clicker)
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end,
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paramtype2 = "facedir",
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diggable = false,
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groups = {not_in_creative_inventory = 1},
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is_ground_content = false,
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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})
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})
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@ -53,6 +53,16 @@ local function output(network, valid)
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print("Network ("..valid.."): "..table.concat(tbl, ", "))
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print("Network ("..valid.."): "..table.concat(tbl, ", "))
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end
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end
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local function debug(ntype)
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local tbl = {}
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for netID,netw in pairs(Networks[ntype] or {}) do
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if type(netw) == "table" then
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tbl[#tbl+1] = string.format("%X", netID)
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end
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end
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return "Networks: "..table.concat(tbl, ", ")
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end
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local function hidden_node(pos, net_name)
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local function hidden_node(pos, net_name)
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local name = M(pos):get_string("techage_hidden_nodename")
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local name = M(pos):get_string("techage_hidden_nodename")
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local ndef = minetest.registered_nodes[name]
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local ndef = minetest.registered_nodes[name]
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@ -257,7 +267,6 @@ local function remove_outdated_networks()
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end
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end
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for _,item in ipairs(to_be_deleted) do
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for _,item in ipairs(to_be_deleted) do
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local net_name, netID = unpack(item)
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local net_name, netID = unpack(item)
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print("delete", net_name, netID)
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Networks[net_name][netID] = nil
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Networks[net_name][netID] = nil
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end
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end
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minetest.after(60, remove_outdated_networks)
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minetest.after(60, remove_outdated_networks)
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@ -296,6 +305,7 @@ end
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-- return network without maintainting the "alive" data
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-- return network without maintainting the "alive" data
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function techage.networks.peek_network(tube_type, netID)
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function techage.networks.peek_network(tube_type, netID)
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--print("peek_network", debug(tube_type))
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return Networks[tube_type] and Networks[tube_type][netID]
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return Networks[tube_type] and Networks[tube_type][netID]
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end
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end
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@ -326,6 +336,7 @@ function techage.networks.build_network(pos, outdir, tlib2, netID)
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end
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end
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function techage.networks.get_network(tube_type, netID)
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function techage.networks.get_network(tube_type, netID)
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--print("get_network", string.format("%X", netID), debug(tube_type))
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local netw = Networks[tube_type] and Networks[tube_type][netID]
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local netw = Networks[tube_type] and Networks[tube_type][netID]
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if netw then
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if netw then
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netw.alive = 3 -- monitored by scheduler (power)
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netw.alive = 3 -- monitored by scheduler (power)
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@ -141,6 +141,7 @@ techage.Items = {
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ta4_icta_controller = "techage:ta4_icta_controller",
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ta4_icta_controller = "techage:ta4_icta_controller",
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ta4_battery = "techage:ta4_battery",
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ta4_battery = "techage:ta4_battery",
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ta4_display = "techage:ta4_display",
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ta4_display = "techage:ta4_display",
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ta4_displayXL = "techage:ta4_displayXL",
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ta4_signaltower = "techage:ta4_signaltower",
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ta4_signaltower = "techage:ta4_signaltower",
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ta4_lua_controller = "techage:ta4_lua_controller",
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ta4_lua_controller = "techage:ta4_lua_controller",
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ta4_lua_server = "techage:ta4_server",
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ta4_lua_server = "techage:ta4_server",
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@ -144,6 +144,7 @@ techage.manual_DE.aTitel = {
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"3,TA4 ICTA Controller",
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"3,TA4 ICTA Controller",
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"3,Batterie",
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"3,Batterie",
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"3,TA4 Display",
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"3,TA4 Display",
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"3,TA4 Display XL",
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"3,TA4 Signal Tower",
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"3,TA4 Signal Tower",
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"2,TA4 Lua Controller",
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"2,TA4 Lua Controller",
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"3,TA4 Lua Server",
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"3,TA4 Lua Server",
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@ -1217,6 +1218,14 @@ techage.manual_DE.aText = {
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"\n",
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"\n",
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"Das Display zeigt nach dem Platzieren seine Nummer an. Über diese Nummer kann das Display angesprochen werden. Auf dem Display können Texte ausgegeben werden\\, wobei das Display 5 Zeilen und damit 5 unterschiedliche Texte darstellen kann.\n"..
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"Das Display zeigt nach dem Platzieren seine Nummer an. Über diese Nummer kann das Display angesprochen werden. Auf dem Display können Texte ausgegeben werden\\, wobei das Display 5 Zeilen und damit 5 unterschiedliche Texte darstellen kann.\n"..
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"\n"..
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"\n"..
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"Das Display wird maximal ein mal pro Sekunde aktualisiert.\n"..
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"\n"..
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"\n"..
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"\n",
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"Das TA4 Display XL hat die doppelte Größ wie das TA4 Display.\n"..
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"\n"..
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"Das Display wird maximal alle zwei Sekunden aktualisiert.\n"..
