Add Flow Limiter mode to TA4 pusher
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@ -230,6 +230,8 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode, validState
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on_metadata_inventory_put = tNode.on_metadata_inventory_put,
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on_metadata_inventory_take = tNode.on_metadata_inventory_take,
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ta_rotate_node = tNode.ta_rotate_node,
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ta3_formspec = stage == 3 and tNode.ta3_formspec,
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ta4_formspec = stage == 4 and tNode.ta4_formspec,
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paramtype = tNode.paramtype,
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paramtype2 = "facedir",
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@ -271,6 +273,8 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode, validState
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on_metadata_inventory_put = tNode.on_metadata_inventory_put,
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on_metadata_inventory_take = tNode.on_metadata_inventory_take,
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ta_rotate_node = tNode.ta_rotate_node,
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ta3_formspec = stage == 3 and tNode.ta3_formspec,
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ta4_formspec = stage == 4 and tNode.ta4_formspec,
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paramtype = tNode.paramtype,
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paramtype2 = "facedir",
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@ -34,6 +34,16 @@ local STANDBY_TICKS = 2
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 2
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local WRENCH_MENU = {
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{
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type = "number",
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name = "limit",
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label = S("Number of items"),
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tooltip = S("Number of items that are allowed to be pushed"),
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default = "0",
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},
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}
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local function ta4_formspec(self, pos, nvm)
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if CRD(pos).stage == 4 then -- TA4 node?
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return "size[8,7.2]"..
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@ -42,7 +52,8 @@ local function ta4_formspec(self, pos, nvm)
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default.gui_slots..
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"box[0,-0.1;7.8,0.5;#c6e8ff]"..
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"label[3,-0.1;"..minetest.colorize("#000000", S("Pusher")).."]"..
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techage.question_mark_help(8, S("Optionally configure\nthe pusher with one item"))..
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techage.question_mark_help(7.5, S("Optionally configure\nthe pusher with one item"))..
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techage.wrench_image(7.4, -0.05) ..
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"list[context;main;3.5,0.8;1,1;]"..
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"image_button[3.5,2;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
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"tooltip[3.5,2;1,1;"..self:get_state_tooltip(nvm).."]"..
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@ -87,37 +98,50 @@ local function allow_metadata_inventory_take(pos, listname, index, stack, player
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return 0
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end
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local function pushing(pos, crd, meta, nvm)
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local pull_dir = meta:get_int("pull_dir")
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local push_dir = meta:get_int("push_dir")
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local num = nvm.item_count or nvm.num_items or crd.num_items
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-- Function returns the number of pushed items
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local function push(pos, crd, meta, nvm, pull_dir, push_dir, num)
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local items = techage.pull_items(pos, pull_dir, num, nvm.item_name)
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if items ~= nil then
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local leftover = techage.push_items(pos, push_dir, items)
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print("leftover", dump(leftover))
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if not leftover then
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-- place item back
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techage.unpull_items(pos, pull_dir, items)
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crd.State:blocked(pos, nvm)
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return
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return 0
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elseif leftover ~= true then
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-- place item back
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techage.unpull_items(pos, pull_dir, leftover)
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crd.State:blocked(pos, nvm)
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return
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return items:get_count() - leftover:get_count()
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end
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if nvm.item_count then -- remote job?
