Add TA4 High Performance Distributor
(36 items/4s; 8 items can be configured per direction) Additionally the distributor bottom textures are fixed.
This commit is contained in:
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916de1e3cc
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@ -99,17 +99,17 @@ local function get_filter_settings(pos)
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return FilterCache[hash].ItemFilter, FilterCache[hash].OpenPorts
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end
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local function blocking_checkbox(pos, filter)
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local function blocking_checkbox(pos, filter, is_hp)
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local cnt = 0
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local _, open_ports = get_filter_settings(pos)
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local fs_pos = is_hp and "0.25,5" or "3,3.9"
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for _,val in ipairs(filter) do
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if val then cnt = cnt + 1 end
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end
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if cnt > 1 and #open_ports > 0 then
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local blocking = M(pos):get_int("blocking") == 1 and "true" or "false"
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return "checkbox[3,3.9;blocking;"..S("blocking mode")..";"..blocking.."]"..
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"tooltip[3,3.9;1,1;"..S("Block configured items for open ports")..";#0C3D32;#FFFFFF]"
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return "checkbox["..fs_pos..";blocking;"..S("blocking mode")..";"..blocking.."]"..
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"tooltip["..fs_pos..";1,1;"..S("Block configured items for open ports")..";#0C3D32;#FFFFFF]"
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else
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M(pos):set_int("blocking", 0) -- disable blocking
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end
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@ -118,32 +118,57 @@ end
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local function formspec(self, pos, nvm)
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local filter = minetest.deserialize(M(pos):get_string("filter")) or {false,false,false,false}
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local blocking = blocking_checkbox(pos, filter)
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return "size[10.5,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[context;src;0,0;2,4;]"..
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blocking..
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"image[2,1.5;1,1;techage_form_arrow.png]"..
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"image_button[0,4.8;1,1;"..self:get_state_button_image(nvm)..";state_button;]"..
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"tooltip[0,4.8;1,1;"..self:get_state_tooltip(nvm).."]"..
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"checkbox[3,0;filter1;On;"..dump(filter[1]).."]"..
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"checkbox[3,1;filter2;On;"..dump(filter[2]).."]"..
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"checkbox[3,2;filter3;On;"..dump(filter[3]).."]"..
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"checkbox[3,3;filter4;On;"..dump(filter[4]).."]"..
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"image[4,0;0.3,1;techage_inv_red.png]"..
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"image[4,1;0.3,1;techage_inv_green.png]"..
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"image[4,2;0.3,1;techage_inv_blue.png]"..
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"image[4,3;0.3,1;techage_inv_yellow.png]"..
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"list[context;red;4.5,0;6,1;]"..
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"list[context;green;4.5,1;6,1;]"..
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"list[context;blue;4.5,2;6,1;]"..
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"list[context;yellow;4.5,3;6,1;]"..
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"list[current_player;main;1.25,4.8;8,4;]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(1.25,4.8)
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local is_hp = nvm.high_performance == true
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local blocking = blocking_checkbox(pos, filter, is_hp)
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if is_hp then
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return "size[10.5,9.5]"..
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"box[0.25,-0.1;9.6,1.1;#005500]"..
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"label[0.6,0.2;"..S("Input").."]"..
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"list[context;src;1.75,0;8,1;]"..
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blocking..
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"image_button[0.25,5.8;1,1;"..self:get_state_button_image(nvm)..";state_button;]"..
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"tooltip[0.25,5.8;1,1;"..self:get_state_tooltip(nvm).."]"..
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"checkbox[0.25,1.2;filter1;On;"..dump(filter[1]).."]"..
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"checkbox[0.25,2.2;filter2;On;"..dump(filter[2]).."]"..
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"checkbox[0.25,3.2;filter3;On;"..dump(filter[3]).."]"..
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"checkbox[0.25,4.2;filter4;On;"..dump(filter[4]).."]"..
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"image[1.25,1.2;0.3,1;techage_inv_red.png]"..
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"image[1.25,2.2;0.3,1;techage_inv_green.png]"..
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"image[1.25,3.2;0.3,1;techage_inv_blue.png]"..
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"image[1.25,4.2;0.3,1;techage_inv_yellow.png]"..
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"list[context;red;1.75,1.2;8,1;]"..
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"list[context;green;1.75,2.2;8,1;]"..
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"list[context;blue;1.75,3.2;8,1;]"..
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"list[context;yellow;1.75,4.2;8,1;]"..
