Fix bug 'TA2 boiler work without requiring boiler'
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@ -41,10 +41,9 @@ end
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local function after_place_node(pos)
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local node = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
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if node.name == "techage:boiler1" then
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local nvm = techage.get_nvm(pos)
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M(pos):set_string("formspec", boiler.formspec(pos, nvm))
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Pipe:after_place_node(pos)
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if node.name ~= "techage:boiler1" then
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minetest.remove_node(pos)
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return true
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end
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end
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@ -83,6 +82,9 @@ Pipe:add_secondary_node_names({"techage:boiler2"})
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techage.register_node({"techage:boiler2"}, {
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on_transfer = function(pos, in_dir, topic, payload)
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if topic == "trigger" then
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if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name ~= "techage:boiler1" then
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return 0
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end
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local nvm = techage.get_nvm(pos)
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nvm.fire_trigger = true
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if not minetest.get_node_timer(pos):is_started() then
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