chemical reactor added, further bugfixes

This commit is contained in:
Joachim Stolberg 2020-02-09 21:09:09 +01:00
parent 52844aab26
commit 762347521c
13 changed files with 194 additions and 681 deletions

View File

@ -67,6 +67,7 @@ end
function techage.boiler.water_temperature(pos, nvm)
nvm.temperature = nvm.temperature or 20
nvm.num_water = nvm.num_water or 0
nvm.water_level = nvm.water_level or 0
if nvm.fire_trigger then
nvm.temperature = math.min(nvm.temperature + HEAT_STEP, 100)
else

View File

@ -71,91 +71,6 @@ function techage.fuel.formspec(nvm)
techage.fuel.fuel_container(1.5, 1, nvm)
end
--local function fill_container(pos, inv, nvm)
-- nvm.liquid = nvm.liquid or {}
-- nvm.liquid.amount = nvm.liquid.amount or 0
-- local empty_container = inv:get_stack("fuel", 1):get_name()
-- local full_container = liquid.get_full_container(empty_container, nvm.liquid.name)
-- if empty_container and full_container then
-- local ldef = liquid.get_liquid_def(full_container)
-- if ldef and nvm.liquid.amount - ldef.size >= 0 then
-- inv:remove_item("fuel", ItemStack(empty_container))
-- inv:add_item("fuel", ItemStack(full_container))
-- nvm.liquid.amount = nvm.liquid.amount - ldef.size
-- if nvm.liquid.amount == 0 then
-- nvm.liquid.name = nil
-- end
-- end
-- end
--end
--local function empty_container(pos, inv, nvm)
-- nvm.liquid = nvm.liquid or {}
-- nvm.liquid.amount = nvm.liquid.amount or 0
-- local stack = inv:get_stack("fuel", 1)
-- if stack:get_count() == 1 then
-- local ldef = liquid.get_liquid_def(stack:get_name())
-- if ldef and ValidOilFuels[ldef.inv_item] then
-- if not nvm.liquid.name or ldef.inv_item == nvm.liquid.name then
-- if nvm.liquid.amount + ldef.size <= CAPACITY then
-- inv:remove_item("fuel", stack)
-- inv:add_item("fuel", ItemStack(ldef.container))
-- nvm.liquid.amount = nvm.liquid.amount + ldef.size
-- nvm.liquid.name = ldef.inv_item
-- end
-- end
-- end
-- end
--end
--local function move_item(pos, stack)
-- local nvm = techage.get_nvm(pos)
-- local inv = M(pos):get_inventory()
-- if liquid.is_container_empty(stack:get_name()) then
-- fill_container(pos, inv, nvm)
-- else
-- empty_container(pos, inv, nvm)
-- end
-- M(pos):set_string("formspec", techage.fuel.formspec(nvm))
--end
--function techage.fuel.move_item(pos, stack, formspec)
-- local nvm = techage.get_nvm(pos)
-- local inv = M(pos):get_inventory()
-- if liquid.is_container_empty(stack:get_name()) then
-- fill_container(pos, inv, nvm)
-- else
-- empty_container(pos, inv, nvm)
-- end
-- M(pos):set_string("formspec", formspec(pos, nvm))
--end
--function techage.fuel.allow_metadata_inventory_put(pos, listname, index, stack, player)
-- if minetest.is_protected(pos, player:get_player_name()) then
-- return 0
-- end
-- if liquid.is_container_empty(stack:get_name()) then
-- return 1
-- end
-- local category = LQD(pos).fuel_cat
-- local ldef = liquid.get_liquid_def(stack:get_name())
-- if ldef and ValidOilFuels[ldef.inv_item] and ValidOilFuels[ldef.inv_item] <= category then
-- return 1
-- end
-- return 0
--end
--function techage.fuel.allow_metadata_inventory_take(pos, listname, index, stack, player)
-- if minetest.is_protected(pos, player:get_player_name()) then
-- return 0
-- end
-- return stack:get_count()
--end
--function techage.fuel.on_metadata_inventory_put(pos, listname, index, stack, player)
-- minetest.after(0.5, move_item, pos, stack)
--end
function techage.fuel.can_dig(pos, player)
if minetest.is_protected(pos, player:get_player_name()) then
return false
@ -173,22 +88,6 @@ function techage.fuel.on_rightclick(pos, node, clicker)
M(pos):set_string("formspec", techage.fuel.formspec(nvm))
end
--function techage.fuel.on_receive_fields(pos, formname, fields, player)
-- if minetest.is_protected(pos, player:get_player_name()) then
-- return
-- end
-- local nvm = techage.get_nvm(pos)
-- nvm.countdown = 10
-- M(pos):set_string("formspec", techage.fuel.formspec(nvm))
--end
--function techage.fuel.formspec_update(pos, nvm)
-- if nvm.countdown and nvm.countdown > 0 then
-- nvm.countdown = nvm.countdown - 1
-- M(pos):set_string("formspec", techage.fuel.formspec(nvm))
-- end
--end
-- name is the fuel item name
function techage.fuel.burntime(name)
if ValidOilFuels[name] then
@ -229,3 +128,20 @@ function techage.fuel.on_punch(pos, node, puncher, pointed_thing)
end
end
end
function techage.fuel.get_fuel(nvm)
if nvm.liquid and nvm.liquid.name and nvm.liquid.amount then
if nvm.liquid.amount > 0 then
nvm.liquid.amount = nvm.liquid.amount - 1
return nvm.liquid.name
end
nvm.liquid.name = nil
end
return nil
end
function techage.fuel.has_fuel(nvm)
nvm.liquid = nvm.liquid or {}
nvm.liquid.amount = nvm.liquid.amount or 0
return nvm.liquid.amount > 0
end

