Liquid Sampler node added
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239
basic_machines/liquidsampler.lua
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239
basic_machines/liquidsampler.lua
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@ -0,0 +1,239 @@
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--[[
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TechAge
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=======
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Copyright (C) 2019 Joachim Stolberg
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GPL v3
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See LICENSE.txt for more information
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TA2/TA3/TA4 Liquid Sampler
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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-- Consumer Related Data
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local CRD = function(pos) return (minetest.registered_nodes[minetest.get_node(pos).name] or {}).consumer end
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local S = techage.S
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local STANDBY_TICKS = 4
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local COUNTDOWN_TICKS = 2
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local CYCLE_TIME = 8
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local function formspec(self, pos, mem)
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return "size[9,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[context;src;0,0;1,4;]"..
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"image[0,0;1,1;bucket.png]"..
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"image[1,0;1,1;"..techage.get_power_image(pos, mem).."]"..
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"image[1,1.5;1,1;techage_form_arrow.png]"..
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"image_button[1,3;1,1;".. self:get_state_button_image(mem) ..";state_button;]"..
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"list[context;dst;2,0;7,4;]"..
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"list[current_player;main;0.5,4.5;8,4;]"..
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"listring[current_player;main]"..
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"listring[context;src]" ..
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"listring[current_player;main]"..
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"listring[context;dst]" ..
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"listring[current_player;main]"
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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if listname == "src" then
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CRD(pos).State:start_if_standby(pos)
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end
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return stack:get_count()
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local inv = M(pos):get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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local function test_liquid(node)
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local liquiddef = bucket.liquids[node.name]
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if liquiddef ~= nil and liquiddef.itemname ~= nil and
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node.name == liquiddef.source then
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return liquiddef.itemname
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end
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end
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local function sample_liquid(pos, crd, mem, inv)
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local meta = M(pos)
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local water_pos = minetest.string_to_pos(meta:get_string("water_pos"))
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local giving_back = test_liquid(minetest.get_node(water_pos))
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if giving_back then
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if inv:room_for_item("dst", ItemStack(giving_back)) and
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inv:contains_item("src", ItemStack("bucket:bucket_empty")) then
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minetest.remove_node(water_pos)
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inv:remove_item("src", ItemStack("bucket:bucket_empty"))
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inv:add_item("dst", ItemStack(giving_back))
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crd.State:keep_running(pos, mem, COUNTDOWN_TICKS)
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else
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crd.State:idle(pos, mem)
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end
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else
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crd.State:fault(pos, mem)
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end
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end
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local function keep_running(pos, elapsed)
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--if tubelib.data_not_corrupted(pos) then
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local mem = tubelib2.get_mem(pos)
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local crd = CRD(pos)
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local inv = M(pos):get_inventory()
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sample_liquid(pos, crd, mem, inv)
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local mem = tubelib2.get_mem(pos)
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CRD(pos).State:state_button_event(pos, mem, fields)
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end
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local function can_dig(pos, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return false
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end
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local inv = M(pos):get_inventory()
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return inv:is_empty("dst") and inv:is_empty("src")
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end
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local tiles = {}
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-- '#' will be replaced by the stage number
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-- '{power}' will be replaced by the power PNG
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tiles.pas = {
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-- up, down, right, left, back, front
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"techage_filling_ta#.png^techage_appl_hole_electric.png^techage_frame_ta#_top.png",
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"techage_filling_ta#.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
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"techage_filling_ta#.png^techage_liquidsampler.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_appl_liquidsampler.png^techage_frame_ta#.png",
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}
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tiles.act = {
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-- up, down, right, left, back, front
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"techage_filling_ta#.png^techage_appl_hole_electric.png^techage_frame_ta#_top.png",
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"techage_filling_ta#.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
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{
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image = "techage_filling4_ta#.png^techage_liquidsampler4.png^techage_frame4_ta#.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 1.0,
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},
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},
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"techage_filling_ta#.png^techage_appl_liquidsampler.png^techage_frame_ta#.png",
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}
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local tubing = {
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on_pull_item = function(pos, in_dir, num)
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local meta = minetest.get_meta(pos)
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if meta:get_int("pull_dir") == in_dir then
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local inv = M(pos):get_inventory()
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return techage.get_items(inv, "dst", num)
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end
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end,
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on_push_item = function(pos, in_dir, stack)
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local meta = minetest.get_meta(pos)
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if meta:get_int("push_dir") == in_dir then
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local inv = M(pos):get_inventory()
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return techage.put_items(inv, "src", stack)
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end
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end,
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on_unpull_item = function(pos, in_dir, stack)