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"list[current_player;main;1.75,5.8;8,4;]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(1.75,5.8)
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else
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return "size[10.5,8.5]"..
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"list[context;src;0,0;2,4;]"..
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blocking..
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"image[2,1.5;1,1;techage_form_arrow.png]"..
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"image_button[0,4.8;1,1;"..self:get_state_button_image(nvm)..";state_button;]"..
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"tooltip[0,4.8;1,1;"..self:get_state_tooltip(nvm).."]"..
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"checkbox[3,0;filter1;On;"..dump(filter[1]).."]"..
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"checkbox[3,1;filter2;On;"..dump(filter[2]).."]"..
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"checkbox[3,2;filter3;On;"..dump(filter[3]).."]"..
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"checkbox[3,3;filter4;On;"..dump(filter[4]).."]"..
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"image[4,0;0.3,1;techage_inv_red.png]"..
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"image[4,1;0.3,1;techage_inv_green.png]"..
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"image[4,2;0.3,1;techage_inv_blue.png]"..
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"image[4,3;0.3,1;techage_inv_yellow.png]"..
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"list[context;red;4.5,0;6,1;]"..
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"list[context;green;4.5,1;6,1;]"..
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"list[context;blue;4.5,2;6,1;]"..
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"list[context;yellow;4.5,3;6,1;]"..
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"list[current_player;main;1.25,4.8;8,4;]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(1.25,4.8)
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end
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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@ -357,36 +382,40 @@ local function can_dig(pos, player)
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return inv:is_empty("src")
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end
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local tiles = {}
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-- '#' will be replaced by the stage number
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-- '{power}' will be replaced by the power PNG
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tiles.pas = {
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-- up, down, right, left, back, front
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"techage_filling_ta#.png^techage_appl_distri.png^techage_frame_ta#_top.png^techage_appl_color_top.png",
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"techage_filling_ta#.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_yellow.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_green.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_red.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_blue.png",
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}
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tiles.act = {
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-- up, down, right, left, back, front
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{
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image = "techage_filling4_ta#.png^techage_appl_distri4.png^techage_frame4_ta#_top.png^techage_appl_color_top4.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 1.0,
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local get_tiles = function(is_hp)
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local variant = is_hp and "_hp" or ""
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local tiles = {}
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-- '#' will be replaced by the stage number
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-- '{power}' will be replaced by the power PNG
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tiles.pas = {
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-- up, down, right, left, back, front
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"techage_filling_ta#.png^techage_appl_distri.png^techage_frame_ta#_top"..variant..".png^techage_appl_color_top.png",
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"techage_filling_ta#.png^techage_frame_ta#_top"..variant..".png^(techage_appl_color_top.png^[transformFY)",
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"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_yellow.png",
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"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_green.png",
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"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_red.png",
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"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_blue.png",
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}
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tiles.act = {
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-- up, down, right, left, back, front
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{
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image = "techage_filling4_ta#.png^techage_appl_distri4.png^techage_frame4_ta#_top"..variant..".png^techage_appl_color_top4.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 1.0,
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},
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},
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},
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_color_top.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_yellow.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_green.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_red.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_blue.png",
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}
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"techage_filling_ta#.png^techage_frame_ta#_top"..variant..".png^(techage_appl_color_top.png^[transformFY)",
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"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_yellow.png",
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"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_green.png",
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"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_red.png",
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"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_blue.png",
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}
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return tiles
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end
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local tubing = {
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on_pull_item = function(pos, in_dir, num)
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@ -419,57 +448,87 @@ local tubing = {
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end,
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}
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local node_name_ta2, node_name_ta3, node_name_ta4 =
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techage.register_consumer("distributor", S("Distributor"), tiles, {
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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formspec = formspec,
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tubing = tubing,
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after_place_node = function(pos, placer)
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local meta = M(pos)
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local filter = {false,false,false,false}
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meta:set_string("filter", minetest.serialize(filter))
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local inv = meta:get_inventory()
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inv:set_size('src', 8)
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inv:set_size('yellow', 6)
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inv:set_size('green', 6)
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inv:set_size('red', 6)
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inv:set_size('blue', 6)
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end,
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can_dig = can_dig,
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node_timer = keep_running,
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on_receive_fields = on_receive_fields,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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tubelib2_on_update2 = tubelib2_on_update2,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list)
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if from_list ~= "src" or to_list ~= "src" then
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filter_settings(pos)
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local nvm = techage.get_nvm(pos)
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M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
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end
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end,
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on_metadata_inventory_put = function(pos, listname)
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if listname ~= "src" then
