mesecons converter added
This commit is contained in:
parent
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commit
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@ -35,7 +35,7 @@ Textures: CC BY-SA 3.0
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### Dependencies
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### Dependencies
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Required: default, doors, bucket, stairs, screwdriver, basic_materials, tubelib2, minecart, lcdlib, safer_lua
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Required: default, doors, bucket, stairs, screwdriver, basic_materials, tubelib2, minecart, lcdlib, safer_lua
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Recommended: signs_bot, hyperloop, compost, techpack_stairway, autobahn
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Recommended: signs_bot, hyperloop, compost, techpack_stairway, autobahn
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Optional: unified_inventory, wielded_light, unifieddyes, lua-mashal, lsqlite3, moreores
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Optional: unified_inventory, wielded_light, unifieddyes, lua-mashal, lsqlite3, moreores, ethereal, mesecon
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The mods `default`, `doors`, `bucket`, `stairs`, and `screwdriver` are part of Minetest Game.
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The mods `default`, `doors`, `bucket`, `stairs`, and `screwdriver` are part of Minetest Game.
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@ -90,4 +90,5 @@ to 'lsqlite3' and 'lua-marshal', but there is no way back, so:
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- 2020-06-04 V0.10 * minor changes and bugfixes
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- 2020-06-04 V0.10 * minor changes and bugfixes
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- 2020-06-14 V0.11 * cart commands added for both controllers, support for moreores added
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- 2020-06-14 V0.11 * cart commands added for both controllers, support for moreores added
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- 2020-06-17 V0.12 * Ethereal support added, manual correction, tin ingot recipe bugfix
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- 2020-06-17 V0.12 * Ethereal support added, manual correction, tin ingot recipe bugfix
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- 2020-06-19 V0.13 * Mesecons Converter added
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@ -111,6 +111,7 @@ techage.Items = {
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ta3_drill_pipe_wrench = "techage:ta3_drill_pipe_wrench",
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ta3_drill_pipe_wrench = "techage:ta3_drill_pipe_wrench",
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ta3_pipe = "techage:ta3_pipeS",
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ta3_pipe = "techage:ta3_pipeS",
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ta3_pipe_wall_entry = "techage:ta3_pipe_wall_entry",
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ta3_pipe_wall_entry = "techage:ta3_pipe_wall_entry",
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ta3_mesecons_converter = "techage:ta3_mesecons_converter",
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----------------------------
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----------------------------
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techage_ta4 = "techage_ta4.png",
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techage_ta4 = "techage_ta4.png",
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ta4_windturbine = "techage:ta4_wind_turbine",
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ta4_windturbine = "techage:ta4_wind_turbine",
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@ -99,6 +99,7 @@ techage.manual_DE.aTitel = {
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"3,TechAge Signallampe / Signal Lamp",
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"3,TechAge Signallampe / Signal Lamp",
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"3,Tür/Tor Blöcke / Door/Gate Blocks",
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"3,Tür/Tor Blöcke / Door/Gate Blocks",
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"3,TA3 Tür Controller / Door Controller",
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"3,TA3 Tür Controller / Door Controller",
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"3,TA3 Mesecons Umsetzer / TA3 Mesecons Converter",
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"2,Detektoren",
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"2,Detektoren",
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"3,TA3 Detektor / Detector",
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"3,TA3 Detektor / Detector",
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"3,TA3 Wagen Detektor / Cart Detector",
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"3,TA3 Wagen Detektor / Cart Detector",
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@ -934,6 +935,13 @@ techage.manual_DE.aText = {
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"\n"..
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"\n"..
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"\n"..
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"\n"..
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"\n",
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"\n",
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"Der Mesecons Umsetzer dient zur Umwandlung von Techage on/off Kommandos in Mesecons Signale und umgekehrt.\n"..
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"Dazu müssen eine oder mehrere Knotennummern eingegeben und der Konverter mit Mesecons Blöcken \n"..
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"über Mesecons Leitungen verbunden werden. Den Mesecons Umsetzer kann man auch mit dem Programmer konfigurieren.\n"..
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"Der Mesecons Umsetzer akzeptiert bis zu 5 Kommandos pro Sekunde\\, bei höherer Belastung schaltet er sich ab.\n"..
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"\n"..
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"\n"..
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"\n",
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"Detektoren scannen ihre Umgebung ab und senden ein 'on'-Kommando\\, wenn das Gesuchte erkannt wurde.\n"..