View File

@ -48,15 +48,15 @@ local function get_starter_name(pos)
end
local function formspec(self, pos, nvm)
return "size[8,7]"..
return "size[6,3.6]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
recipes.formspec(0, 0, "ta4_doser", nvm)..
"image_button[6,1;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
"tooltip[6,1;1,1;"..self:get_state_tooltip(nvm).."]"..
"list[current_player;main;0,3.3;8,4;]" ..
default.get_hotbar_bg(0, 3.5)
"box[0,-0.1;5.8,0.5;#c6e8ff]"..
"label[2.5,-0.1;"..minetest.colorize( "#000000", S("Doser")).."]"..
recipes.formspec(0.1, 0.8, "ta4_doser", nvm)..
"image_button[5,2;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
"tooltip[5,2;1,1;"..self:get_state_tooltip(nvm).."]"
end
local function get_liquids(pos)

View File

@ -3,7 +3,7 @@
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
Copyright (C) 2019-2020 Joachim Stolberg
GPL v3
See LICENSE.txt for more information
@ -23,16 +23,39 @@ local liquid = techage.liquid
local PWR_NEEDED = 8
local CYCLE_TIME = 4
local function on_power(pos, nvm)
if nvm.running then
minetest.get_node_timer(pos):start(CYCLE_TIME)
M(pos):set_string("infotext", S("on"))
nvm.has_power = true
local function play_sound(pos)
local mem = techage.get_mem(pos)
if not mem.handle or mem.handle == -1 then
mem.handle = minetest.sound_play("techage_reactor", {
pos = pos,
gain = 0.5,
max_hear_distance = 10,
loop = true})
if mem.handle == -1 then
minetest.after(1, play_sound, pos)
end
end
end
local function on_nopower(pos, nvm)
local function stop_sound(pos)
local mem = techage.get_mem(pos)
if mem.handle then
minetest.sound_stop(mem.handle)
mem.handle = nil
end
end
local function on_power(pos)
M(pos):set_string("infotext", S("on"))
play_sound(pos)
local nvm = techage.get_nvm(pos)
nvm.has_power = true
end
local function on_nopower(pos)
M(pos):set_string("infotext", S("no power"))
stop_sound(pos)
local nvm = techage.get_nvm(pos)
nvm.has_power = false
end
@ -71,29 +94,25 @@ minetest.register_node("techage:ta4_reactor_stand", {
after_place_node = function(pos, placer)
local nvm = techage.get_nvm(pos)
techage.power.after_place_node(pos)
M(pos):set_string("infotext", S("off"))
M(pos):set_int("outdir", networks.side_to_outdir(pos, "R"))
Pipe:after_place_node(pos)
Cable:after_place_node(pos)
end,
tubelib2_on_update2 = function(pos, dir, tlib2, node)
liquid.update_network(pos)
end,
after_tube_update = function(node, pos, out_dir, peer_pos, peer_in_dir)
techage.power.after_tube_update2(node, pos, out_dir, peer_pos, peer_in_dir)
if tlib2.tube_type == "ele1" then
power.update_network(pos, dir, tlib2)
else
liquid.update_network(pos, dir, tlib2)
end
end,
on_timer = function(pos, elapsed)
local nvm = techage.get_nvm(pos)
power.consumer_alive(pos, nvm)
minetest.sound_play("techage_reactor", {
pos = pos,
gain = 0.5,
max_hear_distance = 10})
return nvm.running
power.consumer_alive(pos, Cable, CYCLE_TIME)
return true
end,
after_dig_node = function(pos, oldnode)
techage.power.after_dig_node(pos, oldnode)
Pipe:after_dig_node(pos)
Cable:after_dig_node(pos)
techage.del_mem(pos)
end,
@ -103,23 +122,22 @@ minetest.register_node("techage:ta4_reactor_stand", {
groups = {cracky=2},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
-- Pipe connection
networks = {
pipe2 = {
sides = {R=1},
ntype = "pump",
},
ele1 = {
sides = {L=1},
ntype = "con1",
on_power = on_power,
on_nopower = on_nopower,
nominal = PWR_NEEDED,
},
},
})
-- for electrical connections
techage.power.enrich_node({"techage:ta4_reactor_stand"}, {
conn_sides = {"L"},
power_network = Cable,
on_power = on_power,
on_nopower = on_nopower,
})
-- controlled by the fillerpipe
techage.register_node({"techage:ta4_reactor_stand"}, {
on_transfer = function(pos, in_dir, topic, payload)
@ -131,14 +149,13 @@ techage.register_node({"techage:ta4_reactor_stand"}, {
return liquid.put(pos, outdir, payload.name, payload.amount, payload.player_name)
elseif topic == "can_start" then
return power.power_available(pos, Cable)
elseif topic == "start" and payload then
nvm.running = true
elseif topic == "start" then
nvm.has_power = false
power.consumer_start(pos, Cable, CYCLE_TIME)
minetest.get_node_timer(pos):start(CYCLE_TIME)
M(pos):set_string("infotext", "...")
return true
elseif topic == "stop" then
nvm.running = false
nvm.has_power = false
power.consumer_stop(pos, Cable)
minetest.get_node_timer(pos):stop()
@ -146,6 +163,12 @@ techage.register_node({"techage:ta4_reactor_stand"}, {
return true
end
end,
on_node_load = function(pos, node)
local nvm = techage.get_nvm(pos)
if nvm.has_power then
play_sound(pos)
end
end,
})
minetest.register_node("techage:ta4_reactor_base", {
@ -165,7 +188,7 @@ minetest.register_node("techage:ta4_reactor_base", {
Pipe:after_place_node(pos)
end,
tubelib2_on_update2 = function(pos, dir, tlib2, node)
liquid.update_network(pos)
liquid.update_network(pos, dir, tlib2)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Pipe:after_dig_node(pos)
@ -190,6 +213,8 @@ Pipe:add_secondary_node_names({
"techage:ta4_reactor_stand",
})
Cable:add_secondary_node_names({"techage:ta4_reactor_stand"})
minetest.register_craft({
output = 'techage:ta4_reactor_stand',
recipe = {