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filter_settings(pos)
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local nvm = techage.get_nvm(pos)
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M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
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end
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end,
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on_metadata_inventory_take = function(pos, listname)
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if listname ~= "src" then
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filter_settings(pos)
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local nvm = techage.get_nvm(pos)
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M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
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end
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end,
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groups = {choppy=2, cracky=2, crumbly=2},
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sounds = default.node_sound_wood_defaults(),
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num_items = {0,4,12,24},
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})
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local def = {
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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formspec = formspec,
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tubing = tubing,
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after_place_node = function(pos, placer)
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local meta = M(pos)
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local filter = {false,false,false,false}
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meta:set_string("filter", minetest.serialize(filter))
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local inv = meta:get_inventory()
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inv:set_size('src', 8)
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inv:set_size('yellow', 6)
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inv:set_size('green', 6)
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inv:set_size('red', 6)
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inv:set_size('blue', 6)
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end,
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can_dig = can_dig,
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node_timer = keep_running,
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on_receive_fields = on_receive_fields,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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tubelib2_on_update2 = tubelib2_on_update2,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list)
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if from_list ~= "src" or to_list ~= "src" then
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filter_settings(pos)
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local nvm = techage.get_nvm(pos)
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M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
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end
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end,
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on_metadata_inventory_put = function(pos, listname)
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if listname ~= "src" then
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filter_settings(pos)
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local nvm = techage.get_nvm(pos)
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M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
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end
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end,
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on_metadata_inventory_take = function(pos, listname)
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if listname ~= "src" then
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filter_settings(pos)
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local nvm = techage.get_nvm(pos)
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M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
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end
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end,
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groups = {choppy=2, cracky=2, crumbly=2},
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sounds = default.node_sound_wood_defaults(),
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num_items = {0,4,12,24},
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}
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local node_name_ta2, node_name_ta3, node_name_ta4 = techage.register_consumer(
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"distributor",
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S("Distributor"),
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get_tiles(false),
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def
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)
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local hp_def = table.copy(def)
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hp_def.after_place_node = function(pos, placer)
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local meta = M(pos)
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local nvm = techage.get_nvm(pos)
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nvm.high_performance = true
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local filter = {false,false,false,false}
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meta:set_string("filter", minetest.serialize(filter))
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local inv = meta:get_inventory()
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inv:set_size('src', 8)
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inv:set_size('yellow', 8)
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inv:set_size('green', 8)
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inv:set_size('red', 8)
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inv:set_size('blue', 8)
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end
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hp_def.num_items = {0,0,0,36}
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local _, _, node_name_ta4_hp = techage.register_consumer(
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"high_performance_distributor", S("High Performance Distributor"),
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get_tiles(true),
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hp_def,
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{false, false, false, true}
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)
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minetest.register_craft({
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output = node_name_ta2.." 2",
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@ -497,3 +556,12 @@ minetest.register_craft({
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{"", "techage:ta4_wlanchip", ""},
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},
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})
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minetest.register_craft({
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output = node_name_ta4_hp,
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recipe = {
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{node_name_ta4, "default:copper_ingot"},
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{"default:mese_crystal_fragment", node_name_ta4},
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},
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})
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@ -161,6 +161,7 @@ techage.Items = {
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ta4_collector = "techage:ta4_collector",
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ta4_pusher = "techage:ta4_pusher_pas",
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ta4_distributor = "techage:ta4_distributor_pas",
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ta4_high_performance_distributor = "techage:ta4_high_performance_distributor_pas",
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ta4_gravelsieve = "techage:ta4_gravelsieve_pas",
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ta4_grinder = "techage:ta4_grinder_pas",
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ta4_detector = "techage:ta4_detector_off",
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@ -184,6 +184,7 @@ techage.manual_DE.aTitel = {
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"3,TA4 Kiste / TA4 Chest",
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"3,TA4 8x2000 Kiste / TA4 8x2000 Chest",
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"3,TA4 Verteiler / Distributor",
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"3,TA4 Hochleistungs-Verteiler / High Performance Distributor",
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"3,TA4 Kiessieb / Gravel Sieve",
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"3,TA4 Mühle / Grinder",
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"3,TA4 Steinbrecher / Quarry",
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@ -1505,6 +1506,12 @@ techage.manual_DE.aText = {
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"\n"..
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"\n"..
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"\n",
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"Die Funktion entspricht dem normalen TA4 Verteiler\\, mit zwei Unterschieden:\n"..