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"Detektoren scannen ihre Umgebung ab und senden ein 'on'-Kommando\\, wenn das Gesuchte erkannt wurde.\n"..
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"\n"..
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"\n"..
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"\n"..
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"\n"..
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@ -1566,6 +1574,7 @@ techage.manual_DE.aItemName = {
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"ta3_signallamp",
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"ta3_signallamp",
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"ta3_doorblock",
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"ta3_doorblock",
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"ta3_doorcontroller",
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"ta3_doorcontroller",
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"ta3_mesecons_converter",
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"ta3_nodedetector",
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"ta3_nodedetector",
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"ta3_detector",
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"ta3_detector",
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"ta3_cartdetector",
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"ta3_cartdetector",
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@ -1771,6 +1780,7 @@ techage.manual_DE.aPlanTable = {
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"ta4_windturbine",
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"ta4_windturbine",
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"",
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"",
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"",
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"",
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@ -99,6 +99,7 @@ techage.manual_EN.aTitel = {
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"3,TechAge Signal Lamp",
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"3,TechAge Signal Lamp",
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"3,Door/Gate Blocks",
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"3,Door/Gate Blocks",
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"3,TA3 Door Controller",
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"3,TA3 Door Controller",
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"3,TA3 Mesecons Converter",
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"2,Detectors",
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"2,Detectors",
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"3,TA3 Detector",
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"3,TA3 Detector",
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"3,TA3 Cart Detector",
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"3,TA3 Cart Detector",
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@ -932,6 +933,13 @@ techage.manual_EN.aText = {
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"\n"..
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"\n"..
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"\n"..
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"\n"..
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"\n",
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"\n",
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"The Mesecons converter is used to convert Techage on/off commands into Mesecons signals and vice versa.\n"..
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"To do this\\, one or more node numbers must be entered and the converter with Mesecons blocks\n"..
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"has to be connected via Mesecons cables. The Mesecons converter can also be configured with the programmer.\n"..
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"The Mesecons converter accepts up to 5 commands per second\\; it switches itself off at higher loads.\n"..
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"\n"..
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"\n"..
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"\n",
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"Detectors scan their surroundings and send an 'on' command when the search is recognized.\n"..
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"Detectors scan their surroundings and send an 'on' command when the search is recognized.\n"..
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"\n"..
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"\n"..
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"\n"..
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"\n"..
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@ -1556,6 +1564,7 @@ techage.manual_EN.aItemName = {
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"ta3_signallamp",
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"ta3_signallamp",
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"ta3_doorblock",
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"ta3_doorblock",
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"ta3_doorcontroller",
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"ta3_doorcontroller",
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"ta3_mesecons_converter",
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"ta3_nodedetector",
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"ta3_nodedetector",
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"ta3_detector",
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"ta3_detector",
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"ta3_cartdetector",
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"ta3_cartdetector",
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@ -1761,6 +1770,7 @@ techage.manual_EN.aPlanTable = {
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"ta4_windturbine",
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"ta4_windturbine",
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"",
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"",
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"",
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"",
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5
init.lua
5
init.lua
@ -13,7 +13,7 @@
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techage = {}
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techage = {}
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-- Version for compatibility checks, see readme.md/history
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-- Version for compatibility checks, see readme.md/history
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techage.version = 0.12
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techage.version = 0.13
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if minetest.global_exists("tubelib") then
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if minetest.global_exists("tubelib") then
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minetest.log("error", "[techage] Techage can't be used together with the mod tubelib!")
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minetest.log("error", "[techage] Techage can't be used together with the mod tubelib!")
