repearkit wearing added, recipe changed

This commit is contained in:
Joachim Stolberg 2019-05-16 22:22:24 +02:00
parent 779a31de04
commit 46509bec3c
4 changed files with 5 additions and 5 deletions

View File

@ -193,7 +193,7 @@ if techage.max_num_forceload_blocks > 0 then
output = "techage:forceload",
recipe = {
{"group:wood", "", "group:wood"},
{"", "basic_materials:energy_crystal_simple", ""},
{"default:mese_crystal_fragment", "techage:baborium_lump", "default:mese_crystal_fragment"},
{"group:wood", "techage:iron_ingot", "group:wood"},
},
})

View File

@ -409,7 +409,7 @@ end
-- Put the given stack into the given ItemList.
-- Function returns false if ItemList is full.
function techage.put_items(inv, listname, stack)
if inv:room_for_item(listname, stack) then
if inv and inv.room_for_item and inv:room_for_item(listname, stack) then
inv:add_item(listname, stack)
return true
end

View File

@ -1,4 +1,4 @@
name = techage
depends = default,tubelib2,basic_materials,bucket
optional_depends = unified_inventory,wielded_light,signs_bot
optional_depends = unified_inventory,wielded_light
description = Hello World!

View File

@ -31,7 +31,7 @@ local function repair_node(itemstack, user, pointed_thing)
if pos then
if techage.repair_node(pos) then
minetest.chat_send_player(user:get_player_name(), "[TechAge] Node repaired")
itemstack:take_item()
itemstack:add_wear(13108)
return itemstack
end
end
@ -54,7 +54,7 @@ local function read_state(itemstack, user, pointed_thing)
end
end
minetest.register_craftitem("techage:repairkit", {
minetest.register_tool("techage:repairkit", {
description = "TechAge Repair Kit",
inventory_image = "techage_repairkit.png",
wield_image = "techage_repairkit.png^[transformR270",