node detector, player detector and Lua logic block added
This commit is contained in:
parent
f30ff6ab51
commit
70e4f11665
@ -109,5 +109,5 @@ techage.register_category_page("ta3l",
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S("TA3: Logic"),
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S("Collection of TA3 logic blocks to control your machines."),
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"techage:terminal2",
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{"terminal", "button", "detector", "repeater", "programmer"}
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{"terminal", "button", "detector", "repeater", "logic", "node_detector", "player_detector", "programmer"}
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)
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3
init.lua
3
init.lua
@ -161,6 +161,9 @@ else
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dofile(MP.."/logic/signallamp.lua")
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dofile(MP.."/logic/sequencer.lua")
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dofile(MP.."/logic/timer.lua")
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dofile(MP.."/logic/lua_logic.lua")
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dofile(MP.."/logic/node_detector.lua")
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dofile(MP.."/logic/player_detector.lua")
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-- Test
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dofile(MP.."/recipe_checker.lua")
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@ -29,14 +29,16 @@ local function switch_on(pos)
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})
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end
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local function switch_off(pos)
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local function switch_off(pos, is_button)
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logic.swap_node(pos, "techage:ta3_button_off")
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logic.send_off(pos, M(pos))
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minetest.sound_play("techage_button", {
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pos = pos,
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gain = 0.5,
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max_hear_distance = 5,
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})
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if not is_button then
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minetest.sound_play("techage_button", {
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pos = pos,
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gain = 0.5,
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max_hear_distance = 5,
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})
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end
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end
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local function formspec(meta)
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@ -44,7 +46,7 @@ local function formspec(meta)
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local idx = meta:get_int("cycle_idx") or 0
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if idx == 0 then idx = 1 end
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return "size[7.5,6]"..
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"dropdown[0.2,0;3;type;switch,button 2s,button 4s,button 8s,button 16s,button 32s;"..idx.."]"..
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"dropdown[0.2,0;3;type;switch,button 1s,button 2s,button 4s,button 8s,button 16s,button 32s;"..idx.."]"..
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"field[0.5,2;7,1;numbers;"..S("Insert destination node number(s)")..";"..numbers.."]" ..
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"checkbox[1,3;public;public;false]"..
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"button_exit[2,4;3,1;exit;"..S("Save").."]"
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@ -88,20 +90,23 @@ minetest.register_node("techage:ta3_button_off", {
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if fields.type == "switch" then
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meta:set_int("cycle_idx", 1)
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cycle_time = 0
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elseif fields.type == "button 2s" then
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elseif fields.type == "button 1s" then
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meta:set_int("cycle_idx", 2)
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cycle_time = 1
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elseif fields.type == "button 2s" then
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meta:set_int("cycle_idx", 3)
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cycle_time = 2
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elseif fields.type == "button 4s" then
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meta:set_int("cycle_idx", 3)
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meta:set_int("cycle_idx", 4)
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cycle_time = 4
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elseif fields.type == "button 8s" then
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meta:set_int("cycle_idx", 4)
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meta:set_int("cycle_idx", 5)
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cycle_time = 8
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elseif fields.type == "button 16s" then
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meta:set_int("cycle_idx", 5)
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meta:set_int("cycle_idx", 6)
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cycle_time = 16
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elseif fields.type == "button 32s" then
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meta:set_int("cycle_idx", 6)
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meta:set_int("cycle_idx", 7)
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cycle_time = 32
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end
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if cycle_time ~= nil then
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@ -18,13 +18,35 @@ local S = techage.S
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techage.logic = {}
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local Face2Dir = {[0]=
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{x=0, y=0, z=1},
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{x=1, y=0, z=0},
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{x=0, y=0, z=-1},
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{x=-1, y=0, z=0},
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{x=0, y=-1, z=0},
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{x=0, y=1, z=0}
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}
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-- Determine the destination position based on the position,
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-- the node param2, and a route table like : {0,0,3}
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-- 0 = forward, 1 = right, 2 = backward, 3 = left
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function techage.logic.dest_pos(pos, param2, route)
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local p2 = param2
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for _,dir in ipairs(route) do
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p2 = (param2 + dir) % 4
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pos = vector.add(pos, Face2Dir[p2])
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end
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return pos, p2
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end
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function techage.logic.swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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return false
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end
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node.name = name
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minetest.swap_node(pos, node)
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return true
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end
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function techage.logic.after_place_node(pos, placer, name, descr)
