diff --git a/basis/recipe_lib.lua b/basis/recipe_lib.lua index 309a3b4..95ecddc 100644 --- a/basis/recipe_lib.lua +++ b/basis/recipe_lib.lua @@ -136,4 +136,4 @@ end function techage.recipes.get_recipe(name) return NormalizedRecipes[name] end - \ No newline at end of file + diff --git a/carts/tank_cart.lua b/carts/tank_cart.lua index c7391c3..d3654ac 100644 --- a/carts/tank_cart.lua +++ b/carts/tank_cart.lua @@ -118,6 +118,9 @@ minetest.register_node("techage:tank_cart", { local nvm = techage.get_nvm(pos) nvm.liquid = nvm.liquid or {} M(pos):set_string("formspec", techage.liquid.formspec(pos, nvm)) + -- Delete the network between pump and cart + Pipe:after_dig_node(pos) + Pipe:after_place_node(pos) end, set_cargo = function(pos, data) diff --git a/init.lua b/init.lua index 9ef177a..69d729b 100644 --- a/init.lua +++ b/init.lua @@ -264,7 +264,7 @@ dofile(MP.."/logic/repeater.lua") dofile(MP.."/logic/programmer.lua") dofile(MP.."/logic/signallamp.lua") dofile(MP.."/logic/sequencer.lua") -dofile(MP.."/logic/sequencer2.lua") +--dofile(MP.."/logic/sequencer2.lua") still under dev. dofile(MP.."/logic/timer.lua") dofile(MP.."/logic/lua_logic.lua") -- old dofile(MP.."/logic/logic_block.lua") -- new @@ -277,7 +277,7 @@ dofile(MP.."/logic/doorcontroller.lua") -- old dofile(MP.."/logic/doorcontroller2.lua") -- new dofile(MP.."/logic/collector.lua") dofile(MP.."/logic/button_4x.lua") -dofile(MP.."/logic/movecontroller.lua") +--dofile(MP.."/logic/movecontroller.lua") still under dev. if minetest.global_exists("mesecon") then dofile(MP.."/logic/mesecons_converter.lua") end diff --git a/liquids/pump.lua b/liquids/pump.lua index 2762e78..54dc680 100644 --- a/liquids/pump.lua +++ b/liquids/pump.lua @@ -45,7 +45,6 @@ local function pumping(pos, nvm, state, capa) local mem = techage.get_mem(pos) mem.dbg_cycles = (mem.dbg_cycles or 0) - 1 local outdir = M(pos):get_int("outdir") - --print("pumping", outdir, Flip[outdir]) local taken, name = liquid.take(pos, Pipe, Flip[outdir], nil, capa, mem.dbg_cycles > 0) if taken > 0 then local leftover = liquid.put(pos, Pipe, outdir, name, taken, mem.dbg_cycles > 0) diff --git a/liquids/valve.lua b/liquids/valve.lua index afea000..40406aa 100644 --- a/liquids/valve.lua +++ b/liquids/valve.lua @@ -43,6 +43,9 @@ minetest.register_node("techage:ta3_valve_open", { return false end, on_rightclick = function(pos, node, clicker) + if minetest.is_protected(pos, clicker:get_player_name()) then + return + end if liquid.turn_valve_off(pos, Pipe, "techage:ta3_valve_closed", "techage:ta3_valve_open") then minetest.sound_play("techage_valve", { pos = pos, @@ -84,6 +87,9 @@ minetest.register_node("techage:ta3_valve_closed", { }, on_rightclick = function(pos, node, clicker) + if minetest.is_protected(pos, clicker:get_player_name()) then + return + end if liquid.turn_valve_on(pos, Pipe, "techage:ta3_valve_closed", "techage:ta3_valve_open") then minetest.sound_play("techage_valve", { pos = pos, diff --git a/logic/button.lua b/logic/button.lua index 098e809..7840d8c 100644 --- a/logic/button.lua +++ b/logic/button.lua @@ -38,8 +38,9 @@ local function switch_on(pos) logic.swap_node(pos, "techage:ta4_button_on") end local meta = M(pos) - local cmnd = meta:contains("command") and meta:get_string("command") or "on" - logic.send_cmnd(pos, M(pos), cmnd, cycle_time) + local s = meta:contains("command") and meta:get_string("command") or "on" + local command, payload = unpack(string.split(s, " ", false, 1)) + logic.send_cmnd(pos, M(pos), command, payload, cycle_time) minetest.sound_play("techage_button", { pos = pos, gain = 0.5, diff --git a/logic/button_4x.lua b/logic/button_4x.lua index 7c6c57b..827bb6b 100644 --- a/logic/button_4x.lua +++ b/logic/button_4x.lua @@ -18,20 +18,22 @@ local S = techage.S local function