View File

@ -36,33 +36,31 @@ end
local function node_timer(pos, elapsed)
local nvm = techage.get_nvm(pos)
if nvm.running then
local power = techage.transfer(
{x=pos.x, y=pos.y+2, z=pos.z},
nil, -- outdir
"trigger", -- topic
nil, -- payload
nil, -- network
{"techage:coalboiler_top"} -- nodenames
)
nvm.burn_cycles = (nvm.burn_cycles or 0) - math.max((power or 0.02), 0.02)
if nvm.burn_cycles <= 0 then
local taken = firebox.get_fuel(pos)
if taken then
nvm.burn_cycles = (firebox.Burntime[taken:get_name()] or 1) / CYCLE_TIME * BURN_CYCLE_FACTOR
nvm.burn_cycles_total = nvm.burn_cycles
else
nvm.running = false
firehole(pos, false)
M(pos):set_string("formspec", firebox.formspec(nvm))
return false
end
end
if techage.is_activeformspec(pos) then
local power = techage.transfer(
{x=pos.x, y=pos.y+2, z=pos.z},
nil, -- outdir
"trigger", -- topic
nil, -- payload
nil, -- network
{"techage:coalboiler_top"} -- nodenames
)
nvm.burn_cycles = (nvm.burn_cycles or 0) - math.max((power or 0.02), 0.02)
if nvm.burn_cycles <= 0 then
local taken = firebox.get_fuel(pos)
if taken then
nvm.burn_cycles = (firebox.Burntime[taken:get_name()] or 1) / CYCLE_TIME * BURN_CYCLE_FACTOR
nvm.burn_cycles_total = nvm.burn_cycles
else
nvm.running = false
firehole(pos, false)
M(pos):set_string("formspec", firebox.formspec(nvm))
return false
end
return true
end
if techage.is_activeformspec(pos) then
M(pos):set_string("formspec", firebox.formspec(nvm))
end
return true
end
local function start_firebox(pos, nvm)