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nvm.item_count = nil
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nvm.item_name = nil
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crd.State:stop(pos, nvm)
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local number = M(pos):get_string("node_number")
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techage.send_single(number, nvm.rmt_num, "off")
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else
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crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
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end
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return
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return items:get_count()
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end
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crd.State:idle(pos, nvm)
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return 0
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end
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local function pushing(pos, crd, meta, nvm)
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local pull_dir = meta:get_int("pull_dir")
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local push_dir = meta:get_int("push_dir")
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if not nvm.limit then
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local num = nvm.item_count or nvm.num_items or crd.num_items
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num = push(pos, crd, meta, nvm, pull_dir, push_dir, num)
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if num > 0 then
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crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
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end
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elseif nvm.num_items < nvm.limit then
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local num = math.min(crd.num_items, nvm.limit - nvm.num_items)
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num = push(pos, crd, meta, nvm, pull_dir, push_dir, num)
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if num > 0 then
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nvm.num_items = nvm.num_items + num
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if nvm.num_items >= nvm.limit then
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crd.State:stop(pos, nvm)
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else
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crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
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end
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end
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end
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end
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local function keep_running(pos, elapsed)
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@ -187,6 +211,20 @@ local function can_start(pos, nvm, state)
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return true
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end
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local function on_state_change(pos, old_state, new_state)
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if old_state == techage.STOPPED and new_state == techage.RUNNING then
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local nvm = techage.get_nvm(pos)
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local val = M(pos):get_int("limit")
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if val and val > 0 then
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nvm.limit = val
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nvm.num_items = 0
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else
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nvm.limit = nil
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nvm.num_items = nil
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end
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end
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end
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local function config_item(pos, payload)
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if type(payload) == "string" then
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if payload == "" then
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@ -254,43 +292,73 @@ local tubing = {
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is_pusher = true, -- is a pulling/pushing node
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on_recv_message = function(pos, src, topic, payload)
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if topic == "pull" then
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if topic == "pull" then -- Deprecated command, use config/limit/start instead
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local nvm = techage.get_nvm(pos)
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CRD(pos).State:stop(pos, nvm)
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nvm.item_count = math.min(config_item(pos, payload), 12)
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nvm.rmt_num = src
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CRD(pos).State:start(pos, nvm)
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return true
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elseif topic == "config" then
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elseif topic == "config" then -- Set item type
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local nvm = techage.get_nvm(pos)
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CRD(pos).State:stop(pos, nvm)
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config_item(pos, payload)
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CRD(pos).State:start(pos, nvm)
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return true
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elseif topic == "limit" then -- Set push limit
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local nvm = techage.get_nvm(pos)
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CRD(pos).State:stop(pos, nvm)
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local val = tonumber(payload) or 0
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if val and val > 0 then
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nvm.limit = val
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nvm.num_items = 0
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M(pos):set_int("limit", val)
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else
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nvm.limit = nil
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nvm.num_items = nil
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M(pos):set_string("limit", "")
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end
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return true
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elseif topic == "count" then -- Get number of push items
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local nvm = techage.get_nvm(pos)
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return nvm.num_items or 0
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else
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return CRD(pos).State:on_receive_message(pos, topic, payload)
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end
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end,
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on_beduino_receive_cmnd = function(pos, src, topic, payload)
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if topic == 64 then -- Start pusher
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local nvm = techage.get_nvm(pos)
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CRD(pos).State:stop(pos, nvm)
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nvm.item_count = math.min(config_item(pos, payload), 12)
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nvm.rmt_num = src
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CRD(pos).State:start(pos, nvm)
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return 0
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elseif topic == 65 then -- Config Pusher
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if topic == 65 then -- Set item type
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local nvm = techage.get_nvm(pos)
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CRD(pos).State:stop(pos, nvm)
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config_item(pos, payload)
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CRD(pos).State:start(pos, nvm)
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return 0
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elseif topic == 68 then -- Set push limit
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local nvm = techage.get_nvm(pos)
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CRD(pos).State:stop(pos, nvm)
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if payload[1] > 0 then
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nvm.limit = payload[1]
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nvm.num_items = 0
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M(pos):set_int("limit", payload[1])
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else
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nvm.limit = nil
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nvm.num_items = nil
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M(pos):set_string("limit", "")
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end
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return 0
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else
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local nvm = techage.get_nvm(pos)
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if nvm.limit then
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nvm.num_items = 0
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end
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return CRD(pos).State:on_beduino_receive_cmnd(pos, topic, payload)