get_button_num(pos, clicker, pointed_thing) -- use the node behind the button to get better results - local offs = vector.subtract(pointed_thing.under, pointed_thing.above) - pointed_thing.under = vector.add(pointed_thing.under, offs) - pointed_thing.above = vector.add(pointed_thing.above, offs) - local pos1 = minetest.pointed_thing_to_face_pos(clicker, pointed_thing) - local y = pos1.y - pos.y - - if y < -0.3 then - return 4 - elseif y < -0.03 and y > -0.22 then - return 3 - elseif y > 0.03 and y < 0.22 then - return 2 - elseif y > 0.3 then - return 1 + if clicker and pointed_thing then + local offs = vector.subtract(pointed_thing.under, pointed_thing.above) + pointed_thing.under = vector.add(pointed_thing.under, offs) + pointed_thing.above = vector.add(pointed_thing.above, offs) + local pos1 = minetest.pointed_thing_to_face_pos(clicker, pointed_thing) + local y = pos1.y - pos.y + + if y < -0.3 then + return 4 + elseif y < -0.03 and y > -0.22 then + return 3 + elseif y > 0.03 and y < 0.22 then + return 2 + elseif y > 0.3 then + return 1 + end end end @@ -134,10 +136,11 @@ local function send_cmnd(pos, num) local meta = M(pos) local own_num = meta:get_string("node_number") local dest = meta:get_string("dest_number" .. num) - local cmnd = meta:get_string("command" .. num) + local s = meta:get_string("command" .. num) + local command, payload = unpack(string.split(s, " ", false, 1)) local owner = meta:get_string("owner") if techage.check_numbers(dest, owner) then - techage.send_multi(own_num, dest, cmnd) + techage.send_multi(own_num, dest, command, payload) end end diff --git a/logic/doorcontroller2.lua b/logic/doorcontroller2.lua index 8a6c6b9..9b3e916 100644 --- a/logic/doorcontroller2.lua +++ b/logic/doorcontroller2.lua @@ -425,3 +425,5 @@ for _, name in ipairs(ProtectorDoors) do logic.register_doorcontroller_nodes({name .. "_" .. postfix}) end end + +logic.SimpleNodes = RegisteredNodes diff --git a/logic/lib.lua b/logic/lib.lua index dfdcd4d..86a99fe 100644 --- a/logic/lib.lua +++ b/logic/lib.lua @@ -67,13 +67,13 @@ function techage.logic.send_on(pos, meta, time) return own_num == numbers end -function techage.logic.send_cmnd(pos, meta, cmnd, time) +function techage.logic.send_cmnd(pos, meta, cmnd, payload, time) local own_num = meta:get_string("node_number") or "" local numbers = meta:get_string("numbers") or "" if time and time > 0 then minetest.get_node_timer(pos):start(time) end - techage.send_multi(own_num, numbers, cmnd) + techage.send_multi(own_num, numbers, cmnd, payload) end function techage.logic.send_off(pos, meta) diff --git a/logic/movecontroller.lua b/logic/movecontroller.lua index 0d7b2c2..32c0546 100644 --- a/logic/movecontroller.lua +++ b/logic/movecontroller.lua @@ -88,12 +88,12 @@ end -- Attach player/mob to given parent object (block) local function attach_single_object(parent, obj, dir, height) local self = parent:get_luaentity() - local rot = obj:get_rotation() or {x=0, y=0, z=0} + local rot = {x=0, y=0, z=0} local prop = obj:get_properties() local res = obj:get_attach() if not res and prop and prop.collisionbox then dir = table.copy(dir) - dir.y = dir.y - 1.5 + height - prop.collisionbox[2] + dir.y = dir.y - 1.5 + (height or 1) - prop.collisionbox[2] dir = vector.multiply(dir, 29) obj:set_attach(parent, "", dir, rot, true) obj:set_properties({visual_size = {x = 2.9, y = 2.9}}) @@ -108,23 +108,25 @@ local function attach_single_object(parent, obj, dir, height) end -- Attach all entities around to the parent object (block). --- height is the parrwent block height (-0.5 to 0.5) +-- height is the parent block height (0.1 to 1.0) local function attach_objects(pos, parent, dir, height) local pos1 = vector.add(pos, dir) local self = parent:get_luaentity() self.players = self.players or {} self.entities = self.entities or {} - for _, obj