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"\n"..
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"\n"..
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"\n"..
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"\n",
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"\n",
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"Der Signal Tower kann rot\\, grün und orange anzeigen. Eine Kombination der 3 Farben ist nicht möglich.\n"..
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"Der Signal Tower kann rot\\, grün und orange anzeigen. Eine Kombination der 3 Farben ist nicht möglich.\n"..
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@ -1335,6 +1344,14 @@ techage.manual_DE.aText = {
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"\n"..
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"\n"..
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"Wird die Kiste über einen Schieber geleert\\, leeren sich auch die Speicher wieder von links nach rechts.\n"..
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"Wird die Kiste über einen Schieber geleert\\, leeren sich auch die Speicher wieder von links nach rechts.\n"..
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"\n"..
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"\n"..
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"*Stapelfunktion*\n"..
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"\n"..
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"Mehrere TA4 8x2000 Kisten können zu einer großen Kiste mit mehr Inhalt verbunden werden. Dazu müssen die Kisten in einer Reihe hintereinander gesetzt werden.\n"..
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"\n"..
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"Zuerst muss die Front-Kiste gesetzt werden\\, dann werden die Stapel-Kisten mit gleicher Blickrichtung dahinter gesetzt (alle Kisten haben die Front in Richtung Spieler). Bei 2 Kisten in Reihe erhöht sich die Größe auf 8x4000\\, usw.\n"..
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"\n"..
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"Die angereihten Kisten können nun nicht mehr entfernt werden. Um die Kisten wieder abbauen zu können\\, muss zuerst die Frontkiste entfernt werden. Danach können die Kisten der Reihe nach wieder entfernt werden. \n"..
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"\n"..
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"Die Kiste kann nur von den Spielern genutzt werden\\, die an diesem Ort auch bauen können\\, also Protection Rechte besitzen. Es spielt dabei keine Rolle\\, wer die Kiste setzt. \n"..
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"Die Kiste kann nur von den Spielern genutzt werden\\, die an diesem Ort auch bauen können\\, also Protection Rechte besitzen. Es spielt dabei keine Rolle\\, wer die Kiste setzt. \n"..
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"\n"..
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"\n"..
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"Der Kiste besitzt ein zusätzliches Kommandos für den Lua Controller:\n"..
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"Der Kiste besitzt ein zusätzliches Kommandos für den Lua Controller:\n"..
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@ -1511,6 +1528,7 @@ techage.manual_DE.aItemName = {
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"ta4_icta_controller",
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"ta4_icta_controller",
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"ta4_battery",
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"ta4_battery",
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"ta4_display",
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"ta4_display",
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"ta4_displayXL",
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"ta4_signaltower",
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"ta4_signaltower",
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"ta4_lua_controller",
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"ta4_lua_controller",
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"ta4_lua_server",
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"ta4_lua_server",
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@ -1711,5 +1729,6 @@ techage.manual_DE.aPlanTable = {
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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}
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}
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@ -17,6 +17,7 @@ local RADIUS = 6
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local Param2ToFacedir = {[0] = 0, 0, 3, 1, 2, 0}
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local Param2ToFacedir = {[0] = 0, 0, 3, 1, 2, 0}
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lcdlib.register_display_entity("techage:display_entity")