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260
logic/lua_logic.lua
Normal file
260
logic/lua_logic.lua
Normal file
@ -0,0 +1,260 @@
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--[[
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TechAge
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=======
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Copyright (C) 2017-2019 Joachim Stolberg
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GPL v3
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See LICENSE.txt for more information
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Lua Logic Block
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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local logic = techage.logic
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-- mem.inp_tbl = {
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-- n001 = true, -- "on" received
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-- n002 = false, -- "off" received
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-- inp = true, -- last input
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-- outp = false, -- last output
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-- }
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local ValidSymbols = {
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["if"] = true,
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["then"] = true,
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["else"] = true,
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["end"] = true,
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["return"] = true,
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["not"] = true,
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["and"] = true,
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["or"] = true,
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["inp"] = true,
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["outp"] = true,
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["true"] = true,
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["false"] = true,
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["nil"] = true,
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["=="] = true,
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["~="] = true,
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["("] = true,
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[")"] = true,
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}
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local function check(expression)
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for _, sym in ipairs(string.split(expression, " ")) do
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if not ValidSymbols[sym] and string.find(sym, '^[n0-9]+$') == nil then
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return false, "Error: Invalid symbol '"..sym.."'"
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end
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end
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return true, "ok"
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end
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local function compile(mem, expression)
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local res, err = check(expression)
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if res then
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local code, err = loadstring(expression, "")
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if code then
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mem.code = code
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mem.error = "ok"
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else
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mem.code = nil
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mem.error = err
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end
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else
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mem.code = nil
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mem.error = err
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end
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end
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local function get_code(pos, mem)
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local meta = M(pos)
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local if_expr = meta:get_string("if_expr") or ""
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local then_expr = meta:get_string("then_expr") or ""
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local else_expr = meta:get_string("else_expr") or ""
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local expr = "if "..if_expr.." then return "..then_expr.." else return "..else_expr.." end"
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compile(mem, expr)
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return mem.code
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end
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local function eval(pos, mem)
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mem.code = mem.code or get_code(pos, mem)
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if mem.code then
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setfenv(mem.code, mem.inp_tbl)
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local res, sts = pcall(mem.code)
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if res then
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mem.error = "ok"
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if sts == true then
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mem.inp_tbl.outp = sts
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return "on"
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elseif sts == false then
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mem.inp_tbl.outp = sts
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return "off"
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end
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else
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mem.error = "Error: "..sts
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end
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end
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end
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local function data(mem)
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local tbl = {"inp = "..dump(mem.inp_tbl.inp), "outp = "..dump(mem.inp_tbl.outp)}
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for k,v in pairs(mem.inp_tbl) do
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if k ~= "inp" and k ~= "outp" then
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tbl[#tbl+1] = k.." = "..dump(v)
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end
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end
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return table.concat(tbl, ", ")
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end
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local function formspec(pos, meta)
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local mem = tubelib2.get_mem(pos)
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local numbers = meta:get_string("numbers") or ""
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local if_expr = meta:get_string("if_expr") or ""
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local then_expr = meta:get_string("then_expr") or ""
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local else_expr = meta:get_string("else_expr") or ""
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local err = mem.error or "ok"
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if err ~= "ok" then
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err = string.sub(err, 15)
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end
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err = minetest.formspec_escape(err)
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mem.inp_tbl = mem.inp_tbl or {inp = false, outp = false}
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local data = data(mem)
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return "size[9,8]"..
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"background[0,0;9,1.3;techage_formspec_bg.png]"..
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"field[0.5,0.2;8.5,2;numbers;"..S(" Insert destination node number(s)")..";"..numbers.."]" ..
