Improve flycontroller, remove handover for movecontroller
This commit is contained in:
parent
baea3f137f
commit
7cfc5c3840
@ -3,7 +3,7 @@
|
||||
TechAge
|
||||
=======
|
||||
|
||||
Copyright (C) 2020-2022 Joachim Stolberg
|
||||
Copyright (C) 2020-2023 Joachim Stolberg
|
||||
|
||||
AGPL v3
|
||||
See LICENSE.txt for more information
|
||||
@ -30,26 +30,6 @@ local function lvect_add_vec(lvect1, offs)
|
||||
return lvect2
|
||||
end
|
||||
|
||||
local function lvect_add(lvect1, lvect2)
|
||||
if not lvect1 or not lvect2 then return end
|
||||
|
||||
local lvect3 = {}
|
||||
for i, v in ipairs(lvect1) do
|
||||
lvect3[#lvect3 + 1] = vector.add(v, lvect2[i])
|
||||
end
|
||||
return lvect3
|
||||
end
|
||||
|
||||
local function lvect_subtract(lvect1, lvect2)
|
||||
if not lvect1 or not lvect2 then return end
|
||||
|
||||
local lvect3 = {}
|
||||
for i, v in ipairs(lvect1) do
|
||||
lvect3[#lvect3 + 1] = vector.subtract(v, lvect2[i])
|
||||
end
|
||||
return lvect3
|
||||
end
|
||||
|
||||
-- yaw in radiant
|
||||
local function rotate(v, yaw)
|
||||
local sinyaw = math.sin(yaw)
|
||||
@ -61,7 +41,6 @@ local function set_node(item)
|
||||
local dest_pos = item.dest_pos
|
||||
local name = item.name or "air"
|
||||
local param2 = item.param2 or 0
|
||||
local metadata = item.metadata or {}
|
||||
local nvm = techage.get_nvm(item.base_pos)
|
||||
local node = techage.get_node_lvm(dest_pos)
|
||||
local ndef1 = minetest.registered_nodes[name]
|
||||
@ -100,7 +79,7 @@ local function push(item)
|
||||
queue[last] = item
|
||||
end
|
||||
|
||||
local function pop(nvm, time)
|
||||
local function pop()
|
||||
if first > last then return end
|
||||
local item = queue[first]
|
||||
queue[first] = nil -- to allow garbage collection
|
||||
@ -408,6 +387,9 @@ local function entity_to_node(pos, obj)
|
||||
end
|
||||
end
|
||||
|
||||
-- Create a node entitiy.
|
||||
-- * base_pos is controller block related
|
||||
-- * start_pos and dest_pos are entity positions
|
||||
local function node_to_entity(base_pos, start_pos, dest_pos)
|
||||
local meta = M(start_pos)
|
||||
local node, metadata
|
||||
@ -464,9 +446,9 @@ local function determine_dir(pos1, pos2)
|
||||
return {x=0, y=0, z=0}
|
||||
end
|
||||
|
||||
local function move_entity(obj, dest_pos, dir, is_corner)
|
||||
local function move_entity(obj, next_pos, dir, is_corner)
|
||||
local self = obj:get_luaentity()
|
||||
self.dest_pos = dest_pos
|
||||
self.next_pos = next_pos
|
||||
self.dir = dir
|
||||
if is_corner then
|
||||
local vel = vector.multiply(dir, math.min(CORNER_SPEED, self.max_speed))
|
||||
@ -477,7 +459,7 @@ local function move_entity(obj, dest_pos, dir, is_corner)
|
||||
end
|
||||
|
||||
local function moveon_entity(obj, self, pos1)
|
||||
local pos2 = next_path_pos(pos1, self.lpath, self.path_idx)
|
||||
local pos2 = next_path_pos(pos1, self.lmove, self.path_idx)
|
||||
if pos2 then
|
||||
self.path_idx = self.path_idx + 1
|
||||
local dir = determine_dir(pos1, pos2)
|
||||
@ -486,43 +468,6 @@ local function moveon_entity(obj, self, pos1)
|
||||
end
|
||||
end
|
||||
|
||||
-- Handover the entity to the next movecontroller
|
||||
local function handover_to(obj, self, pos1)
|
||||
if self.handover then
|
||||
local info = techage.get_node_info(self.handover)
|
||||
if info and info.name == "techage:ta4_movecontroller" then
