Add generator menu to TA5 generator
This commit is contained in:
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a740837b30
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@ -95,12 +95,15 @@ Available worlds will be converted to 'lsqlite3', but there is no way back, so:
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### History
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### History
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**2023-08-20 V1.17**
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**2023-08-25 V1.17**
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- Add support for doclib / remove techage internal doc support
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- Add support for doclib / remove techage internal doc support
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**The mod doclib is a new hard depenency !**
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**The mod doclib is a new hard depenency !**
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- Fix LICENCSE file bug
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- Fix LICENCSE file bug
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- Add beduino support for TA3 repeater (realmicu)
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- Add beduino support for TA3 repeater (realmicu)
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- Add inv_name_prefix to `techage.register_consumer` (debiankaios)
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- Add generator menu to TA5 generator (fusion reactor)
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- Adapt mod to the new lcdlib mod
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- Fix some bugs
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- Fix some bugs
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**2023-06-30 V1.16**
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**2023-06-30 V1.16**
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@ -3,7 +3,7 @@
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TechAge
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TechAge
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=======
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=======
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Copyright (C) 2019-2022 Joachim Stolberg
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Copyright (C) 2019-2023 Joachim Stolberg
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AGPL v3
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AGPL v3
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See LICENSE.txt for more information
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See LICENSE.txt for more information
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@ -20,8 +20,14 @@ local power = networks.power
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local control = networks.control
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local control = networks.control
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local CYCLE_TIME = 2
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local CYCLE_TIME = 2
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local STANDBY_TICKS = 1
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local COUNTDOWN_TICKS = 2
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local PWR_PERF = 800
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local PWR_PERF = 800
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local function formspec(self, pos, nvm)
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return techage.generator_formspec(self, pos, nvm, S("TA5 Generator"), nvm.provided, PWR_PERF)
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end
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local function swap_node(pos, name)
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local function swap_node(pos, name)
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local node = techage.get_node_lvm(pos)
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local node = techage.get_node_lvm(pos)
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if node.name == name then
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if node.name == name then
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@ -31,6 +37,13 @@ local function swap_node(pos, name)
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minetest.swap_node(pos, node)
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minetest.swap_node(pos, node)
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end
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end
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local function can_start(pos, nvm, state)
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if nvm.alive_cnt and nvm.alive_cnt > 0 then
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return true
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end
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return S("no steam")
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end
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local function start_node(pos, nvm)
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local function start_node(pos, nvm)
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local meta = M(pos)
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local meta = M(pos)
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nvm.provided = 0
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nvm.provided = 0
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@ -38,8 +51,6 @@ local function start_node(pos, nvm)
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techage.evaluate_charge_termination(nvm, meta)
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techage.evaluate_charge_termination(nvm, meta)
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local outdir = meta:get_int("outdir")
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local outdir = meta:get_int("outdir")
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power.start_storage_calc(pos, Cable, outdir)
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power.start_storage_calc(pos, Cable, outdir)
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swap_node(pos, "techage:ta5_generator_on")
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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end
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end
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local function stop_node(pos, nvm)
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local function stop_node(pos, nvm)
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@ -47,7 +58,32 @@ local function stop_node(pos, nvm)
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nvm.alive_cnt = 0
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nvm.alive_cnt = 0
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local outdir = M(pos):get_int("outdir")
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local outdir = M(pos):get_int("outdir")
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power.start_storage_calc(pos, Cable, outdir)
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power.start_storage_calc(pos, Cable, outdir)
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swap_node(pos, "techage:ta5_generator")
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end
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local State = techage.NodeStates:new({
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node_name_passive = "techage:ta5_generator",
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node_name_active = "techage:ta5_generator_on",
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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formspec_func = formspec,
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infotext_name = S("TA5 Generator"),
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can_start = can_start,
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start_node = start_node,
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stop_node = stop_node,
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})
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local nvm = techage.get_nvm(pos)
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State:state_button_event(pos, nvm, fields)
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end
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local function on_rightclick(pos, node, clicker)
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local nvm = techage.get_nvm(pos)
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techage.set_activeformspec(pos, clicker)
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M(pos):set_string("formspec", formspec(State, pos, nvm))
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end
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end
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local function get_generator_data(pos, outdir, tlib2)
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local function get_generator_data(pos, outdir, tlib2)
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@ -59,8 +95,15 @@ end
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local function node_timer(pos, elapsed)
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local function node_timer(pos, elapsed)
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local nvm = techage.get_nvm(pos)
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local nvm = techage.get_nvm(pos)