View File

@ -3,7 +3,7 @@
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
Copyright (C) 2019-2020 Joachim Stolberg
GPL v3
See LICENSE.txt for more information
@ -23,7 +23,7 @@ local Pipe = techage.LiquidPipe
local liquid = techage.liquid
local CYCLE_TIME = 2
local EFFICIENCY = 0.5
local BURN_CYCLE_FACTOR = 0.5
local function firehole(pos, on)
local param2 = techage.get_node_lvm(pos).param2
@ -39,36 +39,35 @@ end
local function node_timer(pos, elapsed)
local nvm = techage.get_nvm(pos)
if nvm.running then
-- trigger generator and provide power ratio 0..1
local ratio = techage.transfer(
{x=pos.x, y=pos.y+2, z=pos.z},
nil, -- outdir
"trigger", -- topic
(nvm.power_level or 4)/4.0, -- payload
nil, -- network
{"techage:coalboiler_top"} -- nodenames
)
ratio = math.max((ratio or 0.02), 0.02)
nvm.burn_cycles = (nvm.burn_cycles or 0) - ratio
if nvm.burn_cycles <= 0 then
local taken = firebox.get_fuel(pos)
if taken then
nvm.burn_cycles = (firebox.Burntime[taken:get_name()] or 1) * EFFICIENCY / CYCLE_TIME
nvm.burn_cycles_total = nvm.burn_cycles
else
nvm.running = false
firehole(pos, false)
M(pos):set_string("formspec", firebox.formspec(nvm))
return false
end
local power = techage.transfer(
{x=pos.x, y=pos.y+2, z=pos.z},
nil, -- outdir
"trigger", -- topic
nil, -- payload
nil, -- network
{"techage:coalboiler_top"} -- nodenames
)
nvm.burn_cycles = (nvm.burn_cycles or 0) - math.max((power or 0.02), 0.02)
if nvm.burn_cycles <= 0 then
local liq_name = fuel.get_fuel(nvm)
if liq_name then
nvm.burn_cycles = fuel.burntime(liq_name) / CYCLE_TIME * BURN_CYCLE_FACTOR
nvm.burn_cycles_total = nvm.burn_cycles
else
nvm.running = false
firehole(pos, false)
M(pos):set_string("formspec", fuel.formspec(nvm))
return false
end
return true
end
if techage.is_activeformspec(pos) then
M(pos):set_string("formspec", fuel.formspec(nvm))
end
return true
end
local function start_firebox(pos, nvm)
if not nvm.running then
if not nvm.running and fuel.has_fuel(nvm) then
nvm.running = true
node_timer(pos, 0)
firehole(pos, true)
@ -76,162 +75,6 @@ local function start_firebox(pos, nvm)
end
end
minetest.register_node("techage:coalfirebox", {
description = S("TA3 Power Station Firebox"),
inventory_image = "techage_coal_boiler_inv.png",
tiles = {"techage_coal_boiler_mesh_top.png"},
drawtype = "mesh",
mesh = "techage_cylinder_12.obj",
selection_box = {
type = "fixed",
fixed = {-13/32, -16/32, -13/32, 13/32, 16/32, 13/32},
},
paramtype = "light",
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
groups = {cracky=2},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_timer = node_timer,
can_dig = firebox.can_dig,
allow_metadata_inventory_put = firebox.allow_metadata_inventory_put,
allow_metadata_inventory_take = firebox.allow_metadata_inventory_take,
on_receive_fields = firebox.on_receive_fields,
on_rightclick = firebox.on_rightclick,
on_construct = function(pos)
local nvm = techage.get_nvm(pos)
techage.add_node(pos, "techage:coalfirebox")
nvm.running = false
nvm.burn_cycles = 0
nvm.power_level = 4
local meta = M(pos)
meta:set_string("formspec", firebox.formspec(nvm))
local inv = meta:get_inventory()
inv:set_size('fuel', 1)
firehole(pos, false)
end,
on_destruct = function(pos)
firehole(pos, nil)
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local nvm = techage.get_nvm(pos)
start_firebox(pos, nvm)
M(pos):set_string("formspec", firebox.formspec(nvm))
end,
})
minetest.register_node("techage:coalfirehole", {
description = S("TA3 Coal Power Station Firebox"),
tiles = {
-- up, down, right, left, back, front
"techage_coal_boiler.png",
"techage_coal_boiler.png",
"techage_coal_boiler.png",
"techage_coal_boiler.png",
"techage_coal_boiler.png",
"techage_coal_boiler.png^techage_appl_firehole.png",
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-6/16, -6/16, 6/16, 6/16, 6/16, 12/16},
},
},
paramtype = "light",
paramtype2 = "facedir",
pointable = false,
diggable = false,
is_ground_content = false,
groups = {not_in_creative_inventory=1},
})
minetest.register_node("techage:coalfirehole_on", {
description = S("TA3 Coal Power Station Firebox"),
tiles = {
-- up, down, right, left, back, front
"techage_coal_boiler.png^[colorize:black:80",
"techage_coal_boiler.png^[colorize:black:80",
"techage_coal_boiler.png^[colorize:black:80",
"techage_coal_boiler.png^[colorize:black:80",
"techage_coal_boiler.png^[colorize:black:80",
{
image = "techage_coal_boiler4.png^[colorize:black:80^techage_appl_firehole4.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.4,
},
},
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-6/16, -6/16, 6/16, 6/16, 6/16, 12/16},
},
},
paramtype = "light",
paramtype2 = "facedir",
light_source = 8,
pointable = false,
diggable = false,
is_ground_content = false,
groups = {not_in_creative_inventory=1},
})
local function on_timer2(pos, elapsed)
local nvm = techage.get_nvm(pos)
if nvm.running then
fuel.formspec_update(pos, nvm)
-- trigger generator and provide power ratio 0..1