|
||||
local meta = M(info.pos)
|
||||
if self.move2to1 then
|
||||
self.handover = meta:contains("handoverA") and meta:get_string("handoverA") or nil
|
||||
else
|
||||
self.handover = meta:contains("handoverB") and meta:get_string("handoverB") or nil
|
||||
end
|
||||
|
||||
self.lpath = flylib.to_path(meta:get_string("path"))
|
||||
if pos1 and self.lpath then
|
||||
self.path_idx = 2
|
||||
if self.move2to1 then
|
||||
self.lpath[1] = vector.multiply(self.lpath[1], - 1)
|
||||
end
|
||||
local pos2 = next_path_pos(pos1, self.lpath, 1)
|
||||
local dir = determine_dir(pos1, pos2)
|
||||
if not self.handover then
|
||||
local nvm = techage.get_nvm(info.pos)
|
||||
nvm.lpos1 = nvm.lpos1 or {}
|
||||
if self.move2to1 then
|
||||
nvm.lpos1[self.pos1_idx] = pos2
|
||||
|
||||
else
|
||||
nvm.lpos1[self.pos1_idx] = pos1
|
||||
end
|
||||
end
|
||||
move_entity(obj, pos2, dir)
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_entity("techage:move_item", {
|
||||
initial_properties = {
|
||||
pointable = true,
|
||||
@ -538,64 +483,47 @@ minetest.register_entity("techage:move_item", {
|
||||
|
||||
on_step = function(self, dtime, moveresult)
|
||||
local stop_obj = function(obj, self)
|
||||
local dest_pos = self.dest_pos
|
||||
obj:move_to(self.dest_pos, true)
|
||||
local next_pos = self.next_pos
|
||||
obj:move_to(self.next_pos, true)
|
||||
obj:set_acceleration({x=0, y=0, z=0})
|
||||
obj:set_velocity({x=0, y=0, z=0})
|
||||
self.item.dest_pos = dest_pos
|
||||
self.dest_pos = nil
|
||||
self.next_pos = nil
|
||||
self.old_dist = nil
|
||||
return dest_pos
|
||||
return next_pos
|
||||
end
|
||||
|
||||
if self.dest_pos then
|
||||
if self.next_pos then
|
||||
local obj = self.object
|
||||
local pos = obj:get_pos()
|
||||
local dist = vector.distance(pos, self.dest_pos)
|
||||
local dist = vector.distance(pos, self.next_pos)
|
||||
local speed = calc_speed(obj:get_velocity())
|
||||
self.old_dist = self.old_dist or dist
|
||||
|
||||
if self.lpath and self.lpath[self.path_idx] then
|
||||
if self.lmove and self.lmove[self.path_idx] then
|
||||
if dist < 1 or dist > self.old_dist then
|
||||
-- change of direction
|
||||
local dest_pos = stop_obj(obj, self)
|
||||
if not moveon_entity(obj, self, dest_pos) then
|
||||
minetest.after(0.5, entity_to_node, dest_pos, obj)
|
||||
local next_pos = stop_obj(obj, self)
|
||||
if not moveon_entity(obj, self, next_pos) then
|
||||
minetest.after(0.5, entity_to_node, next_pos, obj)
|
||||
end
|
||||
return
|
||||
end
|
||||
elseif self.handover and dist < 0.2 or dist > self.old_dist then
|
||||
local dest_pos = stop_obj(obj, self)
|
||||
if not handover_to(obj, self, dest_pos) then
|
||||
minetest.after(0.5, entity_to_node, dest_pos, obj)
|
||||
end
|
||||
elseif dist < 0.05 or dist > self.old_dist then
|
||||
-- Landing
|
||||
local next_pos = stop_obj(obj, self)
|
||||
local dest_pos = self.item.dest_pos or next_pos
|
||||
minetest.after(0.5, entity_to_node, dest_pos, obj)
|
||||
return
|
||||
else
|
||||
if dist < 0.05 or dist > self.old_dist then
|
||||
-- Landing
|
||||
local dest_pos = stop_obj(obj, self)
|
||||
minetest.after(0.5, entity_to_node, dest_pos, obj)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
self.old_dist = dist
|
||||
|
||||
-- Braking or limit max speed
|
||||
if self.handover then
|
||||
if speed > (dist * 4) or speed > self.max_speed then
