turn-off logic added to generator
This commit is contained in:
parent
f7043f4e10
commit
ca4eb4c2c7
@ -171,7 +171,9 @@ function NodeStates:stop(pos, mem)
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if self.formspec_func then
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M(pos):set_string("formspec", self.formspec_func(self, pos, mem))
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end
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minetest.get_node_timer(pos):stop()
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if minetest.get_node_timer(pos):is_started() then
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minetest.get_node_timer(pos):stop()
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end
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return true
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end
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return false
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@ -205,7 +207,9 @@ function NodeStates:start(pos, mem, called_from_on_timer)
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if self.formspec_func then
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M(pos):set_string("formspec", self.formspec_func(self, pos, mem))
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end
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minetest.get_node_timer(pos):start(self.cycle_time)
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if not minetest.get_node_timer(pos):is_started() then
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minetest.get_node_timer(pos):start(self.cycle_time)
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end
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return true
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end
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return false
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@ -331,7 +335,9 @@ function NodeStates:keep_running(pos, mem, val, num_items)
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-- set to RUNNING if not already done
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self:start(pos, mem, true)
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mem.techage_countdown = val
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mem.techage_item_meter = mem.techage_item_meter + (num_items or 1)
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if self.has_item_meter then
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mem.techage_item_meter = mem.techage_item_meter + (num_items or 1)
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end
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if self.aging_level1 then
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local cnt = mem.techage_aging + num_items
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mem.techage_aging = cnt
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@ -471,9 +477,13 @@ function NodeStates:after_dig_node(pos, oldnode, oldmetadata, digger)
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local mem = tubelib2.get_mem(pos)
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local inv = minetest.get_inventory({type="player", name=digger:get_player_name()})
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local cnt = mem.techage_aging or 0
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local is_defect = cnt > self.aging_level1 and math.random(self.aging_level2 / cnt) == 1
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if self.node_name_defect and is_defect then
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inv:add_item("main", ItemStack(self.node_name_defect))
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if self.aging_level1 then
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local is_defect = cnt > self.aging_level1 and math.random(self.aging_level2 / cnt) == 1
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if self.node_name_defect and is_defect then
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inv:add_item("main", ItemStack(self.node_name_defect))
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else
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inv:add_item("main", ItemStack(self.node_name_passive))
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end
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else
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inv:add_item("main", ItemStack(self.node_name_passive))
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end
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@ -16,8 +16,8 @@
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local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local P = minetest.string_to_pos
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local M = minetest.get_meta
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local TP = function(pos) return minetest.registered_nodes[minetest.get_node(pos).name].techage end
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local TN = function(node) return minetest.registered_nodes[node.name].techage end
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local TP = function(pos) return (minetest.registered_nodes[minetest.get_node(pos).name] or {}).techage end
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local TN = function(node) return (minetest.registered_nodes[node.name] or {}).techage end
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-- Table to register the different power distribution network instances for global use
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@ -63,6 +63,7 @@ end
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-- Calculate the power consumption on the given network
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local function power_consumption(pos, dir)
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print("power_consumption")
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if pos_already_reached(pos) then return 0 end
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local mem = tubelib2.get_mem(pos)
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local conn = mem.connections or {}
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@ -9,7 +9,7 @@ local I,_ = dofile(MP.."/intllib.lua")
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local STANDBY_TICKS = 4
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 2
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local CYCLE_TIME = 16
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local function formspec(self, pos, mem)
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return "size[8,7]"..