local ratio = techage.transfer(
{x=pos.x, y=pos.y+2, z=pos.z},
nil, -- outdir
"trigger", -- topic
(nvm.power_level or 4)/4.0, -- payload
nil, -- network
{"techage:coalboiler_top"} -- nodenames
)
ratio = math.max((ratio or 0.02), 0.02)
nvm.burn_cycles = (nvm.burn_cycles or 0) - ratio
nvm.liquid = nvm.liquid or {}
nvm.liquid.amount = nvm.liquid.amount or 0
if nvm.burn_cycles <= 0 then
if nvm.liquid.amount > 0 then
nvm.liquid.amount = nvm.liquid.amount - 1
nvm.burn_cycles = fuel.burntime(nvm.liquid.name) * EFFICIENCY / CYCLE_TIME
nvm.burn_cycles_total = nvm.burn_cycles
else
nvm.running = false
nvm.liquid.name = nil
firehole(pos, false)
M(pos):set_string("formspec", fuel.formspec(nvm))
return false
end
end
return true
end
end
local function start_firebox2(pos, nvm)
if not nvm.running and nvm.liquid.amount > 0 then
nvm.running = true
on_timer2(pos, 0)
firehole(pos, true)
minetest.get_node_timer(pos):start(CYCLE_TIME)
M(pos):set_string("formspec", fuel.formspec(nvm))
end
end
minetest.register_node("techage:oilfirebox", {
description = S("TA3 Power Station Oil Burner"),
inventory_image = "techage_oil_boiler_inv.png",
@ -250,16 +93,17 @@ minetest.register_node("techage:oilfirebox", {
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_timer = on_timer2,
on_timer = node_timer,
can_dig = fuel.can_dig,
allow_metadata_inventory_take = fuel.allow_metadata_inventory_take,
allow_metadata_inventory_put = fuel.allow_metadata_inventory_put,
on_receive_fields = fuel.on_receive_fields,
allow_metadata_inventory_take = fuel.allow_metadata_inventory_take,
on_rightclick = fuel.on_rightclick,
on_receive_fields = fuel.on_receive_fields,
on_punch = fuel.on_punch,
on_construct = function(pos)
local nvm = techage.get_nvm(pos)
techage.add_node(pos, "techage:oilfirebox")
local nvm = techage.get_nvm(pos)
nvm.running = false
nvm.burn_cycles = 0
nvm.liquid = {}
@ -279,7 +123,7 @@ minetest.register_node("techage:oilfirebox", {
local nvm = techage.get_nvm(pos)
nvm.liquid = nvm.liquid or {}
nvm.liquid.amount = nvm.liquid.amount or 0
minetest.after(1, start_firebox2, pos, nvm)
minetest.after(1, start_firebox, pos, nvm)
fuel.on_metadata_inventory_put(pos, listname, index, stack, player)
end,
@ -293,15 +137,26 @@ minetest.register_node("techage:oilfirebox", {
local nvm = techage.get_nvm(pos)
nvm.liquid = nvm.liquid or {}
nvm.liquid.amount = nvm.liquid.amount or 0
start_firebox2(pos, nvm)
start_firebox(pos, nvm)
if techage.is_activeformspec(pos) then
local nvm = techage.get_nvm(pos)
M(pos):set_string("formspec", fuel.formspec(nvm))
end
return leftover
end
return amount
end,
take = liquid.srv_take,
take = function(pos, indir, name, amount)
amount, name = liquid.srv_take(pos, indir, name, amount)
if techage.is_activeformspec(pos) then
local nvm = techage.get_nvm(pos)
M(pos):set_string("formspec", fuel.formspec(nvm))
end
return amount, name
end
},
networks = {
pipe = {
pipe2 = {
sides = techage.networks.AllSides, -- Pipe connection sides
ntype = "tank",
},
@ -311,45 +166,6 @@ minetest.register_node("techage:oilfirebox", {
Pipe:add_secondary_node_names({"techage:oilfirebox"})
techage.register_node({"techage:coalfirebox"}, {
on_pull_item = function(pos, in_dir, num)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return techage.get_items(inv, "fuel", num)
end,
on_push_item = function(pos, in_dir, stack)
if firebox.Burntime[stack:get_name()] then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local nvm = techage.get_nvm(pos)
start_firebox(pos, nvm)
return techage.put_items(inv, "fuel", stack)
end
return false
end,
on_unpull_item = function(pos, in_dir, stack)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return techage.put_items(inv, "fuel", stack)
end,
on_recv_message = function(pos, src, topic, payload)
local nvm = techage.get_nvm(pos)
if topic == "state" then
if nvm.running then
return "running"
else
return "stopped"
end
elseif topic == "fuel" then
local inv = M(pos):get_inventory()
local stack = inv:get_stack("fuel", 1)
return stack:get_count()
else
return "unsupported"
end
end,
})
techage.register_node({"techage:oilfirebox"}, {
on_recv_message = function(pos, src, topic, payload)
local nvm = techage.get_nvm(pos)
@ -367,15 +183,6 @@ techage.register_node({"techage:oilfirebox"}, {
end,
})
minetest.register_craft({
output = "techage:coalfirebox",
recipe = {
{'default:stone', 'default:stone', 'default:stone'},
{'default:steel_ingot', '', 'default:steel_ingot'},
{'default:stone', 'default:stone', 'default:stone'},
},
})
minetest.register_craft({
output = "techage:oilfirebox",
recipe = {
@ -388,9 +195,11 @@ minetest.register_craft({
minetest.register_lbm({
label = "[techage] Power Station firebox",
name = "techage:steam_engine",
nodenames = {"techage:coalfirebox", "techage:oilfirebox"},
nodenames = {"techage:oilfirebox"},
run_at_every_load = true,
action = function(pos, node)
local nvm = techage.get_nvm(pos)
nvm.running = true
minetest.get_node_timer(pos):start(CYCLE_TIME)
end
})