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local meta = minetest.get_meta(pos)
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if meta:get_int("pull_dir") == in_dir then
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local inv = M(pos):get_inventory()
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return techage.put_items(inv, "dst", stack)
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end
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end,
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on_recv_message = function(pos, src, topic, payload)
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return CRD(pos).State:on_receive_message(pos, topic, payload)
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end,
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on_node_load = function(pos)
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CRD(pos).State:on_node_load(pos)
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end,
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}
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local node_name_ta2, node_name_ta3, node_name_ta4 =
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techage.register_consumer("liquidsampler", S("Liquid Sampler"), tiles, {
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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formspec = formspec,
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tubing = tubing,
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after_place_node = function(pos, placer)
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local inv = M(pos):get_inventory()
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inv:set_size("src", 4)
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inv:set_size("dst", 28)
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local water_pos = techage.get_pos(pos, "B")
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M(pos):set_string("water_pos", minetest.pos_to_string(water_pos))
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techage.power.set_conn_dirs(pos, {"U"})
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end,
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can_dig = can_dig,
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node_timer = keep_running,
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on_receive_fields = on_receive_fields,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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groups = {choppy=2, cracky=2, crumbly=2},
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sounds = default.node_sound_wood_defaults(),
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num_items = {0,1,2,4},
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power_consumption = {0,3,5,8},
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})
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minetest.register_craft({
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output = node_name_ta2,
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recipe = {
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{"group:wood", "default:mese_crystal", "group:wood"},
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{"techage:tubeS", "bucket:bucket_empty", "techage:tubeS"},
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{"group:wood", "techage:iron_ingot", "group:wood"},
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},
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})
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minetest.register_craft({
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output = node_name_ta3,
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recipe = {
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{"", "default:mese_crystal", ""},
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{"", node_name_ta2, ""},
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{"", "techage:vacuum_tube", ""},
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},
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})
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techage.register_entry_page("ta2", "liquidsampler",
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S("TA2 Liquid Sampler"),
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S("The Liquid Sampler is used to collect water or other bucket registered liquids.@n"..
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"The Liquid Sampler has to be placed into water/liquids and need empty buckets@n"..
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"to operate. The Liquid Sampler takes 1 bucket water every 8 seconds.@n"..
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"It needs 3 units axle power, supplied from the top."),
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"techage:ta2_liquidsampler_pas")
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techage.register_entry_page("ta3m", "liquidsampler",
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S("TA3 Liquid Sampler"),
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S("The Liquid Sampler is used to collect water or other bucket registered liquids.@n"..
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"The Liquid Sampler has to be placed into water/liquids and need empty buckets@n"..
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"to operate. The Liquid Sampler takes 2 buckets water every 8 seconds.@n"..
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"It needs 5 units electrical power, supplied from the top."),
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"techage:ta3_liquidsampler_pas")
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@ -20,6 +20,7 @@ techage.register_category_page("ta2", "Steam Age (TA2)",
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"and machines to produce ores and vacuum tubes for the first electronic devices and machines in TA3."),
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"techage:charcoal", {
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"steam_engine", "boiler1", "boiler2", "cylinder", "flywheel",
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"pusher", "distributor", "chest", "grinder", "gravelsieve", "autocrafter", "rinser", "electronic_fab"}
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"pusher", "distributor", "chest", "grinder", "gravelsieve", "autocrafter", "rinser",
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"electronic_fab", "liquidsampler"}
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)
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@ -102,7 +102,8 @@ techage.register_category_page("ta3m",
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S("TA3: Machines"),
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S("Collection of TA3 machines, some with eletrical power supply."),
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"techage:ta3_autocrafter_pas",
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{"pusher", "distributor", "chest", "grinder", "gravelsieve", "autocrafter", "electronic_fab", "funnel"}
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{"pusher", "distributor", "chest", "grinder", "gravelsieve", "autocrafter", "electronic_fab",
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"funnel", "liquidsampler"}
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)
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techage.register_category_page("ta3l",
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1
init.lua
1
init.lua
@ -105,6 +105,7 @@ else
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dofile(MP.."/basic_machines/autocrafter.lua")
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dofile(MP.."/basic_machines/electronic_fab.lua")
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dofile(MP.."/basic_machines/funnel.lua")
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dofile(MP.."/basic_machines/liquidsampler.lua")
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-- Coal power station
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dofile(MP.."/coal_power_station/firebox.lua")
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@ -43,7 +43,9 @@ local function set_conn_dirs(pos, sides)
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end
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M(pos):set_string("power_dirs", minetest.serialize(tbl))
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end
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techage.power.set_conn_dirs = set_conn_dirs
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local function valid_indir(pos, in_dir)
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local s = M(pos):get_string("power_dirs")
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if s == "" then
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BIN
textures/techage_appl_liquidsampler.png
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BIN
textures/techage_appl_liquidsampler.png
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After Width: | Height: | Size: 216 B |
BIN
textures/techage_liquidsampler.png
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BIN
textures/techage_liquidsampler.png
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After Width: | Height: | Size: 385 B |
BIN
textures/techage_liquidsampler4.png
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BIN
textures/techage_liquidsampler4.png
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Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
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