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@ -43,7 +43,6 @@ local function stop_node(pos, mem, state)
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M(pos):set_string("infotext", "Off")
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end
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local State = techage.NodeStates:new({
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node_name_passive = "techage:power",
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cycle_time = CYCLE_TIME,
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@ -74,6 +73,18 @@ local function node_timer(pos, elapsed)
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return State:is_active(mem)
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end
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local function valid_power_dir(pos, mem, in_dir)
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return mem.power_dir == in_dir
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end
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local function turn_power_on(pos, in_dir, on)
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local mem = tubelib2.get_mem(pos)
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if State:is_active(mem) and not on then
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State:fault(pos, mem)
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end
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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@ -111,6 +122,8 @@ minetest.register_node("techage:power", {
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power_consumption = techage.generator_power_consumption,
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power_network = techage.ElectricCable,
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power_consume = 0,
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valid_power_dir = valid_power_dir,
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turn_on = turn_power_on,
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},
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after_place_node = function(pos, placer)
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12
init.lua
12
init.lua
@ -19,14 +19,14 @@ dofile(MP.."/basis/trowel.lua") -- hidden networks
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dofile(MP.."/basis/junction.lua") -- network junction box
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-- Steam Engine
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--dofile(MP.."/steam_engine/drive_axle.lua")
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--dofile(MP.."/steam_engine/steam_pipe.lua")
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--dofile(MP.."/steam_engine/firebox.lua")
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--dofile(MP.."/steam_engine/boiler.lua")
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dofile(MP.."/steam_engine/drive_axle.lua")
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dofile(MP.."/steam_engine/steam_pipe.lua")
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dofile(MP.."/steam_engine/firebox.lua")
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dofile(MP.."/steam_engine/boiler.lua")
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--dofile(MP.."/steam_engine/cylinder.lua")
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--dofile(MP.."/steam_engine/flywheel.lua")
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--dofile(MP.."/steam_engine/gearbox.lua")
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--dofile(MP.."/steam_engine/consumer.lua")
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dofile(MP.."/steam_engine/gearbox.lua")
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dofile(MP.."/steam_engine/consumer.lua")
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dofile(MP.."/electric/electric_cable.lua")
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dofile(MP.."/electric/test.lua")
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@ -23,6 +23,8 @@ local I,_ = dofile(MP.."/intllib.lua")
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local CYCLE_TIME = 4
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local STANDBY_TICKS = 2
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local COUNTDOWN_TICKS = 2
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local HEAT_STEP = 10
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local WATER_CONSUMPTION = 0.5
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local MAX_WATER = 10
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@ -34,9 +36,8 @@ local Water = {
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["bucket:bucket_empty"] = true,
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}
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local function formspec(mem)
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local function formspec(self, pos, mem)
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local temp = mem.temperature or 20
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local button = mem.running and I("Stop") or I("Start")
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return "size[8,7]"..
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default.gui_bg..
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default.gui_bg_img..
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@ -47,17 +48,116 @@ local function formspec(mem)
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"list[context;input;1,1.6;1,1;]"..
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"image[1,1.6;1,1;bucket_water.png]"..
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"image[1,1.6;1,1;techage_form_mask.png]"..
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"image[3,0.5;1,2;techage_form_temp_bg.png^[lowpart:"..
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"image[2,0.5;1,2;techage_form_temp_bg.png^[lowpart:"..
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temp..":techage_form_temp_fg.png]"..
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"image[4,0.5;1,2;"..techage.generator_formspec_level(mem)..
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"button[6,0.5;2,1;start;"..button.."]"..
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"button[6,1.5;2,1;update;"..I("Update").."]"..
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"image[7,0.5;1,2;"..techage.generator_formspec_level(mem)..
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"image_button[6,1;1,1;".. self:get_state_button_image(mem) ..";state_button;]"..
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"button[3,1.5;2,1;update;"..I("Update").."]"..
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"list[current_player;main;0,3;8,4;]"..
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"listring[current_name;water]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 3)
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end
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local function can_start(pos, mem, state)
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if mem.temperature >= 80 then
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return techage.calc_power_consumption(pos, mem, POWER) > 0
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end
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return false
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end
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local function start_node(pos, mem, state)
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techage.generator_on(pos, mem)
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end
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local function stop_node(pos, mem, state)
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techage.generator_off(pos, mem)
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end
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local State = techage.NodeStates:new({
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node_name_passive = "techage:boiler2",
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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has_item_meter = false,
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formspec_func = formspec,
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can_start = can_start,
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start_node = start_node,
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stop_node = stop_node,
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})
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local function get_water(pos)
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local inv = M(pos):get_inventory()
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local items = inv:get_stack("water", 1)
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if items:get_count() > 0 then
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local taken = items:take_item(1)
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inv:set_stack("water", 1, items)
