consumer model added for grinder

This commit is contained in:
Joachim Stolberg 2019-03-10 13:53:53 +01:00
parent e8c5f02c64
commit 65a51d1091
14 changed files with 538 additions and 9 deletions

294
basic_machines/grinder.lua Normal file
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@ -0,0 +1,294 @@
--[[
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
TA2/TA3/TA4 Grinding Cobble/Basalt to Gravel
]]--
-- for lazy programmers
local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P = minetest.string_to_pos
local M = minetest.get_meta
-- Techage Related Data
local TRD = function(pos) return (minetest.registered_nodes[minetest.get_node(pos).name] or {}).techage end
-- Load support for intllib.
local MP = minetest.get_modpath("tubelib2")
local I,_ = dofile(MP.."/intllib.lua")
local STANDBY_TICKS = 10
local COUNTDOWN_TICKS = 10
local CYCLE_TIME = 4
-- Grinder recipes
local Recipes = {}
local function formspec(self, pos, mem)
return "size[8,8]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[context;src;0,0;3,3;]"..
"item_image[0,0;1,1;default:cobble]"..
"image[0,0;1,1;techage_form_mask.png]"..
"image[3.5,1;1,1;techage_form_arrow.png]"..
"image_button[3.5,2;1,1;".. self:get_state_button_image(mem) ..";state_button;]"..
"list[context;dst;5,0;3,3;]"..
"item_image[5,0;1,1;default:gravel]"..
"image[5,0;1,1;techage_form_mask.png]"..
"list[current_player;main;0,4;8,4;]"..
"listring[context;dst]"..
"listring[current_player;main]"..
"listring[context;src]"..
"listring[current_player;main]"
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
if listname == "src" and TRD(pos).State:get_state(M(pos)) == techage.STANDBY then
TRD(pos).State:start(pos, M(pos))
end
return stack:get_count()
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local inv = M(pos):get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
local function src_to_dst(src_stack, idx, num_items, inv, dst_name)
local taken = src_stack:take_item(num_items)
local output = ItemStack(dst_name)
print("taken:get_count()", taken:get_count(), output:get_count() * taken:get_count())
output:set_count(output:get_count() * taken:get_count())
if inv:room_for_item("dst", output) then
print("output:get_count()", output:get_count())
inv:set_stack("src", idx, src_stack)
inv:add_item("dst", output)
return true
end
return false
end
local function grinding(pos, trd, mem, inv)
local num_items = 0
for idx,stack in ipairs(inv:get_list("src")) do
if not stack:is_empty() then
local name = stack:get_name()
if Recipes[name] then
if src_to_dst(stack, idx, trd.num_items, inv, Recipes[name]) then
trd.State:keep_running(pos, mem, COUNTDOWN_TICKS)
else
trd.State:blocked(pos, mem)
end
else
trd.State:fault(pos, mem)
end
return
end
end
trd.State:idle(pos, mem)
end
local function keep_running(pos, elapsed)
local mem = tubelib2.get_mem(pos)
local trd = TRD(pos)
local inv = M(pos):get_inventory()
grinding(pos, trd, mem, inv)
return trd.State:is_active(mem)
end
local function on_receive_fields(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
local mem = tubelib2.get_mem(pos)
TRD(pos).State:state_button_event(pos, mem, fields)
end
local function can_dig(pos, player)
if minetest.is_protected(pos, player:get_player_name()) then
return false
end
local inv = M(pos):get_inventory()
return inv:is_empty("dst") and inv:is_empty("src")
end
local tiles = {}