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lcdlib.register_display_entity("techage:display_entity")
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lcdlib.register_display_entity("techage:display_entityXL")
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local function display_update(pos, objref)
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local function display_update(pos, objref)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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@ -29,10 +30,21 @@ local function display_update(pos, objref)
|
|||||||
visual_size = {x=0.94, y=0.94} })
|
visual_size = {x=0.94, y=0.94} })
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function display_updateXL(pos, objref)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local text = meta:get_string("text") or ""
|
||||||
|
text = string.gsub(text, "|", " \n")
|
||||||
|
local texture = lcdlib.make_multiline_texture(
|
||||||
|
"default", text,
|
||||||
|
126, 70, NUM_ROWS, "top", "#000")
|
||||||
|
objref:set_properties({ textures = {texture},
|
||||||
|
visual_size = {x=0.94*1.9, y=0.94} })
|
||||||
|
end
|
||||||
|
|
||||||
local function on_timer(pos)
|
local function on_timer(pos)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
-- check if display is loaded and a player in front of the display
|
-- check if display is loaded and a player in front of the display
|
||||||
if node.name == "techage:ta4_display" then
|
if node.name == "techage:ta4_display" or node.name == "techage:ta4_displayXL" then
|
||||||
local dir = minetest.facedir_to_dir(Param2ToFacedir[node.param2 % 6])
|
local dir = minetest.facedir_to_dir(Param2ToFacedir[node.param2 % 6])
|
||||||
local pos2 = vector.add(pos, vector.multiply(dir, RADIUS))
|
local pos2 = vector.add(pos, vector.multiply(dir, RADIUS))
|
||||||
for _, obj in pairs(minetest.get_objects_inside_radius(pos2, RADIUS)) do
|
for _, obj in pairs(minetest.get_objects_inside_radius(pos2, RADIUS)) do
|
||||||
@ -90,6 +102,51 @@ minetest.register_node("techage:ta4_display", {
|
|||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
|
local lcd_boxXL = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.9, -8/16, -8/16, 0.9, -15/32, 8/16}
|
||||||
|
}
|
||||||
|
|
||||||
|
minetest.register_node("techage:ta4_displayXL", {
|
||||||
|
description = "TA4 Display XL",
|
||||||
|
inventory_image = 'techage_display_inventoryXL.png',
|
||||||
|
tiles = {"techage_displayXL.png"},
|
||||||
|
drawtype = "nodebox",
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
paramtype2 = "wallmounted",
|
||||||
|
node_box = lcd_boxXL,
|
||||||
|
selection_box = lcd_boxXL,
|
||||||
|
light_source = 6,
|
||||||
|
|
||||||
|
display_entities = {
|
||||||
|
["techage:display_entityXL"] = { depth = 0.42,
|
||||||
|
on_display_update = display_updateXL},
|
||||||
|
},
|
||||||
|
|
||||||
|
after_place_node = function(pos, placer)
|
||||||
|
local number = techage.add_node(pos, "techage:ta4_displayXL")
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
meta:set_string("number", number)
|
||||||
|
meta:set_string("text", "My\nTechage\nTA4\nDisplay\nNo: "..number)
|
||||||
|
meta:set_int("startscreen", 1)
|
||||||
|
lcdlib.update_entities(pos)
|
||||||
|
end,
|
||||||
|
|
||||||
|
after_dig_node = function(pos)
|
||||||
|
techage.remove_node(pos)
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_timer = on_timer,
|
||||||
|
on_place = lcdlib.on_place,
|
||||||
|
on_construct = lcdlib.on_construct,
|
||||||
|
on_destruct = lcdlib.on_destruct,
|
||||||
|
on_rotate = lcdlib.on_rotate,
|
||||||
|
groups = {cracky=2, crumbly=2},
|
||||||
|
is_ground_content = false,
|
||||||
|
sounds = default.node_sound_glass_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "techage:ta4_display",
|
output = "techage:ta4_display",
|
||||||
@ -100,6 +157,14 @@ minetest.register_craft({
|
|||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "techage:ta4_displayXL",
|
||||||
|
recipe = {
|
||||||
|
{"techage:ta4_display", "techage:ta4_display"},
|
||||||
|
{"", ""},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
local function add_line(meta, payload)
|
local function add_line(meta, payload)
|
||||||
local text = meta:get_string("text")
|
local text = meta:get_string("text")
|
||||||
local rows
|
local rows
|
||||||
@ -147,7 +212,6 @@ end
|
|||||||
|
|
||||||
techage.register_node({"techage:ta4_display"}, {
|
techage.register_node({"techage:ta4_display"}, {
|
||||||
on_recv_message = function(pos, src, topic, payload)
|
on_recv_message = function(pos, src, topic, payload)
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
local timer = minetest.get_node_timer(pos)
|
local timer = minetest.get_node_timer(pos)
|
||||||
if topic == "add" then -- add one line and scroll if necessary
|
if topic == "add" then -- add one line and scroll if necessary
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