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return true
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end
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return false
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end
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local function water_temperature(pos, mem)
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mem.temperature = mem.temperature or 20
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if mem.fire_trigger then
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mem.temperature = math.min(mem.temperature + HEAT_STEP, 100)
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else
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mem.temperature = math.max(mem.temperature - HEAT_STEP, 20)
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end
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mem.fire_trigger = false
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if mem.water_level == 0 then
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if get_water(pos) then
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mem.water_level = 100
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else
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mem.temperature = 20
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end
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end
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return mem.temperature
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end
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local function steaming(pos, mem, temp)
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print("steaming")
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mem.water_level = math.max((mem.water_level or 0) - WATER_CONSUMPTION, 0)
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if temp >= 80 then
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local sum = techage.calc_power_consumption(pos, mem, 8)
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if sum > 0 then
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State:keep_running(pos, mem, COUNTDOWN_TICKS)
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else
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State:fault(pos, mem)
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end
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else
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State:stop(pos, mem)
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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end
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end
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local function node_timer(pos, elapsed)
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local mem = tubelib2.get_mem(pos)
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local temp = water_temperature(pos, mem)
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print("node_timer", temp)
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if State:is_active(mem) then
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steaming(pos, mem, temp)
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end
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return mem.temperature > 20
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local mem = tubelib2.get_mem(pos)
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State:state_button_event(pos, mem, fields)
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if fields.update then
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M(pos):set_string("formspec", formspec(State, pos, mem))
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end
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end
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local function on_rightclick(pos)
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local mem = tubelib2.get_mem(pos)
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M(pos):set_string("formspec", formspec(State, pos, mem))
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end
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local function can_dig(pos, player)
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local inv = M(pos):get_inventory()
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local mem = tubelib2.get_mem(pos)
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@ -69,12 +169,14 @@ local function move_to_water(pos)
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local water_stack = inv:get_stack("water", 1)
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local input_stack = inv:get_stack("input", 1)
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if input_stack:get_name() == "bucket:bucket_empty" and input_stack:get_count() == 1 then
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if water_stack:get_count() > 0 then
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water_stack:set_count(water_stack:get_count() - 1)
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input_stack = ItemStack("bucket:bucket_water")
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inv:set_stack("water", 1, water_stack)
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inv:set_stack("input", 1, input_stack)
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if input_stack:get_name() == "bucket:bucket_empty" then
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if input_stack:get_count() == 1 then
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if water_stack:get_count() > 0 then
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water_stack:set_count(water_stack:get_count() - 1)
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input_stack = ItemStack("bucket:bucket_water")
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inv:set_stack("water", 1, water_stack)
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inv:set_stack("input", 1, input_stack)
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end
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end
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elseif water_stack:get_count() < MAX_WATER then
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if water_stack:get_count() == 0 then
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@ -88,25 +190,12 @@ local function move_to_water(pos)
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end
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end
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local function start_boiler(pos)
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local mem = tubelib2.get_mem(pos)
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mem.water_level = mem.water_level or 0
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local inv = M(pos):get_inventory()
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local water_stack = inv:get_stack("water", 1)
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--print("trigger_boiler", mem.fire_trigger, mem.water_level, water_stack:get_count())
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if mem.fire_trigger and (mem.water_level > 0 or water_stack:get_count() > 0) then
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if not minetest.get_node_timer(pos):is_started() then
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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end
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end
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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if listname == "input" and Water[stack:get_name()] then
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start_boiler(pos)
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return stack:get_count()
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end
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return 0
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@ -122,77 +211,8 @@ local function allow_metadata_inventory_take(pos, listname, index, stack, player
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return 0
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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if fields.update then
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local mem = tubelib2.get_mem(pos)
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M(pos):set_string("formspec", formspec(mem))
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end
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if fields.start then
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local mem = tubelib2.get_mem(pos)
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mem.running = not (mem.running or false)
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if mem.running then
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techage.generator_on(pos, POWER)
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else
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techage.generator_off(pos)
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end