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local running = techage.is_running(nvm)
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nvm.alive_cnt = (nvm.alive_cnt or 0) - 1
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nvm.alive_cnt = (nvm.alive_cnt or 0) - 1
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if nvm.alive_cnt > 0 then
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local alive = nvm.alive_cnt > 0
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if running and not alive then
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State:standby(pos, nvm, S("no steam"))
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stop_node(pos, nvm, State)
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elseif not running and alive then
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State:start(pos, nvm)
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elseif running then
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local meta = M(pos)
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local meta = M(pos)
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local outdir = meta:get_int("outdir")
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local outdir = meta:get_int("outdir")
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local tp1 = tonumber(meta:get_string("termpoint1"))
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local tp1 = tonumber(meta:get_string("termpoint1"))
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@ -70,12 +113,12 @@ local function node_timer(pos, elapsed)
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if val > 0 then
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if val > 0 then
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nvm.load = val
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nvm.load = val
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end
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end
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return true
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State:keep_running(pos, nvm, COUNTDOWN_TICKS)
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else
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swap_node(pos, "techage:ta5_generator")
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stop_node(pos, nvm)
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return false
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end
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end
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if techage.is_activeformspec(pos) then
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M(pos):set_string("formspec", formspec(State, pos, nvm))
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end
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return State:is_active(nvm)
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end
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end
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minetest.register_node("techage:ta5_generator", {
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minetest.register_node("techage:ta5_generator", {
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@ -91,7 +134,11 @@ minetest.register_node("techage:ta5_generator", {
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},
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},
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after_place_node = function(pos, placer)
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after_place_node = function(pos, placer)
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local nvm = techage.get_nvm(pos)
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local number = techage.add_node(pos, "techage:ta5_generator")
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State:node_init(pos, nvm, number)
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M(pos):set_int("outdir", networks.side_to_outdir(pos, "R"))
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M(pos):set_int("outdir", networks.side_to_outdir(pos, "R"))
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M(pos):set_string("formspec", formspec(State, pos, nvm))
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Cable:after_place_node(pos)
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Cable:after_place_node(pos)
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end,
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end,
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after_dig_node = function(pos, oldnode)
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after_dig_node = function(pos, oldnode)
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@ -101,6 +148,8 @@ minetest.register_node("techage:ta5_generator", {
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get_generator_data = get_generator_data,
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get_generator_data = get_generator_data,
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ta4_formspec = techage.generator_settings("ta4", PWR_PERF),
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ta4_formspec = techage.generator_settings("ta4", PWR_PERF),
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on_receive_fields = on_receive_fields,
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on_rightclick = on_rightclick,
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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groups = {cracky=2, crumbly=2, choppy=2},
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groups = {cracky=2, crumbly=2, choppy=2},
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on_rotate = screwdriver.disallow,
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on_rotate = screwdriver.disallow,
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@ -140,6 +189,8 @@ minetest.register_node("techage:ta5_generator_on", {
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get_generator_data = get_generator_data,
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get_generator_data = get_generator_data,
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ta4_formspec = techage.generator_settings("ta4", PWR_PERF),
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ta4_formspec = techage.generator_settings("ta4", PWR_PERF),
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on_receive_fields = on_receive_fields,
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on_rightclick = on_rightclick,
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on_timer = node_timer,
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on_timer = node_timer,
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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drop = "",
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drop = "",
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@ -159,17 +210,40 @@ techage.register_node({"techage:ta5_generator", "techage:ta5_generator_on"}, {
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if topic == "trigger" then
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if topic == "trigger" then
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nvm.alive_cnt = 5
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nvm.alive_cnt = 5
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elseif topic == "start" then
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elseif topic == "start" then
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start_node(pos, nvm)
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--start_node(pos, nvm)
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elseif topic == "stop" then
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elseif topic == "stop" then
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stop_node(pos, nvm)
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stop_node(pos, nvm)
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end
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end
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end,
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end,
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on_recv_message = function(pos, src, topic, payload)
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on_recv_message = function(pos, src, topic, payload)
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return "unsupported"
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local nvm = techage.get_nvm(pos)
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if topic == "delivered" then
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return nvm.provided or 0
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else
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return State:on_receive_message(pos, topic, payload)
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end
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end,
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on_beduino_receive_cmnd = function(pos, src, topic, payload)
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return State:on_beduino_receive_cmnd(pos, topic, payload)
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end,
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on_beduino_request_data = function(pos, src, topic, payload)
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local nvm = techage.get_nvm(pos)
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if topic == 135 then
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return 0, {nvm.provided or 0}