-- '#' will be replaced by the stage number
-- '{power}' will be replaced by the power PNG
tiles.pas = {
-- up, down, right, left, back, front
"techage_appl_grinder.png^techage_frame_ta#_top.png",
"techage_filling_ta#.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
"techage_filling_ta#.png^{power}^techage_frame_ta#.png",
"techage_filling_ta#.png^{power}^techage_frame_ta#.png",
}
tiles.act = {
-- up, down, right, left, back, front
{
image = "techage_appl_grinder4.png^techage_frame4_ta#_top.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 1.0,
},
},
"techage_filling_ta#.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
"techage_filling_ta#.png^{power}^techage_frame_ta#.png",
"techage_filling_ta#.png^{power}^techage_frame_ta#.png",
}
tiles.def = {
-- up, down, right, left, back, front
"techage_appl_grinder.png^techage_frame_ta#_top.png",
"techage_filling_ta#.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png^techage_appl_defect.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png^techage_appl_defect.png",
"techage_filling_ta#.png^{power}^techage_frame_ta#.png^techage_appl_defect.png",
"techage_filling_ta#.png^{power}^techage_frame_ta#.png^techage_appl_defect.png",
}
local tubing = {
on_pull_item = function(pos, in_dir, num)
local meta = minetest.get_meta(pos)
if meta:get_int("pull_dir") == in_dir then
local inv = M(pos):get_inventory()
return techage.get_items(inv, "dst", num)
end
end,
on_push_item = function(pos, in_dir, stack)
local meta = minetest.get_meta(pos)
if meta:get_int("push_dir") == in_dir then
local inv = M(pos):get_inventory()
return techage.put_items(inv, "src", stack)
end
end,
on_unpull_item = function(pos, in_dir, stack)
local meta = minetest.get_meta(pos)
if meta:get_int("pull_dir") == in_dir then
local inv = M(pos):get_inventory()
return techage.put_items(inv, "dst", stack)
end
end,
on_recv_message = function(pos, topic, payload)
local resp = TRD(pos).State:on_receive_message(pos, topic, payload)
if resp then
return resp
else
return "unsupported"
end
end,
on_node_load = function(pos)
TRD(pos).State:on_node_load(pos)
end,
on_node_repair = function(pos)
return TRD(pos).State:on_node_repair(pos)
end,
}
local node_name_ta2, node_name_ta3, node_name_ta4 =
techage.register_consumer("grinder", I("Grinder"), tiles, {
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
has_item_meter = true,
aging_factor = 10,
formspec = formspec,
tubing = tubing,
after_place_node = function(pos, placer)
print("my after_place_node")
local inv = M(pos):get_inventory()
inv:set_size('src', 9)
inv:set_size('dst', 9)
end,
can_dig = can_dig,
node_timer = keep_running,
on_receive_fields = on_receive_fields,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
groups = {choppy=2, cracky=2, crumbly=2},
sounds = default.node_sound_wood_defaults(),
num_items = {0,1,2,4},
power_consumption = {0,2,3,4},
})
minetest.register_craft({
output = node_name_ta2,
recipe = {
{"group:wood", "default:tin_ingot", "group:wood"},
{"tubelib:tubeS", "default:mese_crystal", "tubelib:tubeS"},
{"group:wood", "default:tin_ingot", "group:wood"},
},
})
if minetest.global_exists("unified_inventory") then
unified_inventory.register_craft_type("grinding", {
description = I("Grinding"),
icon = 'techage_appl_grinder.png',
width = 1,
height = 1,
})
end
function techage.add_grinder_recipe(recipe)