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end
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end,
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on_beduino_request_data = function(pos, src, topic, payload)
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return CRD(pos).State:on_beduino_request_data(pos, topic, payload)
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if topic == 150 then -- Get number of pushed items
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local nvm = techage.get_nvm(pos)
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return 0, {nvm.num_items or 0}
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else
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return CRD(pos).State:on_beduino_request_data(pos, topic, payload)
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end
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end,
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}
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@ -301,6 +369,7 @@ local node_name_ta2, node_name_ta3, node_name_ta4 =
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formspec = ta4_formspec,
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tubing = tubing,
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can_start = can_start,
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on_state_change = on_state_change,
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after_place_node = function(pos, placer)
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local meta = M(pos)
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local node = minetest.get_node(pos)
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@ -328,6 +397,7 @@ local node_name_ta2, node_name_ta3, node_name_ta4 =
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node_timer = keep_running,
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on_rotate = screwdriver.disallow,
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tubelib2_on_update2 = tubelib2_on_update2,
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ta4_formspec = WRENCH_MENU,
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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@ -57,6 +57,7 @@ local State4 = techage.NodeStates:new({
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standby_ticks = STANDBY_TICKS,
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})
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-- Function returns the number of pumped units
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local function pump(pos, mem, nvm, state, outdir, units)
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local taken, name = liquid.take(pos, Pipe, Flip[outdir], nil, units, mem.dbg_cycles > 0)
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if taken > 0 then
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@ -317,7 +318,24 @@ techage.register_node({"techage:t3_pump", "techage:t3_pump_on"}, {
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techage.register_node({"techage:t4_pump", "techage:t4_pump_on"}, {
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on_recv_message = function(pos, src, topic, payload)
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if topic == "flowrate" then
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if topic == "limit" then -- Set pump limit
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local nvm = techage.get_nvm(pos)
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State4:stop(pos, nvm)
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local val = tonumber(payload) or 0
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if val and val > 0 then
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nvm.limit = val
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nvm.num_items = 0
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M(pos):set_int("limit", val)
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else
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nvm.limit = nil
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nvm.num_items = nil
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M(pos):set_string("limit", "")
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end
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return true
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elseif topic == "count" then -- Get number of pumped units
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local nvm = techage.get_nvm(pos)
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return nvm.num_items or 0
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elseif topic == "flowrate" then -- Get total number of pumped units
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local nvm = techage.get_nvm(pos)
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return nvm.flowrate or 0
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else
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@ -325,7 +343,7 @@ techage.register_node({"techage:t4_pump", "techage:t4_pump_on"}, {
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end
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end,
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on_beduino_receive_cmnd = function(pos, src, topic, payload)
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if topic == 69 and payload then -- set limit
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if topic == 69 and payload then -- Set pump limit
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local nvm = techage.get_nvm(pos)
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State4:stop(pos, nvm)
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if payload[1] > 0 then
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@ -347,10 +365,10 @@ techage.register_node({"techage:t4_pump", "techage:t4_pump_on"}, {
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end
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end,
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on_beduino_request_data = function(pos, src, topic, payload)
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if topic == 137 then -- Total Flow Rate
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if topic == 137 then -- Get total number of pumped units
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local nvm = techage.get_nvm(pos)
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return 0, {nvm.flowrate or 0}
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elseif topic == 151 then -- Request count
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elseif topic == 151 then -- Get number of pumped units
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local nvm = techage.get_nvm(pos)
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return 0, {nvm.num_items or 0}
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else
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@ -372,6 +372,8 @@ Please note, that this is not a technical distinction, only a logical.
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| "stacks" | Array with up to 4 Stores with the inventory content (see example) | Only for Sensor Chests |
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| "count" | number | Read the item counter of the TA4 Item Detector block |
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| "count" | number of items | Read the total amount of TA4 chest items. An optional number as `add_data` is used to address only one inventory slot (1..8, from left to right). |
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| "count" | number of items | Read the number of pushed items for a TA4 Pusher in "flow limiter" mode |
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| "count" | number of units | Read the number of pumped liquid units for a TA4 Pump in "flow limiter" mode |
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| "itemstring" | item string of the given slot | Specific command for the TA4 8x2000 Chest to read the item type (technical name) of one chest slot, specified via `add_data` (1..8).<br />Example: s = $send_cmnd("223", "itemstring", 1) |
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| "output" | recipe output string, <br />e.g.: "default:glass" | Only for the Industrial Furnace. If no recipe is active, the command returns "unknown" |
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| "input" | \<index> | Read a recipe from the TA4 Recipe Block. `<index>` is the number of the recipe. The block return a list of recipe items. |
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@ -395,7 +397,8 @@ Please note, that this is not a technical distinction, only a logical.
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| "config" | "\<slot> \<item list>" | Configure a Distributor filter slot, like: "red default:dirt dye:blue" |
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| "text" | text string | Text to be used for the Sensor Chest menu |
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| "reset" | nil | Reset the item counter of the TA4 Item Detector block |
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| "pull" | item string | Start the TA4 pusher to pull/push items.<br /> Example: `default:dirt 8` |
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| "limit" | number | Configure a TA4 Pusher with the number of items that are allowed to be pushed ("flow limiter" mode)<br />limit = 0 turns off the "flow limiter" mode |
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| "limit" | number | Configure a TA4 Pump with the number of liquid units that are allowed to be pumped ("flow limiter" mode)<br />limit = 0 turns off the "flow limiter" mode |
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| "config" | item string | Configure the TA4 pusher.<br />Example: `wool:blue` |
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| "exchange" | inventory slot number | TA3 Door Controller II (techage:ta3_doorcontroller2)<br />Exchange a block<br />*idx* is the inventory slot number (1..n) of/for the block to be exchanged |
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| "set" | inventory slot number | TA3 Door Controller II (techage:ta3_doorcontroller2)<br />Set/add a block<br />*idx* is the inventory slot number (1..n) with the block to be set |
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