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"Die Verarbeitungsleistung beträgt 36 Items alle 4 s\\, sofern auf allen Seiten TA4 Röhren verwendet werden. Anderenfalls sind es nur 18 Items alle 4 s.\n"..
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"Außerdem können pro Ausgang bis zu 8 Items konfiguriert werden.\n"..
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"\n"..
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"\n"..
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"\n",
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"Die Funktion entspricht der von TA2.\n"..
|
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"Die Verarbeitungsleistung beträgt 4 Items alle 4 s. Der Block benötigt 5 ku Strom.\n"..
|
||||
"\n"..
|
||||
@ -1721,6 +1728,7 @@ techage.manual_DE.aItemName = {
|
||||
"ta4_chest",
|
||||
"ta4_8x2000_chest",
|
||||
"ta4_distributor",
|
||||
"ta4_high_performance_distributor",
|
||||
"ta4_gravelsieve",
|
||||
"ta4_grinder",
|
||||
"ta4_quarry",
|
||||
@ -1917,5 +1925,6 @@ techage.manual_DE.aPlanTable = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
}
|
||||
|
||||
|
@ -184,6 +184,7 @@ techage.manual_EN.aTitel = {
|
||||
"3,TA4 Chest",
|
||||
"3,TA4 8x2000 Chest",
|
||||
"3,TA4 Distributor",
|
||||
"3,TA4 High Performance Distributor",
|
||||
"3,TA4 Gravel Sieve",
|
||||
"3,TA4 Grinder",
|
||||
"3,TA4 Quarry",
|
||||
@ -1496,6 +1497,12 @@ techage.manual_EN.aText = {
|
||||
"\n"..
|
||||
"\n"..
|
||||
"\n",
|
||||
"The function corresponds to that of the normal TA4 distributor\\, with two differences:\n"..
|
||||
"The processing power is 36 items every 4 s\\, provided TA4 tubes are used on all sides. Otherwise there are only 18 items every 4 s.\n"..
|
||||
"Furthermore\\, up to 8 items can be configured per direction.\n"..
|
||||
"\n"..
|
||||
"\n"..
|
||||
"\n",
|
||||
"The function corresponds to that of TA2.\n"..
|
||||
"The processing power is 4 items every 4 s. The block requires 5 ku of electricity.\n"..
|
||||
"\n"..
|
||||
@ -1712,6 +1719,7 @@ techage.manual_EN.aItemName = {
|
||||
"ta4_chest",
|
||||
"ta4_8x2000_chest",
|
||||
"ta4_distributor",
|
||||
"ta4_high_performance_distributor",
|
||||
"ta4_gravelsieve",
|
||||
"ta4_grinder",
|
||||
"ta4_quarry",
|
||||
@ -1908,5 +1916,6 @@ techage.manual_EN.aPlanTable = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
}
|
||||
|
||||
|
@ -85,11 +85,13 @@ Grinder=Mühle
|
||||
Grinding=Mahlen
|
||||
Heat=Hitze
|
||||
Heat Exchanger=Wärmetauscher
|
||||
High Performance Distributor=Hochleistungs-Verteiler
|
||||
Hole size=Lochgröße
|
||||
Hydrogen Cylinder Large=Wasserstoffflasche groß
|
||||
Hydrogen Cylinder Small=Wasserstoffflasche klein
|
||||
In use:=In Benutzung:
|
||||
Injector=Injektor
|
||||
Input=Einspeisung
|
||||
Insert destination node number(s)=Gebe Zielnummer(n) ein
|
||||
Insert door/gate block number(s)=Gebe Tür-/Tornummer(n) ein
|
||||
Intake=Stromaufnahme
|
||||
@ -455,5 +457,4 @@ storage empty?=Speicher leer?
|
||||
water temperature=Wassertemperatur
|
||||
wrong catalyst=falscher Katalysator
|
||||
wrong storage diameter=Falscher Wärmespeicher-Durchmesser
|
||||
##### not used anymore #####
|
||||
|
||||
##### not used anymore #####
|
@ -83,11 +83,13 @@ Grinder=
|
||||
Grinding=
|
||||
Heat=
|
||||
Heat Exchanger=
|
||||
High Performance Distributor=
|
||||
Hole size=
|
||||
Hydrogen Cylinder Large=
|
||||
Hydrogen Cylinder Small=
|
||||
In use:=
|
||||
Injector=
|
||||
Input=
|
||||
Insert destination node number(s)=
|
||||
Insert door/gate block number(s)=
|
||||
Intake=
|
||||
|
@ -610,6 +610,14 @@ Die Verarbeitungsleistung beträgt 24 Items alle 4 s, sofern auf allen Seiten TA
|
||||
|
||||
[ta4_distributor|image]
|
||||
|
||||
### TA4 Hochleistungs-Verteiler / High Performance Distributor
|
||||
|
||||
Die Funktion entspricht dem normalen TA4 Verteiler, mit zwei Unterschieden:
|
||||
Die Verarbeitungsleistung beträgt 36 Items alle 4 s, sofern auf allen Seiten TA4 Röhren verwendet werden. Anderenfalls sind es nur 18 Items alle 4 s.