Recipes[recipe.input] = recipe.output
if minetest.global_exists("unified_inventory") then
recipe.items = {recipe.input}
recipe.type = "grinding"
unified_inventory.register_craft(recipe)
end
end
techage.add_grinder_recipe({input="default:cobble", output="default:gravel"})
techage.add_grinder_recipe({input="default:desert_cobble", output="default:gravel"})
techage.add_grinder_recipe({input="default:mossycobble", output="default:gravel"})
techage.add_grinder_recipe({input="default:gravel", output="default:sand"})
techage.add_grinder_recipe({input="gravelsieve:sieved_gravel", output="default:sand"})
techage.add_grinder_recipe({input="default:coral_skeleton", output="default:silver_sand"})
techage.add_grinder_recipe({input="tubelib:basalt_stone", output="default:silver_sand"})
if minetest.global_exists("skytest") then
techage.add_grinder_recipe({input="default:desert_sand", output="skytest:dust"})
techage.add_grinder_recipe({input="default:silver_sand", output="skytest:dust"})
techage.add_grinder_recipe({input="default:sand", output="skytest:dust"})
else
techage.add_grinder_recipe({input="default:desert_sand", output="default:clay"})
techage.add_grinder_recipe({input="default:silver_sand", output="default:clay"})
techage.add_grinder_recipe({input="default:sand", output="default:clay"})
end
techage.add_grinder_recipe({input="default:sandstone", output="default:sand 4"})
techage.add_grinder_recipe({input="default:desert_sandstone", output="default:desert_sand 4"})
techage.add_grinder_recipe({input="default:silver_sandstone", output="default:silver_sand 4"})
techage.add_grinder_recipe({input="default:tree", output="default:leaves 8"})
techage.add_grinder_recipe({input="default:jungletree", output="default:jungleleaves 8"})
techage.add_grinder_recipe({input="default:pine_tree", output="default:pine_needles 8"})
techage.add_grinder_recipe({input="default:acacia_tree", output="default:acacia_leaves 8"})
techage.add_grinder_recipe({input="default:aspen_tree", output="default:aspen_leaves 8"})

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@ -185,10 +185,10 @@ local function register_pusher(stage, num_items)
-- up, down, right, left, back, front
"techage_filling_ta"..stage..".png^techage_frame_ta"..stage.."_top.png^techage_appl_arrow.png",
"techage_filling_ta"..stage..".png^techage_frame_ta"..stage..".png",
"techage_filling_ta"..stage..".png^techage_frame_ta"..stage..".png^techage_appl_outp.png^tubelib_defect.png",
"techage_filling_ta"..stage..".png^techage_frame_ta"..stage..".png^techage_appl_inp.png^tubelib_defect.png",
"techage_appl_pusher.png^[transformR180]^techage_frame_ta"..stage..".png^tubelib_defect.png",
"techage_appl_pusher.png^techage_frame_ta"..stage..".png^tubelib_defect.png",
"techage_filling_ta"..stage..".png^techage_frame_ta"..stage..".png^techage_appl_outp.png^techage_appl_defect.png",
"techage_filling_ta"..stage..".png^techage_frame_ta"..stage..".png^techage_appl_inp.png^techage_appl_defect.png",
"techage_appl_pusher.png^[transformR180]^techage_frame_ta"..stage..".png^techage_appl_defect.png",
"techage_appl_pusher.png^techage_frame_ta"..stage..".png^techage_appl_defect.png",
},
techage = {

227
basis/consumer.lua Normal file
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@ -0,0 +1,227 @@
--[[
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
Consumer node basis functionality.