@ -171,3 +235,27 @@ techage.register_node({"techage:ta4_display"}, {
|
|||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
techage.register_node({"techage:ta4_displayXL"}, {
|
||||||
|
on_recv_message = function(pos, src, topic, payload)
|
||||||
|
local timer = minetest.get_node_timer(pos)
|
||||||
|
if topic == "add" then -- add one line and scroll if necessary
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
add_line(meta, payload)
|
||||||
|
if not timer:is_started() then
|
||||||
|
timer:start(2)
|
||||||
|
end
|
||||||
|
elseif topic == "set" then -- overwrite the given row
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
write_row(meta, payload)
|
||||||
|
if not timer:is_started() then
|
||||||
|
timer:start(2)
|
||||||
|
end
|
||||||
|
elseif topic == "clear" then -- clear the screen
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
meta:set_string("text", "")
|
||||||
|
if not timer:is_started() then
|
||||||
|
timer:start(2)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
@ -15,6 +15,7 @@
|
|||||||
local S = techage.S
|
local S = techage.S
|
||||||
|
|
||||||
local CYCLE_TIME = 2
|
local CYCLE_TIME = 2
|
||||||
|
local RANDOM_VAL = 20
|
||||||
local Cable = techage.ElectricCable
|
local Cable = techage.ElectricCable
|
||||||
local power = techage.power
|
local power = techage.power
|
||||||
local Flowers = {}
|
local Flowers = {}
|
||||||
@ -35,21 +36,31 @@ local Positions = {
|
|||||||
local function node_timer(pos, elapsed)
|
local function node_timer(pos, elapsed)
|
||||||
power.consumer_alive(pos, Cable, CYCLE_TIME)
|
power.consumer_alive(pos, Cable, CYCLE_TIME)
|
||||||
local nvm = techage.get_nvm(pos)
|
local nvm = techage.get_nvm(pos)
|
||||||
nvm.tick = nvm.tick or math.random(15, 30)
|
local mem = techage.get_mem(pos)
|
||||||
|
mem.grow_pos = mem.grow_pos or {} -- keep the pos blank for same time
|
||||||
|
nvm.tick = nvm.tick or math.random(RANDOM_VAL, RANDOM_VAL*2)
|
||||||
nvm.tick = nvm.tick - 1
|
nvm.tick = nvm.tick - 1
|
||||||
if nvm.tick == 0 then
|
if nvm.tick == 0 then
|
||||||
nvm.tick = math.random(15, 30)
|
nvm.tick = math.random(RANDOM_VAL, RANDOM_VAL*2)
|
||||||
local plant_pos = vector.add(pos, Positions[math.random(1, 9)])
|
local plant_idx = math.random(1, 9)
|
||||||
|
local plant_pos = vector.add(pos, Positions[plant_idx])
|
||||||
local soil_pos = {x = plant_pos.x, y = plant_pos.y - 1, z = plant_pos.z}
|
local soil_pos = {x = plant_pos.x, y = plant_pos.y - 1, z = plant_pos.z}
|
||||||
local plant_node = minetest.get_node(plant_pos)
|
local plant_node = minetest.get_node(plant_pos)
|
||||||
local soil_node = minetest.get_node(soil_pos)
|
local soil_node = minetest.get_node(soil_pos)
|
||||||
if soil_node and soil_node.name == "compost:garden_soil" then
|
if soil_node and soil_node.name == "compost:garden_soil" then
|
||||||
if plant_node and plant_node.name == "air" then
|
if plant_node and plant_node.name == "air" then
|
||||||
local idx = math.floor(math.random(1, #Flowers))
|
if mem.grow_pos[plant_idx] then
|
||||||
minetest.set_node(plant_pos, {name = Flowers[idx]})
|
local idx = math.floor(math.random(1, #Flowers))
|
||||||
|
minetest.set_node(plant_pos, {name = Flowers[idx]})
|
||||||
|
mem.grow_pos[plant_idx] = false
|
||||||
|
else
|
||||||
|
mem.grow_pos[plant_idx] = true
|
||||||
|
end
|
||||||
elseif plant_node and Plants[plant_node.name] then
|
elseif plant_node and Plants[plant_node.name] then
|
||||||
local ndef = minetest.registered_nodes[plant_node.name]
|
local ndef = minetest.registered_nodes[plant_node.name]
|
||||||
ndef.on_timer(plant_pos, 200)
|
ndef.on_timer(plant_pos, 200)
|
||||||
|
else
|
||||||
|
mem.grow_pos[plant_idx] = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -41,22 +41,24 @@ minetest.register_node("techage:lightblock", {
|
|||||||
groups = {not_in_creative_inventory=1},
|
groups = {not_in_creative_inventory=1},
|
||||||
})
|
})
|
||||||
|
|
||||||
function techage.light_ring(center_pos, on)
|
function techage.light_ring(center_pos, on, large)
|
||||||
for _,dir in ipairs(Positions) do
|
if on then
|
||||||
local pos1 = vector.add(center_pos, dir)
|
for _,dir in ipairs(Positions) do
|
||||||
local node = techage.get_node_lvm(pos1)
|
if large then
|
||||||
if on then
|
dir = vector.multiply(dir, 2)
|
||||||
|
end
|
||||||
|
local pos1 = vector.add(center_pos, dir)
|
||||||
|
local node = techage.get_node_lvm(pos1)
|
||||||
if node.name == "air" then
|
if node.name == "air" then
|
||||||
minetest.set_node(pos1, {name = "techage:lightblock"})
|
minetest.set_node(pos1, {name = "techage:lightblock"})
|
||||||
end
|
end
|
||||||
else
|
|
||||||
if node.name == "techage:lightblock" then
|
|
||||||
minetest.remove_node(pos1)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
else
|
||||||
|
local pos1 = {x=center_pos.x-2, y=center_pos.y-2, z=center_pos.z-2}
|
||||||
|
local pos2 = {x=center_pos.x+2, y=center_pos.y+2, z=center_pos.z+2}