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M(pos):set_string("formspec", formspec(mem))
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end
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end
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local function on_rightclick(pos, node, clicker)
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local mem = tubelib2.get_mem(pos)
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M(pos):set_string("formspec", formspec(mem))
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end
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local function get_water(pos)
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local inv = M(pos):get_inventory()
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local items = inv:get_stack("water", 1)
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if items:get_count() > 0 then
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local taken = items:take_item(1)
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inv:set_stack("water", 1, items)
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return true
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end
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return false
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end
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local function node_timer(pos)
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local mem = tubelib2.get_mem(pos)
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mem.temperature = mem.temperature or 20
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mem.water_level = math.max((mem.water_level or 0) - WATER_CONSUMPTION, 0)
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print(mem.fire_trigger, mem.running, mem.temperature, mem.water_level)
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if mem.fire_trigger then
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mem.temperature = math.min(mem.temperature + HEAT_STEP, 100)
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else
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mem.temperature = math.max(mem.temperature - HEAT_STEP, 20)
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end
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if mem.water_level == 0 then
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if get_water(pos) then
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mem.water_level = 100
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else
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mem.temperature = 20
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end
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end
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if mem.temperature > 80 and mem.running then
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techage.generator_on(pos, POWER)
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else
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techage.generator_off(pos)
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end
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mem.fire_trigger = false
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return mem.temperature > 20
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end
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minetest.register_node("techage:boiler1", {
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description = I("TA2 Boiler"),
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description = I("TA2 Boiler Base"),
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tiles = {"techage_boiler.png"},
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drawtype = "mesh",
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mesh = "techage_boiler.obj",
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@ -201,20 +221,7 @@ minetest.register_node("techage:boiler1", {
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fixed = {-8/32, -16/32, -8/32, 8/32, 16/32, 8/32},
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},
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on_construct = function(pos)
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local param2 = minetest.get_node(pos).param2
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local pos2 = {x=pos.x, y=pos.y+1, z=pos.z}
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local node = minetest.get_node(pos2)
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if node.name == "air" then
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minetest.set_node(pos2, {name="techage:boiler2", param2 = param2})
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minetest.registered_nodes["techage:boiler2"].on_construct(pos2)
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minetest.registered_nodes["techage:boiler2"].after_place_node(pos2)
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on_rightclick(pos2)
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end
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end,
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paramtype2 = "facedir",
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--diggable = false,
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groups = {cracky=1},
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on_rotate = screwdriver.disallow,
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is_ground_content = false,
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@ -223,7 +230,7 @@ minetest.register_node("techage:boiler1", {
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-- boiler2: Main part, needed as generator
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minetest.register_node("techage:boiler2", {
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description = ("TA2 Boiler"),
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description = I("TA2 Boiler Top"),
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tiles = {"techage_boiler2.png"},
|
||||
drawtype = "mesh",
|
||||
mesh = "techage_boiler.obj",
|
||||
@ -240,42 +247,54 @@ minetest.register_node("techage:boiler2", {
|
||||
on_rightclick = on_rightclick,
|
||||
|
||||
techage = {
|
||||
power_network = techage.SteamPipe,
|
||||
power_consumption = techage.generator_power_consumption,
|
||||
power_network = techage.SteamPipe,
|
||||
power_consume = 0,
|
||||
trigger_boiler = function(pos)
|
||||
local mem = tubelib2.get_mem(pos)
|
||||
mem.fire_trigger = true
|
||||
start_boiler(pos)
|
||||
if not minetest.get_node_timer(pos):is_started() then
|
||||
minetest.get_node_timer(pos):start(CYCLE_TIME)
|
||||
end
|
||||
end,
|
||||
power_side = "U",
|
||||
},
|
||||
|
||||
after_place_node = techage.generator_after_place_node,
|
||||
after_tube_update = techage.generator_after_tube_update,
|
||||
on_destruct = techage.generator_on_destruct,
|
||||
|
||||
on_construct = function(pos)
|
||||
local inv = M(pos):get_inventory()
|
||||
inv:set_size('water', 1)
|
||||
inv:set_size('input', 1)
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode)
|
||||
techage.generator_after_dig_node(pos, oldnode)
|
||||
after_place_node = function(pos, placer)
|
||||
local mem = techage.generator_after_place_node(pos)
|
||||
State:node_init(pos, mem, "")
|
||||
local node = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
|
||||
if node.name == "techage:boiler1" then
|
||||
minetest.remove_node({x=pos.x, y=pos.y-1, z=pos.z})
|
||||
on_rightclick(pos)
|
||||
end
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
State:after_dig_node(pos, oldnode, oldmetadata, digger)
|
||||
techage.generator_after_dig_node(pos, oldnode)
|
||||
end,
|
||||
|
||||
after_tube_update = techage.generator_after_tube_update,
|
||||
on_destruct = techage.generator_on_destruct,
|
||||
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
State:after_dig_node(pos, oldnode, oldmetadata, digger)
|
||||
techage.generator_after_dig_node(pos, oldnode)
|
||||
end,
|
||||
|
||||
on_metadata_inventory_put = function(pos)
|
||||
minetest.after(0.5, move_to_water, pos)
|
||||
end,
|
||||
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=1, not_in_creative_inventory=1},
|
||||
drop = "techage:boiler1",
|
||||
groups = {cracky=1},
|
||||
on_rotate = screwdriver.disallow,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_metal_defaults(),
|
||||
|
@ -16,8 +16,8 @@
|
||||
local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
|
||||
local P = minetest.string_to_pos
|
||||
local M = minetest.get_meta
|
||||
local TP = function(pos) return minetest.registered_nodes[minetest.get_node(pos).name].techage end
|
||||
local TN = function(node) return minetest.registered_nodes[node.name].techage end
|
||||
local TP = function(pos) return (minetest.registered_nodes[minetest.get_node(pos).name] or {}).techage end
|
||||
local TN = function(node) return (minetest.registered_nodes[node.name] or {}).techage end
|
||||
|
||||
-- Load support for intllib.
|
||||
local MP = minetest.get_modpath("tubelib2")
|
||||
|
Loading…
Reference in New Issue
Block a user