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"label[0,1.4;Variables: "..data.."]"..
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"label[0,2;Valid symbols: not and or true false nil == ~= ( )]"..
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"background[0,2.6;9,4;techage_formspec_bg.png]"..
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"label[0.1,2.8;if]"..
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"field[0.8,2.9;7,1;if_expr;;"..if_expr.."]" ..
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"label[7.6,2.8;then]"..
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"label[0.6,3.8;return]"..
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"field[2,3.9;7,1;then_expr;;"..then_expr.."]" ..
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"label[0.1,4.5;else]"..
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"label[0.6,5.2;return]"..
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"field[2,5.3;7,1;else_expr;;"..else_expr.."]" ..
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"label[0.1,6;end]"..
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"label[0,6.8;Result: "..err.."]"..
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"button[2,7.3;2.5,1;update;"..S("Update").."]"..
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"button[5,7.3;2.5,1;store;"..S("Store").."]"
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end
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minetest.register_node("techage:ta3_logic", {
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description = S("TA3 Logic Block"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_logic.png",
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},
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after_place_node = function(pos, placer)
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local meta = M(pos)
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local mem = tubelib2.init_mem(pos)
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mem.inp_tbl = {inp = false, outp = false}
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logic.after_place_node(pos, placer, "techage:ta3_logic", S("TA3 Logic Block"))
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logic.infotext(meta, S("TA3 Logic Block"))
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meta:set_string("formspec", formspec(pos, meta))
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end,
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on_receive_fields = function(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local meta = M(pos)
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local mem = tubelib2.get_mem(pos)
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if fields.numbers and fields.numbers ~= "" then
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if techage.check_numbers(fields.numbers, player:get_player_name()) then
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meta:set_string("numbers", fields.numbers)
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logic.infotext(M(pos), S("TA3 Logic Block"))
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end
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end
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if fields.if_expr and fields.if_expr ~= "" then
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meta:set_string("if_expr", fields.if_expr)
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end
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if fields.then_expr and fields.then_expr ~= "" then
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meta:set_string("then_expr", fields.then_expr)
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end
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if fields.else_expr and fields.else_expr ~= "" then
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meta:set_string("else_expr", fields.else_expr)
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end
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if fields.store then
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get_code(pos, mem)
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end
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meta:set_string("formspec", formspec(pos, meta))
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end,
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on_timer = function(pos,elapsed)
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local mem = tubelib2.get_mem(pos)
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local topic = eval(pos, mem)
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if topic then
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local meta = M(pos)
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local own_num = meta:get_string("node_number") or ""
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local numbers = meta:get_string("numbers") or ""
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techage.send_multi(own_num, numbers, topic)
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end
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return false
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end,
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techage_set_numbers = function(pos, numbers, player_name)
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local meta = M(pos)
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local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Logic Block"))
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meta:set_string("formspec", formspec(pos, meta))
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return res
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end,
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after_dig_node = function(pos)
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techage.remove_node(pos)
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tubelib2.del_mem(pos)
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end,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "techage:ta3_logic",
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recipe = {
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{"", "group:wood", ""},
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{"", "default:copper_ingot", "techage:vacuum_tube"},
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{"", "group:wood", ""},
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},
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})
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techage.register_node({"techage:ta3_logic"}, {
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on_recv_message = function(pos, src, topic, payload)
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local mem = tubelib2.get_mem(pos)
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mem.inp_tbl = mem.inp_tbl or {outp = false}
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if topic == "on" then
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mem.inp_tbl.inp = true
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mem.inp_tbl["n"..src] = true
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elseif topic == "off" then
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mem.inp_tbl.inp = false
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mem.inp_tbl["n"..src] = false
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else
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return
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end
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minetest.get_node_timer(pos):start(0.1)
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end,
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on_node_load = function(pos)
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end,
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})
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techage.register_entry_page("ta3l", "logic",
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S("TA3 Logic Block"),
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S("The Logic Block is used to combine one or several input signals@n"..
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"by means of a boolean expression into one output signal,@n"..