View File

@ -41,7 +41,6 @@ local function node_timer(pos, elapsed)
nvm.liquid = nvm.liquid or {}
nvm.liquid.amount = nvm.liquid.amount or 0
if nvm.running then
fuel.formspec_update(pos, nvm)
nvm.burn_cycles = (nvm.burn_cycles or 0) - 1
if nvm.burn_cycles <= 0 then
if nvm.liquid.amount > 0 then

View File

@ -119,6 +119,7 @@ else
dofile(MP.."/coal_power_station/generator.lua")
dofile(MP.."/coal_power_station/turbine.lua")
dofile(MP.."/coal_power_station/cooler.lua")
dofile(MP.."/coal_power_station/oilfirebox.lua")
-- -- Industrial Furnace
dofile(MP.."/furnace/firebox.lua")
@ -199,8 +200,8 @@ else
-- -- Chemistry
dofile(MP.."/chemistry/ta4_reactor.lua")
-- dofile(MP.."/chemistry/ta4_stand.lua")
-- dofile(MP.."/chemistry/ta4_doser.lua")
dofile(MP.."/chemistry/ta4_stand.lua")
dofile(MP.."/chemistry/ta4_doser.lua")
-- -- Hydrogen
-- dofile(MP.."/hydrogen/fuelcellstack.lua")