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@ -223,6 +223,9 @@ dofile(MP.."/logic/gateblock.lua")
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dofile(MP.."/logic/doorblock.lua")
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dofile(MP.."/logic/doorblock.lua")
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dofile(MP.."/logic/doorcontroller.lua")
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dofile(MP.."/logic/doorcontroller.lua")
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dofile(MP.."/logic/collector.lua")
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dofile(MP.."/logic/collector.lua")
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if minetest.global_exists("mesecon") then
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dofile(MP.."/logic/mesecons_converter.lua")
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end
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-- Test
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-- Test
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dofile(MP.."/recipe_checker.lua")
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dofile(MP.."/recipe_checker.lua")
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@ -215,6 +215,7 @@ TA1 Melting Pot=TA1 Schmelztiegel
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TA1 Meridium Hammer (smash stone to gravel)=TA1 Meridiumhammer (zerschlage Stein zu Kies)
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TA1 Meridium Hammer (smash stone to gravel)=TA1 Meridiumhammer (zerschlage Stein zu Kies)
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TA1 Mese Hammer (smash stone to gravel)=TA1 Mesehammer (zerschlage Stein zu Kies)
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TA1 Mese Hammer (smash stone to gravel)=TA1 Mesehammer (zerschlage Stein zu Kies)
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TA1 Steel Hammer (smash stone to gravel)=TA1 Stahlhammer (zerschlage Stein zu Kies)
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TA1 Steel Hammer (smash stone to gravel)=TA1 Stahlhammer (zerschlage Stein zu Kies)
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TA1 Stone Hammer (smash stone to gravel)=TA1 Steinhammer (zerschlage Stein zu Kies)
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TA2 Boiler Base=TA2 Boiler unten
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TA2 Boiler Base=TA2 Boiler unten
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TA2 Boiler Top=TA2 Boiler oben
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TA2 Boiler Top=TA2 Boiler oben
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TA2 Cylinder=TA2 Zylinder
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TA2 Cylinder=TA2 Zylinder
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@ -261,6 +262,7 @@ TA3 Generator=TA3 Generator
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TA3 Gravel Sieve=TA3 Kiessieb
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TA3 Gravel Sieve=TA3 Kiessieb
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TA3 Logic Block=TA3 Logikblock
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TA3 Logic Block=TA3 Logikblock
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TA3 Melting=TA3 Schmelzen
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TA3 Melting=TA3 Schmelzen
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TA3 Mesecons Converter=TA3 Mesecons Konverter
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TA3 Naphtha=TA3 Naphtha
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TA3 Naphtha=TA3 Naphtha
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TA3 Naphtha Barrel=TA3 Naphtha-Fass
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TA3 Naphtha Barrel=TA3 Naphtha-Fass
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TA3 Naphtha Canister=TA3 Naphtha-Kanister
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TA3 Naphtha Canister=TA3 Naphtha-Kanister
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@ -213,6 +213,7 @@ TA1 Melting Pot=
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TA1 Meridium Hammer (smash stone to gravel)=
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TA1 Meridium Hammer (smash stone to gravel)=
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TA1 Mese Hammer (smash stone to gravel)=
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TA1 Mese Hammer (smash stone to gravel)=
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TA1 Steel Hammer (smash stone to gravel)=
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TA1 Steel Hammer (smash stone to gravel)=
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TA1 Stone Hammer (smash stone to gravel)=
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TA2 Boiler Base=
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TA2 Boiler Base=
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TA2 Boiler Top=
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TA2 Boiler Top=
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TA2 Cylinder=
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TA2 Cylinder=
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@ -259,6 +260,7 @@ TA3 Generator=
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TA3 Gravel Sieve=
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TA3 Gravel Sieve=
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TA3 Logic Block=
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TA3 Logic Block=
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TA3 Melting=
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TA3 Melting=
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TA3 Mesecons Converter=
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TA3 Naphtha=
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TA3 Naphtha=
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TA3 Naphtha Barrel=
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TA3 Naphtha Barrel=
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TA3 Naphtha Canister=
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TA3 Naphtha Canister=
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147
logic/mesecons_converter.lua
Normal file
147
logic/mesecons_converter.lua
Normal file
@ -0,0 +1,147 @@
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--[[
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TechAge
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=======
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Copyright (C) 2017-2020 Joachim Stolberg
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GPL v3
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See LICENSE.txt for more information
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Mesecons converter
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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local logic = techage.logic
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local OVER_LOAD_MAX = 10
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local CYCLE_TIME = 2
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local function formspec(meta)
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local numbers = meta:get_string("numbers") or ""
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return "size[7.5,3]"..
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"field[0.5,1;7,1;numbers;"..S("Insert destination node number(s)")..";"..numbers.."]" ..
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"button_exit[2,2;3,1;exit;"..S("Save").."]"