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else
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return State:on_beduino_request_data(pos, topic, payload)
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end
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end,
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end,
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on_node_load = function(pos)
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on_node_load = function(pos)
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-- remove legacy formspec
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-- Add node number if missing
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M(pos):set_string("formspec", "")
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local number = M(pos):get_string("node_number")
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if number == "" then
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local nvm = techage.get_nvm(pos)
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local number = techage.add_node(pos, "techage:ta5_generator")
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State:node_init(pos, nvm, number)
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State:start(pos, nvm)
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M(pos):set_string("formspec", formspec(State, pos, nvm))
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end
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end,
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end,
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})
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})
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@ -649,6 +649,7 @@ TA2 Gearbox=TA2 Getriebeblock
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TA3 Generator=TA3 Generator
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TA3 Generator=TA3 Generator
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TA4 Generator=TA4 Generator
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TA4 Generator=TA4 Generator
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TA5 Generator=TA5 Generator
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TA5 Generator=TA5 Generator
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no steam=Kein Dampf
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### generator.lua ###
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### generator.lua ###
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### power_terminal2.lua ###
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### power_terminal2.lua ###
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@ -681,14 +682,6 @@ TA1 Mill Base=Mühlenunterteil
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TA4 LED Grow Light=TA4 LED Pflanzenlampe
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TA4 LED Grow Light=TA4 LED Pflanzenlampe
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### guide.lua ###
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No plan available=Kein Plan verfügar
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Plan=Plan
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Sectional view=Schnittbild
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Side view=Seitenansicht
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Top view=Draufsicht
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### hammer.lua ###
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### hammer.lua ###
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TA1 Bronze Hammer (smash stone to gravel)=TA1 Bronzehammer (zerschlage Stein zu Kies)
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TA1 Bronze Hammer (smash stone to gravel)=TA1 Bronzehammer (zerschlage Stein zu Kies)
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@ -1037,12 +1030,6 @@ TA3 Drill Pipe Wrench=TA3 Bohrgestängezange
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Plastic Granules=Plastikgranulat
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Plastic Granules=Plastikgranulat
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### plate.lua ###
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Lever=
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Stone Pressure Plate=
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Wooden Pressure Plate=
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### player_detector.lua ###
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### player_detector.lua ###
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Command to send when player is detected=Befehl zum Senden, wenn ein Spieler erkannt wird
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Command to send when player is detected=Befehl zum Senden, wenn ein Spieler erkannt wird
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@ -1358,6 +1345,10 @@ Refresh=Aktualisieren
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TA1 Axle=TA1 Achse
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TA1 Axle=TA1 Achse
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TA1 Axle Bearing=TA1 Achsenlager
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TA1 Axle Bearing=TA1 Achsenlager
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### ta2_clutch.lua ###
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TA2 Clutch=
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### ta2_weight_chest.lua ###
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### ta2_weight_chest.lua ###
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TA2 Weight Chest=TA2 Gewichtekiste
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TA2 Weight Chest=TA2 Gewichtekiste
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@ -1585,6 +1576,11 @@ TA4 Collider Detector Worker=TA4 Collider Detektor Worker
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##### not used anymore #####
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##### not used anymore #####
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No plan available=Kein Plan verfügar
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Plan=Plan
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Sectional view=Schnittbild
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Side view=Seitenansicht
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Top view=Draufsicht
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Blocks are back=Blöcke sind wieder da
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Blocks are back=Blöcke sind wieder da
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Blocks are disappeared=Blöcke sind verschwunden
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Blocks are disappeared=Blöcke sind verschwunden
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Remove=Entfernen
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Remove=Entfernen
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@ -649,6 +649,7 @@ TA2 Gearbox=
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TA3 Generator=
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TA3 Generator=
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TA4 Generator=
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TA4 Generator=
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TA5 Generator=
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TA5 Generator=
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no steam=
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### generator.lua ###
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### generator.lua ###
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### power_terminal2.lua ###
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### power_terminal2.lua ###
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@ -681,14 +682,6 @@ TA1 Mill Base=
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TA4 LED Grow Light=
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TA4 LED Grow Light=
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### guide.lua ###
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No plan available=
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Plan=
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Sectional view=
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Side view=
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Top view=
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### hammer.lua ###
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### hammer.lua ###
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TA1 Bronze Hammer (smash stone to gravel)=
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TA1 Bronze Hammer (smash stone to gravel)=
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@ -1352,6 +1345,10 @@ Refresh=
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TA1 Axle=
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TA1 Axle=
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TA1 Axle Bearing=
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TA1 Axle Bearing=
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### ta2_clutch.lua ###
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TA2 Clutch=
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### ta2_weight_chest.lua ###
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### ta2_weight_chest.lua ###
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TA2 Weight Chest=
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TA2 Weight Chest=
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