|
||||
Außerdem können pro Ausgang bis zu 8 Items konfiguriert werden.
|
||||
|
||||
[ta4_high_performance_distributor|image]
|
||||
|
||||
### TA4 Kiessieb / Gravel Sieve
|
||||
|
||||
Die Funktion entspricht der von TA2.
|
||||
|
@ -611,6 +611,14 @@ The processing power is 24 items every 4 s, provided TA4 tubes are used on all s
|
||||
|
||||
[ta4_distributor|image]
|
||||
|
||||
### TA4 High Performance Distributor
|
||||
|
||||
The function corresponds to that of the normal TA4 distributor, with two differences:
|
||||
The processing power is 36 items every 4 s, provided TA4 tubes are used on all sides. Otherwise there are only 18 items every 4 s.
|
||||
Furthermore, up to 8 items can be configured per direction.
|
||||
|
||||
[ta4_high_performance_distributor|image]
|
||||
|
||||
### TA4 Gravel Sieve
|
||||
|
||||
The function corresponds to that of TA2.
|
||||
|
@ -183,6 +183,7 @@
|
||||
- [TA4 Kiste / TA4 Chest](./manual_ta4_DE.md#ta4-kiste--ta4-chest)
|
||||
- [TA4 8x2000 Kiste / TA4 8x2000 Chest](./manual_ta4_DE.md#ta4-8x2000-kiste--ta4-8x2000-chest)
|
||||
- [TA4 Verteiler / Distributor](./manual_ta4_DE.md#ta4-verteiler--distributor)
|
||||
- [TA4 Hochleistungs-Verteiler / High Performance Distributor](./manual_ta4_DE.md#ta4-hochleistungs-verteiler--high-performance-distributor)
|
||||
- [TA4 Kiessieb / Gravel Sieve](./manual_ta4_DE.md#ta4-kiessieb--gravel-sieve)
|
||||
- [TA4 Mühle / Grinder](./manual_ta4_DE.md#ta4-mühle--grinder)
|
||||
- [TA4 Steinbrecher / Quarry](./manual_ta4_DE.md#ta4-steinbrecher--quarry)
|
||||
|
@ -183,6 +183,7 @@
|
||||
- [TA4 Chest](./manual_ta4_EN.md#ta4-chest)
|
||||
- [TA4 8x2000 Chest](./manual_ta4_EN.md#ta4-8x2000-chest)
|
||||
- [TA4 Distributor](./manual_ta4_EN.md#ta4-distributor)
|
||||
- [TA4 High Performance Distributor](./manual_ta4_EN.md#ta4-high-performance-distributor)
|
||||
- [TA4 Gravel Sieve](./manual_ta4_EN.md#ta4-gravel-sieve)
|
||||
- [TA4 Grinder](./manual_ta4_EN.md#ta4-grinder)
|
||||
- [TA4 Quarry](./manual_ta4_EN.md#ta4-quarry)
|
||||
|
BIN
textures/techage_frame14_ta4_hp.png
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textures/techage_frame14_ta4_hp.png
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BIN
textures/techage_frame4_ta4_hp.png
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textures/techage_frame4_ta4_hp.png
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After Width: | Height: | Size: 1.7 KiB |
BIN
textures/techage_frame4_ta4_top_hp.png
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BIN
textures/techage_frame4_ta4_top_hp.png
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After Width: | Height: | Size: 2.0 KiB |
BIN
textures/techage_frame8_ta4_hp.png
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BIN
textures/techage_frame8_ta4_hp.png
Normal file
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After Width: | Height: | Size: 1.7 KiB |
BIN
textures/techage_frame_ta4_hp.png
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BIN
textures/techage_frame_ta4_hp.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
BIN
textures/techage_frame_ta4_top_hp.png
Normal file
BIN
textures/techage_frame_ta4_top_hp.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
Loading…
Reference in New Issue
Block a user