|
||||||
|
for _,pos in ipairs(minetest.find_nodes_in_area(pos1, pos2, "techage:lightblock")) do
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
end
|
||||||
|
minetest.fix_light(pos1, pos2)
|
||||||
end
|
end
|
||||||
local pos1 = {x=center_pos.x-2, y=center_pos.y-2, z=center_pos.z-2}
|
|
||||||
local pos2 = {x=center_pos.x+2, y=center_pos.y+2, z=center_pos.z+2}
|
|
||||||
minetest.fix_light(pos1, pos2)
|
|
||||||
end
|
end
|
||||||
|
|
@ -15,7 +15,7 @@
|
|||||||
local S = techage.S
|
local S = techage.S
|
||||||
|
|
||||||
local function on_switch_lamp(pos, on)
|
local function on_switch_lamp(pos, on)
|
||||||
techage.light_ring({x = pos.x, y = pos.y - 3, z = pos.z}, on)
|
techage.light_ring({x = pos.x, y = pos.y - 3, z = pos.z}, on, true)
|
||||||
end
|
end
|
||||||
|
|
||||||
techage.register_lamp("techage:streetlamp2", {
|
techage.register_lamp("techage:streetlamp2", {
|
||||||
|
@ -35,7 +35,7 @@ Build derrick=Errichte Ölturm
|
|||||||
Compressed Gravel=Komprimiertes Kies
|
Compressed Gravel=Komprimiertes Kies
|
||||||
Consum. 1=Konsum. 1
|
Consum. 1=Konsum. 1
|
||||||
Consum. 2=Konsum. 2
|
Consum. 2=Konsum. 2
|
||||||
Current power:=Aktueller Verbrauch:
|
Current power:=Strom aktuell:
|
||||||
Depth=Tiefe
|
Depth=Tiefe
|
||||||
Digging depth=Grabungstiefe
|
Digging depth=Grabungstiefe
|
||||||
Dirt with Ash=Erde mit Asche
|
Dirt with Ash=Erde mit Asche
|
||||||
@ -161,6 +161,7 @@ Send signal if nodes have been:=Sende ein Signal falls Blöcke:
|
|||||||
Show all forceload blocks in a 64x64x64 range=Zeige alle Forceload Blöcke im Umkreis von 64x64x64 Blöcken
|
Show all forceload blocks in a 64x64x64 range=Zeige alle Forceload Blöcke im Umkreis von 64x64x64 Blöcken
|
||||||
Sieved Basalt Gravel=Basaltkies gesiebt
|
Sieved Basalt Gravel=Basaltkies gesiebt
|
||||||
Sieved Gravel=Gesiebtes Kies
|
Sieved Gravel=Gesiebtes Kies
|
||||||
|
Size=Größe
|
||||||
Solar system=Solaranlage
|
Solar system=Solaranlage
|
||||||
Start level=Startebene
|
Start level=Startebene
|
||||||
Start level @= 0@nmeans the same level@nas the quarry is placed=Startebene @= 0@nbedeutet gleiche Ebene@nwie der Steinbrecher
|
Start level @= 0@nmeans the same level@nas the quarry is placed=Startebene @= 0@nbedeutet gleiche Ebene@nwie der Steinbrecher
|
||||||
|
@ -159,6 +159,7 @@ Send signal if nodes have been:=
|
|||||||
Show all forceload blocks in a 64x64x64 range=
|
Show all forceload blocks in a 64x64x64 range=
|
||||||
Sieved Basalt Gravel=
|
Sieved Basalt Gravel=
|
||||||
Sieved Gravel=
|
Sieved Gravel=
|
||||||
|
Size=
|
||||||
Solar system=
|
Solar system=
|
||||||
Start level=
|
Start level=
|
||||||
Start level @= 0@nmeans the same level@nas the quarry is placed=
|
Start level @= 0@nmeans the same level@nas the quarry is placed=
|
||||||
|
@ -225,7 +225,6 @@ techage.register_node({"techage:ta4_detector_off", "techage:ta4_detector_on"}, {
|
|||||||
is_pusher = true, -- is a pulling/pushing node
|
is_pusher = true, -- is a pulling/pushing node
|
||||||
|
|
||||||
on_recv_message = function(pos, src, topic, payload)
|
on_recv_message = function(pos, src, topic, payload)
|
||||||
print(topic, payload)
|
|
||||||
if topic == "count" then
|
if topic == "count" then
|
||||||
local nvm = techage.get_nvm(pos)
|
local nvm = techage.get_nvm(pos)
|
||||||
return nvm.counter or 0
|
return nvm.counter or 0
|
||||||
|
@ -59,7 +59,6 @@ for idx,pgn in ipairs(tPgns) do
|
|||||||
end
|
end
|
||||||
if fields.exit then
|
if fields.exit then
|
||||||
meta:set_string("formspec", nil)
|
meta:set_string("formspec", nil)
|
||||||
print(node.name)
|
|
||||||
local number = techage.add_node(pos, node.name)
|
local number = techage.add_node(pos, node.name)
|
||||||
meta:set_string("infotext", S("TechAge Gate Block").." "..number)
|
meta:set_string("infotext", S("TechAge Gate Block").." "..number)
|
||||||
end
|
end
|
||||||
|
@ -149,11 +149,8 @@ local function write_value(nvm, key, item)
|
|||||||
if nvm.data[key] then
|
if nvm.data[key] then
|
||||||
nvm.size = nvm.size - calc_size(nvm.data[key])
|
nvm.size = nvm.size - calc_size(nvm.data[key])
|
||||||
end
|
end
|
||||||
print(type(item))
|
|
||||||
if type(item) == "table" then
|
if type(item) == "table" then
|
||||||
print("item1", dump(item))
|
|
||||||
item = safer_lua.datastruct_to_table(item)
|
item = safer_lua.datastruct_to_table(item)
|
||||||
print("item1", dump(item))
|
|
||||||
end
|
end
|
||||||
nvm.size = nvm.size + calc_size(item)
|
nvm.size = nvm.size + calc_size(item)
|
||||||
nvm.data[key] = item
|
nvm.data[key] = item
|
||||||
|
@ -340,8 +340,18 @@ Die Batterie muss in unmittelbarer Nähe zum Controller platziert werden, also a
|
|||||||
|
|
||||||
Das Display zeigt nach dem Platzieren seine Nummer an. Über diese Nummer kann das Display angesprochen werden. Auf dem Display können Texte ausgegeben werden, wobei das Display 5 Zeilen und damit 5 unterschiedliche Texte darstellen kann.