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end
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local function send_message(pos, topic)
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local meta = M(pos)
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local mem = techage.get_mem(pos)
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mem.overload_cnt = (mem.overload_cnt or 0) + 1
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if mem.overload_cnt > OVER_LOAD_MAX then
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logic.infotext(M(pos), S("TA3 Mesecons Converter"), "fault (overloaded)")
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minetest.get_node_timer(pos):stop()
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return false
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end
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local own_num = meta:get_string("node_number")
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local numbers = meta:get_string("numbers")
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techage.send_multi(own_num, numbers, topic)
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end
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minetest.register_node("techage:ta3_mesecons_converter", {
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description = S("TA3 Mesecons Converter"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_mesecons_converter.png",
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},
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after_place_node = function(pos, placer)
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local meta = M(pos)
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local mem = techage.get_mem(pos)
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logic.after_place_node(pos, placer, "techage:ta3_mesecons_converter", S("TA3 Mesecons Converter"))
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logic.infotext(meta, S("TA3 Mesecons Converter"))
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meta:set_string("formspec", formspec(meta))
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mem.overload_cnt = 0
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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mesecon.on_placenode(pos, minetest.get_node(pos))
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end,
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on_receive_fields = function(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local meta = M(pos)
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if techage.check_numbers(fields.numbers, player:get_player_name()) then
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meta:set_string("numbers", fields.numbers)
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logic.infotext(M(pos), S("TA3 Mesecons Converter"))
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meta:set_string("formspec", formspec(meta))
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end
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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end,
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on_timer = function(pos,elapsed)
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local mem = techage.get_mem(pos)
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mem.overload_cnt = 0
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return true
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end,
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techage_set_numbers = function(pos, numbers, player_name)
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local meta = M(pos)
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local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Mesecons Converter"))
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meta:set_string("formspec", formspec(meta))
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return res
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end,
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mesecons = {
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receptor = {
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state = mesecon.state.off,
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rules = mesecon.rules.default,
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},
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effector = {
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rules = mesecon.rules.default,
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action_on = function(pos, node)
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send_message(pos, "on")
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end,
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action_off = function(pos, node)
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send_message(pos, "off")
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end,
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action_change = function(pos, node)
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send_message(pos, "change")
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end,
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}
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},
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after_dig_node = function(pos, oldnode, oldmetadata)
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techage.remove_node(pos, oldnode, oldmetadata)
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techage.del_mem(pos)
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mesecon.on_dignode(pos, oldnode)
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end,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "techage:ta3_mesecons_converter",
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recipe = {
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{"techage:ta3_repeater", "mesecons:wire_00000000_off"},
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},
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})
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techage.register_node({"techage:ta3_mesecons_converter"}, {
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on_recv_message = function(pos, src, topic, payload)
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local mem = techage.get_mem(pos)
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mem.overload_cnt = (mem.overload_cnt or 0) + 1
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if mem.overload_cnt > OVER_LOAD_MAX then
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logic.infotext(M(pos), S("TA3 Mesecons Converter"), "fault (overloaded)")
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minetest.get_node_timer(pos):stop()
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return false
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elseif topic == "on" then
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mesecon.receptor_on(pos, mesecon.rules.default)
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elseif topic == "off" then
|
||||||
|
mesecon.receptor_off(pos, mesecon.rules.default)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
on_node_load = function(pos)
|
||||||
|
minetest.get_node_timer(pos):start(CYCLE_TIME)
|
||||||
|
end,
|
||||||
|
})
|
@ -592,6 +592,14 @@ Der Tür Controller dient zur Ansteuerung der TA3 Tür/Tor Blöcke. Beim Tür Co
|
|||||||
|
|
||||||
[ta3_doorcontroller|image]
|
[ta3_doorcontroller|image]
|
||||||
|
|
||||||
|
### TA3 Mesecons Umsetzer / TA3 Mesecons Converter
|
||||||
|
|
||||||
|
Der Mesecons Umsetzer dient zur Umwandlung von Techage on/off Kommandos in Mesecons Signale und umgekehrt.
|
||||||
|
Dazu müssen eine oder mehrere Knotennummern eingegeben und der Konverter mit Mesecons Blöcken
|
||||||
|
über Mesecons Leitungen verbunden werden. Den Mesecons Umsetzer kann man auch mit dem Programmer konfigurieren.
|
||||||
|
Der Mesecons Umsetzer akzeptiert bis zu 5 Kommandos pro Sekunde, bei höherer Belastung schaltet er sich ab.
|
||||||
|
|
||||||
|
[ta3_mesecons_converter|image]
|
||||||
|
|
||||||
|
|
||||||
## Detektoren
|
## Detektoren
|
||||||
|
@ -590,6 +590,16 @@ The door controller is used to control the TA3 door/gate blocks. With the door c
|
|||||||
[ta3_doorcontroller|image]
|
[ta3_doorcontroller|image]
|
||||||
|
|
||||||
|
|
||||||
|
### TA3 Mesecons Converter
|
||||||
|
|
||||||
|
The Mesecons converter is used to convert Techage on/off commands into Mesecons signals and vice versa.
