Improve TA2 clutch
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@ -20,9 +20,36 @@ local S = techage.S
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local DESCR = S("TA2 Clutch")
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local Axle = techage.Axle
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local power = networks.power
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local control = networks.control
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-- Search for a gearbox, which is part of the axle network
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local function get_gearbox_pos(pos)
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local outdir = M(pos):get_int("outdir")
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local pos1, dir1 = Axle:get_connected_node_pos(pos, outdir)
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if pos1 then
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local node = minetest.get_node(pos1)
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--print("get_gearbox_pos", node.name)
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if node.name == "techage:gearbox_on" or node.name == "techage:gearbox" then
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return pos1
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end
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end
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end
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-- Send to the winches
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local function control_cmnd(pos, topic)
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-- The clutch is not part of the axle network,
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-- so we have to use a helper function to be able
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-- to send a command into the network.
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local pos1 = get_gearbox_pos(pos)
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if pos1 then
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control.send(pos1, Axle, 0, "sto", topic)
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end
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end
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local function switch_on(pos, node)
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if node.name == "techage:ta2_clutch_off" then
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control_cmnd(pos, "on")
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node.name = "techage:ta2_clutch_on"
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minetest.swap_node(pos, node)
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Axle:after_place_tube(pos)
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@ -35,8 +62,8 @@ end
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local function switch_off(pos, node)
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if node.name == "techage:ta2_clutch_on" then
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node.name = "techage:ta2_clutch_off"
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minetest.swap_node(pos, node)
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control_cmnd(pos, "off")
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minetest.swap_node(pos, {name = "techage:ta2_clutch_off", param2 = M(pos):get_int("outdir") - 1})
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Axle:after_dig_tube(pos, node)
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minetest.sound_play("techage_button", {
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pos = pos,
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@ -48,24 +75,16 @@ end
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minetest.register_node("techage:ta2_clutch_off", {
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description = DESCR,
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tiles = {
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-- back, front, up, down, right, left
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"techage_filling_ta2.png^techage_appl_clutch.png^techage_frame_ta2.png^[transformR90",
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"techage_filling_ta2.png^techage_appl_clutch.png^techage_frame_ta2.png^[transformR90",
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"techage_filling_ta2.png^techage_appl_clutch.png^techage_frame_ta2.png",
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-- up, down, right, left, back, front
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"techage_filling_ta2.png^techage_appl_clutch.png^techage_appl_arrow3.png^techage_frame_ta2.png^[transformR90",
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"techage_filling_ta2.png^techage_appl_clutch.png^techage_appl_arrow3.png^techage_frame_ta2.png^[transformR270",
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"techage_filling_ta2.png^techage_appl_clutch.png^techage_frame_ta2.png",
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"techage_filling_ta2.png^techage_appl_clutch.png^techage_frame_ta2.png^[transformR180",
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"techage_filling_ta2.png^techage_frame_ta2.png^techage_clutch_clutch.png",
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"techage_filling_ta2.png^techage_frame_ta2.png^techage_clutch_clutch.png",
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},
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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if not Axle:after_place_tube(pos, placer, pointed_thing) then
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minetest.remove_node(pos)
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return true
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end
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return false
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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Axle:after_dig_tube(pos, oldnode, oldmetadata)
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M(pos):set_int("outdir", networks.side_to_outdir(pos, "B"))
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end,
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on_rightclick = switch_on,
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paramtype2 = "facedir",
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@ -78,11 +97,11 @@ minetest.register_node("techage:ta2_clutch_off", {
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minetest.register_node("techage:ta2_clutch_on", {
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description = DESCR,
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tiles = {
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-- back, front, up, down, right, left
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"techage_filling_ta2.png^techage_appl_clutch_on.png^techage_frame_ta2.png^[transformR90",
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-- up, down, right, left, back, front
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"techage_filling_ta2.png^techage_appl_clutch_on.png^techage_frame_ta2.png^[transformR90",
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"techage_filling_ta2.png^techage_appl_clutch_on.png^techage_frame_ta2.png^[transformR270",
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"techage_filling_ta2.png^techage_appl_clutch_on.png^techage_frame_ta2.png",
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"techage_filling_ta2.png^techage_appl_clutch_on.png^techage_frame_ta2.png",
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"techage_filling_ta2.png^techage_appl_clutch_on.png^techage_frame_ta2.png^[transformR180",
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"techage_filling_ta2.png^techage_frame_ta2.png^techage_clutch_clutch.png",
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"techage_filling_ta2.png^techage_frame_ta2.png^techage_clutch_clutch.png",
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},
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@ -24,6 +24,7 @@ local CYCLE_TIME = 2
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local Axle = techage.Axle
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local power = networks.power
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local control = networks.control
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local function chest_pos(pos)
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@ -136,6 +137,11 @@ minetest.register_node("techage:ta2_winch", {
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nvm.capa = nvm.capa or 1
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nvm.load = nvm.load or 0
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if nvm.blocked then
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-- Keep the network active
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power.get_storage_load(pos, Axle, outdir, nvm.capa)
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return true
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end
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if not nvm.running and power.power_available(pos, Axle, outdir) and chest_full(pos) then
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remove_chest(pos)
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nvm.running = true
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@ -169,7 +175,7 @@ minetest.register_node("techage:ta2_winch", {
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get_storage_data = function(pos, outdir, tlib2)
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local nvm = techage.get_nvm(pos)
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nvm.capa = nvm.capa or 1
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if nvm.running then
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if nvm.running and not nvm.blocked then
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return {level = (nvm.load or 0) / nvm.capa, capa = nvm.capa}
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end
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end,
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@ -192,6 +198,23 @@ techage.register_node({"techage:ta2_winch"}, {
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end,
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})
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control.register_nodes({"techage:ta2_winch"}, {
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on_receive = function(pos, tlib2, topic, payload)
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--print("on_receive", topic)
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local nvm = techage.get_nvm(pos)
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if topic == "on" then
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nvm.blocked = false
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local outdir = M(pos):get_int("outdir")
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power.start_storage_calc(pos, Axle, outdir)
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elseif topic == "off" then
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nvm.blocked = true
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local outdir = M(pos):get_int("outdir")
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power.start_storage_calc(pos, Axle, outdir)
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end
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end,
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}
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)
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minetest.register_craft({
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output = "techage:ta2_winch",
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recipe = {
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textures/techage_appl_arrow3.png
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