|
||||
speed = math.min(speed, math.max(dist * 4, MIN_SPEED))
|
||||
local vel = vector.multiply(self.dir,speed)
|
||||
obj:set_velocity(vel)
|
||||
obj:set_acceleration({x=0, y=0, z=0})
|
||||
end
|
||||
else
|
||||
if speed > (dist * 2) or speed > self.max_speed then
|
||||
speed = math.min(speed, math.max(dist * 2, MIN_SPEED))
|
||||
local vel = vector.multiply(self.dir,speed)
|
||||
obj:set_velocity(vel)
|
||||
obj:set_acceleration({x=0, y=0, z=0})
|
||||
end
|
||||
if speed > (dist * 2) or speed > self.max_speed then
|
||||
speed = math.min(speed, math.max(dist * 2, MIN_SPEED))
|
||||
local vel = vector.multiply(self.dir,speed)
|
||||
obj:set_velocity(vel)
|
||||
obj:set_acceleration({x=0, y=0, z=0})
|
||||
end
|
||||
|
||||
monitoring_trigger_entity(self.item)
|
||||
@ -620,30 +548,34 @@ local function is_simple_node(pos)
|
||||
return not techage.is_air_like(node.name) and techage.can_dig_node(node.name, ndef)
|
||||
end
|
||||
|
||||
local function move_node(pos, pos1_idx, start_pos, lpath, max_speed, height, move2to1, handover, cpos)
|
||||
local pos2 = next_path_pos(start_pos, lpath, 1)
|
||||
-- Move node from 'pos1' to the destination, calculated by means of 'lmove'
|
||||
-- * pos and meta are controller block related
|
||||
-- * lmove is the movement as a list of `moves`
|
||||
-- * height is move block height as value between 0 and 1 and used to calculate the offset
|
||||
-- for the attached object (player).
|
||||
local function move_node(pos, meta, pos1, lmove, max_speed, height)
|
||||
local pos2 = next_path_pos(pos1, lmove, 1)
|
||||
local offs = dest_offset(lmove)
|
||||
local dest_pos = vector.add(pos1, offs)
|
||||
-- optional for non-player objects
|
||||
local yoffs = M(pos):get_float("offset")
|
||||
local yoffs = meta:get_float("offset")
|
||||
|
||||
if pos2 then
|
||||
local dir = determine_dir(start_pos, pos2)
|
||||
local obj = node_to_entity(pos, start_pos, pos2)
|
||||
local dir = determine_dir(pos1, pos2)
|
||||
local obj = node_to_entity(pos, pos1, dest_pos)
|
||||
|
||||
if obj then
|
||||
local offs = {x=0, y=height or 1, z=0}
|
||||
attach_objects(start_pos, offs, obj, yoffs)
|
||||
attach_objects(pos1, offs, obj, yoffs)
|
||||
if dir.y == 0 then
|
||||
if (dir.x ~= 0 and dir.z == 0) or (dir.x == 0 and dir.z ~= 0) then
|
||||
attach_objects(start_pos, dir, obj, yoffs)
|
||||
attach_objects(pos1, dir, obj, yoffs)
|
||||
end
|
||||
end
|
||||
local self = obj:get_luaentity()
|
||||
self.path_idx = 2
|
||||
self.pos1_idx = pos1_idx
|
||||
self.lpath = lpath
|
||||
self.lmove = lmove
|
||||
self.max_speed = max_speed
|
||||
self.move2to1 = move2to1
|
||||
self.handover = handover
|
||||
self.yoffs = yoffs
|
||||
move_entity(obj, pos2, dir)
|
||||
return true
|
||||
@ -653,14 +585,20 @@ local function move_node(pos, pos1_idx, start_pos, lpath, max_speed, height, mov
|
||||
end
|
||||
end
|
||||
|
||||
local function move_nodes(pos, meta, nvm, lpath, max_speed, height, move2to1, handover)
|
||||
-- Move the nodes from nvm.lpos1 to nvm.lpos2
|
||||
-- * nvm.lpos1 is a list of nodes
|
||||
-- * lmove is the movement as a list of `moves`
|
||||
-- * pos, meta, and nvm are controller block related
|
||||
--- height is move block height as value between 0 and 1 and used to calculate the offset
|
||||
-- for the attached object (player).