|
Das Display zeigt nach dem Platzieren seine Nummer an. Über diese Nummer kann das Display angesprochen werden. Auf dem Display können Texte ausgegeben werden, wobei das Display 5 Zeilen und damit 5 unterschiedliche Texte darstellen kann.
|
||||||
|
|
||||||
|
Das Display wird maximal ein mal pro Sekunde aktualisiert.
|
||||||
|
|
||||||
[ta4_display|image]
|
[ta4_display|image]
|
||||||
|
|
||||||
|
### TA4 Display XL
|
||||||
|
|
||||||
|
Das TA4 Display XL hat die doppelte Größ wie das TA4 Display.
|
||||||
|
|
||||||
|
Das Display wird maximal alle zwei Sekunden aktualisiert.
|
||||||
|
|
||||||
|
[ta4_displayXL|image]
|
||||||
|
|
||||||
|
|
||||||
### TA4 Signal Tower
|
### TA4 Signal Tower
|
||||||
|
|
||||||
@ -514,6 +524,14 @@ Wird die Kiste mit einem Schieber gefüllt, so füllen sich alle Speicherplätze
|
|||||||
|
|
||||||
Wird die Kiste über einen Schieber geleert, leeren sich auch die Speicher wieder von links nach rechts.
|
Wird die Kiste über einen Schieber geleert, leeren sich auch die Speicher wieder von links nach rechts.
|
||||||
|
|
||||||
|
**Stapelfunktion**
|
||||||
|
|
||||||
|
Mehrere TA4 8x2000 Kisten können zu einer großen Kiste mit mehr Inhalt verbunden werden. Dazu müssen die Kisten in einer Reihe hintereinander gesetzt werden.
|
||||||
|
|
||||||
|
Zuerst muss die Front-Kiste gesetzt werden, dann werden die Stapel-Kisten mit gleicher Blickrichtung dahinter gesetzt (alle Kisten haben die Front in Richtung Spieler). Bei 2 Kisten in Reihe erhöht sich die Größe auf 8x4000, usw.
|
||||||
|
|
||||||
|
Die angereihten Kisten können nun nicht mehr entfernt werden. Um die Kisten wieder abbauen zu können, muss zuerst die Frontkiste entfernt werden. Danach können die Kisten der Reihe nach wieder entfernt werden.
|
||||||
|
|
||||||
Die Kiste kann nur von den Spielern genutzt werden, die an diesem Ort auch bauen können, also Protection Rechte besitzen. Es spielt dabei keine Rolle, wer die Kiste setzt.
|
Die Kiste kann nur von den Spielern genutzt werden, die an diesem Ort auch bauen können, also Protection Rechte besitzen. Es spielt dabei keine Rolle, wer die Kiste setzt.