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"like 'n123 and n345', 'not n123', or simply 'inp'.@n"..
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"The then-part and the else-part are used to set the output.@n"..
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"true means 'on', false means 'off', nothing means send nothing."),
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"techage:ta3_logic")
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201
logic/node_detector.lua
Normal file
201
logic/node_detector.lua
Normal file
@ -0,0 +1,201 @@
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--[[
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TechAge
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=======
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Copyright (C) 2017-2019 Joachim Stolberg
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GPL v3
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See LICENSE.txt for more information
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Node Detector
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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local logic = techage.logic
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local CYCLE_TIME = 4
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local function switch_on(pos)
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if logic.swap_node(pos, "techage:ta3_nodedetector_on") then
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logic.send_on(pos, M(pos))
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end
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end
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local function switch_off(pos)
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if logic.swap_node(pos, "techage:ta3_nodedetector_off") then
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logic.send_off(pos, M(pos))
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end
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end
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local DropdownValues = {
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[S("added")] = 1,
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[S("removed")] = 2,
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[S("added or removed")] = 3,
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}
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local function formspec(meta, mem)
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local numbers = meta:get_string("numbers") or ""
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local label = S("added")..","..S("removed")..","..S("added or removed")
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return "size[7.5,4]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"field[0.5,0.6;7,1;numbers;"..S("Insert destination node number(s)")..";"..numbers.."]" ..
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"label[0.2,1.6;"..S("Send signal if nodes have been:").."]"..
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"dropdown[0.2,2.1;7.3,1;mode;"..label..";"..(mem.mode or 3).."]"..
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"button_exit[2,3.2;3,1;accept;"..S("accept").."]"
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end
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local function any_node_changed(pos)
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local mem = tubelib2.get_mem(pos)
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if not mem.pos1 or not mem.pos2 or not mem.num then
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local node = minetest.get_node(pos)
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local param2 = (node.param2 + 2) % 4
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mem.pos1 = logic.dest_pos(pos, param2, {0})
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mem.pos2 = logic.dest_pos(pos, param2, {0,0,0})
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mem.num = #minetest.find_nodes_in_area(mem.pos1, mem.pos2, {"air"})
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return false
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end
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local num = #minetest.find_nodes_in_area(mem.pos1, mem.pos2, {"air"})
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if mem.num ~= num then
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if mem.mode == 1 and num < mem.num then