|
||||
local function multi_move_nodes(pos, meta, nvm, lmove, max_speed, height, move2to1)
|
||||
local owner = meta:get_string("owner")
|
||||
techage.counting_add(owner, #lpath, #nvm.lpos1 * #lpath)
|
||||
techage.counting_add(owner, #lmove, #nvm.lpos1 * #lmove)
|
||||
|
||||
for idx = 1, #nvm.lpos1 do
|
||||
local pos1 = nvm.lpos1[idx]
|
||||
local pos2 = nvm.lpos2[idx]
|
||||
--print("move_nodes", idx, P2S(pos1), P2S(pos2))
|
||||
--print("multi_move_nodes", idx, P2S(pos1), P2S(pos2))
|
||||
|
||||
if move2to1 then
|
||||
pos1, pos2 = pos2, pos1
|
||||
@ -668,7 +606,7 @@ local function move_nodes(pos, meta, nvm, lpath, max_speed, height, move2to1, ha
|
||||
|
||||
if not minetest.is_protected(pos1, owner) and not minetest.is_protected(pos2, owner) then
|
||||
if is_simple_node(pos1) and is_valid_dest(pos2) then
|
||||
if move_node(pos, idx, pos1, lpath, max_speed, height, move2to1, handover) == false then
|
||||
if move_node(pos, meta, pos1, lmove, max_speed, height) == false then
|
||||
meta:set_string("status", S("No valid node at the start position"))
|
||||
return false
|
||||
end
|
||||
@ -693,8 +631,13 @@ local function move_nodes(pos, meta, nvm, lpath, max_speed, height, move2to1, ha
|
||||
return true
|
||||
end
|
||||
|
||||
-- Move nodes from lpos1 by the given x/y/z 'line'
|
||||
local function move_nodes2(pos, meta, lpos1, line, max_speed, height)
|
||||
-- Move the nodes from lpos1 to lpos2.
|
||||
-- * lpos1 is a list of nodes
|
||||
-- * lpos2 = lpos1 + move
|
||||
-- * pos and meta are controller block related
|
||||
-- * height is move block height as value between 0 and 1 and used to calculate the offset
|
||||
-- for the attached object (player).