in pairs(minetest.get_objects_inside_radius(pos1, 0.8)) do + print("pos1", P2S(pos1)) + for _, obj in pairs(minetest.get_objects_inside_radius(pos1, 0.9)) do local entity = obj:get_luaentity() if entity then if entity.name == "__builtin:item" then -- dropped items --obj:set_attach(objref, "", {x=0, y=0, z=0}, {x=0, y=0, z=0}, true) -- hier kracht es elseif entity.name ~= "techage:move_item" then - attach_single_object(parent, obj, dir, height) + attach_single_object(parent, obj, dir, 1) end elseif obj:is_player() then - attach_single_object(parent, obj, dir) + print("is_player") + attach_single_object(parent, obj, dir, 1) end end end @@ -158,7 +160,7 @@ local function detach_objects(pos, parent, dir) end local function entity_to_node(pos, obj) - local name = obj:get_luaentity().item or "air" + local name = (obj:get_luaentity() or {}).item or "air" local rot = obj:get_rotation() detach_objects(pos, obj) obj:remove() @@ -183,13 +185,16 @@ local function node_to_entity(pos, handover) local dir = minetest.facedir_to_dir(node.param2) local yaw = minetest.dir_to_yaw(dir) local obj = minetest.add_entity(pos, "techage:move_item") - local self = obj:get_luaentity() - obj:set_rotation({x=0, y=yaw, z=0}) - obj:set_properties({wield_item = node.name}) - obj:set_armor_groups({immortal=1}) - self.item = node.name - self.handover = handover - return obj + if obj then + local self = obj:get_luaentity() + obj:set_rotation({x=0, y=yaw, z=0}) + obj:set_properties({wield_item = node.name}) + obj:set_armor_groups({immortal=1}) + self.item = node.name + self.handover = handover + self.start_pos = table.copy(pos) + return obj + end end local function capture_entity(pos) @@ -219,12 +224,15 @@ local function move_entity(obj, pos2, dir, max_speed) end -- Handover the entity to the next movecontroller -local function handover_to(self) +local function handover_to(pos, self) local info = techage.get_node_info(self.handover) if info and info.name == "techage:ta4_movecontroller" then local mem = techage.get_mem(info.pos) if not mem.entities_are_there then mem.entities_are_there = true + -- copy move direction + --print("techage.get_nvm(pos).pos_2to1", techage.get_nvm(pos).pos_2to1) + techage.get_nvm(info.pos).pos_2to1 = techage.get_nvm(pos).pos_2to1 minetest.after(0.2, techage.send_single, "0", self.handover, "handover") end return true @@ -249,7 +257,9 @@ minetest.register_entity("techage:move_item", { item = self.item, max_speed = self.max_speed, dest_pos = self.dest_pos, + start_pos = self.start_pos, dir = self.dir, + respawn = true, }) end, @@ -259,8 +269,12 @@ minetest.register_entity("techage:move_item", { self.item = tbl.item or "air" self.max_speed = tbl.max_speed or MAX_SPEED self.dest_pos = tbl.dest_pos or self.object:get_pos() + self.start_pos = tbl.start_pos or self.object:get_pos() self.dir = tbl.dir or {x=0, y=0, z=0} self.object:set_properties({wield_item = self.item}) + if tbl.respawn then + entity_to_node(self.start_pos, self.object) + end end end, @@ -277,7 +291,7 @@ minetest.register_entity("techage:move_item", { obj:set_acceleration({x=0, y=0, z=0}) obj:set_velocity({x=0, y=0, z=0}) self.dest_pos = nil - if not self.handover or not handover_to(self) then + if not self.handover or not handover_to(pos, self) then minetest.after(0.5, entity_to_node, pos, obj) end self.ttl = 2 @@ -308,7 +322,7 @@ minetest.register_entity("techage:move_item", { ------------------------------------------------------------------------------- local MarkedNodes = {} -- t[player] = {{entity, pos},...