View File

@ -1,268 +0,0 @@
--[[
TechAge
=======
Copyright (C) 2019-2020 Joachim Stolberg
GPL v3
See LICENSE.txt for more information
Oil fuel burning lib
]]--
local S2P = minetest.string_to_pos
local P2S = minetest.pos_to_string
local M = minetest.get_meta
local S = techage.S
local LQD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).liquid end
local Pipe = techage.LiquidPipe
local liquid = techage.liquid
local ValidOilFuels = techage.firebox.ValidOilFuels
local Burntime = techage.firebox.Burntime
techage.fuel = {}
local CAPACITY = 50
local BLOCKING_TIME = 0.3 -- 300ms
techage.fuel.CAPACITY = CAPACITY
-- fuel burning categories (better than...)
techage.fuel.BT_BITUMEN = 4
techage.fuel.BT_OIL = 3
techage.fuel.BT_FUELOIL = 2
techage.fuel.BT_NAPHTHA = 1
function techage.fuel.fuel_container(x, y, nvm)
local itemname = ""
if nvm.liquid and nvm.liquid.name and nvm.liquid.amount and nvm.liquid.amount > 0 then
itemname = nvm.liquid.name.." "..nvm.liquid.amount
end
local fuel_percent = 0
if nvm.running then
fuel_percent = ((nvm.burn_cycles or 1) * 100) / (nvm.burn_cycles_total or 1)
end
return "container["..x..","..y.."]"..
"box[0,0;1.05,2.1;#000000]"..
"image[0.1,0.1;1,1;default_furnace_fire_bg.png^[lowpart:"..
fuel_percent..":default_furnace_fire_fg.png]"..
techage.item_image(0.1, 1.1, itemname)..
"container_end[]"
end
local function help(x, y)
local tooltip = S("To add fuel punch\nthis block\nwith a fuel container")
return "label["..x..","..y..";"..minetest.colorize("#000000", minetest.formspec_escape("[?]")).."]"..
"tooltip["..x..","..y..";0.5,0.5;"..tooltip..";#0C3D32;#FFFFFF]"
end
function techage.fuel.formspec(nvm)
local title = S("Fuel Menu")
return "size[4,3]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"box[0,-0.1;3.8,0.5;#c6e8ff]"..
"label[1,-0.1;"..minetest.colorize("#000000", title).."]"..
help(3.4, -0.1)..
techage.fuel.fuel_container(1.5, 1, nvm)
end
--local function fill_container(pos, inv, nvm)
-- nvm.liquid = nvm.liquid or {}
-- nvm.liquid.amount = nvm.liquid.amount or 0
-- local empty_container = inv:get_stack("fuel", 1):get_name()
-- local full_container = liquid.get_full_container(empty_container, nvm.liquid.name)
-- if empty_container and full_container then
-- local ldef = liquid.get_liquid_def(full_container)
-- if ldef and nvm.liquid.amount - ldef.size >= 0 then
-- inv:remove_item("fuel", ItemStack(empty_container))
-- inv:add_item("fuel", ItemStack(full_container))
-- nvm.liquid.amount = nvm.liquid.amount - ldef.size
-- if nvm.liquid.amount == 0 then
-- nvm.liquid.name = nil
-- end
-- end
-- end
--end
--local function empty_container(pos, inv, nvm)
-- nvm.liquid = nvm.liquid or {}
-- nvm.liquid.amount = nvm.liquid.amount or 0
-- local stack = inv:get_stack("fuel", 1)
-- if stack:get_count() == 1 then
-- local ldef = liquid.get_liquid_def(stack:get_name())
-- if ldef and ValidOilFuels[ldef.inv_item] then
-- if not nvm.liquid.name or ldef.inv_item == nvm.liquid.name then
-- if nvm.liquid.amount + ldef.size <= CAPACITY then
-- inv:remove_item("fuel", stack)
-- inv:add_item("fuel", ItemStack(ldef.container))
-- nvm.liquid.amount = nvm.liquid.amount + ldef.size
-- nvm.liquid.name = ldef.inv_item
-- end
-- end
-- end
-- end
--end
--local function move_item(pos, stack)
-- local nvm = techage.get_nvm(pos)
-- local inv = M(pos):get_inventory()
-- if liquid.is_container_empty(stack:get_name()) then
-- fill_container(pos, inv, nvm)
-- else
-- empty_container(pos, inv, nvm)
-- end
-- M(pos):set_string("formspec", techage.fuel.formspec(nvm))
--end
--function techage.fuel.move_item(pos, stack, formspec)
-- local nvm = techage.get_nvm(pos)
-- local inv = M(pos):get_inventory()
-- if liquid.is_container_empty(stack:get_name()) then
-- fill_container(pos, inv, nvm)
-- else
-- empty_container(pos, inv, nvm)
-- end
-- M(pos):set_string("formspec", formspec(pos, nvm))
--end
--function techage.fuel.allow_metadata_inventory_put(pos, listname, index, stack, player)
-- if minetest.is_protected(pos, player:get_player_name()) then
-- return 0
-- end
-- if liquid.is_container_empty(stack:get_name()) then
-- return 1
-- end
-- local category = LQD(pos).fuel_cat
-- local ldef = liquid.get_liquid_def(stack:get_name())
-- if ldef and ValidOilFuels[ldef.inv_item] and ValidOilFuels[ldef.inv_item] <= category then
-- return 1
-- end
-- return 0
--end
--function techage.fuel.allow_metadata_inventory_take(pos, listname, index, stack, player)
-- if minetest.is_protected(pos, player:get_player_name()) then
-- return 0
-- end
-- return stack:get_count()
--end
--function techage.fuel.on_metadata_inventory_put(pos, listname, index, stack, player)
-- minetest.after(0.5, move_item, pos, stack)
--end
function techage.fuel.can_dig(pos, player)
if minetest.is_protected(pos, player:get_player_name()) then
return false
end
local nvm = techage.get_nvm(pos)
nvm.liquid = nvm.liquid or {}
nvm.liquid.amount = nvm.liquid.amount or 0
local inv = M(pos):get_inventory()
return inv:is_empty("fuel") and nvm.liquid.amount == 0
end
function techage.fuel.on_rightclick(pos, node, clicker)
techage.set_activeformspec(pos, clicker)
local nvm = techage.get_nvm(pos)
M(pos):set_string("formspec", techage.fuel.formspec(nvm))
end
--function techage.fuel.on_receive_fields(pos, formname, fields, player)
-- if minetest.is_protected(pos, player:get_player_name()) then
-- return
-- end
-- local nvm = techage.get_nvm(pos)
-- nvm.countdown = 10
-- M(pos):set_string("formspec", techage.fuel.formspec(nvm))
--end
--function techage.fuel.formspec_update(pos, nvm)
-- if nvm.countdown and nvm.countdown > 0 then
-- nvm.countdown = nvm.countdown - 1
-- M(pos):set_string("formspec", techage.fuel.formspec(nvm))
-- end
--end
-- name is the fuel item name
function techage.fuel.burntime(name)
if ValidOilFuels[name] then
return Burntime[name] or 0.01 -- not zero !
end
return 0.01 -- not zero !
end
function techage.fuel.valid_fuel(name, category)
return ValidOilFuels[name] and ValidOilFuels[name] <= category
end
-- check if the given empty container can be replaced by a full
-- container and added to the players inventory
local function fill(nvm, empty_container, item_count, puncher)
nvm.liquid = nvm.liquid or {}
nvm.liquid.amount = nvm.liquid.amount or 0
local full_container = liquid.get_full_container(empty_container, nvm.liquid.name)
if empty_container and full_container then
local item = ItemStack(full_container) -- to be added
local ldef = liquid.get_liquid_def(full_container)
if ldef and nvm.liquid.amount - ldef.size >= 0 then
if item_count > 1 then -- can't be simply replaced?
-- check for extra free space
local inv = puncher:get_inventory()
if inv:room_for_item("main", item) then
-- add full container and return
-- the empty once - 1
inv:add_item("main", item)
item = {name = empty_container, count = item_count - 1}
else
return -- no free space
end
end
nvm.liquid.amount = nvm.liquid.amount - ldef.size
if nvm.liquid.amount == 0 then
nvm.liquid.name = nil
end
return item -- to be added to the players inv.
end
end
end
local function empty(nvm, full_container)
nvm.liquid = nvm.liquid or {}
nvm.liquid.amount = nvm.liquid.amount or 0
local ldef = liquid.get_liquid_def(full_container)
if ldef and ValidOilFuels[ldef.inv_item] then
if not nvm.liquid.name or ldef.inv_item == nvm.liquid.name then
if nvm.liquid.amount + ldef.size <= CAPACITY then
nvm.liquid.amount = nvm.liquid.amount + ldef.size
nvm.liquid.name = ldef.inv_item
return ItemStack(ldef.container)
end
end
end
end
function techage.fuel.on_punch(pos, node, puncher, pointed_thing)
local nvm = techage.get_nvm(pos)
local mem = techage.get_mem(pos)
mem.blocking_time = mem.blocking_time or 0
if mem.blocking_time > techage.SystemTime then
return
end
local wielded_item = puncher:get_wielded_item():get_name()
local item_count = puncher:get_wielded_item():get_count()
local new_item = fill(nvm, wielded_item, item_count, puncher)
or empty(nvm, wielded_item)
if new_item then
puncher:set_wielded_item(ItemStack(new_item))
M(pos):set_string("formspec", techage.fuel.formspec(pos, nvm))
mem.blocking_time = techage.SystemTime + BLOCKING_TIME
return
end
end