|
||||
local function move_nodes(pos, meta, lpos1, move, max_speed, height)
|
||||
local owner = meta:get_string("owner")
|
||||
lpos1 = lpos1 or {}
|
||||
techage.counting_add(owner, #lpos1)
|
||||
@ -703,12 +646,12 @@ local function move_nodes2(pos, meta, lpos1, line, max_speed, height)
|
||||
for idx = 1, #lpos1 do
|
||||
|
||||
local pos1 = lpos1[idx]
|
||||
local pos2 = vector.add(lpos1[idx], line)
|
||||
local pos2 = vector.add(lpos1[idx], move)
|
||||
lpos2[idx] = pos2
|
||||
|
||||
if not minetest.is_protected(pos1, owner) and not minetest.is_protected(pos2, owner) then
|
||||
if is_simple_node(pos1) and is_valid_dest(pos2) then
|
||||
move_node(pos, idx, pos1, {line}, max_speed, height, false, false)
|
||||
move_node(pos, meta, pos1, {move}, max_speed, height)
|
||||
else
|
||||
if not is_simple_node(pos1) then
|
||||
meta:set_string("status", S("No valid node at the start position"))
|
||||
@ -731,13 +674,14 @@ local function move_nodes2(pos, meta, lpos1, line, max_speed, height)
|
||||
return true, lpos2
|
||||
end
|
||||
|
||||
-- move2to1 is the direction and is true for 'from pos2 to pos1'
|
||||
-- Move path and other data is stored as meta data of pos
|
||||
function flylib.move_to_other_pos(pos, move2to1)
|
||||
local meta = M(pos)
|
||||
local nvm = techage.get_nvm(pos)
|
||||
local lpath, err = flylib.to_path(meta:get_string("path")) or {}
|
||||
local lmove, err = flylib.to_path(meta:get_string("path")) or {}
|
||||
local max_speed = meta:contains("max_speed") and meta:get_int("max_speed") or MAX_SPEED
|
||||
local height = meta:contains("height") and meta:get_float("height") or 1
|
||||
local handover
|
||||
|
||||
if err or nvm.running then return false end
|
||||
|
||||
@ -745,33 +689,28 @@ function flylib.move_to_other_pos(pos, move2to1)
|
||||
max_speed = techage.in_range(max_speed, MIN_SPEED, MAX_SPEED)
|
||||
nvm.lpos1 = nvm.lpos1 or {}
|
||||
|
||||
local offs = dest_offset(lpath)
|
||||
local offs = dest_offset(lmove)
|
||||
if move2to1 then
|
||||
lpath = reverse_path(lpath)
|
||||
lmove = reverse_path(lmove)
|
||||
end
|
||||
-- calc destination positions
|
||||
nvm.lpos2 = lvect_add_vec(nvm.lpos1, offs)
|
||||
|
||||
if move2to1 then
|
||||
handover = meta:contains("handoverA") and meta:get_string("handoverA") or nil
|
||||
else
|
||||
handover = meta:contains("handoverB") and meta:get_string("handoverB") or nil
|
||||
end
|
||||
nvm.running = move_nodes(pos, meta, nvm, lpath, max_speed, height, move2to1, handover)
|
||||
nvm.running = multi_move_nodes(pos, meta, nvm, lmove, max_speed, height, move2to1)
|
||||
nvm.moveBA = nvm.running and not move2to1
|
||||
return nvm.running
|
||||
end
|
||||
|
||||
function flylib.move_to(pos, line)
|
||||
-- `move` the movement as a vector
|
||||
function flylib.move_to(pos, move)
|
||||
local meta = M(pos)
|
||||
local nvm = techage.get_nvm(pos)
|
||||
local height = techage.in_range(meta:contains("height") and meta:get_float("height") or 1, 0, 1)
|
||||
local max_speed = meta:contains("max_speed") and meta:get_int("max_speed") or MAX_SPEED
|
||||
local resp
|
||||
|
||||
if nvm.running then return false end
|
||||
|
||||
nvm.running, nvm.lastpos = move_nodes2(pos, meta, nvm.lastpos or nvm.lpos1, line, max_speed, height)
|
||||
nvm.running, nvm.lastpos = move_nodes(pos, meta, nvm.lastpos or nvm.lpos1, move, max_speed, height)
|
||||
return nvm.running
|
||||
end
|
||||
|
||||
@ -785,27 +724,28 @@ function flylib.reset_move(pos)
|
||||
|
||||
if nvm.lpos1 and nvm.lpos1[1] then
|
||||
local move = vector.subtract(nvm.lpos1[1], (nvm.lastpos or nvm.lpos1)[1])
|
||||
local resp
|
||||
|
||||