|
||||||
|
To do this, one or more node numbers must be entered and the converter with Mesecons blocks
|
||||||
|
has to be connected via Mesecons cables. The Mesecons converter can also be configured with the programmer.
|
||||||
|
The Mesecons converter accepts up to 5 commands per second; it switches itself off at higher loads.
|
||||||
|
|
||||||
|
[ta3_mesecons_converter|image]
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
## Detectors
|
## Detectors
|
||||||
|
|
||||||
|
@ -98,6 +98,7 @@
|
|||||||
- [TechAge Signallampe / Signal Lamp](./manual_ta3_DE.md#techage-signallampe--signal-lamp)
|
- [TechAge Signallampe / Signal Lamp](./manual_ta3_DE.md#techage-signallampe--signal-lamp)
|
||||||
- [Tür/Tor Blöcke / Door/Gate Blocks](./manual_ta3_DE.md#türtor-blöcke--doorgate-blocks)
|
- [Tür/Tor Blöcke / Door/Gate Blocks](./manual_ta3_DE.md#türtor-blöcke--doorgate-blocks)
|
||||||
- [TA3 Tür Controller / Door Controller](./manual_ta3_DE.md#ta3-tür-controller--door-controller)
|
- [TA3 Tür Controller / Door Controller](./manual_ta3_DE.md#ta3-tür-controller--door-controller)
|
||||||
|
- [TA3 Mesecons Umsetzer / TA3 Mesecons Converter](./manual_ta3_DE.md#ta3-mesecons-umsetzer--ta3-mesecons-converter)
|
||||||
- [Detektoren](./manual_ta3_DE.md#detektoren)
|
- [Detektoren](./manual_ta3_DE.md#detektoren)
|
||||||
- [TA3 Detektor / Detector](./manual_ta3_DE.md#ta3-detektor--detector)
|
- [TA3 Detektor / Detector](./manual_ta3_DE.md#ta3-detektor--detector)
|
||||||
- [TA3 Wagen Detektor / Cart Detector](./manual_ta3_DE.md#ta3-wagen-detektor--cart-detector)
|
- [TA3 Wagen Detektor / Cart Detector](./manual_ta3_DE.md#ta3-wagen-detektor--cart-detector)
|
||||||
|
@ -98,6 +98,7 @@
|
|||||||
- [TechAge Signal Lamp](./manual_ta3_EN.md#techage-signal-lamp)
|
- [TechAge Signal Lamp](./manual_ta3_EN.md#techage-signal-lamp)
|
||||||
- [Door/Gate Blocks](./manual_ta3_EN.md#doorgate-blocks)
|
- [Door/Gate Blocks](./manual_ta3_EN.md#doorgate-blocks)
|
||||||
- [TA3 Door Controller](./manual_ta3_EN.md#ta3-door-controller)
|
- [TA3 Door Controller](./manual_ta3_EN.md#ta3-door-controller)
|
||||||
|
- [TA3 Mesecons Converter](./manual_ta3_EN.md#ta3-mesecons-converter)
|
||||||
- [Detectors](./manual_ta3_EN.md#detectors)
|
- [Detectors](./manual_ta3_EN.md#detectors)
|
||||||
- [TA3 Detector](./manual_ta3_EN.md#ta3-detector)
|
- [TA3 Detector](./manual_ta3_EN.md#ta3-detector)
|
||||||
- [TA3 Cart Detector](./manual_ta3_EN.md#ta3-cart-detector)
|
- [TA3 Cart Detector](./manual_ta3_EN.md#ta3-cart-detector)
|
||||||
|
2
mod.conf
2
mod.conf
@ -1,4 +1,4 @@
|
|||||||
name = techage
|
name = techage
|
||||||
depends = default,doors,tubelib2,basic_materials,bucket,stairs,screwdriver,minecart,lcdlib,safer_lua
|
depends = default,doors,tubelib2,basic_materials,bucket,stairs,screwdriver,minecart,lcdlib,safer_lua
|
||||||
optional_depends = unified_inventory,wielded_light,unifieddyes,moreores, ethereal
|
optional_depends = unified_inventory,wielded_light,unifieddyes,moreores,ethereal,mesecon
|
||||||
description = Techage, go through 4 tech ages in search of wealth and power!
|
description = Techage, go through 4 tech ages in search of wealth and power!
|
||||||
|
BIN
textures/techage_appl_mesecons_converter.png
Normal file
BIN
textures/techage_appl_mesecons_converter.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 301 B |
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Reference in New Issue
Block a user