} local CurrentPos -- to mark punched entities -local RegisteredNodes = {} -- to be checked before removed/placed +local SimpleNodes = techage.logic.SimpleNodes local function is_air_like(pos) local node = minetest.get_node(pos) @@ -322,8 +336,8 @@ end local function is_simple_node(pos) -- special handling local name = minetest.get_node(pos).name - if RegisteredNodes[name] ~= nil then - return RegisteredNodes[name] + if SimpleNodes[name] ~= nil then + return SimpleNodes[name] end local ndef = minetest.registered_nodes[name] @@ -496,13 +510,15 @@ local function move_node(pos, pos1, pos2, max_speed, handover, height) local dir = determine_dir(pos1, pos2) local obj = node_to_entity(pos1, handover) - attach_objects(pos1, obj, {x=0, y=1, z=0}, height) - if dir.y == 0 then - if (dir.x ~= 0 and dir.z == 0) or (dir.x == 0 and dir.z ~= 0) then - attach_objects(pos1, obj, dir, height) + if obj then + attach_objects(pos1, obj, {x=0, y=height, z=0}, height) + if dir.y == 0 then + if (dir.x ~= 0 and dir.z == 0) or (dir.x == 0 and dir.z ~= 0) then + attach_objects(pos1, obj, dir, 1) + end end + move_entity(obj, pos2, dir, max_speed) end - move_entity(obj, pos2, dir, max_speed) end local function move_nodes(pos, lpos1, lpos2, handover) @@ -596,16 +612,16 @@ local function move_to_other_pos(pos) local meta = M(pos) local nvm = techage.get_nvm(pos) - if nvm.pos2 then + if nvm.pos_2to1 then local lpos1 = nvm.lpos1 or {} local lpos2 = nvm.lpos2 or {} - nvm.pos2 = false + nvm.pos_2to1 = false local handover = meta:contains("handoverA") and meta:get_string("handoverA") return move_nodes(pos, lpos2, lpos1, handover) else local lpos1 = nvm.lpos1 or {} local lpos2 = nvm.lpos2 or {} - nvm.pos2 = true + nvm.pos_2to1 = true local handover = meta:contains("handoverB") and meta:get_string("handoverB") return move_nodes(pos, lpos1, lpos2, handover) end @@ -617,16 +633,16 @@ local function takeover(pos) local mem = techage.get_mem(pos) mem.entities_are_there = nil - if nvm.pos2 then + if nvm.pos_2to1 then local lpos1 = nvm.lpos1 or {} local lpos2 = nvm.lpos2 or {} - nvm.pos2 = false + nvm.pos_2to1 = false local handover = meta:contains("handoverA") and meta:get_string("handoverA") return moveon_nodes(pos, lpos2, lpos1, handover) else local lpos1 = nvm.lpos1 or {} local lpos2 = nvm.lpos2 or {} - nvm.pos2 = true + nvm.pos_2to1 = true local handover = meta:contains("handoverB") and meta:get_string("handoverB") return moveon_nodes(pos, lpos1, lpos2, handover) end @@ -660,7 +676,7 @@ minetest.register_node("techage:ta4_movecontroller", { if fields.record then nvm.lpos1 = nil nvm.lpos2 = nil - nvm.pos2 = false + nvm.pos_2to1 = false meta:set_string("status", S("Recording...")) local name = player:get_player_name() minetest.chat_send_player(name, S("Click on all blocks that shall be moved")) @@ -674,17 +690,17 @@ minetest.register_node("techage:ta4_movecontroller", { meta:set_string("distance", fields.distance) nvm.lpos1 = pos_list nvm.lpos2 = table_add(pos_list, to_vector(fields.distance)) - nvm.pos2 = false + nvm.pos_2to1 = false unmark_all(name) meta:set_string("formspec", formspec(nvm, meta)) elseif fields.store then meta:set_string("distance", fields.distance) nvm.lpos2 = table_add(nvm.lpos1, to_vector(fields.distance)) - nvm.pos2 = false + nvm.pos_2to1 = false meta:set_string("formspec", formspec(nvm, meta)) elseif fields.moveAB then meta:set_string("status", "") - nvm.pos2 = false + nvm.pos_2to1 = false if move_to_other_pos(pos) then meta:set_string("formspec", formspec(nvm, meta)) local name = player:get_player_name() @@ -692,7 +708,7 @@ minetest.register_node("techage:ta4_movecontroller", { end elseif fields.moveBA then meta:set_string("status", "") - nvm.pos2 = true + nvm.pos_2to1 = true if move_to_other_pos(pos) then meta:set_string("formspec", formspec(nvm, meta)) local name = player:get_player_name() @@ -723,11 +739,11 @@ techage.register_node({"techage:ta4_movecontroller"}, { return INFO elseif topic == "a2b" then local nvm = techage.get_nvm(pos) - nvm.pos2 = false + nvm.pos_2to1 = false return move_to_other_pos(pos) elseif