It handles:
- 3 stages of nodes (TA2/TA3/TA4)
- power consumption
- node state handling
- registration of passive, active and defect nodes
- Tube connections are on left and right side (from left to right)
- Power connection are on front and back side (front or back)
]]--
-- for lazy programmers
local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P = minetest.string_to_pos
local M = minetest.get_meta
-- Techage Related Data
local TRD = function(pos) return (minetest.registered_nodes[minetest.get_node(pos).name] or {}).techage end
local TRDN = function(node) return (minetest.registered_nodes[node.name] or {}).techage end
local consumer = techage.consumer
local function valid_power_dir(pos, power_dir, in_dir)
return power_dir == in_dir or power_dir == tubelib2.Turn180Deg[in_dir]
end
local function start_node(pos, mem, state)
consumer.turn_power_on(pos, TRD(pos).power_consumption)
end
local function stop_node(pos, mem, state)
consumer.turn_power_on(pos, 0)
end
local function turn_on_clbk(pos, in_dir, sum)
local mem = tubelib2.get_mem(pos)
local trd = TRD(pos)
local state = trd.State:get_state(mem)
if sum <= 0 and state == techage.RUNNING then
trd.State:fault(pos, mem)
end
end
local function prepare_tiles(tiles, stage, power_png)
local tbl = {}
for _,item in ipairs(tiles) do
if type(item) == "string" then
tbl[#tbl+1] = item:gsub("#", stage):gsub("{power}", power_png)
else
local temp = table.copy(item)
temp.image = temp.image:gsub("#", stage):gsub("{power}", power_png)
tbl[#tbl+1] = temp
end
end
return tbl
end
function techage.register_consumer(base_name, inv_name, tiles, tNode)
local names = {}
for stage = 2,4 do
local name_pas = "techage:ta"..stage.."_"..base_name.."_pas"
local name_act = "techage:ta"..stage.."_"..base_name.."_act"
local name_def = "techage:ta"..stage.."_"..base_name.."_def"
local name_inv = "TA"..stage.." "..inv_name
names[#names+1] = name_pas
local power_network = techage.Axle
local on_recv_message = tNode.tubing.on_recv_message
local power_png = 'techage_axle_clutch.png'
if stage > 2 then
power_network = techage.ElectricCable
on_recv_message = function(pos, topic, payload)
return "unsupported"
end
power_png = 'techage_appl_hole_electric.png'
end
local tState = techage.NodeStates:new({
node_name_passive = name_pas,
node_name_active = name_act,
node_name_defect = name_def,
infotext_name = name_inv,
cycle_time = tNode.cycle_time,
standby_ticks = tNode.standby_ticks,
has_item_meter = tNode.has_item_meter,
aging_factor = tNode.aging_factor,
formspec_func = tNode.formspec,
start_node = start_node,
stop_node = stop_node,
})
local tTechage = {
State = tState,
num_items = tNode.num_items[stage],
turn_on = turn_on_clbk,
read_power_consumption = consumer.read_power_consumption,
power_network = power_network,
power_side = "F",
valid_power_dir = valid_power_dir,
power_consumption = tNode.power_consumption[stage],
}
tNode.groups.not_in_creative_inventory = 0
minetest.register_node(name_pas, {
description = name_inv,
tiles = prepare_tiles(tiles.pas, stage, power_png),
techage = tTechage,
after_place_node = function(pos, placer, itemstack, pointed_thing)
local mem = consumer.after_place_node(pos, placer)
local meta = M(pos)
local node = minetest.get_node(pos)
meta:set_int("push_dir", techage.side_to_indir("L", node.param2))
meta:set_int("pull_dir", techage.side_to_indir("R", node.param2))
local number = "-"
if stage > 2 then
number = techage.add_node(pos, name_pas)
end
if tNode.after_place_node then
tNode.after_place_node(pos, placer, itemstack, pointed_thing)
end
TRD(pos).State:node_init(pos, mem, number)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if tNode.after_dig_node then
tNode.after_dig_node(pos, oldnode, oldmetadata, digger)
end
techage.remove_node(pos)
TRDN(oldnode).State:after_dig_node(pos, oldnode, oldmetadata, digger)
consumer.after_dig_node(pos, oldnode)
end,
after_tube_update = consumer.after_tube_update,
can_dig = tNode.can_dig,
on_rotate = screwdriver.disallow,
on_timer = tNode.node_timer,
on_receive_fields = tNode.on_receive_fields,
allow_metadata_inventory_put = tNode.allow_metadata_inventory_put,
allow_metadata_inventory_move = tNode.allow_metadata_inventory_move,