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mem.num = num
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return true
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elseif mem.mode == 2 and num > mem.num then
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mem.num = num
|
||||
return true
|
||||
elseif mem.mode == 3 then
|
||||
mem.num = num
|
||||
return true
|
||||
end
|
||||
mem.num = num
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local function on_receive_fields(pos, formname, fields, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return
|
||||
end
|
||||
|
||||
local mem = tubelib2.get_mem(pos)
|
||||
local meta = M(pos)
|
||||
if fields.accept then
|
||||
mem.mode = DropdownValues[fields.mode] or 3
|
||||
if techage.check_numbers(fields.numbers, player:get_player_name()) then
|
||||
meta:set_string("numbers", fields.numbers)
|
||||
logic.infotext(M(pos), S("TA3 Node Detector"))
|
||||
end
|
||||
end
|
||||
meta:set_string("formspec", formspec(meta, mem))
|
||||
end
|
||||
|
||||
local function node_timer(pos)
|
||||
if any_node_changed(pos)then
|
||||
switch_on(pos)
|
||||
else
|
||||
switch_off(pos)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node("techage:ta3_nodedetector_off", {
|
||||
description = S("TA3 Node Detector"),
|
||||
tiles = {
|
||||
-- up, down, right, left, back, front
|
||||
"techage_filling_ta3.png^techage_frame_ta3_top.png^techage_appl_arrow.png^[transformR270",
|
||||
"techage_filling_ta3.png^techage_frame_ta3_top.png",
|
||||
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_nodedetector.png",
|
||||
},
|
||||
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = M(pos)
|
||||
local mem = tubelib2.init_mem(pos)
|
||||
logic.after_place_node(pos, placer, "techage:ta3_repeater", S("TA3 Node Detector"))
|
||||
logic.infotext(meta, S("TA3 Node Detector"))
|
||||
mem.mode = 3 -- default mode
|
||||
meta:set_string("formspec", formspec(meta, mem))
|
||||
minetest.get_node_timer(pos):start(CYCLE_TIME)
|
||||
any_node_changed(pos)
|
||||
end,
|
||||
|
||||
on_timer = node_timer,
|
||||
on_receive_fields = on_receive_fields,
|
||||
|
||||
techage_set_numbers = function(pos, numbers, player_name)
|
||||
local meta = M(pos)
|
||||
local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Node Detector"))
|
||||
meta:set_string("formspec", formspec(meta, tubelib2.get_mem(pos)))
|
||||
return res
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
techage.remove_node(pos)
|
||||
tubelib2.del_mem(pos)
|
||||
end,
|
||||
|
||||
on_rotate = screwdriver.disallow,
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {choppy=2, cracky=2, crumbly=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("techage:ta3_nodedetector_on", {
|
||||
description = S("TA3 Node Detector"),
|
||||
tiles = {
|
||||
-- up, down, right, left, back, front
|
||||
"techage_filling_ta3.png^techage_frame_ta3_top.png^techage_appl_arrow.png^[transformR270",
|
||||
"techage_filling_ta3.png^techage_frame_ta3_top.png",
|
||||
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_nodedetector_on.png",
|
||||
},
|
||||
|
||||
on_timer = node_timer,
|
||||
|
||||
techage_set_numbers = function(pos, numbers, player_name)
|
||||
local meta = M(pos)
|
||||
local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Node Detector"))
|
||||
meta:set_string("formspec", formspec(meta, tubelib2.get_mem(pos)))
|
||||
return res
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
techage.remove_node(pos)
|
||||
tubelib2.del_mem(pos)
|
||||
end,
|
||||
|
||||
on_rotate = screwdriver.disallow,
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
drop = "techage:ta3_nodedetector_off",
|
||||
groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "techage:ta3_nodedetector_off",
|
||||
recipe = {
|
||||
{"", "group:wood", ""},
|
||||
{"", "default:copper_ingot", "techage:vacuum_tube"},
|
||||
{"", "group:wood", "default:mese_crystal"},
|
||||
},
|
||||
})
|
||||
|
||||
techage.register_node({"techage:ta3_nodedetector_off", "techage:ta3_nodedetector_on"}, {
|
||||
on_node_load = function(pos)
|
||||
minetest.get_node_timer(pos):start(CYCLE_TIME)
|
||||
end,
|
||||
})
|
||||
|
||||
techage.register_entry_page("ta3l", "node_detector",
|
||||
S("TA3 Node Detector"),
|
||||
S("The Node Detector can send a 'on' signal when it detects that nodes appear@n"..
|
||||
"or disappear, but has to be configured accordingly.@n"..
|
||||
"Valid nodes are all kind of blocks and plants.@n"..
