furnace bugfix and basalt recipe added
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@ -62,7 +62,7 @@ local function node_timer(pos, elapsed)
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crd.State:nopower(pos, mem)
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end
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elseif state == techage.STANDBY then
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if not power_available(pos, 0) then
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if crd.power_consumption > 0 and not power_available(pos) then
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crd.State:nopower(pos, mem)
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end
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end
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@ -51,7 +51,7 @@ local function formspec(self, pos, mem)
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"list[context;dst;3,0;2,2;]"..
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"label[6,0;"..I("Outp")..": "..idx.."/"..num.."]"..
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"item_image_button[6.5,0.5;1,1;"..output..";b1;]"..
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"item_image_button[6.5,0.5;1,1;"..(output or "")..";b1;]"..
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"button[6,1.5;1,1;priv;<<]"..
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"button[7,1.5;1,1;next;>>]"..
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@ -234,6 +234,12 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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type = "cooking",
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output = "techage:basalt_stone",
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recipe = "techage:basalt_cobble",
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})
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techage.add_grinder_recipe({input="techage:basalt_stone", output="techage:basalt_gravel"})
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techage.add_grinder_recipe({input="techage:basalt_cobble", output="techage:basalt_gravel"})
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techage.add_grinder_recipe({input="techage:basalt_gravel", output="default:clay"})
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