|
||||||
|
|
||||||
Der Kiste besitzt ein zusätzliches Kommandos für den Lua Controller:
|
Der Kiste besitzt ein zusätzliches Kommandos für den Lua Controller:
|
||||||
|
@ -143,6 +143,7 @@
|
|||||||
- [TA4 ICTA Controller](./manual_ta4_DE.md#ta4-icta-controller)
|
- [TA4 ICTA Controller](./manual_ta4_DE.md#ta4-icta-controller)
|
||||||
- [Batterie](./manual_ta4_DE.md#batterie)
|
- [Batterie](./manual_ta4_DE.md#batterie)
|
||||||
- [TA4 Display](./manual_ta4_DE.md#ta4-display)
|
- [TA4 Display](./manual_ta4_DE.md#ta4-display)
|
||||||
|
- [TA4 Display XL](./manual_ta4_DE.md#ta4-display-xl)
|
||||||
- [TA4 Signal Tower](./manual_ta4_DE.md#ta4-signal-tower)
|
- [TA4 Signal Tower](./manual_ta4_DE.md#ta4-signal-tower)
|
||||||
- [TA4 Lua Controller](./manual_ta4_DE.md#ta4-lua-controller)
|
- [TA4 Lua Controller](./manual_ta4_DE.md#ta4-lua-controller)
|
||||||
- [TA4 Lua Server](./manual_ta4_DE.md#ta4-lua-server)
|
- [TA4 Lua Server](./manual_ta4_DE.md#ta4-lua-server)
|
||||||
|
@ -334,7 +334,6 @@ function techage.explore.dec_oil_amount(posC)
|
|||||||
if idx <= (OIL_BUBBLE_SIZE - 256) then -- first level is stone, too
|
if idx <= (OIL_BUBBLE_SIZE - 256) then -- first level is stone, too
|
||||||
local pos = calc_vmdata_pos(posC, idx)
|
local pos = calc_vmdata_pos(posC, idx)
|
||||||
local node = techage.get_node_lvm(pos)
|
local node = techage.get_node_lvm(pos)
|
||||||
print(idx, P2S(pos), node.name)
|
|
||||||
if node.name == "techage:oil_source" then
|
if node.name == "techage:oil_source" then
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
end
|
end
|
||||||
|
@ -50,13 +50,13 @@ local function stop_consumer(tbl, tlib_type)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function get_generator_sum(tbl, tlib_type)
|
local function get_generator_sum(tbl, tlib_type, cycle_time)
|
||||||
local sum = 0
|
local sum = 0
|
||||||
for _,v in ipairs(tbl or {}) do
|
for _,v in ipairs(tbl or {}) do
|
||||||
local nvm = techage.get_nvm(v.pos)
|
local nvm = techage.get_nvm(v.pos)
|
||||||
local def = nvm[tlib_type] -- power related network data
|
local def = nvm[tlib_type] -- power related network data
|
||||||
if def and def["gstate"] ~= STOPPED then
|
if def and def["gstate"] ~= STOPPED then
|
||||||
def["galive"] = (def["galive"] or 1) - 1
|
def["galive"] = (def["galive"] or 1) - cycle_time/2
|
||||||
if def["galive"] >= 0 then
|
if def["galive"] >= 0 then
|
||||||
sum = sum + (def.curr_power or v.nominal)
|
sum = sum + (def.curr_power or v.nominal)
|
||||||
end
|
end
|
||||||
@ -65,13 +65,13 @@ local function get_generator_sum(tbl, tlib_type)
|
|||||||
return sum
|
return sum
|
||||||
end
|
end
|
||||||
|
|
||||||
local function get_consumer_sum(tbl, tlib_type)
|
local function get_consumer_sum(tbl, tlib_type, cycle_time)
|
||||||
local sum = 0
|
local sum = 0
|
||||||
for _,v in ipairs(tbl or {}) do
|
for _,v in ipairs(tbl or {}) do
|
||||||
local nvm = techage.get_nvm(v.pos)
|
local nvm = techage.get_nvm(v.pos)
|
||||||
local def = nvm[tlib_type] -- power related network data
|
local def = nvm[tlib_type] -- power related network data
|
||||||
if def and def["cstate"] ~= STOPPED then
|
if def and def["cstate"] ~= STOPPED then
|
||||||
def["calive"] = (def["calive"] or 1) - 1
|
def["calive"] = (def["calive"] or 1) - cycle_time/2
|
||||||
if def["calive"] >= 0 then
|
if def["calive"] >= 0 then
|
||||||
sum = sum + v.nominal
|
sum = sum + v.nominal
|
||||||
end
|
end
|
||||||
@ -123,13 +123,13 @@ local function set_taken_values(tbl, taken, tlib_type)
|
|||||||
return taken
|
return taken
|
||||||
end
|
end
|
||||||
|
|
||||||
function techage.power.power_distribution(network, tlib_type, netID)
|
function techage.power.power_distribution(network, tlib_type, netID, cycle_time)
|
||||||
-- calc maximum power values
|
-- calc maximum power values
|
||||||
network.available1 = get_generator_sum(network.gen1, tlib_type)
|
network.available1 = get_generator_sum(network.gen1, tlib_type, cycle_time)
|
||||||
network.available2 = get_generator_sum(network.gen2, tlib_type)
|
network.available2 = get_generator_sum(network.gen2, tlib_type, cycle_time)
|
||||||
network.needed1 = get_consumer_sum(network.con1, tlib_type)
|
network.needed1 = get_consumer_sum(network.con1, tlib_type, cycle_time)
|
||||||
network.needed2 = get_consumer_sum(network.con2, tlib_type)
|
network.needed2 = get_consumer_sum(network.con2, tlib_type, cycle_time)
|
||||||
--print(string.format("%X", netID), network.available1, network.available2, network.needed1, network.needed2, network.alive)
|
--print(string.format("%X", netID), network.available1, network.available2, network.needed1, network.needed2)
|
||||||
|
|
||||||
-- store results
|
-- store results
|
||||||
network.on = network.available1 + network.available2 >= network.needed1
|
network.on = network.available1 + network.available2 >= network.needed1
|
||||||
|
@ -91,6 +91,15 @@ local function trigger_network(pos, outdir, Cable)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function build_network_consumer(pos, Cable)
|
||||||
|
local outdirs = techage.networks.get_node_connections(pos, Cable.tube_type)
|
||||||
|
if #outdirs == 1 then
|
||||||
|
local netID = determine_netID(pos, outdirs[1], Cable)
|
||||||
|
store_netID(pos, outdirs[1], netID, Cable)
|
||||||
|
networks.build_network(pos, outdirs[1], Cable, netID)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- To be called from each node via 'tubelib2_on_update2'
|
-- To be called from each node via 'tubelib2_on_update2'
|
||||||
-- 'output' is optional and only needed for nodes with dedicated
|
-- 'output' is optional and only needed for nodes with dedicated
|
||||||
-- pipe sides (e.g. pumps).