|
||||
"The sensor range is 3 nodes/meters in the arrow direction."),
|
||||
"techage:ta3_nodedetector_on")
|
206
logic/player_detector.lua
Normal file
206
logic/player_detector.lua
Normal file
@ -0,0 +1,206 @@
|
||||
--[[
|
||||
|
||||
TechAge
|
||||
=======
|
||||
|
||||
Copyright (C) 2017-2019 Joachim Stolberg
|
||||
|
||||
GPL v3
|
||||
See LICENSE.txt for more information
|
||||
|
||||
Player Detector
|
||||
|
||||
]]--
|
||||
|
||||
-- for lazy programmers
|
||||
local M = minetest.get_meta
|
||||
local S = techage.S
|
||||
|
||||
local logic = techage.logic
|
||||
local CYCLE_TIME = 1
|
||||
|
||||
local function switch_on(pos)
|
||||
if logic.swap_node(pos, "techage:ta3_playerdetector_on") then
|
||||
logic.send_on(pos, M(pos))
|
||||
end
|
||||
end
|
||||
|
||||
local function switch_off(pos)
|
||||
if logic.swap_node(pos, "techage:ta3_playerdetector_off") then
|
||||
logic.send_off(pos, M(pos))
|
||||
end
|
||||
end
|
||||
|
||||
local function scan_for_player(pos)
|
||||
local mem = tubelib2.get_mem(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local names = meta:get_string("names") or ""
|
||||
for _, object in pairs(minetest.get_objects_inside_radius(pos, 4)) do
|
||||
if object:is_player() then
|
||||
if names == "" then
|
||||
mem.player_name = object:get_player_name()
|
||||
return true
|
||||
end
|
||||
for _,name in ipairs(string.split(names, " ")) do
|
||||
if object:get_player_name() == name then
|
||||
mem.player_name = name
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
mem.player_name = nil
|
||||
return false
|
||||
end
|
||||
|
||||
local function formspec_help()
|
||||
return "size[8,6]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
"label[3,0;Player Detector Help]"..
|
||||
"label[0,1;Input the number(s) of the destination node(s).\n"..
|
||||
"Separate numbers via blanks, like '123 234'.\n\n"..
|
||||
"Input the player name(s) separated by blanks,\nor empty for all players.]"..
|
||||
"button_exit[3,5;2,1;exit;close]"
|
||||
end
|
||||
|
||||
|
||||
local function formspec(meta)
|
||||
local numbers = meta:get_string("numbers") or ""
|
||||
local names = meta:get_string("names") or ""
|
||||
return "size[7,4]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
"field[0.3,0.6;7,1;numbers;"..S("Insert destination node number(s)")..";"..numbers.."]" ..
|
||||
"field[0.3,2;7,1;names;Insert player name(s) (optional):;"..names.."]" ..
|
||||
"button[0.9,3;2.5,1;help;help]"..
|
||||
"button_exit[3.5,3;2.5,1;exit;Save]"
|
||||
end
|
||||
|
||||
local function on_receive_fields(pos, formname, fields, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
if fields.exit == "Save" then
|
||||
if techage.check_numbers(fields.numbers, player:get_player_name()) then
|
||||
meta:set_string("numbers", fields.numbers)
|
||||
logic.infotext(M(pos), S("TA3 Player Detector"))
|
||||
end
|
||||
meta:set_string("formspec", formspec(meta))
|
||||
elseif fields.help ~= nil then
|
||||
meta:set_string("formspec", formspec_help())
|
||||
elseif fields.exit == "close" then
|
||||
meta:set_string("formspec", formspec(meta))
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("techage:ta3_playerdetector_off", {
|
||||
description = S("TA3 Player Detector"),
|
||||
tiles = {
|
||||
-- up, down, right, left, back, front
|
||||
"techage_filling_ta3.png^techage_frame_ta3_top.png",
|
||||
"techage_filling_ta3.png^techage_frame_ta3_top.png",
|
||||
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_playerdetector.png",
|
||||
},
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = M(pos)
|
||||
logic.after_place_node(pos, placer, "techage:ta3_playerdetector_off", S("TA3 Player Detector"))
|
||||
logic.infotext(meta, S("TA3 Player Detector"))
|
||||
meta:set_string("formspec", formspec(meta))
|
||||
minetest.get_node_timer(pos):start(CYCLE_TIME)
|
||||
end,
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
|
||||
on_timer = function (pos, elapsed)
|
||||
if scan_for_player(pos) then
|
||||
switch_on(pos)
|
||||
end
|
||||
return true
|
||||
end,
|
||||
|
||||
techage_set_numbers = function(pos, numbers, player_name)
|
||||
local meta = M(pos)
|
||||
local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Player Detector"))
|
||||
meta:set_string("formspec", formspec(meta))
|
||||
return res