allow_metadata_inventory_take = tNode.allow_metadata_inventory_take,
drop = "",
paramtype2 = "facedir",
groups = table.copy(tNode.groups),
is_ground_content = false,
sounds = tNode.sounds,
})
tNode.groups.not_in_creative_inventory = 1
minetest.register_node(name_act, {
description = name_inv,
tiles = prepare_tiles(tiles.act, stage, power_png),
techage = tTechage,
after_tube_update = consumer.after_tube_update,
on_rotate = screwdriver.disallow,
on_timer = tNode.node_timer,
on_receive_fields = tNode.on_receive_fields,
allow_metadata_inventory_put = tNode.allow_metadata_inventory_put,
allow_metadata_inventory_move = tNode.allow_metadata_inventory_move,
allow_metadata_inventory_take = tNode.allow_metadata_inventory_take,
paramtype2 = "facedir",
diggable = false,
groups = tNode.groups,
is_ground_content = false,
sounds = tNode.sounds,
})
minetest.register_node(name_def, {
description = name_inv,
tiles = prepare_tiles(tiles.def, stage, power_png),
techage = tTechage,
after_place_node = function(pos, placer, itemstack, pointed_thing)
local mem = consumer.after_place_node(pos, placer)
local meta = M(pos)
local node = minetest.get_node(pos)
meta:set_int("push_dir", techage.side_to_indir("L", node.param2))
meta:set_int("pull_dir", techage.side_to_indir("R", node.param2))
local number = "-"
if stage > 2 then
number = techage.add_node(pos, name_pas)
end
if tNode.after_place_node then
tNode.after_place_node(pos, placer, itemstack, pointed_thing)
end
TRD(pos).State:defect(pos, mem)
end,
after_tube_update = consumer.after_tube_update,
on_rotate = screwdriver.disallow,
on_receive_fields = tNode.on_receive_fields,
allow_metadata_inventory_put = tNode.allow_metadata_inventory_put,
allow_metadata_inventory_move = tNode.allow_metadata_inventory_move,
allow_metadata_inventory_take = tNode.allow_metadata_inventory_take,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if tNode.after_dig_node then
tNode.after_dig_node(pos, oldnode, oldmetadata, digger)
end
techage.remove_node(pos)
consumer.after_dig_node(pos, oldnode)
end,
paramtype2 = "facedir",
groups = tNode.groups,
is_ground_content = false,
sounds = tNode.sounds,
})
techage.register_node(name_pas, {name_act, name_def}, tNode.tubing)
power_network:add_secondary_node_names({name_pas, name_act})
end
return names[1], names[2], names[3]
end

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@ -406,6 +406,13 @@ function NodeStates:on_node_load(pos, not_start_timer)
return
end
-- wrong number?
local info = techage.get_node_info(number)
if not info or not info.pos or not vector.equals(pos, info.pos) then
swap_node(pos, "techage:defect_dummy")
return
end
-- state corrupt?
local state = mem.techage_state
if state == 0 then
@ -472,10 +479,10 @@ minetest.register_node("techage:defect_dummy", {
tiles = {
"techage_filling_ta2.png^techage_frame_ta2.png",
"techage_filling_ta2.png^techage_frame_ta2.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_defect.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_defect.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_defect.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_defect.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_defect.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_defect.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_defect.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_defect.png",
},
drop = "",
groups = {cracky=2, crumbly=2, choppy=2, not_in_creative_inventory=1},

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@ -19,6 +19,7 @@ dofile(MP.."/basis/trowel.lua") -- hidden networks
dofile(MP.."/basis/junction.lua") -- network junction box
dofile(MP.."/basis/tubes.lua") -- tubelib replacement
dofile(MP.."/basis/command.lua") -- tubelib replacement
dofile(MP.."/basis/consumer.lua") -- consumer base model
-- Steam Engine
dofile(MP.."/steam_engine/drive_axle.lua")
@ -44,5 +45,5 @@ dofile(MP.."/basic_machines/grinder.lua")
--dofile(MP.."/fermenter/gasflare.lua")
dofile(MP.."/nodes/test.lua")
--dofile(MP.."/nodes/test.lua")
--dofile(MP.."/mechanic/perf_test.lua")

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