topic == "b2a" then local nvm = techage.get_nvm(pos) - nvm.pos2 = true + nvm.pos_2to1 = true return move_to_other_pos(pos) elseif topic == "move" then return move_to_other_pos(pos) @@ -738,14 +754,14 @@ techage.register_node({"techage:ta4_movecontroller"}, { end, }) ---minetest.register_craft({ --- output = "techage:ta4_movecontroller", --- recipe = { --- {"techage:aluminum", "group:wood","techage:aluminum"}, --- {"default:mese_crystal_fragment", "techage:ta4_wlanchip", "default:mese_crystal_fragment"}, --- {"group:wood", "basic_materials:gear_steel", "group:wood"}, --- }, ---}) +minetest.register_craft({ + output = "techage:ta4_movecontroller", + recipe = { + {"default:steel_ingot", "dye:blue", "default:steel_ingot"}, + {"default:mese_crystal_fragment", "techage:ta4_wlanchip", "default:mese_crystal_fragment"}, + {"group:wood", "basic_materials:gear_steel", "group:wood"}, + }, +}) minetest.register_on_joinplayer(function(player) unlock_player(player) diff --git a/logic/sequencer.lua b/logic/sequencer.lua index 141d3a2..2784c11 100644 --- a/logic/sequencer.lua +++ b/logic/sequencer.lua @@ -60,7 +60,7 @@ local function formspec_help() "label[0,1;Define a sequence of commands\nto control other machines.]".. "label[0,2.2;Numbers(s) are the node numbers,\nthe command shall sent to.]".. "label[0,3.4;The commands 'on'/'off' are used\n for machines and other nodes.]".. - "label[0,4.6;Offset is the time to the\nnext line in seconds (1..999).]".. + "label[0,4.6;Offset is the time to the\nnext line in seconds (0.2 to 999).]".. "label[0,5.8;If endless is set, the Sequencer\nrestarts again and again.]".. "label[0,7;The command ' ' does nothing,\nonly consuming the offset time.]".. "button[3,8;2,1;exit;close]" diff --git a/logic/sequencer2.lua b/logic/sequencer2.lua index 2d8ab58..5c3e547 100644 --- a/logic/sequencer2.lua +++ b/logic/sequencer2.lua @@ -31,10 +31,8 @@ end local function command(s) local num, cmd, pld = unpack(string.split(s, " ", false, 2)) if not num or not cmd then - print("error: Invalid command") - return + return "Invalid command!" end - print(num, cmd, pld) return {number = num, cmnd = cmd, payload = pld} end @@ -62,14 +60,12 @@ local function compile(s, tRes) local old_idx = 0 local start_idx - print("Compile") for i, line in ipairs(strsplit(s)) do line = trim(line) line = string.split(line, "--", true, 1)[1] or "" if line ~= "" then local idx, cmnd1, cmnd2 = unpack(string.split(line, " ", false, 2)) idx = tonumber(string.match(idx, "^%[(%d+)%]$")) - print(idx, old_idx) if not idx then return exception(tRes, i, "Syntax error!") end @@ -81,23 +77,29 @@ local function compile(s, tRes) tCode[old_idx].next_idx = idx end if cmnd1 == "send" then - tCode[idx] = command(cmnd2) + local res = command(cmnd2) + if type(res) == "string" then + return exception(tRes, i, res) + end + tCode[idx] = res elseif cmnd1 == "goto" then tCode[idx] = {next_idx = tonumber(cmnd2) or 1} + elseif cmnd1 == "stop" then + tCode[idx] = false elseif cmnd1 == nil then tCode[idx] = {} end old_idx = idx end end - -- return { + -- Returns: + -- { -- start_idx = 1, -- tCode = { -- = {number = , cmnd = , payload = , next_idx = }, -- ... -- }, -- } - print(dump(tCode)) return {start_idx=start_idx, tCode=tCode} end @@ -160,7 +162,6 @@ local function restart_timer(pos, time) end local function node_timer(pos, elapsed) - print("node_timer") local nvm = techage.get_nvm(pos) if nvm.running then local mem = techage.get_mem(pos) @@ -169,7 +170,8 @@ local function node_timer(pos, elapsed) mem.idx = mem.idx or mem.code.start_idx local code = mem.code.tCode[mem.idx] if code and code.cmnd then - print(code.number, code.cmnd, code.payload, code.next_idx) + local src = M(pos):get_string("node_number") + techage.send_single(src, code.number, code.cmnd, code.payload) end