|
-- pipe sides (e.g. pumps).
|
||||||
@ -160,14 +169,12 @@ function techage.power.consumer_alive(pos, Cable, cycle_time)
|
|||||||
local nvm = techage.get_nvm(pos)
|
local nvm = techage.get_nvm(pos)
|
||||||
local def = nvm[Cable.tube_type] -- power related network data
|
local def = nvm[Cable.tube_type] -- power related network data
|
||||||
if def then
|
if def then
|
||||||
|
if not def["netID"] or not networks.get_network(Cable.tube_type, def["netID"]) then
|
||||||
|
build_network_consumer(pos, Cable)
|
||||||
|
end
|
||||||
local rv = (cycle_time / 2) + 1
|
local rv = (cycle_time / 2) + 1
|
||||||
if def["netID"] and def["calive"] and def["calive"] < rv then -- network available
|
if def["netID"] and def["calive"] and def["calive"] < rv then -- network available
|
||||||
def["calive"] = rv
|
def["calive"] = rv
|
||||||
def["still_runing"] = true
|
|
||||||
return def["taken"] or 0
|
|
||||||
elseif def["still_runing"] then
|
|
||||||
def["calive"] = rv
|
|
||||||
def["still_runing"] = false
|
|
||||||
return def["taken"] or 0
|
return def["taken"] or 0
|
||||||
elseif not def["cstate"] or def["cstate"] == RUNNING then
|
elseif not def["cstate"] or def["cstate"] == RUNNING then
|
||||||
local ndef = net_def(pos, Cable.tube_type)
|
local ndef = net_def(pos, Cable.tube_type)
|
||||||
|
@ -22,7 +22,7 @@ local HEX = function(val) return string.format("%XH", val) end
|
|||||||
local power = techage.power
|
local power = techage.power
|
||||||
local networks = techage.networks
|
local networks = techage.networks
|
||||||
|
|
||||||
local CYCLE_TIME = 1.8
|
local CYCLE_TIME = 1
|
||||||
|
|
||||||
techage.schedule = {}
|
techage.schedule = {}
|
||||||
|
|
||||||
@ -57,7 +57,7 @@ minetest.register_globalstep(function(dtime)
|
|||||||
while item do
|
while item do
|
||||||
local network = networks.peek_network(item.tube_type, item.netID)
|
local network = networks.peek_network(item.tube_type, item.netID)
|
||||||
if network and network.alive and network.alive >= 0 then
|
if network and network.alive and network.alive >= 0 then
|
||||||
power.power_distribution(network, item.tube_type, item.netID)
|
power.power_distribution(network, item.tube_type, item.netID, CYCLE_TIME)
|
||||||
network.alive = network.alive - 1
|
network.alive = network.alive - 1
|
||||||
push(item)
|
push(item)
|
||||||
else
|
else
|
||||||
@ -74,6 +74,9 @@ end)
|
|||||||
|
|
||||||
function techage.schedule.start(tube_type, netID)
|
function techage.schedule.start(tube_type, netID)
|
||||||
if not JobTable[netID] then
|
if not JobTable[netID] then
|
||||||
|
local network = networks.peek_network(tube_type, netID)
|
||||||
|
power.power_distribution(network, tube_type, netID, CYCLE_TIME/2)
|
||||||
|
network.alive = network.alive - 1
|
||||||
push({tube_type = tube_type, netID = netID})
|
push({tube_type = tube_type, netID = netID})
|
||||||
JobTable[netID] = true
|
JobTable[netID] = true
|
||||||
end
|
end
|
||||||
|
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textures/techage_displayXL.png
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BIN
textures/techage_displayXL.png
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After Width: | Height: | Size: 151 B |
BIN
textures/techage_display_inventoryXL.png
Normal file
BIN
textures/techage_display_inventoryXL.png
Normal file
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After Width: | Height: | Size: 229 B |
Loading…
Reference in New Issue
Block a user