nvm.running, nvm.lastpos = move_nodes2(pos, meta, nvm.lastpos or nvm.lpos1, move, max_speed, height)
|
||||
nvm.running, nvm.lastpos = move_nodes(pos, meta, nvm.lastpos or nvm.lpos1, move, max_speed, height)
|
||||
return nvm.running
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- pos is the controller block pos
|
||||
-- lpos is a list of node positions to be moved
|
||||
-- rot is one of "l", "r", "2l", "2r"
|
||||
-- cpos is the center pos (optional)
|
||||
function flylib.rotate_nodes(pos, posses1, rot)
|
||||
function flylib.rotate_nodes(pos, lpos, rot)
|
||||
local meta = M(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
-- cpos is the center pos
|
||||
local cpos = meta:contains("center") and flylib.to_vector(meta:get_string("center"))
|
||||
local posses2 = techage.rotate_around_center(posses1, rot, cpos)
|
||||
local lpos2 = techage.rotate_around_center(lpos, rot, cpos)
|
||||
local param2
|
||||
local nodes2 = {}
|
||||
|
||||
techage.counting_add(owner, #posses1 * 2)
|
||||
techage.counting_add(owner, #lpos * 2)
|
||||
|
||||
for i, pos1 in ipairs(posses1) do
|
||||
for i, pos1 in ipairs(lpos) do
|
||||
local node = techage.get_node_lvm(pos1)
|
||||
if rot == "l" then
|
||||
param2 = techage.param2_turn_right(node.param2)
|
||||
@ -816,7 +756,7 @@ function flylib.rotate_nodes(pos, posses1, rot)
|
||||
end
|
||||
if not minetest.is_protected(pos1, owner) and is_simple_node(pos1) then
|
||||
minetest.remove_node(pos1)
|
||||
nodes2[#nodes2 + 1] = {pos = posses2[i], name = node.name, param2 = param2}
|
||||
nodes2[#nodes2 + 1] = {pos = lpos2[i], name = node.name, param2 = param2}
|
||||
end
|
||||
end
|
||||
for _,item in ipairs(nodes2) do
|
||||
@ -824,7 +764,7 @@ function flylib.rotate_nodes(pos, posses1, rot)
|
||||
minetest.add_node(item.pos, {name = item.name, param2 = item.param2})
|
||||
end
|
||||
end
|
||||
return posses2
|
||||
return lpos2
|
||||
end
|
||||
|
||||
function flylib.exchange_node(pos, name, param2)
|
||||
|
@ -3,12 +3,12 @@
|
||||
TechAge
|
||||
=======
|
||||
|
||||
Copyright (C) 2020-2022 Joachim Stolberg
|
||||
Copyright (C) 2020-2023 Joachim Stolberg
|
||||
|
||||
AGPL v3
|
||||
See LICENSE.txt for more information
|
||||
|
||||
TA4 Move Controller
|
||||
TA5 Fly Controller
|
||||
|
||||
]]--
|
||||
|
||||
@ -42,6 +42,13 @@ local WRENCH_MENU = {
|
||||
tooltip = S("Value in the range of 0.0 to 1.0"),
|
||||
default = "1.0",
|
||||
},
|
||||
{
|
||||
type = "float",
|
||||
name = "offset",
|
||||
label = S("Object offset"),
|
||||
tooltip = S("Y-offset for non-player objects like vehicles (-0.5 to 0.5)"),
|
||||
default = "0.0",
|
||||
},
|
||||
}
|
||||
|
||||
local function formspec(nvm, meta)
|
||||
@ -242,6 +249,10 @@ techage.register_node({"techage:ta5_flycontroller"}, {
|
||||
end
|
||||
return 2, ""
|
||||
end,
|
||||
on_node_load = function(pos, node)
|
||||
local nvm = techage.get_nvm(pos)
|
||||
nvm.running = false
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -34,22 +34,6 @@ local WRENCH_MENU = {
|
||||
tooltip = S("Maximum speed for moving blocks"),
|
||||
default = "8",
|
||||
},
|
||||
{
|
||||
type = "number",
|
||||
name = "handoverB",
|
||||
label = S("Handover to B"),
|
||||
tooltip = S("Number of the next movecontroller"),
|
||||
default = "",
|
||||
check = techage.check_number,
|
||||
},
|
||||
{
|
||||
type = "number",
|
||||
name = "handoverA",
|
||||
label = S("Handover to A"),
|
||||
tooltip = S("Number of the previous movecontroller"),
|
||||
default = "",
|
||||
check = techage.check_number,
|
||||
},
|
||||
{
|
||||
type = "float",
|
||||
name = "height",
|
||||
|
Loading…
Reference in New Issue
Block a user