if code and code.next_idx then local offs = code.next_idx - mem.idx @@ -186,36 +188,37 @@ local function on_receive_fields(pos, formname, fields, player) return end - --print(dump(fields)) local meta = M(pos) local nvm = techage.get_nvm(pos) local mem = techage.get_mem(pos) nvm.running = nvm.running or false - if fields.help then - meta:set_string("formspec", formspec_help(nvm, meta)) - return - elseif fields.edit then - meta:set_string("formspec", formspec(nvm, meta)) - return - end - - if fields.save then + if fields.stop then nvm.running = false - meta:set_string("text", fields.text or "") - mem.code = nil - mem.idx = nil - elseif fields.start then - if check_syntax(meta) then - nvm.running = true + minetest.get_node_timer(pos):stop() + elseif not nvm.running then + if fields.help then + meta:set_string("formspec", formspec_help(nvm, meta)) + return + elseif fields.edit then + meta:set_string("formspec", formspec(nvm, meta)) + return + end + + if fields.save then + nvm.running = false meta:set_string("text", fields.text or "") mem.code = nil mem.idx = nil - minetest.get_node_timer(pos):start(0.5) + elseif fields.start then + if check_syntax(meta) then + nvm.running = true + meta:set_string("text", fields.text or "") + mem.code = nil + mem.idx = nil + minetest.get_node_timer(pos):start(0.5) + end end - elseif fields.stop then - nvm.running = false - minetest.get_node_timer(pos):stop() end meta:set_string("formspec", formspec(nvm, meta)) end @@ -257,35 +260,31 @@ minetest.register_node("techage:ta4_sequencer", { minetest.register_craft({ output = "techage:ta4_sequencer", recipe = { - {"group:wood", "group:wood", ""}, - {"default:mese_crystal", "techage:wlanchip", ""}, - {"group:wood", "group:wood", ""}, + {"default:steel_ingot", "dye:blue", "default:steel_ingot"}, + {"techage:ta4_ramchip", "default:mese_crystal", "techage:wlanchip"}, + {"techage:aluminum", "group:wood","techage:aluminum"}, }, }) +local INFO = [[Commands: 'goto ', 'stop']] + techage.register_node({"techage:ta4_sequencer"}, { on_recv_message = function(pos, src, topic, payload) - if topic == "on" then - start_the_sequencer(pos) - elseif topic == "off" then - -- do not stop immediately + if topic == "goto" then + local mem = techage.get_mem(pos) local nvm = techage.get_nvm(pos) - if not nvm.running then - nvm.endless = not (nvm.endless or false) - else - nvm.endless = false - end - elseif topic == "pause" then - stop_the_sequencer(pos) + nvm.running = true + mem.idx = tonumber(payload or 1) or 1 + restart_timer(pos, 0.1) + elseif topic == "stop" then + local nvm = techage.get_nvm(pos) + nvm.running = false + minetest.get_node_timer(pos):stop() + elseif topic == "info" then + return INFO else return "unsupported" end end, - on_node_load = function(pos) - local nvm = techage.get_nvm(pos) - if nvm.running then - minetest.get_node_timer(pos):start(1) - end - end, }) diff --git a/tools/repairkit.lua b/tools/repairkit.lua index 3245d6f..5ea2092 100644 --- a/tools/repairkit.lua +++ b/tools/repairkit.lua @@ -76,7 +76,7 @@ local function read_state(itemstack, user, pointed_thing) if ndef and ndef.description then local info = techage.send_single("0", number, "info", nil) if info and info ~= "" and info ~= "unsupported" then - info = dump(info) + info = tostring(info) minetest.chat_send_player(user:get_player_name(), ndef.description.." "..number..":\n"..info.." ") end local state = techage.send_single("0", number, "state", nil) diff --git a/tools/submenu.lua b/tools/submenu.lua index 6abbc34..a06ad7d 100644 --- a/tools/submenu.lua +++ b/tools/submenu.lua @@ -130,7 +130,7 @@ local function value_check(elem, value) if elem.check then return elem.check(value) end - return true + return value ~= nil end local function evaluate_data(pos, meta, form_def, fields, player_name)