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
techage.remove_node(pos)
|
||||
tubelib2.del_mem(pos)
|
||||
end,
|
||||
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy=2, cracky=2, crumbly=2},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_metal_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("techage:ta3_playerdetector_on", {
|
||||
description = "TA3 Player Detector",
|
||||
tiles = {
|
||||
-- up, down, right, left, back, front
|
||||
"techage_filling_ta3.png^techage_frame_ta3_top.png",
|
||||
"techage_filling_ta3.png^techage_frame_ta3_top.png",
|
||||
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_playerdetector_on.png",
|
||||
},
|
||||
on_receive_fields = on_receive_fields,
|
||||
|
||||
on_timer = function (pos, elapsed)
|
||||
if not scan_for_player(pos) then
|
||||
switch_off(pos)
|
||||
end
|
||||
return true
|
||||
end,
|
||||
|
||||
techage_set_numbers = function(pos, numbers, player_name)
|
||||
local meta = M(pos)
|
||||
local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Player Detector"))
|
||||
meta:set_string("formspec", formspec(meta))
|
||||
return res
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
techage.remove_node(pos)
|
||||
tubelib2.del_mem(pos)
|
||||
end,
|
||||
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drop = "techage:ta3_playerdetector_off"
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "techage:ta3_playerdetector_off",
|
||||
recipe = {
|
||||
{"", "group:wood", "default:mese_crystal"},
|
||||
{"", "default:copper_ingot", "techage:vacuum_tube"},
|
||||
{"", "group:wood", ""},
|
||||
},
|
||||
})
|
||||
|
||||
techage.register_node({"techage:ta3_playerdetector_off", "techage:ta3_playerdetector_on"}, {
|
||||
on_recv_message = function(pos, topic, payload)
|
||||
if topic == "name" then
|
||||
local mem = tubelib2.get_mem(pos)
|
||||
return mem.player_name or ""
|
||||
end
|
||||
end,
|
||||
on_node_load = function(pos)
|
||||
minetest.get_node_timer(pos):start(CYCLE_TIME)
|
||||
end,
|
||||
})
|
||||
|
||||
techage.register_entry_page("ta3l", "player_detector",
|
||||
S("TA3 Player Detector"),
|
||||
S("The Player Detector sends a 'on' signal when it detects a player@n"..
|
||||
"within a radius of 4 m around the node.@n"..
|
||||
"The detector can be configured with player names to scan for."),
|
||||
"techage:ta3_playerdetector_on")
|
@ -47,6 +47,10 @@ minetest.register_node("techage:ta3_repeater", {
|
||||
end,
|
||||
|
||||
on_receive_fields = function(pos, formname, fields, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return
|
||||
end
|
||||
|
||||
local meta = M(pos)
|
||||
if techage.check_numbers(fields.numbers, player:get_player_name()) then
|
||||
meta:set_string("numbers", fields.numbers)
|
||||
@ -73,12 +77,10 @@ minetest.register_node("techage:ta3_repeater", {
|
||||
tubelib2.del_mem(pos)
|
||||
end,
|
||||
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy=2, cracky=2, crumbly=2},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
|
||||
|
@ -137,7 +137,7 @@ local function start_the_sequencer(pos)
|
||||
return false
|
||||
end
|
||||
|
||||
local function on_receive_fields(pos, formname, fields, player)
|
||||
local function on_receive_fields(pos, formname, fields, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return
|
||||
end
|
||||
|
BIN
textures/techage_appl_logic.png
Normal file
BIN
textures/techage_appl_logic.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 184 B |
BIN
textures/techage_appl_nodedetector.png
Normal file
BIN
textures/techage_appl_nodedetector.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 265 B |
BIN
textures/techage_appl_nodedetector_on.png
Normal file
BIN
textures/techage_appl_nodedetector_on.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 265 B |
BIN
textures/techage_appl_playerdetector.png
Normal file
BIN
textures/techage_appl_playerdetector.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 267 B |
BIN
textures/techage_appl_playerdetector_on.png
Normal file
BIN
textures/techage_appl_playerdetector_on.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 236 B |
BIN
textures/techage_formspec_bg.png
Normal file
BIN
textures/techage_formspec_bg.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 124 B |
Loading…
Reference in New Issue
Block a user