View File

@ -41,7 +41,7 @@ local function after_place_node(pos, placer)
end
local function tubelib2_on_update2(pos, dir, tlib2, node)
liquid.update_network(pos)
liquid.update_network(pos, dir, tlib2)
end
local function after_dig_node(pos, oldnode, oldmetadata, digger)

View File

@ -96,6 +96,7 @@ local function start_node(pos)
if power.power_available(pos, Cable) then
nvm.running = true
power.consumer_start(pos, Cable, CYCLE_TIME)
minetest.get_node_timer(pos):start(CYCLE_TIME)
end
end
end
@ -105,14 +106,14 @@ local function node_timer(pos, elapsed)
nvm.liquid = nvm.liquid or {}
nvm.liquid.amount = nvm.liquid.amount or 0
power.consumer_alive(pos, nvm)
power.consumer_alive(pos, Cable, CYCLE_TIME)
if nvm.liquid.amount >= 5 and nvm.liquid.name == "techage:oil_source" then
nvm.liquid.amount = nvm.liquid.amount - 5
local leftover = pump_cmnd(pos, "put")
if (tonumber(leftover) or 1) > 0 then
nvm.liquid.amount = nvm.liquid.amount + 5
nvm.error = 25 -- = 5 pump cycles
nvm.error = 2 -- = 2 pump cycles
M(pos):set_string("infotext", S("TA3 Oil Reboiler: blocked"))
swap_node(pos, false)
return false
@ -135,8 +136,9 @@ local function after_dig_node(pos, oldnode)
end
local function tubelib2_on_update2(pos, outdir, tlib2, node)
if tlib2 == Pipe then
liquid.update_network(pos, outdir)
print("tubelib2_on_update2", tlib2.tube_type)
if tlib2.tube_type == "pipe2" then
liquid.update_network(pos, outdir, tlib2)
else
power.update_network(pos, outdir, tlib2)
end
@ -196,6 +198,9 @@ minetest.register_node("techage:ta3_reboiler", {
local meta = M(pos)
meta:set_string("infotext", S("TA3 Oil Reboiler"))
meta:set_int("outdir", networks.side_to_outdir(pos, "R"))
local number = techage.add_node(pos, "techage:ta3_reboiler")
meta:set_string("node_number", number)
meta:set_string("owner", placer:get_player_name())
Pipe:after_place_node(pos)
power.after_place_node(pos)
end,
@ -261,6 +266,33 @@ minetest.register_node("techage:ta3_reboiler_on", {
Pipe:add_secondary_node_names({"techage:ta3_reboiler", "techage:ta3_reboiler_on"})
Cable:add_secondary_node_names({"techage:ta3_reboiler", "techage:ta3_reboiler_on"})
techage.register_node({"techage:ta3_reboiler", "techage:ta3_reboiler_on"}, {
on_recv_message = function(pos, src, topic, payload)
local nvm = techage.get_nvm(pos)
if topic == "on" then
start_node(pos)
return true
elseif topic == "off" then
swap_node(pos, false)
return true
elseif topic == "state" then
if nvm.error and nvm.error > 0 then
return "blocked"
elseif nvm.running then
return "running"
end
return "stopped"
else
return "unsupported"
end
end,
on_node_load = function(pos, node)
if node.name == "techage:ta3_reboiler_on" then
play_sound(pos)
end
end,
})
minetest.register_craft({
output = "techage:ta3_reboiler",
recipe = {

View File

@ -126,7 +126,7 @@ function techage.power.power_distribution(network, tlib_type)
network.available2 = get_generator_sum(network.gen2, tlib_type)
network.needed1 = get_consumer_sum(network.con1, tlib_type)
network.needed2 = get_consumer_sum(network.con2, tlib_type)
print(network.available1, network.available2, network.needed1, network.needed2, network.alive)
--print(network.available1, network.available2, network.needed1, network.needed2, network.alive)
-- store results
network.on = network.available1 + network.available2 >= network.needed1

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